Difference between revisions of "Incursus"

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''Further information about additional or recommended skills to pilot Incursus for a specific or it's common role(s) can be written here.''
 
''Further information about additional or recommended skills to pilot Incursus for a specific or it's common role(s) can be written here.''
  
==Fittings==
+
==Fitting==
For more info on fittings, please click [[Incursus/Fittings|here]]
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<wikifit shipid="594" doctrineid="35020" />
  
 
==Tactics==
 
==Tactics==

Revision as of 01:36, 5 June 2017

EVE University Database
 
Ship Database
Incursus
Incursus
Gallente Federation
Gallente Federation
Standard Frigates
Incursus Class
RELATED UNI-WIKI REFERENCES

The Incursus may be found both spearheading and bulwarking Gallente military operations. Its speed makes it excellent for skirmishing duties, while its resilience helps it outlast its opponents on the battlefield. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.

SHIP BONUSES

Gallente Frigate bonuses (per skill level):
7.5% bonus to Armor Repairer amount
5% bonus to Small Hybrid Turret damage

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Ishkur
Ishkur.jpg
CornerT2s.png
Ishkur
Assault Frigates Incursus Class
Icon hi slot.png4 (0/3) Icon mid slot.png4 Icon low slot.png3
Icon powergrid.png50 MW Icon cpu.png170 tf
Icon velocity.png308 m/sec
Icon capacity.png165 m³
,Enyo
Enyo.jpg
CornerT2s.png
Enyo
Assault Frigates Incursus Class
Icon hi slot.png5 (1/4) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png50 MW Icon cpu.png155 tf
Icon velocity.png306 m/sec
Icon capacity.png165 m³

Ship Attributes

Fittings
Powergrid
powergrid
45 MW
CPU
cpu output
135 tf
Capacitor
capacitor
370 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
3
Low
low slots
4
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
340 m/sec
Inertia Modifier
inertia modifier (agility)
3.15
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
4.49 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
5 m³
Drone Bandwidth
drone bandwidth
5 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
30.00 km
Max Locked Targets
max. locked targets
4
Magnetometric Sensor
Magnetometric sensor strength
9 points
Sig. Radius
signature radius
42 m
Scan Res.
scan resolution
600 mm
Structure
Structure Hitpoints
structure hitpoints
500 HP
Mass
ship mass
1,028,000 kg
Volume
ship volume
29,500 m³
Cargo Capacity
cargo capacity
165 m³
Armor
Armor Hitpoints
armor hitpoints
450 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
400 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Incursus is a Gallente combat frigate. It is quite quick and maneuverable, and has bonuses for hybrid turrets and armour repair units. Its 3/3/4 slot layout means it can tackle in PvP. New Gallente pilots should take a look at this frigate for their first PvE upgrade from the Atron, since it is more durable and has more firepower. The Incursus tends to perform better at lower skill levels than the other Gallente combat frigate, the Tristan.

Skills

Further information about additional or recommended skills to pilot Incursus for a specific or it's common role(s) can be written here.

Fitting

Solo Dual Rep
Incursus: Solo Dual Rep
EFT
[Incursus, Solo Dual Rep]
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II

Warp Scrambler II
1MN Afterburner II
Small Electrochemical Capacitor Booster I

Small Armor Repairer II
Small Ancillary Armor Repairer
Adaptive Nano Plating II
Damage Control II

Small Nanobot Accelerator I
Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I


Hobgoblin II x1

Nanite Repair Paste x16
Navy Cap Booster 400 x9

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Has no ability to control range, but strong active rep (250EHP) and DPS (176)
Armor Fleet,
Incursus: Armor Fleet,
EFT
[Incursus, Armor Fleet,]
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II

Fleeting Compact Stasis Webifier
Initiated Compact Warp Scrambler
5MN Y-T8 Compact Microwarpdrive

Adaptive Nano Plating II
Magnetic Field Stabilizer II
200mm Rolled Tungsten Compact Plates
IFFA Compact Damage Control

Small Anti-Explosive Pump I
Small Anti-Thermal Pump I
Small Anti-Kinetic Pump I


Hobgoblin II x1

Caldari Navy Antimatter Charge S x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
AB Dual Web
Incursus: AB Dual Web
EFT
[Incursus, AB Dual Web]
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II

Fleeting Compact Stasis Webifier
X5 Enduring Stasis Webifier
1MN Afterburner II

Magnetic Field Stabilizer II
Small Ancillary Armor Repairer
Adaptive Nano Plating II
Damage Control II

Small Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I


Hobgoblin II x1

Void S x1000
Null S x1000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Smash opponent until he realizes he is not scrammed
Scram Kiter (2)
Incursus: Scram Kiter (2)
EFT
[Incursus, Scram Kiter (2)]
125mm Railgun II
125mm Railgun II
125mm Railgun II

1MN Y-S8 Compact Afterburner
Stasis Webifier II
Warp Scrambler II

Small Ancillary Armor Repairer
Magnetic Field Stabilizer II
Adaptive Nano Plating II
Damage Control II

Small Processor Overclocking Unit I
Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I


Hobgoblin II x1

Spike S x1000
Javelin S x1000
Caldari Navy Antimatter Charge S x1000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Load ammo that matches ACTUAL fight range.


Tactics

Engagement tactic depends largely on the type of gun fitted. If you are running short range weapons such as blasters, or in the case of fleet tackle possibly autocannons, your aim should be to orbit as close to the enemy ship as possible to try to get "under the guns" of your target. If you have rails fitted, your aim should be to try to stay back at the edge of scram/web range and kite with your superior range dictation and damage projection.

A notable exception applies in the case of battleships and a few other select hulls that can fit large numbers of large smartbombs. If this is the case, you should approach no closer than 6km, ideally staying back at 7.5 km or more to give you time to adjust your orbit as they move around.

Notes

You can add notes here.