Difference between revisions of "Hyena"

From EVE University Wiki
Jump to: navigation, search
Line 82: Line 82:
  
 
==Summary==
 
==Summary==
''You can write a summary for Hyena here.''
+
The Hyena is something of an oddball, even among Electronic Attack Frigates. It shares the [[Vigil]]'s bonus to target painters and also gains a bonus to stasis webifier range, however it has only 4 mid slots, making it quite difficult to take advantage of both of these bonuses at the same time. In reality the target painter bonus is often ignored (if you want that just bring a Vigil) in favour of dual or even triple webs and a tackle fit. As a general tackler the Hyena is a bit hampered by its low speed and agility, but if it can get its webs on the target that disadvantage disappears. The Hyena has a particular niche in small gate camps, where it can quickly lock up and put multiple webs on a target wherever it appears to stop it from reapproaching the gate and jumping.
  
 
==Skills==
 
==Skills==

Revision as of 12:43, 17 November 2011

EVE University Database
 
Ship Database
Hyena
Hyena
Minmatar Republic
Minmatar Republic
Electronic Attack Frigates
Vigil Class
RELATED UNI-WIKI REFERENCES

Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet’s electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Core Complexion

Core Complexion’s ships are unusual in that they favor electronics and defense over the “lots of guns” approach traditionally favored by the Minmatar.

SHIP BONUSES

Minmatar Frigate Skill Bonus: 5% increase to MicroWarpdrive capacitor bonus and 7.5% bonus to effectiveness of target painters per level
Electronic Attack Ships Skill Bonus: 20% bonus to stasis webifier range and 3% reduction in signature radius per level

Required Skills
  • Minmatar Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Electronic Attack Ships I33m
    • Spaceship Command III4h 26m
    • Electronics Upgrades V11d 20h 26m
Training Time what's this?
23d 22h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Vigil
Vigil.jpg
Vigil
Standard Frigates Vigil Class
Icon hi slot.png2 (2/0) Icon mid slot.png5 Icon low slot.png2
Icon powergrid.png26 MW Icon cpu.png225 tf
Icon velocity.png410 m/sec
Icon capacity.png250 m³

Ship Attributes

Fittings
Powergrid
powergrid
36 MW
CPU
cpu output
145 tf
Capacitor
capacitor
355 GJ
High
high slots
3
Launchers
launcher slots
2
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
340 m/s
Inertia Modifier
inertia modifier (agility)
3.93
Warp Speed
inertia modifier (agility)
6 AU/s
Base Time to Warp
base time to warp
5.9 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
35 km
Max Locked Targets
max. locked targets
7
LADAR Sensor
LADAR sensor strength
21 points
Sig. Radius
signature radius
51 m
Scan Res.
scan resolution
592 mm
Structure
Structure Hitpoints
structure hitpoints
258 HP
Mass
ship mass
1,083,000 kg
Volume
ship volume
17,400 m³
Cargo Capacity
cargo capacity
150 m³
Armor
Armor Hitpoints
armor hitpoints
274 HP
Armor Resistances
EM
electromagnetic resistance
80
THR
thermal resistance
51
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
274 HP
Shield Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
40
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Hyena is something of an oddball, even among Electronic Attack Frigates. It shares the Vigil's bonus to target painters and also gains a bonus to stasis webifier range, however it has only 4 mid slots, making it quite difficult to take advantage of both of these bonuses at the same time. In reality the target painter bonus is often ignored (if you want that just bring a Vigil) in favour of dual or even triple webs and a tackle fit. As a general tackler the Hyena is a bit hampered by its low speed and agility, but if it can get its webs on the target that disadvantage disappears. The Hyena has a particular niche in small gate camps, where it can quickly lock up and put multiple webs on a target wherever it appears to stop it from reapproaching the gate and jumping.

Skills

Further information about additional or recommended skills to pilot Hyena for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Hyena.

Tactics

No sub-article about Hyena roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Hyena here.