Difference between revisions of "Expansions"

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Revision as of 12:22, 17 September 2022

This page should be updated due to game changes.
Reason: Last content edit is from April 2020

EVE Online has changed a great deal over the years, and this page lists the expansions added to it, along with major features contained within them.

2003

EVE online logo.png The Second Genesis
Initial Release Date: 06/05/2003
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/improvements-and-bug-fixes-25
(Expand to see features)


Alterations to pirate behaviour and loot
Rebalance of new player ships
Added level 2 and 3 missions
Alterations to market including added warnings
Minor alterations to UI
Significant module rebalances
New NPCs added
Added advanced clones
Alterations to corporation roles, introducing the need for Security Officer role to view member hangars
Added combat timer
Added secure cargo containers
Amended implants so they are removed on death
Type search engine added to market
Added ability to set name on containers at station
Added camera "Look at" feature


EVE online logo.png Castor
Initial Release Date: 18/12/2003
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/improvements-and-bug-fixes-34
(Expand to see features)


** Tech Level 2
** Player Owned Conquerable Stations
** New Ship Classes
** New Agent Features
** Market Changes
** Updated Ship Technology
** Crime Fighting
** Advanced Skills
** Weapon Upgrades
** Auto-cloak


2004

EVE online logo.png Exodus
Initial Release Date: 17/11/2004
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/eve-online-exodus-1
(Expand to see features)


** New Ships
** Starbases
** New Helper Applications
** New Multi-level Scenarios
** System Scanning
** Mining Improvements
** Corporation Improvements
** Alliance Systems
** War Declaration
** User Interface Improvement
** New Agent Functionality
** New Aggression System
** New NPC Types
** Market Improvements
** Fleet Command and Tactical View
** Updated In-game Browser


2005

EVE online logo.png Cold War
Initial Release Date: 29/07/2005
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/improvements-and-bug-fixes-47
(Expand to see features)


** Combat Improvements
** Outposts
** Pirate Factions Upgrades
** New World Order
** Cosmos Constellations
** Dreadnoughts
** Encounters In Space
** Leadership Overhaul
** Freighters
** Mini-professions
** New Complexes
** Convoy Raiding Lucrative
** System Sovereignty
** Unicode Chat & Client Improvements
** Research Breakthroughs & Skills


EVE online logo.png Red Moon Rising
Initial Release Date: 14/12/2005
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/eve-online-red-moon-rising-1
(Expand to see features)


** Carriers & Motherships
** Titans
** Bloodlines
** Starbases And Sovereignty
** Tech 2 Ships
** Project Rebirth
** Cosmos Constellations
** Next-gen Manufacturing & Research Facilities
** Optimizations
** Fighters
** Combat Revisited
** Drones Revisited
** Needful Things For Mining
** NPCs Revisited
** Eye For An Eye
** Tech 2 Ammunition
** Unicode Client
** New Corp Logos
** Jettison Canister Flagging
** UI Improvements
** Tractor Beam


2006

EVE online logo.png Revelations
Initial Release Date: 29/11/2006
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-revelations-1.3-1
(Expand to see features)


** Contracts
** Combat Organization
** Exploration
** Invention
** Combat Boosters
** Rigs
** New Battleships
** New Battlecruisers
** Salvaging
** Eight New Regions
** Voice Communication
** Optimizations


2007

EVE online logo.png Revelations II
Initial Release Date: 19/07/2007
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/revelations-ii-patch-notes-features-fixes-and-improvements-1
(Expand to see features)


** Heat
** Anti-Fleet Warfare
** Structure Warfare Enhancements
** Starbase Warfare
** Outpost Warfare
** Outpost Upgrades
** Expanding the Frontiers of Exploration
** Agent Mission Improvements
** Broader Sovereignty Scope
** Improved Corporation & Alliance Management
** Need for Speed™
** Immersive New Player Experience
** General Improvements


EVE online logo.png Trinity
Initial Release Date: 12/12/2007
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/eve-trinity-changes-and-fixes-1
(Expand to see features)


** Amarr Ships
** Caldari Ships
** EVE Voice
** Fleet Invitations
** EVE Marketplace
** Female Corpses
** Exiting Stations on a Velocity
** Situational Awareness Improvements
** Overview Improvements


2008

EVE online logo.png Empyrean Age
Initial Release Date: 10/07/2008
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-empyrean-age-1
(Expand to see features)


** Factional Militias
** Ranks
** Factional Warfare Agents
** Statistics
** System Occupancy
** Combat Zones
** Factional Warfare Complexes
** World Shaping


EVE online logo.png Quantum Rise
Initial Release Date: 11/11/2008
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-quantum-rise-1
(Expand to see features)


** Stackless IO
** EVE64
** Alchemy
** Industrial Ships Get Love
** User Interface Changes
** Speed Rebalanced
** Ammunition Cost Change
** Certificates
** Medals
** New RealX Tracks
** New Stargates
** Improved Travel
** Assembly Array Upgrades
** ETC Secure Trading Evolved


2009

EVE online logo.png Apocrypha
Initial Release Date: 10/03/2009
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-apocrypha-1
(Expand to see features)


** Wormholes
** Tech3 Strategic Cruisers
** Tech3 Production and Engineering
** New Player Experience
** Epic Mission Arc
** Attribute Respecs
** New NPC and NPC AI
** Skill Queue
** New Ship Fitting Panel
** UI Exporting
** New Art and Effects
** New Sound Engine
** Premium Lite
** Premium Mac Client
** Russian Localization


EVE online logo.png Dominion
Initial Release Date: 01/12/2009
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-dominion-1
(Expand to see features)


** Sovereignty Evolves
** Sovereignty Infrastructure System
** New Doomsday Devices and Capital Ship Changes
** Improved Fleet Tools
** Exploration and Advanced PVP Tutorials
** Faction Ships Revisited
** Pirate Faction Epic Arc Missions
** Upgraded Planets and Starfields
** Improved In-Game Mail System
** Full Featured In-Game Browser


2010

EVE online logo.png Tyrannis
Initial Release Date: 26/05/2010
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-tyrannis-1
(Expand to see features)


** Planetary Interaction
** Backstory
** EVE Gate
** EVE Mail
** Calendar
** Graphic Updates
** Alienware AlienFX
** Event Landmarks


EVE online logo.png Incursion
Initial Release Date: 30/11/2010
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-incursion-1
(Expand to see features)


** Council of Stellar Management (CSM)
** Client Customization
** Ordnance Overhaul
** Faction Ships Now Available on the Market
** Fighter Bombers Take One for the Team
** Agents Secure New Ways to Keep You Busy
** A New Lair for the TQ Beast
** Fleet Jumping Accelerated
** Module Performance Improvements
** Noctis, the Dedicated Salvager
** The Thin Client is Born
** Upgraded Server Hardware
** Farewell to the Learning Skills Group
** 2010 Holiday Ship: The CONCORD Echelon
** Character Creation System – Re-invent Yourself
** Planetary Interaction Evolves
** EVE Gate Enhanced
** New Sansha Pirate NPCs
** New Sansha Combat Ships
** EVE Gate gets EVE Voice beta
** Environment System Effects
** CONCORD Sets Up Shop
** NPC AI Gets an IQ Boost
** Incursions
** Remote Destruction of Jump Clones
** Improvements to Buying a New Clone
** Sell/Buy Window Settings
** Market Window Displays Outpost Information
** Asset Search by Distance
** Drag and Drop Into Closed Containers
** Character Portrait Saves Return
** Improved Overview Settings
** Agent Removal Confirmation
** Starmap Autopilot's Tab Now Easier to Adjust
** Clearing All Waypoints from Space
** Carbon Inventory
** More Pirates, Shiny Treasures
** More Portraits, More Places
** Auto Fleet Commander
** Visible Nullsec Truesec
** Strip FIttings From Inactive Ships
** NPC Electronic Warfare Updates
** Better Value Visibility
** Extra Outpost Info Added
** More Default Overview Layouts
** Direct Bookmark Removal
** Better Fleet Boss Info Display
** Improved Mass Repackaging
** High-resolution Pilot Portrait Display
** Loot Logging On by Default
** Enhanced Waypoint Markers
** More Incursion Group Support
** Server-side Ship Fittings
** Extended Newbie Mission Durations
** Team BFF's Little Things Continue
** Carbon UI


2011

EVE online logo.png Incarna
Initial Release Date: 21/07/2011
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-incarna-1-1
(Expand to see features)


** Set Foot into Captain’s Quarters
** The Noble Exchange (NeX)
** Looking Good with Your Guns Out
** Mirror, Mirror, on the Wall...
** ECM Changes for Better Battle
** Traffic Advisory: Jumpbridge Changes Ahead
** Faction vs faction standings
** Performance Improvements
** Redone and Feature-filled New Player Experience
** Amarr’s Modern Maller Arrives
** EVE Gate: Activity Notifications
** EVE Gate: Personalized Backgrounds
** API: Contract Information
** API: Customizable Keys
** New Official EVE Forums
** Ship Spinning and Graphics Tweaking


EVE online logo.png Crucible
Initial Release Date: 29/11/2011
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-crucible-1
(Expand to see features)


** New Tier 3 Battlecruisers
** New Nebulae
** Time Dilation
** V3 - A Graphical Upgrade
** Engine Trails
** New Station-themed Captain’s Quarters
** Customs Offices
** New Tech 2 Modules
** Hybrid Weapon Balancing
** Logistics Ship Balancing
** Rebalanced Destroyers
** Anomalies Revisited
** Increased Player Ship Salvage
** Bigger Bandwidth (Planetary Interaction)
** Magnometric Sites
** Loot All option
** Log Off Timer Change
** Ship Spinning and Graphics Tweaking
** Starbase Management
** Per-Ship Orbit
** Autopan on Hover Removed
** More Relevant Info on Skills
** Remote Unrent Office
** Fitting List Limit Raised
** Implants in KillMails
** Blueprint type in Killmails
** Corporation Locations (Bookmarks)
** EVE Sans Neue Font Brings Clarity to Chat
** UI Scaling
** Ship Spinning Counter
** Friends Let Friends Use Jumpbridges
** Rubber Band Selection
** Neocom Blink Toggle
** Container Filter for Assets
** Market Links in 'Show Info' Window
** Skill Queue Dragging
** Chat MotD
** Map Options Window Changes
** Mission Window Minimize
** Ship Corp Hangars Stay Open
** Caps Lock Icon
** Market-to-Chat Dragging
** Scan Signature Filter
** Corp Wallet Tool tip
** Skill Training Highlight
** Jumpbridge UI enhancements
** Improved Warp Tunnels
** Doomsday Device and Cyno Field Effects
** Cap ship balancing
** New DED Complexes
** Drones try to return when hit warp
** Improved Commands
** Reduction in session change timer
** Stargates point towards correct place
** Bombs on UI, Other Turrets on UI
** Improvements to the Fitting Window
** New Neocom
** Reduction in Session Change Timer – Take Two
** Convenient Starbase Fuel Notifications
** Shift Click for Great Power
** Interactive Friend Notification Portrait
** Alliances enter the Factional Warfare arena
** Tech 2 Module Tweaking
** Chat Member List Portrait Toggle
** Assault Frigate Balancing
** Drag and Drop Members in Fleet Watch lists
** Fleet Watch list Member Increase
** More Convenience to Corp Locations
** Shield Bonus Fixes
** Blaster Ammunition: Null Gets a Boost
** Mission Status in Station Agent Panel
** Skill Sheet Alphabetizationing
** Capital Ship Tweaks: Diverting power from the shields, Captain
** More and Better: New Shield Modules Added
** Nomenclature Obfuscation Reduction
** POS FUEL BLOCK NOTICE: January 24th, 2012
** Client Side Optimization
** Flashy New Rookie Ships
** Science and Industry Panel Blueprint Sorting
** Optimized Localization
** Fleet Watch List Additions
** DED Complexes Get Even More Love
** More Detail in Target Gauges
** Team Avatar’s Interface Enhancement Pack


2012

EVE online logo.png Inferno
Initial Release Date: 24/04/2012
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-inferno
(Expand to see features)


** Missiles and Launchers
** Graphics Update
** War Declaration System
** Kill Reports
** Mercenary Marketplace
** Factional Warfare
** Modules
** Character Creator
** Unified Inventory
** Incursions
** Effects Bar
** Opportunities
** UI Enhancements
** Rendering Visual Excellence
** Factional Warfare
** Feature Iteration
** Ever Evolving Visuals
** The Rebalancing Initiative
** Intuitive Information Instructions


EVE online logo.png Retribution
Initial Release Date: 04/12/2012
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-retribution-1
(Expand to see features)


** EVE/DUST 514 Link
** Battlecruisers Rebalanced
** Dueling
** Corporation Search Tools
** Engineering Advances for Black Ops Pilots
** War Declaration Iteration
** Configurable Info Panels


2013

EVE online logo.png Odyssey
Initial Release Date: 04/07/2013
Last Update: {{{last_update}}}
Site: None
Patch notes: https://community.eveonline.com/news/patch-notes/patch-notes-for
(Expand to see features)


Enabled multi character training for up to three characters - dev blog
Expanded the use of the radial menu
Added Morachaand Chremoas as special Alliance Tournament Prizes
Upgrade of the audio engine
Rebalancing of mindlink implants
Rebalancing of weapon systems
Rebalancing of Warfare Link modules
UI alterations for probe scanning - dev blog
Rebalancing of Dominix, command ships, heavy assault cruisers and industrials
Added Advanced Infomorph Psychology and Infomorph Synchronizing skills
Reorganisation of skill categories
Added security tags - dev blog
New graphical effects for jumping through wormholes etc
Added Harbinger Navy Issue, Drake Navy Issue, Brutix Navy Issue and Hurricane Fleet Issue
Changes to ice harvesting
Rebalance of Player owned structures for industry
Replaced Destroyer and Cruiser skills with racial variations e.g. Amarr Cruiser


EVE online logo.png Rubicon
Initial Release Date: 19/11/2014
Last Update: {{{last_update}}}
Site: None
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-rubicon
(Expand to see features)


Twitch TV integration
Improvements to DUST 514 link
Improved cluster premapper to reduce time dilation - dev blog
Added new deployable structures: Mobile Depot, Mobile Tractor Unit, Mobile Cynosural Inhibitor and Mobile Siphon Unit - dev blog
Added ghost sites - dev blog
Alterations to highsec Player Owned Customs Offices
Overhaul of certificate and mastery systems - dev blog
Added Interbus Ship Identification System
Added Astero and Stratios - dev blog
Added Bastion module
Alterations to fleet UI - dev blog
Added Ascendancy implants
Audio and visual effects updates, including new music
Rebalance of Tech 2 ships
New character selection screen added on log in


2014

EVE online logo.png Kronos
Initial Release Date: 16/07/2014
Last Update: {{{last_update}}}
Site: https://community.eveonline.com/releases/kronos/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-kronos
(Expand to see features)


Rebalance of pirate faction ships - dev blog
Added Mordu's Legion exploration sites - dev blog
Added Garmur, Orthrus, Barghest and Prospect
Lowsec Faction Warfare changes
Rebalance of Mining Barges - dev blog
Updates to drone modules and skills - dev blog
Visual and audio effects updates to warp, stations and solar flares
New Ship Skins and clothing


EVE online logo.png Crius
Initial Release Date: 15/08/2014
Last Update: {{{last_update}}}
Site: https://community.eveonline.com/releases/crius/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-crius
(Expand to see features)


New system for Reprocessing - dev blog
Added ability to opt out of fleet warp
Alterations to Starbases, including reprocessing and compression arrays - dev blog
Alterations to UI for Research - dev blog
Manufacturing and Research price changes, including dynamic pricing - dev blog
Changes to Industry UI - dev blog
Audio effects updates for industry
Removed skill check on fitting modules
CREST and XML API support for industry - dev blog


EVE online logo.png Hyperion
Initial Release Date: 17/09/2014
Last Update: {{{last_update}}}
Site: https://community.eveonline.com/releases/hyperion/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-hyperion
(Expand to see features)


Alterations to wormholes including rebalance of wormhole effects, changes to statics and more wormhole systems - dev blog
Alterations to incursions including reducing the respawn time and amendments to scout sites,
Additional clothing items in the New Eden Store
Added additional character training with PLEX
Improvements to overviews including the ability to share an overview to another player - dev blog
Minor improvements including rebalance of Heavy Assault Cruisers and Micro Warp Drives, Planetary Industry updates and UI changes


EVE online logo.png Oceanus
Initial Release Date: 21/10/2014
Last Update: {{{last_update}}}
Site: https://community.eveonline.com/releases/Oceanus/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-oceanus
(Expand to see features)


French Language Localization
New theme: "Oceanus"
Visual effects updates to wormholes
Added Anomic missions - dev blog
Various minor UI changes, including opt-in notifications - dev blog
New empire faction jackets for New Eden Store
Rebalance of interdictors and interceptors, cloaking and some modules
Ability to import ship loadouts to EFT


EVE online logo.png Phoebe
Initial Release Date: 27/11/2014
Last Update: {{{last_update}}}
Site: https://community.eveonline.com/releases/Phoebe/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-phoebe
(Expand to see features)


Changes to nullsec, including adding jump fatigue and allowing capitals to use gates - dev blog
Introduced unlimited skill queue - dev blog
Changes to Industry interface, including consolidated skills
New theme: "Phoebe"
Visual effects updates to cloaking
Rebalance of Stealth Bombers 
Small changes including new icons, changes to scanning window, visual effects updates to nebulae, XML API updates etc
Alterations to career Agents, and escalation sites - dev blog
Pop-up notifications from Oceanus go into Beta
New sensor overlay - dev blog
Added multisell for market sell orders - dev blog


EVE online logo.png Rhea
Initial Release Date: 18/12/2014
Last Update: {{{last_update}}}
Site: https://community.eveonline.com/releases/Rhea/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-rhea
(Expand to see features)


Added 100 new wormhole systems
Added Thera and shattered wormholes - dev blog
Added Confessor and Bowhead
Redesign of Onyx, Eagle, Rook, Falcon, Blackbird and Incursus
Added Sleeper Cache Sites - dev blog
Added Polarized Weapon Modules
Visual effects updates using Physically Based Rendering
Removed Clone Upgrades
Purge of inactive character names
Added optional WASD ship controls
Added kill report notifications
Added direct invites for corporations
Updates to CREST API
Added hit point info for drones in the drone bay
Improvements to hacking
New theme: "Rhea"


2015

EVE online logo.png Proteus
Initial Release Date: 10/02/2015
Last Update: {{{last_update}}}
Site: https://community.eveonline.com/releases/Proteus/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-proteus
(Expand to see features)


New exploration sites
Visual effects update for asteroid fields
New smaller asteroid belts for starter and career agent mining missions
Redesign of Exequror
German and Russian voice-overs for Aura
Rebalance of modules, including mining lasers, expanded cargoholds, nanofiber internal structures etc - dev blog
New features for Map Beta
Rebalance of recon ships


EVE online logo.png Tiamat
Initial Release Date: 17/02/2015
Last Update: {{{last_update}}}
Site: https://community.eveonline.com/releases/Tiamat/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-tiamat
(Expand to see features)


Added Svipul - dev blog
Added option to toggle friendly fire in corporations
Made lens flare setting adjustable
Minor alterations to corporation management window
Rebalancing of projectile weapons
Added drifters
Update to sound engines, expanded audio effects and faction based atmospheric sounds
New theme: "Tiamat"
Improvements to visual effects for lighting
Minor alterations to user interface, including additional colours and schemes


EVE online logo.png Scylla
Initial Release Date: 24/03/2015
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20150930054811/http://updates.eveonline.com/date/2015-03-24/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-scylla
(Expand to see features)


Rebalance of Ishtar - dev blog
Rebalance of rail guns
Added 'Download on Demand' for faster game installation - dev blog
Rebalance of fighters
CSPA charge defaulted to zero for new pilots
Rebalance of T3 cruiser subsystems
New theme: "Scylla"
Launch of 3D Map Beta
Yearly character statistics added to Crest API


EVE online logo.png Mosaic
Initial Release Date: 28/04/2015
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20150930055746/http://updates.eveonline.com/date/2015-04-28/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-mosaic
(Expand to see features)


Added permanent ship skins
Alterations to the new player experience, including the introduction of Opportunities - dev blog
Added Map Beta - dev blog
Added Serpentis and Blood Raiders burner missions
Visual effects updates for structure assembly - dev blog
Rebalance to T3 Destroyers
Visual effects updates to control tower forcefields
New theme: "Mosaic"
Higher null sec mining yields
Added Two Factor Authentication
Updates to sensor overlay
Improvements to corporations roles UI
Visual effects upgrades to mission objects, starbases and deployables
Boosts to battlecruiser warp speed
Alterations to nullsec infrastructure, including the ability to manufacture infrastructure upgrades
New icon for damage control
Added ability to import skill queue from clipboard
Improvements to mac client performance


EVE online logo.png Carnyx
Initial Release Date: 24/06/2015
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20150923194648/http://updates.eveonline.com/date/2015-06-16/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-carnyx
(Expand to see features)


Start of substantial alterations to sovereign nullsec known colloquially as "Fozziesov" - dev blog
Added Entosis Links
Added occupancy defence multiplier
Added asset vulnerability window
New ship skins - Sisters of EVE
Added Angel Cartel cruiser burner missions
Added ship skins for Marauders: Kronos 'Police', Paladin 'Blood Raider', Vargur 'Thukker Tribe', Golem 'Kaaliakiota'
Redesign of Naga
Visual effects alterations by adding Physically Based Rendering (PBR) - dev blog
Rebalance of propulsion modules, shield extenders and armor plates
Added Jackdaw
Visual effects updates to lighting
New overview icons
New theme: 'Carnyx'
Re-opening of alliance logo submissions - dev blog
Added wormholes inhabited by drifters and drifter sites


EVE online logo.png Aegis
Initial Release Date: 07/07/2015
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20150702174349/http://updates.eveonline.com/date/2015-07-07/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-aegis
(Expand to see features)


Balancing to missiles, including a buff to heavy missile damage - dev blog
Added Missile Guidance Enhancers and Missile Guidance Computers
Balancing to Ishtar, Tempest and battleships
New theme: "Aegis"
Added Hecate
Redesign of Caracal
Visual effects updates to mission structures and objects
Alterations to overview and brackets - dev blog
New ship skins - Equilibrium of Mankind, Wiyrkomi Corporation, Intaki Syndicate and Republic Justice Department
Substantial alterations to sovereign nullsec - so called "Fozziesov" - dev blog


EVE online logo.png Galatea
Initial Release Date: 25/08/2015
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20150720055456/http://updates.eveonline.com/date/2015-08-25/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-galatea
(Expand to see features)


Added new ship skins
Redesign of Dominix - dev blog
Alterations to camera, to stay on exploding objects and ships
New theme: "Galatea"
New 'Hephaestus' clothing for New Eden Store
Visual effects updates to doomsday weapons, warp scramblers, salvagers, tractor beams and others
Minor fixes to sovereignty mechanics


EVE online logo.png Vanguard
Initial Release Date: 29/09/2015
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210827101220/https://updates.eveonline.com/date/2015-09-29/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-vanguard
(Expand to see features)


Entosis Links removed from Interceptors in sovereign space - dev blog
Rebalancing of battlecruisers
Added multi-buy feature to market
Visual effects upgrades to station exteriors, and Amarr and Minmatar Strategic Cruisers
Vanguard theme: 'Vanguard'
Added Jump Invulnerability Cloak Timer
Added Gurista Burner Missions
Added Wormhole Polarization Timer


EVE online logo.png Parallax
Initial Release Date: 03/11/2015
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210830150756/https://updates.eveonline.com/date/2015-11-03/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-parallax
(Expand to see features)


Alterations to sovereignty structures - dev blog
Added more information on incursions to CREST API
Added Jukebox songs to settings
Reduced jump fatigue - dev blog
Parallax theme - "Parallax"
Added ability to toggle camera movement
Client performance improvements
D-scan added to new Map Beta
New ship skins - 'Raata Sunset'
Star Map added to probe scanning window


EVE online logo.png Operation: Frostline
Initial Release Date: 08/12/2015
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210827235342/https://updates.eveonline.com/date/2015-12-08/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-december-release
(Expand to see features)


New event: Operation Frostline - dev blog
Added new camera options
Added PvP kill marks
Alterations to visual effects to add dust and debris to ship hulls
Added new ice mining frigate: Endurance
Added Navy disruption frigates: Crucifier Navy Issue, Griffin Navy Issue, Griffin Navy Issue and Vigil Fleet Issue
Added Tech 2 logistics frigates: Deacon, Kirin, Thalia and Scalpel
Added Tech 2 Destroyers: Pontifex, Bifrost, Stork and Magus
Rebalance of neutralizers, nosferatus, warp disruption field generators and ECCM
Visual effects updates to Cynosaural Field Generators, ECM and smartbombs
Alterations to add fall-off to neutralizers, remote repair modules, and energy transfers
Visual effects updates to propulsion systems
Added missile guidance disruptors
Added option for gamma adjustment
Added Temporal Anti-Aliasing  to improve visual effects performance
Visual effects alterations to star fields and nebulae
Client stability and performance improvements for mac users
New music tracks
Increases in grid sizes - dev blog


2016

EVE online logo.png 118.1
Initial Release Date: 12/01/2016
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210827101216/https://updates.eveonline.com/date/2016-01-12/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-january-2016-release
(Expand to see features)


New launcher
New ship skin - 'Tronhadar Ink'


EVE online logo.png 118.2
Initial Release Date: 09/02/2016
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20160121200520/http://updates.eveonline.com/date/2016-02-09/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-february-2016-release
(Expand to see features)


New Skill trading system
Visual effects updates for Strategic Cruisers
Alterations to Flight Academy videos
Visual effects updates for smartbombs and doomsday weapons
Added Loglite diagnostic tool
Audio effects updates to combat music
118.2 theme "Waltz of the Capsuleers"


EVE online logo.png The Hunt/118.3
Initial Release Date: 19/04/2016
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210827124623/https://updates.eveonline.com/date/2016-03-11/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-march-2016-release
(Expand to see features)


Added Project Discovery: Human Protein Atlas - CCP microsite
Alterations to Electronic Warfare, including new Stasis Grappler module
New event: The Hunt


EVE online logo.png Citadel
Initial Release Date: 27/04/2016
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20160317204857/http://updates.eveonline.com/date/2016-04-27/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-eve-online-citadel
(Expand to see features)


Added citadels: Astrahus, Fortizar and Keepstar
Added special Palatine Keepstar
Alterations of structure assault mechanics - dev blog
Added asset safety
Added Access Lists for citadel control
Added Force Auxiliaries: Apostle, Minokawa, Lif and Ninazu
Reworking of capital ships
Visual effects alterations for combat feedback
New faction NPC capital ships
New capital ship weapons
Visual effect alterations for station hangars
New structure fitting window
New superweapons for capital ships


EVE online logo.png 118.5
Initial Release Date: 31/05/2016
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210830060053/https://updates.eveonline.com/date/2016-05-31/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-may-2016-release
(Expand to see features)


Fixes and improvements to citadels
Added Omni Analyzers, combining relic and data analyzers
Added special Upwell Consortium clothing


EVE online logo.png 118.6
Initial Release Date: 28/06/2016
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210829065316/https://updates.eveonline.com/date/2016-06-28/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-118.6-release
(Expand to see features)


Associated Event: Shadow of the Serpent
New features for Citadels, including redeeming, trade, character customisation and the ability to set a citadel as a waypoint using autopilot
Visual effects update to lighting in stations and citadels, armor repair, triage mode, sensor dampeners, tracking disruptors and black ops cynosural field beacon effect 
Overhaul of stargate visual effects
New animations on docking and undocking
Improvements to tactical overlay, including trajectory line to show the ship's course
Added pirate faction capital ships: Vehement, Vendetta and Vanquisher 
Added Asklepian Implants
Legalised combat boosters
Added bulk fitting
Improvements to the new player experience, including to Opportunities
New ship skins Serpentis Shadow of the Serpent


EVE online logo.png 118.7
Initial Release Date: 09/08/2016
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210827113416/https://updates.eveonline.com/date/2016-08-09/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-118.7-release
(Expand to see features)


Added contracts in Citadels
Visual and audio effects updates to damage system
Visual updates to shading
Performance improvements to celestial clouds
Added feedback to cargo and fleet hold capacity


EVE online logo.png 118.8
Initial Release Date: 13/09/2016
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210830230413/https://updates.eveonline.com/date/2016-09-13/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-yc118.8-release
(Expand to see features)


Associated Event: Purity of the Throne
Overhaul of Mining Barges
Redesign of Slasher, Maulus, Executioner, Bantam, Probe and Griffin
Rebalance of capital modules


EVE online logo.png 118.9
Initial Release Date: 11/10/2016
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210804165537/https://updates.eveonline.com/date/2016-10-11/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-yc118.9-release
(Expand to see features)


Associated Event - Crimson Harvest (2016)
New EVE tutorial (UniWiki page)
Alterations to market window including market graphs
Rebalance of mining barge turret hardpoints
118.9 theme "The Legend Perseveres"
Post-process system client performance updates


EVE online logo.png Ascension
Initial Release Date: 15/11/2016
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20161031015546/http://updates.eveonline.com/date/2016-11-15/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-eve-online-ascension
(Expand to see features)


Added Alpha and Omega Clone States - dev blog
Added Engineering Complexes - dev blog
Added complete new player experience Inception - dev blog
Added Command Bursts - dev blog
Alterations to fleet boosts
Added fitting simulator
Rebalance of Tactical Destroyers
New effect generator for Titans
New visual feedback from command bursts, combat logs and effects bar
Visual and audio effects update to explosions and wrecks
Rebalance of Rorqual
Added Pulse Activated Nexus Invulnerability Core (PANIC)
Rehaul of character sheet - dev blog
Added NPC Mining Operations


EVE online logo.png 118.10
Initial Release Date: 13/12/2016
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20161210182007/https://updates.eveonline.com/date/2016-12-13/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-yc118.10-release
(Expand to see features)


Associated Event: Yoiul Festival (2016)
Overhaul of defender missiles
New ship skins - 'Glacial Drift' and 'Fire cell'
Visual effects update to stations
118.10 Theme "Into The Light"
Improvements to Flight Academy system
Improvements to new player experience, Inception
Alterations to NPC Mining Operations


2017

EVE online logo.png 119.1
Initial Release Date: 12/01/2017
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210828203058/https://updates.eveonline.com/date/2017-01-12/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-yc119.1-release
(Expand to see features)


Fixes and improvements to fitting simulation
119.1 theme "The Ones We Left Behind"
New ship skin - Mordu's Legion Convergence 'Nova'


EVE online logo.png 119.2
Initial Release Date: 14/02/2017
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210830190548/https://updates.eveonline.com/date/2017-02-14/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-yc119.2-release
(Expand to see features)


Associated Event: Guardian's Gala (2017) - dev blog
New ship skin: Society of Conscious Thought Midnight
119.2 theme "Towards the Inevitable"
New faction ship skins for the Venture
Interface improvements including market tax calculation breakdowns, improvements to industry window visuals and the ability to "buy missing materials" for manufacture
Added ability to insure in Upwell structures
Improvements to the new player experience, Inception, including overhauls of several operations and the industry window
Client performance improvements


EVE online logo.png 119.3
Initial Release Date: 14/03/2017
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210804170817/https://updates.eveonline.com/date/2017-03-14/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-yc119.3-release
(Expand to see features)


Added ability to repair in Upwell structures
Improvements to scanning
Redesign of Cormorant and Flycatcher
Balancing to Rorqual and tweaks to mining
Balancing to fighters
Balancing to heavy interdictors
Balancing to mobile warp disruptors
Redesign of the Chimera
Visual effects updates to ORE ships
Balancing to burst projectors
Improvements to fighter UX


EVE online logo.png 119.5
Initial Release Date: 09/05/2017
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20170413155052/https://updates.eveonline.com/date/2017-05-09/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-119.5-release
(Expand to see features)


Added Blood Raider Shipyards
Added additional ships - Dagon, Molok and Chemosh
Updated visual effects for stars
New introduction video "Birth of the Capsuleer"
Complete overhaul of PLEX including the introduction of granular PLEX, conversion of Aurum, the PLEX vault - dev blog
Introduction of gifting for the New Eden Store
Alliance logos were added to citadels
Added two special prize ships, the Pacifier and Enforcer


EVE online logo.png June 2017 Release
Initial Release Date: 13/06/2017
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210828220306/https://updates.eveonline.com/date/2017-06-13/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-june-2017-release
(Expand to see features)


Associated Event: Rogue Swarm Alert (2017)
Redesign of the Sin, Vexor and Ishtar
Added color blindness support - dev blog
Improvements to client performance


EVE online logo.png July 2017 Release
Initial Release Date: 11/07/2017
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210828084915/https://updates.eveonline.com/date/2017-07-11/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-july-2017-release
(Expand to see features)


New phase of Project Discovery: Exoplanets - dev blog
Rebalance of strategic cruisers
New ship skin - Firewall Breach
Visual updates to mission battlestations
The Agency introduced
Redesign of the Rupture - dev blog


EVE online logo.png August 2017 Release
Initial Release Date: 16/08/2017
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210827101222/https://updates.eveonline.com/date/2017-08-16/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-august-2017-release
(Expand to see features)


Associated event: Lucky Clash
Updates to Upwell structures including balancing of weapons, alterations to UI and fueling, the addition of corporation insurance, phasing out of starbase bonuses and the introduction of moon scanning UI - dev blog
Improvements to the standings UI, scanning (persistent scanning results) and the Map Beta - dev blog
New ship skin - CONCORD Firewatch


EVE online logo.png September 2017 Release
Initial Release Date: 12/09/2017
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210829012625/https://updates.eveonline.com/date/2017-09-12/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-september-2017-release
(Expand to see features)


Associated Event: Warzone Extraction
New empire selection screen for newly created characters
Updates to the visuals for debris
Updates to the lighting and impact visual effects for energy, hybrid and projectile weapons
New market ticker along the bottom of the market window
Improvements to the new player experience, Inception, including new audio samples and updates to text and visuals
New skills for moon mining


EVE online logo.png Lifeblood
Initial Release Date: 24/10/2017
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210828080231/https://updates.eveonline.com/date/2017-10-24/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-eve-online-lifeblood
(Expand to see features)


Associated Event: Crimson Harvest (2017)
Added refineries - dev blog
Complete overhaul of moon mining - dev blog
New service modules, rigs, formulae and skills for reactions - dev blog
Added Resource Wars
Added Guristas shipyards
Added additional ships - Caiman, Komodo and Loggerhead
Added Pirate Forward Operation Bases
Ship rebalance - dev blog
Reworked The Agency - dev blog
Added the mining ledger - dev blog
Added Duel Wagering
Added a special prize ship, the Marshal


EVE online logo.png Arms Race
Initial Release Date: 06/12/2017
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210829222614/https://updates.eveonline.com/date/2017-12-05/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-december-2017-release
(Expand to see features)


Significantly expanded skillset for alpha clones, opening up Tech 2 weapons, battlecruisers and battleships - dev blog
New event: Arms Race
Added Daily Alpha Injectors - dev blog
New space monument for Project Discovery: Human Protein Atlas
Visual effects update for Warp Disruption Bubble
Changes to Pirate Forward Operation Bases
New visuals and information for new character empire selection screen
Rebalance of Resource Wars
Alterations to jump drive fuel consumption
Visual effects updates to structures in missions and deadspace pockets


2018

EVE online logo.png January 2018 Release
Initial Release Date: 16/01/2018
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20180108202911/https://updates.eveonline.com/date/2018-01-09/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-january-2018-release
(Expand to see features)


** Moved Escalations, Epic arcs, Faction Warfare, and Incursions tabs from the Journal to other windows, mainly The Agency
** Changes to Forward Operating Bases
** Reloading is no longer canceled by cloaking, docking, or jumping
** NPC bracket color changes


EVE online logo.png February 2018 Release
Initial Release Date: 13/02/2018
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20180419002048/https://updates.eveonline.com/date/2018-02-13/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-february-2018-release-1-0
(Expand to see features)


** Associated Event: Guardian's Gala (2018)
** Velocity, mass, and capacitor buffs across the board to Assault Frigates, with additional buffs to the Ishkur and Retribution
** Jaguar reworked as a missile ship with shield tanking bonus
** New Assault Damage Controls for Assault Frigates and Heavy Assault Cruisers
** Upwell Structure changes (dev blog):
*** Moon mining added to wormhole and 0.5 security space
*** Upwell Structures reinforcement changes
*** Standup Void Guided Bombs ("Citadel void bombs") removed
*** New Upwell Structure fitting modules
*** Asset Safety valuation changes
** Remaining references to DUST 514 removed


EVE online logo.png March 2018 Release
Initial Release Date: 20/03/2018
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20180429170733/https://updates.eveonline.com/date/2018-05-02/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-march-2018-release
(Expand to see features)


** Associated Events: The Hunt, Conscious Interruption
** Added the Monitor CONCORD ship.
** Balance changes (dev blog):
*** Small buff to all T1 battleships
*** Attack Battlecruisers can now use Micro Jump Drives.
*** Balance changes for:
**** Orthrus, Ferox, Machariel, Drake Navy Issue, Cyclone, Eagle, Muninn.
** Removed EVE Voice from the game (dev blog)
** Major changes to the chat backend (dev blog)
** Changes to Jump Fatigue and Entosis mechanics (dev blog)
** Various UI QoL changes, particularly for fleets (dev blog)


EVE online logo.png Into The Abyss
Initial Release Date: 29/05/2018
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20180429170857/https://updates.eveonline.com/date/2018-05-29/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-eve-online-into-the-abyss
(Expand to see features)


** Added Abyssal Deadspace (dev blog)
** New Triglavian ships (Damavik, Vedmak, Leshak) and weapons (Entropic Disintegrators) (dev blog)
***Added corresponding skills to the new ships and weapons
** An updated and improved Planetary Industry UI, renamed Planetary Production (dev blog)
** A major update to the 'Recommended system requirements for EVE Online'


EVE online logo.png June 2018 Release
Initial Release Date: 05/06/2018
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210828161503/https://updates.eveonline.com/date/2018-06-05/
Patch notes: None, part of Into The Abyss (1.3+)
(Expand to see features)


** Associated Event: Federation Grand Prix
** Conversion of sov null player stations to Faction Fortizars (dev blog)


EVE online logo.png July 2018 Release
Initial Release Date: 10/07/2018
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20180713031446/https://updates.eveonline.com/date/2018-07-10/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-july-2018-release
(Expand to see features)


** Associated event: Dawn of Liberation
** Zealot buffed (drone bay), nerfs to Retribution (velocity) and Claw (alpha)
** Duel Wager system removed
** Scooping other corporation's unanchored structure now triggers a suspect timer in high/low sec
** Removed suspect timer for exiting T4/T5 Abyssal Deadspace sites


EVE online logo.png August 2018 Release
Initial Release Date: 21/08/2018
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20180815021521/https://updates.eveonline.com/date/2018-08-21/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-august-2018-release
(Expand to see features)


** Associated event: Secrets of the Abyss
** New models for the Navitas (and Thalia), Badger (and Crane), and Tayra (and Bustard)
** Completed event challenges must now be clicked in order to earn their reward
** New New Player Experience (NPE), utilizing The Agency
** Damage notification feed now displays damage type icons for NPCs


EVE online logo.png September 2018 Release
Initial Release Date: 11/09/2018
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20180815021521/https://updates.eveonline.com/date/2018-08-21/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-september-2018-release
(Expand to see features)


** Associated event: Rogue Swarm Alert (2018)
** Added cargo deposit bays to all Upwell Structures, enabling courier deliveries to be completed regardless of docking rights
** New model for the Osprey (and variants)
** Falloff buffs for capital artillery and beam turrets
** Items can no longer be added to reinforced Mobile Depots


EVE online logo.png October 2018 Release
Initial Release Date: 09/10/2018
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20181015044612/https://updates.eveonline.com/date/2018-10-09/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-october-2018-release
(Expand to see features)


** Associated event: Crimson Harvest (2018)
** Balance changes (dev blog)
*** Major change to ECM: a jammed target can now target anything jamming it
*** Interdiction nullification removed from Combat Interceptors (Claw, Crusader, Raptor, Taranis)
*** Mass/Thrust modification removed from Warp Disruption Field Generators
**** Mass reduction functionality moved to new Zero-Point Mass Entangler modules
*** Crow inertia buff, Damavik slot rebalance (+1M, -1L)
** Doomsday activation now blocks docking/tethering for 5 minutes (same duration as jump/warp restriction timer)
** Titans no longer deal AoE damage when destroyed


EVE online logo.png Onslaught
Initial Release Date: 13/11/2018
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20190709162740/https://updates.eveonline.com/date/2018-11-13/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-eve-online-onslaught
(Expand to see features)


** Added frigate trio Abyssal Deadspace and Abyssal PvP (dev blog)
** New Triglavian Destroyer (Kikimora) and Battlecruiser (Drekavac)
** New Activity Tracker (dev blog)
** Buffs to ECM strength and to Powergrid, CPU, and signature radius for many ECM-bonused ships (CCP forum post)
** Force Auxiliary and some capital tanking modules nerfed (CCP forum post)
** New Upwell FLEX Structures for player-owned jump gates, cyno inhibitors, and cyno beacons, replacing older equivalents


EVE online logo.png December 2018 Release
Initial Release Date: 07/12/2018
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20190531125756/https://updates.eveonline.com/date/2018-12-11/
Patch notes: https://www.eveonline.com/news/view/parch-notes-for-december-2018-release
(Expand to see features)


** Associated events: Operation Permafrost, 13 Days of EVE (2018)
** War declaration changes (dev blog)
*** A corporation or alliance must now own an Upwell Structure, POS, or POCO in order to be eligible to declare wardecs or be wardecced
*** If a corporation or alliance loses all of their structures, all non-mutual war declarations involving them end after 24 hours of wartime
** Added Triglavian Logistics Cruisers (Rodiva & Zarmazd)
** Sov null anomaly respawn rate nerf
** Stargate visuals updated


2019

EVE online logo.png January 2019 Release
Initial Release Date: 15/01/2019
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20190601004908/https://updates.eveonline.com/date/2019-01-15/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-january-2019-release
(Expand to see features)


** Asteroids/ice rocks now have a dissolve effect upon depletion (rather than instantly disappearing)
** Certain drone implants changed to no longer affect fighters
** Ship scanning a Strategic Cruisers now shows its subsystems


EVE online logo.png February 2019 Release
Initial Release Date: 12/02/2019
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210828163851/https://updates.eveonline.com/date/2019-02-12/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-february-2019-release
(Expand to see features)


Associated Event: Guardian's Gala (2019)
** Various QoL changes (Dev blog)
** Neocom menu redesign (Dev blog)
** Frostline 'Omnivore' Harvester Upgrade changed to give cycle time reduction bonus to T1 Strip Miners


EVE online logo.png March 2019 Release
Initial Release Date: 12/03/2019
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20211016111623/https://updates.eveonline.com/date/2019-03-12/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-march-2019-release
(Expand to see features)


Associated Event / Lore Update: (The Scope - Triglavians Take Over Billboards)
** Skills on Demand (Dev blog)
** Skillbook prices have been changed
** War Declaration Balance - Part Two (Dev blog)
** Level 4 and 5 missions only for Omega Pilots to fight bots (Dev blog)
** Rebalance of insurance price and payout
** New audio chatter from NPC pilots


EVE online logo.png April 2019 Release
Initial Release Date: 09/04/2019
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210829211054/https://updates.eveonline.com/date/2019-04-09/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-april-2019-release
(Expand to see features)


Associated Event / Lore Update: none
** Remote repair: reduced effectiveness as more are used on the same target (Spring Balance Update Dev blog)
** Capital balance update (Spring Balance Update Dev blog)
** Sub-Capital balance update for Harbinger, Abaddon, Cyclone, Caracal Navy issue, Corax, Vexor Navy Issue, Gila, Ferox (Spring Balance Update Dev blog)
** War Declaration Balance - Part Three: removal of neutral assistance (War, War Sometimes Changes Dev blog)
** Rorqual balance update: getting worse in mining, getter better at boosts (Spring Balance Update Dev blog)


EVE online logo.png May 2019 Release: Invasion
Initial Release Date: 28/05/2019
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20211016123352/https://updates.eveonline.com/date/2019-05-28/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-eve-online-invasion
(Expand to see features)


Associated Event / Lore Update: Invasion
** New Triglavian ships (Ikitursa, Draugur, Nergal)  
** Tech II Ammo Changes: Tech II ammunition can now be loaded into all Faction, Storyline, and Officer weapon variations.
** Triglavian Industry Changes: New datacores, new tech II components, new skills for invention of manufacture of Triglavian ships.
** An updated and improved The Agency UI (EVE Updates)
** War Declaration Balance - Part Four: War headquarters, war cost simplification, improved mutual wars, war UI improvements (Dev blog)
** New Pointer Tool - to highlight UI elements to other players
** New Mutasplasmids for Damage Controls, Assault Damage Controls, and Ancillary Shield Boosters.


EVE online logo.png June 2019 Release
Initial Release Date: 25/06/2019
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20190710002931/https://updates.eveonline.com/date/2019-06-25/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-june-2019-release
(Expand to see features)


Associated Event / Lore Update: Triglavian Invasion Escalation (The Scope and Breaking news )
** Repair Services are now available at all high sec stations.  
** A new tab in the info pages of NPC ships shows damage resistances and damage type of the weapons of this ship.
** Character rendering was improved
** [Vexor Navy Issue] rebalancing to make it able to use turrets and drones.


EVE online logo.png July 2019 Release
Initial Release Date: 17/07/2019
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210827113414/https://updates.eveonline.com/date/2019-07-17/
Patch notes:
(Expand to see features)


Associated Event / Lore Update: Bonus SP week (17th to 25th July). Skilling Spree from 24th July to 21nd August.
** Nullsec Blackout started. Local chat is not available for the duration of the blackout.


EVE online logo.png August 2019 Release
Initial Release Date: 13/08/2019
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210829104157/https://updates.eveonline.com/date/2019-08-13/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-august-2019-release
(Expand to see features)


Associated Event / Lore Update: Bonus SP weekend (23rd to 25th August). 
** Release of a 2019 rewrite of the EVE Online companion app "EVE Portal" on Google Play and Apple App Store.
** Community fitting feature now visible for a small selection of small ships.


EVE online logo.png September 2019 Release
Initial Release Date: 10/09/2019
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210828155607/https://updates.eveonline.com/date/2019-09-10/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-september-2019-release
(Expand to see features)


Associated Event / Lore Update: End of Nullsec Blackout
** Wormhole and star visuals changed (Dev blog)
** Release of the 64-bit EVE Online client (Dev blog)
** UI of the fitting window now includes fitting warnings (crucial, warning, info, missing skills).
** End of infinite bumping - ships now enter warp after three minutes.
** New Industrial Cynosural Field Generator on Industrials, DST, or Blockade Runners is needed for jumping of jump freighters and Black Ops Battleships
** Several UI improvements
** Ventures are no longer able to capture FW Plexes.


EVE online logo.png October 2019 Release
Initial Release Date: 08/10/2019
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210827235344/https://updates.eveonline.com/date/2019-10-08/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-october-2019-release
(Expand to see features)


Associated Event / Lore Update: Halloween horrors: skill points, 100% loot, "howling interceptors"
** Warp drive changes: Autopilot now jumps to a distance of 10km instead of 15km. Cruisers, Battlecruisers, and Battleships warp faster now.
** Several UI improvements 
** several improvements to New Player Experience
** added T2 Mid-Grade Implant Set, Mimesis


EVE online logo.png November 2019 Release: Invasion Chapter 2
Initial Release Date: 26/11/2019
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210827131505/https://updates.eveonline.com/date/2019-11-26/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-november-2019-release
(Expand to see features)


Associated Event / Lore Update: Black Friday Boosts: Skill Points, Boosts, tax reduction. Invasion Chapter 2
** New Triglavian Dreadnaught Zirnitra
** New system for bookmarks with comfort features (easy sharing, ...)
** Updates to Micro Jump Field Generators, Bosonic Field Generators, and Support Fighters
** Stabber Fleet Issue and Tempest Fleet Issue have now and extra damage bonuses to rate of fire
** Medium Autocannons are improved (rate of fire, range, fallof)
** New Player Experience now has a login campaign with minor rewards.


EVE online logo.png December 2019 Release
Initial Release Date: 10/12/2019
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210828022820/https://updates.eveonline.com/date/2019-12-10/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-december-2019-release
(Expand to see features)


Associated Event / Lore Update: 13 days login campaign, skilling spree, filaments for instant jump into random Null-Sec system. EVE Scope report. No Downtime experiment on 4th December
** Added a galaxy wide raffle platform with the name Hypernet Relay. It is connected to the New Eden Store via Hypernode items. Introducing the Hypernet Relay
** Begin of Resource Distribution Overhaul: Veldspar and Spodumain are now removed from Null-Sec
** EVE Portal companion app: New wallet UI
** Policy change for CCP employees playing EVE online.
** Jita trade hub now has now new graphics for the station.
** Changes to timers and vulnerability windows for Structures (faster exit of reinforcement, longer time to change vulnerability windows) 
** Several UI improvements
** New Player Experience improvements
** ADM of 4 and above prevent enemies to deploy Upwell Structures in this system.


2020

EVE online logo.png January 2020 Release
Initial Release Date: 16/01/2020
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20200212224202/https://updates.eveonline.com/date/2020-01-16/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-january-2020-release
(Expand to see features)


Associated Event / Lore Update: Plex For Good for the Australian bushfires. DRAGONAUR BLITZ in low sec event until 27/01/2020.
** Warhead upgrades: Heavy Missile Damage buff 
** Shield Booster Module Tiericide (renamed, rebalanced)
** Added Nirvana "Shield Slave" Implants
** UI changes of the Overview
** real live selling of characters is now shown in corporation employment history


EVE online logo.png February 2020 Release
Initial Release Date: 11/02/2020
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210827124642/https://updates.eveonline.com/date/2020-02-11/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-february-2020-release
(Expand to see features)


Associated Event / Lore Update: Guardians Gala. Guardian Gala sites even in wormhole systems. Higher PVP loot in wormhole systems. Until 24/02/2020.
** Permanently added Needlejack Filaments to jump up to 5 (loot from data sites), 15 (ORE Corporation LP Store) and 25 (loot in future events) ships to a nullsec system.
** High Angle Weapons (HAW) may now only be fit to a Dreadnaught
** More wandering wormhole connections, more C5/C6 to null sec wormholes, added wandering connections between C4/C5 and C6 wormhole systems
** Added Savior implant set 
** Remote Capacitor Transmitter Module Tiericide (renamed, rebalanced)


EVE online logo.png March 2020 Release
Initial Release Date: 10/03/2020
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210804160349/https://updates.eveonline.com/date/2020-03-10/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-march-2020-release
(Expand to see features)


Associated Event / Lore Update: Skilling is just a means: skill points for PVP kills. Loyalty to Lowsec Event. Champions of Lowsec event.
** Added Frigate escape bay to Battleships 
** Broker Relation Changes: no margin trading anymore, a large increase in the cost for order modification, minimum broker fee for Upwell Structures increased from 0% to 1%
** Faction Warfare complex Acceleration Gates give a Suspect Flag if activated by non-Faction Warfare Capsuleers.
** Faction Warfare now has Battleship Plexes
** Faction Warfare PVP kills give more LP points as a reward
** Faction Warfare missions have 30% fewer LP rewards
** Faction Warfare activation radius around acceleration increased to 90km


EVE online logo.png 18.04 Release
Initial Release Date: 15/04/2020
Last Update: {{{last_update}}}
Site: https://web.archive.org/web/20210803072243mp_/https://updates.eveonline.com/date/2020-04-15/
Patch notes: https://www.eveonline.com/news/view/patch-notes-for-18-04-release
(Expand to see features)


Associated Event / Lore Update: The Hunt. PLEX for Good COVID 19. Skillers in the Abyss
** Start of Eclipse Quadrant 2
** Added Surgical Strike Dev Blog
** Changes to resistance modules leading to less EHP and bigger penalties for stacking
** Shield Hardener Module Tiericide
** Capital ship updates result in less survivability and loss of support fighters
** T1 battleships received a 10% hp  buff and 30% increase in scan resolution 
** Bomb damage and hp reduced by 20% to match changes to resist modules