Difference between revisions of "Abaddon"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 2022-10-11)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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-------------------------------------------------------------
-------------------------------------------------------------
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=24692
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| shipimg=Abaddon.jpg
|shipid=24692
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| shipname=Abaddon
|shipimg=Abaddon.jpg
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| class=Battleship
|shipname=Abaddon
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| grouping=Standard Battleships
|caption=Abaddon
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| hulltype=Abaddon Class
|class=Battleship
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| faction=Amarr Empire  
|grouping=Standard Battleships
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| variations=<i>none</i>
|hulltype=Abaddon Class
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| tech=  
|faction=Amarr Empire
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| powergrid=21,000 MW
|race=Amarr
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| cpu=560 tf
|roles=unspecified
+
| capacitor=6,375 GJ
|variations=none
+
| highs=8
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| turrets=8
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| launchers=1
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| mediums=4
|powergrid=21,000 MW
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| lows=7
|cpu=560 tf
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| mass=103,200,000 kg
|capacitor=6,375 GJ
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| volume= 470,000
|highs=8
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| cargohold=740 m³
|turrets=8
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| extrahold=
|launchers=1
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| extraholdtype=
|mediums=4
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| dronebay=75
|lows=7
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| bandwidth=75 Mbit/sec
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| info=The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.
|mass=103,200,000 kg
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| bonuses=<b>Amarr Battleship bonuses (per skill level):</b><br>
|volume=495,000 m&#179;
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7.5% bonus to Large Energy Turret damage<br>
|cargohold=525 m&#179;
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4% bonus to all armor resistances<br>
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'''Role Bonus:'''<br>
|dronebay=75 m&#179;
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100% bonus to Shield Extender hitpoints<br>
|bandwidth=75 Mbit/sec
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50% bonus to Armor Plate hitpoints<br>
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5% Additional bonus to Reinforced Bulkhead hitpoints
|info=The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.
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| structurehp=8,800 HP
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| shieldhp=7,700 HP
|bonuses=<b>Amarr Battleship Skill Bonus:</b><br>5% bonus to Large Energy Turret damage and 5% armor resistance per level.
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| shieldem=0
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| shieldexp=50
|structurehp=8,000 HP
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| shieldkin=40
|shieldhp=7,000 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
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| shieldtherm=20
|armorhp=8,500 HP |armorem=50 |armorexp=20 |armorkin=25 |armortherm=35
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| armorhp=9,350 HP
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| armorem=50
|maxvelocity=89 m/s
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| armorexp=20
|inertia=0.14
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| armorkin=25
|warpspeed=3 AU/s
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| armortherm=35
|warptime=20.03 s
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| maxvelocity=89 m/sec
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| inertia=0.14
|targetrange=80 km
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| warpspeed=3 AU/s
|sigradius=470 m
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| warptime=20.03 s
|maxlockedtargets=7
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| targetrange=96.00 km
|sensortype=RADAR
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| sigradius=470 m
|sensorvalue=22 points
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| maxlockedtargets=7
|scanres=85 mm
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| sensortype=RADAR
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| sensorvalue=22 points
|reqskills=*Amarr Battleship III<small>1d 11h 33m</small>
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| scanres=111 mm
**Spaceship Command IV<small>1d 1h 8m</small>
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| reqskills=*{{RequiredSkill|Amarr Battleship|I}}
**Amarr Cruiser IV<small>5d 5h 42m</small>
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** {{RequiredSkill|Spaceship Command|IV}}
|totaltraintime=7d 18h 24m
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** {{RequiredSkill|Amarr Battlecruiser|III}}
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*** {{RequiredSkill|Spaceship Command|III}}
|forumlinks=
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*** {{RequiredSkill|Amarr Cruiser|III}}
|wikireferences=
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**** {{RequiredSkill|Spaceship Command|II}}
|externallinks=[http://wiki.eveonline.com/en/wiki/Abaddon Abaddon on Eve Online Wiki]<br>
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**** {{RequiredSkill|Amarr Destroyer|III}}
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***** {{RequiredSkill|Amarr Frigate|III}}
|highlights1=High Amount of High Slots
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****** {{RequiredSkill|Spaceship Command|I}}
|highlights2=High Amount of Low Slots
 
|highlights3=
 
|highlights4=
 
  
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| totaltraintime=3d 20h 55m 10s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=
 +
| highlights1=High Amount of High Slots
 +
| highlights2=High Amount of Low Slots
 +
| highlights3=
 +
| highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
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==Summary==
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== Summary ==
The Abaddon is the tier 3 Amarr battleship. It has a bonus to laser damage and armor resistances, but the normal bonus to laser capacitor use is conspicuously missing. This makes the Abaddon a "high skill" ship, because it requires good core skills to keep its lasers firing while powering its tank. The bonus to tank and the high damage makes the Abaddon a popular PvP ship, where its difficulty staying cap stable is also not so much of an issue.
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The '''Abaddon''' (or "'Baddon") is a Tech 1 Amarr battleship known for its strong potential armor buffer tank. It shares this trait with its lesser counterparts the [[Punisher]] and [[Maller]]. It has high base hitpoints, a bonus to armor damage resistance, and seven low slots for armor tanking modules. Its other bonus boosts the damage of large energy turrets which gives it not only more DPS, but also more volley damage (or "alpha strike").
  
==Skills==
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These two qualities, a strong armor buffer and high volley damage, make the Abaddon popular for large nullsec fights which favor ships with a lot of volley and buffer tank. In such a context, Abaddons have also been used with artillery turrets despite its energy turret bonus. In large battles, it is usually supported by [[Force Auxiliaries]], and so its low speed (even for a battleship) doesn’t matter that much.
''Further information about additional or recommended skills to pilot Abaddon for a specific or it's common role(s) can be written here.''
 
  
==Fitting==
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== Skills ==
{{Fittings
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''Further information about additional or recommended skills to pilot Abaddon for a specific or its common role(s) can be written here.''
|name=Abaddon, PvP Hellcat
 
|low=
 
Heat Sink II<br>
 
Damage Control II<br>
 
Adaptive Nano Plating II<br>
 
Armor Explosive Hardener II<br>
 
Armor Kinetic Hardener II<br>
 
Armor Thermic Hardener II<br>
 
1600mm Reinforced Rolled Tungsten Plates I<br>
 
|mid=
 
Prototype 100MN MicroWarpdrive I<br>
 
Heavy Capacitor Booster II<br>
 
Tracking Computer II<br>
 
Tracking Computer II<br>
 
|high=
 
Mega Pulse Laser II<br>
 
Mega Pulse Laser II<br>
 
Mega Pulse Laser II<br>
 
Mega Pulse Laser II<br>
 
Mega Pulse Laser II<br>
 
Mega Pulse Laser II<br>
 
Mega Pulse Laser II<br>
 
Mega Pulse Laser II<br>
 
|rigs=
 
Large Trimark Armor Pump I<br>
 
Large Trimark Armor Pump I<br>
 
Large Trimark Armor Pump I<br>
 
|drones=
 
Warrior II x5<br>
 
Valkyrie II x5<br>
 
|charges=
 
Imperial Navy Multifrequency L<br>
 
Scorch L<br>
 
Cap Booster 800<br>
 
Tracking Speed<br>
 
Optimal Range<br>
 
  
|recommended1=
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== Tactics ==
|recommended2=
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''No sub-article about Abaddon roles or piloting tactics. You can write them here.''
|recommended3=
 
  
|notes=
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== Notes ==
}}{{:Incursion Fitting: Vanguard|Abaddon}}{{Fittings
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"Abaddon" comes from a Hebrew word meaning a place associated with destruction or with the dead. In the Greek text of Revelation 9:11 the Hebrew word is used to name a figure associated with destruction who has been variously interpreted as an angel, a fallen angel, another term for Satan, or the Antichrist.
|name=Abaddon, Capacitor Warfare
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|high=
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== Patch History ==
Heavy Unstable Power Fluctuator I<br>
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{{expansion past|
Heavy Unstable Power Fluctuator I<br>
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'''Version 20.09 Version 2022-10-11.1'''  [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes]
Heavy Unstable Power Fluctuator I<br>
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* 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3.
Heavy Unstable Power Fluctuator I<br>
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Heavy Unstable Power Fluctuator I<br>
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'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])
Heavy Unstable Power Fluctuator I<br>
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Heavy Unstable Power Fluctuator I<br>
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Brand new Role bonuses have been added to all battleships (excluding the Praxis).
Heavy Unstable Power Fluctuator I
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* 50% bonus to HP from all Armor Plates
|mid=
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* 100% bonus to HP from all Shield Extenders
Prototype 100MN MicroWarpdrive I<br>
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* 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes.
Heavy Capacitor Booster II<br>
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Ship Scanner II<br>
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Conjunctive Radar ECCM Scanning Array I
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'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
|low=
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* T1, Faction and Pirate Battleship base hp increased by 10%
Damage Control II<br>
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* T1, Faction and Pirate Battleship base scan resolution increased 30%
Energized Adaptive Nano Membrane II<br>
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Energized Adaptive Nano Membrane II<br>
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'''October 2019 Release - 2019-10-15.1'''
1600mm Reinforced Rolled Tungsten Plates I<br>
 
1600mm Reinforced Rolled Tungsten Plates I<br>
 
1600mm Reinforced Rolled Tungsten Plates I<br>
 
1600mm Reinforced Rolled Tungsten Plates I
 
|charges=  
 
Cap Booster 800<br>Navy Cap Booster 800
 
|drones=
 
|rigs=
 
Large Trimark Armor Pump I<br>
 
Large Trimark Armor Pump I<br>
 
Large Ancillary Current Router I
 
|recommended1=  
 
|recommended2=
 
|recommended3=
 
|notes=
 
*Basic Neut fit Abaddon (A.K.A. cheap man's [[Bhaalgorn]]). Provides about 2/3 the neut power of a neut Bhaalgorn seen in small scale fights involving Carriers and Dreadnoughts. It has the capability of neutralizing 4800 GJ every 24 seconds, with an EHP of 183k.
 
*Ship scanner should be used as frequently as possible to spy on targets' capacitor level, providing vital enemy intelligence to FC and avoiding wasteful energy neutralizer cycles.
 
*Unlike [[Bhaalgorn]], Abaddon is rarely high on the jamming priority list. This of course, can change if enemy realizes it's a neut fit. This is countered by the med-slot ECCM module, giving a ship sensor strength of 43.1 in Radar.
 
*Best used with energy transfer from [[Guardians]], as the fit is not cap stable. Every 1 GJ energy regenerated by a single [[Guardian]] is converted to 10.8 GJ neutralized on enemy ships.
 
}}
 
  
The Abaddon is a highly skill intensive battleship and due to its cost shouldn't be fielded unless proper skills are able to justify its abilities.  The Abaddon is known for its extremely large tank since it is usually equipped with dual 1600mm plates and resistance modules in the low slots.  With this battleship the DPS isn't lacking either.  With plenty of the precious CPU to spare, which most Amarr pilots crave, the Mega Pulse Laser IIs can be attached in the highs making this a very dangerous target to encouter on the wrong end of the turret. Please know that an Abaddon with a 'fail' fit will only be a large liability on field since the hull isn't agile enough to sustain a high speed fleet movement and usually comes with a hefty price tag as well.  So, be prepared to be primaried and be prepared to sustain high DPS within engagements.  However, if you are part of a fleet those large energy turrets will make all the skill training worth it.
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''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
  
==Notes==
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* Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s)
This vessel qualifies for the University [[PYOS]] and [[BYOM]] programs.
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 +
'''APRIL 2019 RELEASE APRIL 9TH 2019'''
 +
*Bonus to Large Energy Turret damage increased to 7.5% per level (was 5% per level)
 +
}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Battleships]]
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 +
[[Category:Ship Database]]
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[[Category:Standard Battleships]]

Latest revision as of 18:20, 4 April 2023

EVE University Database
 
Ship Database
Abaddon
Abaddon
Amarr Empire
Amarr Empire
Standard Battleships
Abaddon Class
Highlight
High Amount of High Slots
HIGHLIGHTS
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.

SHIP BONUSES

Amarr Battleship bonuses (per skill level):
7.5% bonus to Large Energy Turret damage
4% bonus to all armor resistances
Role Bonus:
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints

Required Skills
Training Time what's this?
3d 20h 55m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
21,000 MW
CPU
cpu output
560 tf
Capacitor
capacitor
6,375 GJ
High
high slots
8
Launchers
launcher slots
1
Turrets
turret slots
8
Medium
medium slots
4
Low
low slots
7
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
89 m/sec
Inertia Modifier
inertia modifier (agility)
0.14
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
20.03 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
75 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
96.00 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
22 points
Sig. Radius
signature radius
470 m
Scan Res.
scan resolution
111 mm
Structure
Structure Hitpoints
structure hitpoints
8,800 HP
Mass
ship mass
103,200,000 kg
Volume
ship volume
470,000 m³
Cargo Capacity
cargo capacity
740 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
9,350 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
7,700 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Abaddon (or "'Baddon") is a Tech 1 Amarr battleship known for its strong potential armor buffer tank. It shares this trait with its lesser counterparts the Punisher and Maller. It has high base hitpoints, a bonus to armor damage resistance, and seven low slots for armor tanking modules. Its other bonus boosts the damage of large energy turrets which gives it not only more DPS, but also more volley damage (or "alpha strike").

These two qualities, a strong armor buffer and high volley damage, make the Abaddon popular for large nullsec fights which favor ships with a lot of volley and buffer tank. In such a context, Abaddons have also been used with artillery turrets despite its energy turret bonus. In large battles, it is usually supported by Force Auxiliaries, and so its low speed (even for a battleship) doesn’t matter that much.

Skills

Further information about additional or recommended skills to pilot Abaddon for a specific or its common role(s) can be written here.

Tactics

No sub-article about Abaddon roles or piloting tactics. You can write them here.

Notes

"Abaddon" comes from a Hebrew word meaning a place associated with destruction or with the dead. In the Greek text of Revelation 9:11 the Hebrew word is used to name a figure associated with destruction who has been variously interpreted as an angel, a fallen angel, another term for Satan, or the Antichrist.

Patch History