Typhoon Fleet Issue

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EVE University Database
 
Ship Database
Typhoon Fleet Issue
Typhoon Fleet Issue
Minmatar Republic
Minmatar Republic
Faction Battleships
Typhoon Class
Highlight
High Amount of High Slots
HIGHLIGHTS
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Possibly the most versatile vessel in New Eden, the Typhoon Fleet Issue is a true wonder in design adaptability. Boasting improved fittings, speed and weapon hardpoints over its standard counterpart, this ship is widely known as an invaluable wild card in any small-scale engagement.

SHIP BONUSES

Minmatar Battleship Skill Bonus: 5% bonus to Large Projectile Turret Rate of Fire and 5% bonus to Siege and Cruise missile launcher Rate of Fire per level

Required Skills
  • Minmatar Battleship I1h 6m
    • Spaceship Command IV1d 1h 8m
    • Minmatar Cruiser IV5d 5h 42m
Training Time what's this?
6d 7h 57m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Typhoon
Typhoon.jpg
Typhoon
Standard Battleships Typhoon Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png7 (6/6) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png12,500 MW Icon cpu.png640 tf
Icon velocity.png130 m/sec
Icon capacity.png780 m³
, Panther
Panther.jpg
CornerT2s.png
Panther
Black Ops Typhoon Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png8 (0/5) Icon mid slot.png5 Icon low slot.png6
Icon powergrid.png12,750 MW Icon cpu.png510 tf
Icon velocity.png182 m/sec
Icon capacity.png825 m³

Ship Attributes

Fittings
Powergrid
powergrid
13,125 MW
CPU
cpu output
660 tf
Capacitor
capacitor
5,000 GJ
High
high slots
8
Launchers
launcher slots
5
Turrets
turret slots
5
Medium
medium slots
4
Low
low slots
8
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
143 m/s
Inertia Modifier
inertia modifier (agility)
0.104
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
14.99 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
200 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
60 km
Max Locked Targets
max. locked targets
7
LADAR Sensor
LADAR sensor strength
23 points
Sig. Radius
signature radius
320 m
Scan Res.
scan resolution
115 mm
Structure
Structure Hitpoints
structure hitpoints
9,316 HP
Mass
ship mass
103,600,000 kg
Volume
ship volume
414,000 m³
Cargo Capacity
cargo capacity
625 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
9,316 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
8,204 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

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Skills

Further information about additional or recommended skills to pilot Typhoon Fleet Issue for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Typhoon Fleet Issue.

Tactics

No sub-article about Typhoon Fleet Issue roles or piloting tactics. You can write them here.

Notes

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