Difference between revisions of "Megathron Navy Issue"

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(updated from template tool)
(Added the Vanguard fit from the Incursion Vanguard Fits page, as well as some tactics for Incursions.)
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skills=|
 
skills=|
 
notes=Requires a 1% CPU implant with max skills.</li><li>Recommended Ammo: Spike, Javelin, Faction Antimatter}}
 
notes=Requires a 1% CPU implant with max skills.</li><li>Recommended Ammo: Spike, Javelin, Faction Antimatter}}
 +
 +
</noinclude>{{#ifeq:{{{1|Megathron Navy Issue}}}|Megathron Navy Issue|{{ShipFitting|showTOC=N|
 +
ship=Megathron Navy Issue|
 +
shipTypeID=17728|
 +
fitName=Incursions (vanguards)|
 +
fitID=Incursions--vanguards-|
 +
high1name=Modal Mega Neutron Particle Accelerator I|
 +
high1typeID=7783|
 +
high2name=Modal Mega Neutron Particle Accelerator I|
 +
high2typeID=7783|
 +
high3name=Modal Mega Neutron Particle Accelerator I|
 +
high3typeID=7783|
 +
high4name=Modal Mega Neutron Particle Accelerator I|
 +
high4typeID=7783|
 +
high5name=Modal Mega Neutron Particle Accelerator I|
 +
high5typeID=7783|
 +
high6name=Modal Mega Neutron Particle Accelerator I|
 +
high6typeID=7783|
 +
high7name=Modal Mega Neutron Particle Accelerator I|
 +
high7typeID=7783|
 +
high8name=Large S95a Remote Shield Booster|
 +
high8typeID=8641|
 +
mid1name=Sensor Booster II|
 +
mid1typeID=1952|
 +
mid2name=Federation Navy Stasis Webifier|
 +
mid2typeID=17559|
 +
mid3name=Adaptive Invulnerability Field II|
 +
mid3typeID=2281|
 +
mid4name=Adaptive Invulnerability Field II|
 +
mid4typeID=2281|
 +
low1name=Magnetic Field Stabilizer II|
 +
low1typeID=10190|
 +
low2name=Magnetic Field Stabilizer II|
 +
low2typeID=10190|
 +
low3name=Magnetic Field Stabilizer II|
 +
low3typeID=10190|
 +
low4name=Magnetic Field Stabilizer II|
 +
low4typeID=10190|
 +
low5name=Tracking Enhancer II|
 +
low5typeID=1999|
 +
low6name=Tracking Enhancer II|
 +
low6typeID=1999|
 +
low7name=Tracking Enhancer II|
 +
low7typeID=1999|
 +
low8name=Damage Control II|
 +
low8typeID=2048|
 +
drone1name=Heavy Shield Maintenance Bot I x5|
 +
drone1typeID=22765|
 +
drone2name=Acolyte II x10|
 +
drone2typeID=2205|
 +
drone3name=open|
 +
drone4name=open|
 +
drone5name=open|
 +
charge1name=Scan Resolution Script x1|
 +
charge1typeID=29011|
 +
charge2name=Caldari Navy Antimatter Charge L x14000|
 +
charge2typeID=21740|
 +
charge3name=open|
 +
charge4name=open|
 +
charge5name=open|
 +
rig1name=Large Core Defense Field Extender I|
 +
rig1typeID=26088|
 +
rig2name=Large Anti-EM Screen Reinforcer II|
 +
rig2typeID=26436|
 +
rig3name=Large Anti-Thermal Screen Reinforcer I|
 +
rig3typeID=26082|
 +
difficulty=1|
 +
warsop=S|
 +
warsopReason=Navy Issue ship|
 +
version=Odyssey 1.1|
 +
shipDNA=17728:7783;7:8641;1:1952;1:2281;2:17559;1:1999;3:2048;1:10190;4:26082;1:26088;1:26436;1:2205;10:22765;5:21740;14000:29011;1::|
 +
skills=Shield Rigging IV ''(see notes)''|
 +
notes=You don't need '''Shield Rigging IV''' to fly the ship, someone else can rig it for you.</li><li>With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a '''Signal Amplifier II''' for more target locks and increased locking speed (and range).</li><li>This ship has some minor cap issues and could use make use of the cap implants for slot 6 and 8.}}}}<noinclude>
  
 
==Tactics==
 
==Tactics==
''No sub-article about Megathron Navy Issue roles or piloting tactics. You can write them here.''
+
When flown in vanguard sites, in the absence of a Vindicator this ship will be focusing on the close-orbiting frigate enemies, using it's tracking bonus and rate of fire bonus to quickly clear them off the field. On the flip side, keep an eye on your ammo levels, as the rate of fire bonus will eat through your ammo stockpile much quicker than usual.
  
 
==Notes==
 
==Notes==

Revision as of 18:38, 28 June 2014

EVE University Database
 
Ship Database
Megathron Navy Issue
CornerTFh.png
Megathron Navy Issue
Gallente Federation
Gallente Federation
Faction Battleships
Megathron Class
Highlight
High Amount of High Slots
HIGHLIGHTS
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Development
The powerful Navy Megathron has seen the end of many a threat to the Federation's security, and it's only getting better. Recent improvements in the original design have paved the way for its use in a wider field of tactical operations than originally intended, making it one of the most useful war vessels to be found anywhere.

SHIP BONUSES

Gallente Battleship bonuses (per skill level):
5% bonus to Large Hybrid Turret rate of fire
7.5% bonus to Large Hybrid Turret tracking speed

Required Skills
Training Time what's this?
4d 2h 5m 50s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Megathron Federate Issue
Megathron Federate Issue.jpg
CornerTFs.png
Megathron Federate Issue
Special Edition Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (2/8) Icon mid slot.png5 Icon low slot.png8
Icon powergrid.png18,600 MW Icon cpu.png600 tf
Icon velocity.png115 m/sec
Icon capacity.png675 m³
,Vindicator
Vindicator.jpg
CornerTFs.png
Vindicator
Pirate Faction Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (0/8) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png17,500 MW Icon cpu.png630 tf
Icon velocity.png132 m/sec
Icon capacity.png850 m³
,Kronos
Kronos.jpg
CornerT2s.png
Kronos
Marauders Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png7 (0/4) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png14,000 MW Icon cpu.png580 tf
Icon velocity.png105 m/sec
Icon capacity.png1,275 m³
,Megathron
Megathron.jpg
Megathron
Standard Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png7 (0/7) Icon mid slot.png4 Icon low slot.png8
Icon powergrid.png15,500 MW Icon cpu.png600 tf
Icon velocity.png122 m/sec
Icon capacity.png845 m³

Ship Attributes

Fittings
Powergrid
powergrid
16,275 MW
CPU
cpu output
630 tf
Capacitor
capacitor
6,000 GJ
High
high slots
8
Launchers
launcher slots
1
Turrets
turret slots
7
Medium
medium slots
4
Low
low slots
8
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
130 m/sec
Inertia Modifier
inertia modifier (agility)
0.105
Warp Speed
inertia modifier (agility)
2 AU/s
Base Time to Warp
base time to warp
14.32 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
175 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
72.50 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
25 points
Sig. Radius
signature radius
385 m
Scan Res.
scan resolution
95 mm
Structure
Structure Hitpoints
structure hitpoints
10,500 HP
Mass
ship mass
98,400,000 kg
Volume
ship volume
486,000 m³
Cargo Capacity
cargo capacity
650 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
9,500 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
9,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Navy Megathron is a simple upgrade on the regular Megathron. It has an additional high slot, allowing for a neut or smartbomb, more CPU and powergrid and more base tank. Probably most usefully, it also has an expanded drone bay, allowing it to carry a heavy drone flight and a medium or light drone flight.

Skills

Further information about additional or recommended skills to pilot Megathron Navy Issue for a specific or it's common role(s) can be written here.

Fitting

Megathron NI-Missioning
Megathron Navy Issue: Megathron NI-Missioning
EFT
[Megathron Navy Issue, Megathron NI-Missioning]
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
Small Tractor Beam I

Cap Recharger II
Cap Recharger II
F-90 Positional Sensor Subroutines
100MN Afterburner II

Large Armor Repairer II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Reactive Armor Hardener
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
1600mm Reinforced Steel Plates II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit II
Large Capacitor Control Circuit II


Hobgoblin II x9
Hammerhead II x13

Targeting Range Script x1
Antimatter Charge L x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Requires a 1% CPU implant with max skills.
  • Recommended Ammo: Spike, Javelin, Faction Antimatter


Megathron Navy Issue: Incursions (vanguards)
EFT
[Megathron Navy Issue, Incursions (vanguards)]
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Large S95a Remote Shield Booster

Sensor Booster II
Federation Navy Stasis Webifier
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II

Large Core Defense Field Extender I
Large Anti-EM Screen Reinforcer II
Large Anti-Thermal Screen Reinforcer I


Heavy Shield Maintenance Bot I x5
Acolyte II x10

Scan Resolution Script x1
Caldari Navy Antimatter Charge L x14000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
Odyssey 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Shield Rigging IV (see notes)
NOTES
  • You don't need Shield Rigging IV to fly the ship, someone else can rig it for you.
  • With a good offgrid booster pushing perfect siege boosts you can drop the Damage Control II in favour of a Signal Amplifier II for more target locks and increased locking speed (and range).
  • This ship has some minor cap issues and could use make use of the cap implants for slot 6 and 8.

Tactics

When flown in vanguard sites, in the absence of a Vindicator this ship will be focusing on the close-orbiting frigate enemies, using it's tracking bonus and rate of fire bonus to quickly clear them off the field. On the flip side, keep an eye on your ammo levels, as the rate of fire bonus will eat through your ammo stockpile much quicker than usual.

Notes

You can write additional notes for Megathron Navy Issue here.