Difference between revisions of "Rokh"

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(Add smartbombing Rokh)
(Moved fittings from the ship page to fittings page)
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==Fitting==
 
==Fitting==
{{ShipFitting
+
For more info on fittings, please go [[Rokh/Fittings|here]]
| ship=Rokh
 
| shipTypeID=24688
 
| fitName=UNI
 
| fitID=UNI
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low2name=Magnetic Field Stabilizer II
 
| low2typeID=10190
 
| low3name=Magnetic Field Stabilizer II
 
| low3typeID=10190
 
| low4name=Magnetic Field Stabilizer II
 
| low4typeID=10190
 
| low5name=Tracking Enhancer II
 
| low5typeID=1999
 
| mid1name=Prototype 100MN Microwarpdrive I
 
| mid1typeID=5945
 
| mid2name=Large Shield Extender II
 
| mid2typeID=3841
 
| mid3name=Large Shield Extender II
 
| mid3typeID=3841
 
| mid4name=Adaptive Invulnerability Field II
 
| mid4typeID=2281
 
| mid5name=Adaptive Invulnerability Field II
 
| mid5typeID=2281
 
| mid6name=EM Ward Field II
 
| mid6typeID=2301
 
| high1name=Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
 
| high1typeID=3186
 
| charge1name=Caldari Navy Antimatter Charge L x1000
 
| charge1typeID=21740
 
| high2name=Neutron Blaster Cannon II, Null L
 
| high2typeID=3186
 
| charge2name=Null L x1000
 
| charge2typeID=12787
 
| high3name=Neutron Blaster Cannon II, Void L
 
| high3typeID=3186
 
| charge3name=Void L x1000
 
| charge3typeID=12791
 
| high4name=Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
 
| high4typeID=3186
 
| high5name=Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
 
| high5typeID=3186
 
| high6name=Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
 
| high6typeID=3186
 
| high7name=Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
 
| high7typeID=3186
 
| high8name=Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
 
| high8typeID=3186
 
| rig1name=Large Core Defense Field Extender I
 
| rig1typeID=26088
 
| rig2name=Large Core Defense Field Extender I
 
| rig2typeID=26088
 
| rig3name=Large Anti-Thermal Screen Reinforcer I
 
| rig3typeID=26082
 
| charge4name=open
 
| charge5name=open
 
| drone1name=open
 
| drone2name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Can use MJD instead of MWD, or both with a less tanky fit.</li><li>
 
| showNOTES=N
 
| difficulty=0
 
| warsop=A
 
| warsopReason=
 
| version=KRON 1.0
 
| showTOC=Y
 
| shipDNA=24688:2048;1:10190;3:1999;1:5945;1:3841;2:2281;2:2301;1:3186;8:21740;1000:12787;1000:12791;1000:26088;2:26082;1::
 
}}
 
 
 
{{ShipFitting
 
| ship=Rokh
 
| shipTypeID=24688
 
| fitName=Smartbomb
 
| fitID=smartbomb
 
| low1name=Shield Power Relay II
 
| low1typeID=1422
 
| low2name=Shield Power Relay II
 
| low2typeID=1422
 
| low3name=Shield Power Relay II
 
| low3typeID=1422
 
| low4name='Halcyon' Core Equalizer I
 
| low4typeID=16303
 
| low5name='Halcyon' Core Equalizer I
 
| low5typeID=16303
 
| mid1name=Large Shield Extender II
 
| mid1typeID=3841
 
| mid2name=Large Shield Extender II
 
| mid2typeID=3841
 
| mid3name=Large Shield Extender II
 
| mid3typeID=3841
 
| mid4name=Heavy Capacitor Booster II
 
| mid4typeID=3578
 
| mid5name=Adaptive Invulnerability Field II
 
| mid5typeID=2281
 
| mid6name=Adaptive Invulnerability Field II
 
| mid6typeID=2281
 
| high1name=Large EMP Smartbomb II
 
| high1typeID=3995
 
| high2name=Large EMP Smartbomb II
 
| high2typeID=3995
 
| high3name=Large EMP Smartbomb II
 
| high3typeID=3995
 
| high4name=Large EMP Smartbomb II
 
| high4typeID=3995
 
| high5name=Large EMP Smartbomb II
 
| high5typeID=3995
 
| high6name=Large EMP Smartbomb II
 
| high6typeID=3995
 
| high7name=Large EMP Smartbomb II
 
| high7typeID=3995
 
| high8name=Large EMP Smartbomb II
 
| high8typeID=3995
 
| rig1name=Large Core Defense Field Purger I
 
| rig1typeID=26084
 
| rig2name=Large Core Defense Field Purger I
 
| rig2typeID=26084
 
| rig3name=Large Core Defense Field Purger I
 
| rig3typeID=26084
 
| charge1name=Navy Cap Booster 800 x18
 
| charge1typeID=32014
 
| charge2name=open
 
| charge3name=open
 
| charge4name=open
 
| charge5name=open
 
| drone1name=Vespa EC-600 x5
 
| drone1typeID=23705
 
| drone2name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Swap out more or less Shield Power Relays and/or Warp Core Stabilizers depending on your passive shield skills. Sentry guns will deliver 176 DPS each, mitigated by the two AIFs. Take into account the amount of sentry guns in your to-camp system, and your shield recharge to be able to permatank it.</li><li>Vespa's may save you if you do end up being tackled, but take care not to blow up your own drones.
 
| showNOTES=Y
 
| difficulty=0
 
| warsop=A
 
| warsopReason=
 
| version=MOSA 1.0
 
| showTOC=Y
 
| shipDNA=24688:1422;3:16303;2:3841;3:3578;1:2281;2:3995;8:26084;3:23705;5:32014;18::
 
}}
 
  
 
==Tactics==
 
==Tactics==

Revision as of 22:30, 23 March 2016

EVE University Database
 
Ship Database
Rokh
Rokh
Caldari State
Caldari State
Standard Battleships
Rokh Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES


Development
Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.

SHIP BONUSES

Caldari Battleship bonuses (per skill level):
10% bonus to Large Hybrid Turret optimal range
4% bonus to all shield resistances

Required Skills
Training Time what's this?
3d 20h 55m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
15,000 MW
CPU
cpu output
780 tf
Capacitor
capacitor
6,000 GJ
High
high slots
8
Launchers
launcher slots
4
Turrets
turret slots
8
Medium
medium slots
6
Low
low slots
5
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
89 m/sec
Inertia Modifier
inertia modifier (agility)
0.136
Warp Speed
inertia modifier (agility)
2 AU/s
Base Time to Warp
base time to warp
19.85 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
90.00 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
24 points
Sig. Radius
signature radius
500 m
Scan Res.
scan resolution
75 mm
Structure
Structure Hitpoints
structure hitpoints
7,500 HP
Mass
ship mass
105,300,000 kg
Volume
ship volume
486,000 m³
Cargo Capacity
cargo capacity
625 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
7,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
8,500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Rokh is a battleship with bonuses to large hybrid range and shield tanking. The bonus to optimal range along with the natural long range of railguns makes them one of the easier battleships to set up for sniping while maintaining a strong tank. The Crucible buff to hybrids has given the Rokh a new lease of life and it now competes in fleet fights on an equal footing with Apocalypses and Maelstroms.

Skills

Further information about additional or recommended skills to pilot Rokh for a specific or its common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Rokh roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University PYOS and BYOM programs.