Difference between revisions of "Garmur"

From EVE University Wiki
Jump to: navigation, search
(updated from template tool)
Line 1: Line 1:
{{Stub}}
 
 
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
+
<!-----------------------------------------------------------
<!-----------------------------------------------------------
+
* SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
+
-------------------------------------------------------------
-------------------------------------------------------------
+
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
+
* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
+
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
+
------------------------------------------------------------->
------------------------------------------------------------->
+
| shipid=33816
+
| shipimg=Garmur.jpg
|shipid=
+
| shipname=Garmur
|shipimg=Garmur.jpg
+
| caption=Garmur
|shipname=Garmur
+
| class=Frigate
|caption=Garmur
+
| grouping=Pirate Faction Ships
|class=Frigate
+
| hulltype=Garmur Class
|grouping=Pirate Faction Ships
+
| faction=Mordus Legion
|hulltype=Garmur Class
+
| race=Caldari
|faction=Mordus Legion
+
| roles=unspecified
|race=Mordus Legion
+
| variations=<i>none</i>
|roles=unspecified
+
| tech=F
|variations=none
+
| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|tech=F
+
| powergrid=38 MW
+
| cpu=178 tf
|ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| capacitor=400 GJ
+
| highs=3
|powergrid=38 MW
+
| turrets=0
|cpu=178 tf
+
| launchers=3
|capacitor=350 GJ
+
| mediums=4
|highs=3
+
| lows=3
|turrets=0
+
| mass=987,000 kg
|launchers=3
+
| volume=27,289 m&#179;
|mediums=4
+
| cargohold=130 m&#179;
|lows=3
+
| extrahold=
+
| extraholdtype=
|mass=987 kg
+
| dronebay=0 m&#179;
|volume=27,289 m&#179;
+
| bandwidth=0 Mbit/sec
|cargohold=130 m&#179;
+
| info=<b>Development</b><br>In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.<br><br>The Garmur takes up the small craft spot in the Legion’s new strike formations and represents a fast-moving attack frigate with superior missile delivery capabilities.
+
| bonuses=<b>Gallente Frigate bonuses (per skill level):</b><br>10% bonus to warp scrambler and warp disruptor maximum range<br><b>Caldari Frigate bonuses (per skill level):</b><br>25% bonus to missile damage<br><b>Role Bonus:</b><br>200% bonus to missile velocity<br>50% penalty to missile flight time<br>
|dronebay=20 m&#179;
+
| structurehp=560 HP
|bandwidth=15 Mbit/sec
+
| shieldhp=680 HP
+
| shieldem=0
|info='''This ship is scheduled to be released June 3rd, 2014. Information presented here reflects current values on Singularity and is subject to change.'''
+
| shieldexp=50
 
+
| shieldkin=40
In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.
+
| shieldtherm=20
 
+
| armorhp=590 HP
The Garmur takes up the small craft spot in the Legion’s new strike formations and represents a fast-moving attack frigate with superior missile delivery capabilities.
+
| armorem=50
+
| armorexp=10
|bonuses=<b>Caldari Frigate Skill Bonus:</b><br>25% bonus to Missile Damage per level<br><b>Gallente Frigate Skill Bonus:</b><br>10% bonus to Warp Scrambler and Warp Disruptor maximum range per level<br><b>Role Bonus:</b><br>200% bonus to missile velocity</b><br>50% Penalty to missile flight time
+
| armorkin=25
+
| armortherm=45
|structurehp=560 HP
+
| maxvelocity=415 m/sec
|shieldhp=680 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
+
| inertia=3.2
|armorhp=590 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=45
+
| warpspeed=5 AU/s
+
| warptime=4.38 s
|maxvelocity=415 m/s
+
| targetrange=28.00 km
|inertia=3.2
+
| sigradius=32 m
|warpspeed=5 AU/s
+
| maxlockedtargets=5
|warptime=3.2 s
+
| sensortype=Gravimetric
+
| sensorvalue=13 points
|targetrange=28 km
+
| scanres=650 mm
|sigradius=32 m
+
| reqskills=*{{RequiredSkill|Caldari Frigate|III}}
|maxlockedtargets=5
+
**{{RequiredSkill|Spaceship Command|I}}
|sensortype=GRAVIMETRIC
+
*{{RequiredSkill|Gallente Frigate|III}}
|sensorvalue=13 points
+
**{{RequiredSkill|Spaceship Command|I}}
|scanres=650 mm
 
 
|reqskills=*Caldari Frigate III<small>8h 53m</small>
 
**Spaceship Command I<small>8m</small>
 
*Gallente Frigate III<small>8h 53m</small>
 
**Spaceship Command I<small>8m</small>
 
|totaltraintime=0d 18h 3m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Dramiel Dramiel on Eve Online Wiki]<br>
 
 
|highlights1=Fast Target Locking Time
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
 +
| totaltraintime=17h 55m 0s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=[http://wiki.eveonline.com/en/wiki/Garmur Garmur on Eve Online Wiki]
 +
| highlights1=Fast Locking Time
 +
| highlights2=
 +
| highlights3=
 +
| highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  

Revision as of 21:40, 2 June 2014

EVE University Database
 
Ship Database
Garmur
CornerTFh.png
Garmur
Mordus Legion
Mordus Legion
Pirate Faction Ships
Garmur Class
Highlight
Fast Locking Time
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Development
In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.

The Garmur takes up the small craft spot in the Legion’s new strike formations and represents a fast-moving attack frigate with superior missile delivery capabilities.

SHIP BONUSES

Gallente Frigate bonuses (per skill level):
10% bonus to warp scrambler and warp disruptor maximum range
Caldari Frigate bonuses (per skill level):
25% bonus to missile damage
Role Bonus:
200% bonus to missile velocity
50% penalty to missile flight time

Required Skills
Training Time what's this?
17h 55m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
38 MW
CPU
cpu output
178 tf
Capacitor
capacitor
400 GJ
High
high slots
3
Launchers
launcher slots
3
Turrets
turret slots
0
Medium
medium slots
4
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
415 m/sec
Inertia Modifier
inertia modifier (agility)
3.2
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
4.38 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
28.00 km
Max Locked Targets
max. locked targets
5
Gravimetric Sensor
Gravimetric sensor strength
13 points
Sig. Radius
signature radius
32 m
Scan Res.
scan resolution
650 mm
Structure
Structure Hitpoints
structure hitpoints
560 HP
Mass
ship mass
987,000 kg
Volume
ship volume
27,289 m³
Cargo Capacity
cargo capacity
130 m³
Armor
Armor Hitpoints
armor hitpoints
590 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
680 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

A summary on the Garmur can be added here.

Skills

Further information about additional or recommended skills to pilot Dramiel for a specific or it's common role(s) can be written here.

Fitting

You can add fittings for the Garmur here.

Tactics

No sub-article about Garmur roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Garmur here.