More actions
→Table of Tech II & III resists by ship: fix Redeemer explosive |
→Black Ops: put back the 'approximately' I removed earlier |
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=== [[Black Ops]] === | === [[Black Ops]] === | ||
Black Ops Battleships are the odd ones out, in that their resist bonuses are not exact like other classes. Once a mix between lightly increased primary and/or secondary resistances, resistances are now | Black Ops Battleships are the odd ones out, in that their resist bonuses are not exact like other classes. Once a mix between lightly increased primary and/or secondary resistances, resistances are now approximately 37.5% bonus to the primary, and either 18.75% (Widow, Sin) or 21.25% (Panther, Redeemer) for the secondary. Unlike on most ships, these values are also rounded off. | ||
=== [[Stealth Bombers]], [[Marauders]], [[Jump Freighter]]s === | === [[Stealth Bombers]], [[Marauders]], [[Jump Freighter]]s === | ||