Executioner

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EVE University Database
 
Ship Database
Executioner
Executioner
Amarr Empire
Amarr Empire
Standard Frigates
Executioner Class
RELATED UNI-WIKI REFERENCES

Development
The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.

SHIP BONUSES

Amarr Frigate bonuses (per skill level):
10% reduction in Small Energy Turret activation cost
5% bonus to Small Energy Turret damage
Role Bonus:
80% reduction in Propulsion Jamming systems activation cost

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Crusader
Crusader.jpg
CornerT2s.png
Crusader
Interceptors Executioner Class
Icon highlights.pngFast Target Locking Time
Icon hi slot.png4 (0/4) Icon mid slot.png2 Icon low slot.png4
Icon powergrid.png48 MW Icon cpu.png145 tf
Icon velocity.png455 m/sec
Icon capacity.png90 m³
,Malediction
Malediction.jpg
CornerT2s.png
Malediction
Interceptors Executioner Class
Icon highlights.pngFast Target Locking Time
Icon hi slot.png3 (3/3) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png36 MW Icon cpu.png150 tf
Icon velocity.png470 m/sec
Icon capacity.png98 m³

Ship Attributes

Fittings
Powergrid
powergrid
45 MW
CPU
cpu output
140 tf
Capacitor
capacitor
360 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
3
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
410 m/sec
Inertia Modifier
inertia modifier (agility)
2.85
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
4.31 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
27.50 km
Max Locked Targets
max. locked targets
4
RADAR Sensor
RADAR sensor strength
8 points
Sig. Radius
signature radius
31 m
Scan Res.
scan resolution
920 mm
Structure
Structure Hitpoints
structure hitpoints
350 HP
Mass
ship mass
1,090,000 kg
Volume
ship volume
28,100 m³
Cargo Capacity
cargo capacity
115 m³
Armor
Armor Hitpoints
armor hitpoints
450 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
250 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Executioner is the Amarr fast frigate and the first step up for Amarrian pilots after the Impairor.

Skills

Further information about additional or recommended skills to pilot Executioner for a specific or it's common role(s) can be written here.

Fitting

PvE Mission Basic
Executioner: PvE Mission Basic
EFT
[Executioner, PvE Mission Basic]
Dual Modal Pulse Laser I
Dual Modal Pulse Laser I
Dual Modal Pulse Laser I

1MN Afterburner I
Monopulse Tracking Mechanism I
Cap Recharger I

Damage Control I
Small Armor Repairer I
200mm Reinforced Titanium Plates I



Optimal Range Script x1
Multifrequency S x3
Standard S x3
Radio S x3

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FITTING DIFFICULTY
EVE VERSION
PHOEBE 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A basic set-up, useful for running level 1 missions.
  • With low fitting skills you'll drain your cap in under 2 minutes running the armor repairer, but since the Executioner can hit 900m/s with the AB permanently running, you shouldn't need it too often.
  • With all skills at V and before fleet boosts, this ship has 3.2 K EHP, flies at 1153 m/s (1473 m/s with AB overheated) and align in 4.5 s (3.2 s with AB off). The capacitor will last for 2 min 42 s.
  • Damage is 73 dps at 3.4 + 2.3 km with Multifrequency crystals
  • Don't forget to bring a Tracking Speed Script to help with fast frigates and drones
T1 Fleet Tackle
Executioner: T1 Fleet Tackle
EFT
[Executioner, T1 Fleet Tackle]
Gatling Modal Laser I, Multifrequency S
Gatling Modal Laser I, Multifrequency S
Gatling Modal Laser I, Multifrequency S
5W Infectious Power System Malfunction

Limited 1MN Microwarpdrive I
Warp Disruptor II
Medium Subordinate Screen Stabilizer I

Damage Control I
Nanofiber Internal Structure I
Micro Auxiliary Power Core I

Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Small Anti-EM Screen Reinforcer I



Multifrequency S x3

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FITTING DIFFICULTY
EVE VERSION
PHOEBE 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • No need to T2 besides the disruptor. Switch out the warp disruptor for a scram if you want / the FC asks.
Solo PvP
Executioner: Solo PvP
EFT
[Executioner, Solo PvP]
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
Fleeting Propulsion Inhibitor I

Damage Control II
200mm Reinforced Rolled Tungsten Plates I
Small Ancillary Armor Repairer

Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I
Small Ancillary Current Router I



Scorch S x1
Conflagration S x6
Imperial Navy Multifrequency S x6
Nanite Repair Paste x1

Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
PHOEBE 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Get inside scram range and kite your opponents out with scorch. The Executioner is an attack frigate rather than a combat frigate so your speed should be higher than everthing that isn't another attack frigate or nano/overdrive fit, allowing you to keep out of the other frig's range.
Solo PvP Beam
Executioner: Solo PvP Beam
EFT
[Executioner, Solo PvP Beam]
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Focused Beam Laser II

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
Fleeting Propulsion Inhibitor I

Damage Control II
Heat Sink II
Small Ancillary Armor Repairer

Small Energy Collision Accelerator I
Small Auxiliary Nano Pump I
Small Ancillary Current Router I



Imperial Navy Multifrequency S x1
Nanite Repair Paste x1

Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
MOSAIC 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Using Beam with Multifreq instead of Pulse with Scorch. This because, since "The Executioner is an attack frigate rather than a combat frigate so your speed should be higher than everthing that isn't another attack frigate or nano/overdrive fit, allowing you to keep out of the other frig's range" this fit removes the 200mm plate in favor of a damage module. Same for rigs. Damage is increased, you have better range dictation and the possibility to switch to longer range ammo in case something manages to remain at long point range. All credits to: Iddo Cohaagen


Fleet Up Fittings

PvE Mission Basic
Executioner: PvE Mission Basic
EFT
[Executioner, PvE Mission Basic]
Dual Modal Pulse Laser I
Dual Modal Pulse Laser I
Dual Modal Pulse Laser I

Monopulse Tracking Mechanism I
Cap Recharger I
1MN Afterburner I

200mm Reinforced Titanium Plates I
Small Armor Repairer I
Damage Control I



Optimal Range Script x1
Multifrequency S x3
Standard S x3
Radio S x3

Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
REC-OPPOR
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A basic set-up, useful for running level 1 missions.
  • 1-3 min cap stability, so use Afterburner and speed to tank.
T1 Fleet Tackle
Executioner: T1 Fleet Tackle
EFT
[Executioner, T1 Fleet Tackle]
Dual Modulated Light Energy Beam I
Dual Modulated Light Energy Beam I
Dual Modulated Light Energy Beam I

Medium Azeotropic Restrained Shield Extender
Faint Scoped Warp Disruptor
5MN Cold-Gas Enduring Microwarpdrive

Micro Auxiliary Power Core I
Nanofiber Internal Structure II
Damage Control I

Small Anti-Thermal Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I



Multifrequency S x3
Radio S x3

Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Fleet PvP - Suicide Tackle
Executioner: Fleet PvP - Suicide Tackle
EFT
[Executioner, Fleet PvP - Suicide Tackle]
Small Ghoul Compact Energy Nosferatu
125mm Gatling AutoCannon I
125mm Gatling AutoCannon I
125mm Gatling AutoCannon I

Medium Shield Extender I
J5b Enduring Warp Scrambler
5MN Quad LiF Restrained Microwarpdrive

Type-D Restrained Nanofiber Structure
Type-D Restrained Nanofiber Structure
Damage Control I

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I



Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • High slots are optional and can be substituted to match pilot skills
  • Priority for this fit is to land tackle. It is better to maintain safe distance while waiting for your fleet. The DPS of tackle fits is usually too low to apply any significant damage.
  • Modules can be upgraded to meta variants to slightly improve performance at the cost of higher price
Gang PvP - Newbie Tackle
Executioner: Gang PvP - Newbie Tackle
EFT
[Executioner, Gang PvP - Newbie Tackle]
Gatling Modulated Energy Beam I
Gatling Modulated Energy Beam I
Gatling Modulated Energy Beam I

Medium Azeotropic Restrained Shield Extender
J5 Enduring Warp Disruptor
5MN Cold-Gas Enduring Microwarpdrive

Micro Auxiliary Power Core I
Type-D Restrained Nanofiber Structure
Damage Control I

Small Core Defense Field Extender I
Small Anti-Thermal Screen Reinforcer I
Small Anti-EM Screen Reinforcer I



Multifrequency S x3
Standard S x3
Radio S x3

Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Upgrading to faction laser crystals (f.ex. Imperial Navy Multifrequency S) is recommended for a cheap DPS increase
  • Carry some Nanite Repair Paste to repair heat damage after overheating modules. The opportunity to dock up may not come often enough in hostile space.
Solo PvP low-sec
Executioner: Solo PvP low-sec
EFT
[Executioner, Solo PvP low-sec]
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II

Stasis Webifier II
Warp Scrambler II
1MN Afterburner II

Small Ancillary Armor Repairer
200mm Rolled Tungsten Compact Plates
Damage Control II

Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I
Small Ancillary Current Router I



Scorch S x3
Conflagration S x3
Imperial Navy Multifrequency S x3
Nanite Repair Paste x75

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template subsystem slots label.png
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FITTING DIFFICULTY
EVE VERSION
REC-OPPOR
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Get inside scram range and kite your opponents out with scorch. The Executioner is an attack frigate rather than a combat frigate so your speed should be higher than everthing that isn't another attack frigate or nano/overdrive fit, allowing you to keep out of the other frig's range.
CT Executioner - AB
Executioner: CT Executioner - AB
EFT
[Executioner, CT Executioner - AB]
Dual Light Pulse Laser II
Dual Light Pulse Laser II
Dual Light Pulse Laser II

Fleeting Compact Stasis Webifier
1MN Afterburner II
Warp Disruptor II

Heat Sink II
Tracking Enhancer II
Damage Control II

Small Energy Burst Aerator I
Small Energy Collision Accelerator I



Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
FROSTLINE
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • CT Import
Solo PvP Beam
Executioner: Solo PvP Beam
EFT
[Executioner, Solo PvP Beam]
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Focused Beam Laser II

1MN Afterburner II
Faint Epsilon Scoped Warp Scrambler
Fleeting Compact Stasis Webifier

Small Ancillary Armor Repairer
Heat Sink II
Damage Control II

Small Energy Collision Accelerator I
Small Auxiliary Nano Pump I
Small Ancillary Current Router I



Imperial Navy Multifrequency S x3
Nanite Repair Paste x75
Gleam S x3
Aurora S x3

Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
REC-OPPOR
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Using Beam with Multifreq instead of Pulse with Scorch. This because, since "The Executioner is an attack frigate rather than a combat frigate so your speed should be higher than everthing that isn't another attack frigate or nano/overdrive fit, allowing you to keep out of the other frig's range" this fit removes the 200mm plate in favor of a damage module. Same for rigs. Damage is increased, you have better range dictation and the possibility to switch to longer range ammo in case something manages to remain at long point range.
Mini slicer
Executioner: Mini slicer
EFT
[Executioner, Mini slicer]
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Focused Beam Laser II

Faint Scoped Warp Disruptor
Small F-S9 Regolith Compact Shield Extender
5MN Y-T8 Compact Microwarpdrive

Extruded Compact Heat Sink
Heat Sink II
Nanofiber Internal Structure II

Small Energy Locus Coordinator I
Small Ancillary Current Router I
Small Energy Locus Coordinator I



Imperial Navy Standard S x3
Gleam S x3
Aurora S x3
Nanite Repair Paste x75

Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
REC-OPPOR
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This fit is a stepping stone towards an imperial navy slicer, it does exactly the same thing but cheaper (6m instead of 30m) and worse, it might not be as efficient as a Tristan or a LML T1 ship in DPS/TANK ratio since it has terrible tank and will instantly die if caught. Still it has the same design philosophy as a slicer and it is designed as a learning ship in order to learn manual piloting kiting: it has great damage (for a T1 kiting frig) and great speed but it's a lot more unforgiving to fly than a drone or lml boat because of the bad tank, you only get 20km range and you also need to manual pilot in order to track, this makes it a very fun and skillful ship to fly and a great learning tool. It also has way more forgiving capacitor than the slicer thanks to the warp disruptor cap bonus which makes it great for flying in small gang (or even doing both light tackle and a bit of anti-support in a fleet). One issue is it uses beam lasers instead of scorched pulses, this means it will struggle to track AB ships which can be problematic in FW space.
  • You may downgrade the guns to Meta 4 if you don't have the skills as you rely mainly on Standard S, T2 ammo is accessory.
  • The fit is probably better suited to null solo or smallgang, but it can definitely work in lowsec if you choose your match-ups carefully.
Solo PvP - Beam Advanced
Executioner: Solo PvP - Beam Advanced
EFT
[Executioner, Solo PvP - Beam Advanced]
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Focused Beam Laser II

5MN Y-T8 Compact Microwarpdrive
Small F-S9 Regolith Compact Shield Extender
Faint Scoped Warp Disruptor

Nanofiber Internal Structure II
Heat Sink II
Extruded Compact Heat Sink

Small Energy Locus Coordinator I
Small Ancillary Current Router I
Small Energy Locus Coordinator I



Imperial Navy Standard S x3
Gleam S x3
Aurora S x3
Nanite Repair Paste x75

Fitting template high slot label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Extremely tight on fitting resources
  • Manual piloting is key to optimizing applied DPS
  • Standard S lets you apply from point range
  • If caught, try to switch to Gleam S - try to avoid this
Solo PvP - Pulse Advanced
Executioner: Solo PvP - Pulse Advanced
EFT
[Executioner, Solo PvP - Pulse Advanced]
Dual Light Pulse Laser II
Dual Light Pulse Laser II
Dual Light Pulse Laser II
Small Ghoul Compact Energy Nosferatu

X5 Enduring Stasis Webifier
J5b Enduring Warp Scrambler
5MN Quad LiF Restrained Microwarpdrive

Small Ancillary Armor Repairer
Heat Sink II
Damage Control II

Small Energy Burst Aerator I
Small Energy Collision Accelerator I



Scorch S x3
Imperial Navy Multifrequency S x3
Conflagration S x3
Nanite Repair Paste x75

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
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icon?size=64&.png
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Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Extremely tight on fitting resources
  • Against super-short range targets, Scorch S can allow you to stay outside their effective range


Tactics

With three mid slots and cap cost reduction on scrams, points and webs, and being the fastest of the Amarr frigates to begin with, the Executioner is a prime fast tackle for Amarr pilots. Be careful how you tank it, though: it can't match the armor tanking capabilities of the Tormentor or Punisher, so you're much safer fitting for speed than bulk.

Notes

This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.