Difference between revisions of "Jaguar"

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(The given Jaguar PvP active tank fit didn't actually work; too much CPU)
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|rigs= Small Anti-Thermal Screen Reinforcer I <br> Small Core Defense Field Extender I
 
|rigs= Small Anti-Thermal Screen Reinforcer I <br> Small Core Defense Field Extender I
  
|recommended1= For this setup it is recommended that you can fit every module you can (except the rigs) as a T2. Furthermore Engineering & Electronics should be at level 5, Weapon Upgrades at 5 and Advanced Weapon Upgrades at 3. In this particulate setup, the warp scrambler and tracking enhancer are T1 Meta 4 modules because of fittings issues with the T2 counterparts.
+
|recommended1= For this setup it is recommended that you can fit every module you can (except the rigs) as a T2. Furthermore Engineering & Electronics should be at level 5, Weapon Upgrades at 5 and Advanced Weapon Upgrades at 3. In this particular setup, the warp scrambler and tracking enhancer are T1 Meta 4 modules because of fittings issues with the T2 counterparts.
|notes= *This setup is designed to be used in small to medium sized fleets, without logistical support. Hens the active shield tank.
+
|notes= *This setup is designed to be used in small to medium sized fleets, without logistical support. Hence the active shield tank.
 
*The trick here is to get closer to the target, orbit as close as possible. Your tank will let you get close and from there your tight orbit will increase your survivability.
 
*The trick here is to get closer to the target, orbit as close as possible. Your tank will let you get close and from there your tight orbit will increase your survivability.
*It is possible to swap out the resist rig for an projectile weapons rig. The most effective would be a +tracking or a +damage. Tracking gets priority because that gives you higher sustained damage (you can hit your target every time good!). It's better to hit 3x for 200 damage then once for 500 damage.
+
*It is possible to swap out the resist rig for an projectile weapons rig. The most effective would be a +tracking or a +damage. Tracking gets priority because that gives you higher sustained damage (you can hit your target every time!). It's better to hit 3x for 200 damage then once for 500 damage.
 
}}{{Fittings
 
}}{{Fittings
 
|name=Jaguar, PvP - Heavy Fleet Tackle
 
|name=Jaguar, PvP - Heavy Fleet Tackle

Revision as of 14:27, 22 August 2012

EVE University Database
 
Ship Database
Jaguar
Jaguar
Minmatar Republic
Minmatar Republic
Assault Ships
Rifter Class
RELATED UNI-WIKI REFERENCES

The Jaguar is a versatile ship capable of reaching speeds unmatched by any other assault-class vessel. While comparatively weak on the defensive front it sports great flexibility, allowing pilots considerable latitude in configuring their loadouts for whatever circumstances they find themselves in.

Developer: Thukker Mix

Being the brain-child of the nomadic Thukkers, it is no surprise the Jaguar is as fast as it is. Initially conceived as a way for the tribe to pack some added punch to their organized detachments, they've found it to be equally useful as messenger, scout and escort, and it is likely to become one of the most commonly-seen ships in the Thukkers' stomping grounds.

SHIP BONUSES

Minmatar Frigate Skill Bonus:
5% bonus to Small Projectile Turret Damage per level
7.5% bonus to Small Projectile Turret Tracking per level
Assault Ships Skill Bonus:
10% bonus to Small Projectile Turret Optimal Range per level
5% bonus to Small Projectile Damage per level
Role bonus:
50% reduction in MicroWarpdrive signature radius penalty

Required Skills
  • Minmatar Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Assault Ships I33m
    • Spaceship Command III4h 26m
    • Mechanic V5d 22h 13m
    • Engineering V5d 22h 13m
Training Time what's this?
23d 22h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Rifter
Rifter.jpg
Rifter
Standard Frigates Rifter Class
Icon hi slot.png3 (2/3) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png41 MW Icon cpu.png130 tf
Icon velocity.png365 m/sec
Icon capacity.png140 m³
, Wolf
Wolf.jpg
CornerT2s.png
Wolf
Assault Frigates Rifter Class
Icon hi slot.png5 (1/4) Icon mid slot.png2 Icon low slot.png5
Icon powergrid.png48 MW Icon cpu.png135 tf
Icon velocity.png375 m/sec
Icon capacity.png165 m³

Ship Attributes

Fittings
Powergrid
powergrid
43 MW
CPU
cpu output
170 tf
Capacitor
capacitor
250 GJ
High
high slots
4
Launchers
launcher slots
1
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
4
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
357 m/s
Inertia Modifier
inertia modifier (agility)
3.176
Warp Speed
inertia modifier (agility)
6 AU/s
Base Time to Warp
base time to warp
6.01 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
37 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
11 points
Sig. Radius
signature radius
34 m
Scan Res.
scan resolution
750 mm
Structure
Structure Hitpoints
structure hitpoints
605 HP
Mass
ship mass
1,366,000 kg
Volume
ship volume
27,289 m³
Cargo Capacity
cargo capacity
130 m³
Armor
Armor Hitpoints
armor hitpoints
457 HP
Armor Resistances
EM
electromagnetic resistance
90
THR
thermal resistance
68
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
833 HP
Shield Resistances
EM
electromagnetic resistance
75
THR
thermal resistance
60
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Jaguar is known for being the assault frigate with the fastest base speed. It has a 4 mid slots, allowing it to fit multiple tackle modules and a shield tank module to give tank without compromising speed. These factors combined make it arguably the best frigate-sized heavy tackler around. While the Jaguar has a bonus to optimal range suggesting the use of artillery, it is more often fit as a close ranger brawler with autocannons.

When compared to its brother the Wolf, the Wolf has more firepower but less speed and is less suited to tackling and more for damage dealing.

Skills

Further information about additional or recommended skills to pilot Jaguar for a specific or it's common role(s) can be written here.

Fitting

Template:FittingsTemplate:Fittings

Tactics

No sub-article about Jaguar roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Jaguar here.