Vagabond

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Vagabond
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Vagabond
Minmatar Republic
Minmatar Republic
Heavy Assault Ships
Stabber Class
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The fastest cruiser invented to date, this vessel is ideal for hit-and-run ops where both speed and firepower are required. Its on-board power core may not be strong enough to handle some of the larger weapons out there, but when it comes to guerilla work, the Vagabond can't be beat.

Developer: Thukker Mix

Improving on the original Stabber design, Thukker Mix created the Vagabond as a cruiser-sized skirmish vessel equally suited to defending mobile installations and executing lightning strikes at their enemies. Honoring their tradition of building the fastest vessels to ply the space lanes, they count the Vagabond as one of their crowning achievements.

SHIP BONUSES

Role Bonus:
50% reduction in MicroWarpdrive signature radius penalty.
Minmatar Cruiser Bonuses:
5% bonus to Medium Projectile Turret rate of fire and 7.5% bonus to shield boost amount.
Heavy Assault Cruiser Bonuses:
10% bonus to Medium Projectile Turret falloff and 5% bonus to Medium Projectile Turret damage.

Required Skills
  • Minmatar Cruiser V29d 15h 6m
    • Spaceship Command III4h 26m
    • Minmatar Frigate IV2d 2h 17m
  • Heavy Assault Ships I50m
    • Weapon Upgrades V11d 20h 26m
    • Spaceship Command V5d 22h 13m
    • Assault Ships IV4d 4h 34m
Training Time what's this?
53d 21h 54m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Stabber
Stabber.jpg
Stabber
Standard Cruisers Stabber Class
Icon hi slot.png6 (2/4) Icon mid slot.png4 Icon low slot.png4
Icon powergrid.png715 MW Icon cpu.png340 tf
Icon velocity.png290 m/sec
Icon capacity.png420 m³
, Stabber Fleet Issue
Stabber Fleet Issue.jpg
CornerTFs.png
Stabber Fleet Issue
Faction Cruisers Stabber Class
Icon hi slot.png5 (3/5) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png950 MW Icon cpu.png310 tf
Icon velocity.png250 m/sec
Icon capacity.png450 m³

Ship Attributes

Fittings
Powergrid
powergrid
900 MW
CPU
cpu output
400 tf
Capacitor
capacitor
1,200 GJ
High
high slots
6
Launchers
launcher slots
1
Turrets
turret slots
5
Medium
medium slots
4
Low
low slots
5
Rig
rigs
2
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
295 m/s
Inertia Modifier
inertia modifier (agility)
0.504
Warp Speed
inertia modifier (agility)
3.8 AU/s
Base Time to Warp
base time to warp
8.1 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwidth
drone bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
70 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
14 points
Sig. Radius
signature radius
115 m
Scan Res.
scan resolution
330 mm
Structure
Structure Hitpoints
structure hitpoints
980 HP
Mass
ship mass
11,590,000 kg
Volume
ship volume
80,000 m³
Cargo Capacity
cargo capacity
360 m³
Armor
Armor Hitpoints
armor hitpoints
1,400 HP
Armor Resistances
EM
electromagnetic resistance
90
THR
thermal resistance
68
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,800 HP
Shield Resistances
EM
electromagnetic resistance
75
THR
thermal resistance
60
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Vagabond is a fast and agile cruiser, second in speed only to the Cynabal. It is bonused for autocannons, which between its velocity and falloff bonuses it has no trouble getting in to range with. The naturally good tracking on autocannons means the vagabond can make short work of frigates as well as cruisers, making the vagabond a popular HAC for solo pvp. The relatively low grid on the Vagabond makes artillery difficult to fit.

Skills

Further information about additional or recommended skills to pilot Vagabond for a specific or it's common role(s) can be written here.

Fitting

Active Shield
Vagabond: Active Shield
EFT
[Vagabond, Active Shield]
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Auto Targeting System I

Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Medium Ancillary Shield Booster

Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II

Medium Projectile Collision Accelerator I
Medium Projectile Burst Aerator I


Hobgoblin II x5

Cap Booster 50 x1
Republic Fleet EMP M x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
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Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ODY 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A brawling PvP fit. Updated for Odyssey 1.1.
  • As fitted, with all skills at V and before fleet boost, this ship has 27.7 K EHP, flies at 2453 m/s (3494 m/s with MWD overheated) and align in 7.8 s (5.5 s with MWD off). The capacitor last for 4 min 39 s.
  • Damage is 643 dps at 1.6 + 22 km with Republic Fleet EMP.
  • The ship EHP is a bit low for a brawling fit, but as long as cap boosters last the shield boost will replenish 305 shield points per s, which may be sufficient to compensate.


PvP Armor Heavy Tackle
Vagabond: PvP Armor Heavy Tackle
EFT
[Vagabond, PvP Armor Heavy Tackle]
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
Auto Targeting System I

Experimental 10MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Warp Disruptor II

Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Gyrostabilizer II

Medium Ancillary Current Router I
Medium Anti-Explosive Pump I


Hobgoblin II x5

Republic Fleet EMP M x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
ODY 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A Heavy Tackle fit. Updated for Odyssey 1.1.
  • As fitted, with all skills at V and before fleet boost, this ship has 41.7 K EHP, flies at 2043 m/s (2889 m/s with MWD overheated) and align in 9.2 s (6.8 s with MWD off). The capacitor last for 3 min 1 s.
  • Damage is 463 dps at 1.4 + 17 km with Republic Fleet EMP.


Tactics

No sub-article about Vagabond roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Vagabond here.