Difference between revisions of "Lachesis"

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  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 1/18/2015)
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  * SHIP ATTRIBUTES SECTION (last update : 2019-10-15)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
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  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
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  | shipimg=Lachesis.jpg
 
  | shipimg=Lachesis.jpg
 
  | shipname=Lachesis
 
  | shipname=Lachesis
| caption=Lachesis
 
 
  | class=Combat Recon Ship
 
  | class=Combat Recon Ship
 
  | grouping=Recon Ships
 
  | grouping=Recon Ships
 
  | hulltype=Celestis Class
 
  | hulltype=Celestis Class
 
  | faction=Gallente Federation
 
  | faction=Gallente Federation
| race=Gallente
 
 
  | variations={{Ship|Arazu}},{{Ship|Celestis}}
 
  | variations={{Ship|Arazu}},{{Ship|Celestis}}
  | tech=2
+
  | tech=2  
| ecmprio=3
 
 
  | powergrid=850 MW
 
  | powergrid=850 MW
 
  | cpu=450 tf
 
  | cpu=450 tf
Line 28: Line 25:
 
  | lows=4
 
  | lows=4
 
  | mass=12,070,000 kg
 
  | mass=12,070,000 kg
  | volume=116,000 m&#179;
+
  | volume=116,000
  | cargohold=320 m&#179;
+
  | cargohold=320
  | dronebay=50 m&#179;
+
  | dronebay=50
 
  | bandwidth=50 Mbit/sec
 
  | bandwidth=50 Mbit/sec
  | info=Name: Lachesis<br>Hull: Celestis<br>Role: Combat Recon Ship<br><br>Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.<br><br>Developer: Roden Shipyards<br><br>Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than that of their competitors''.
+
  | info=Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.<br><br>Developer: Roden Shipyards<br><br>Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than that of their competitors'.
  | bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>10% bonus to Medium Hybrid Turret tracking<br>7.5% bonus to Remote Sensor Dampener effectiveness<br><b>Recon Ships bonuses (per skill level):</b><br>20% bonus to Warp Scrambler and Warp Disruptor optimal range<br>10% bonus to Medium Hybrid Turret optimal range<br><b>Role Bonus:</b><br>&bull;&nbsp;Cannot be detected by directional scanners<br>
+
  | bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>10% bonus to Medium Hybrid Turret tracking<br>7.5% bonus to Remote Sensor Dampener effectiveness<br><b>Recon Ships bonuses (per skill level):</b><br>20% bonus to Warp Scrambler and Warp Disruptor optimal range<br>10% bonus to Medium Hybrid Turret optimal range<br><b>Role Bonus:</b><br>&nbsp;Cannot be detected by directional scanners<br>
 
  | structurehp=1,120 HP
 
  | structurehp=1,120 HP
 
  | shieldhp=1,350 HP
 
  | shieldhp=1,350 HP
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  | maxvelocity=220 m/sec
 
  | maxvelocity=220 m/sec
 
  | inertia=0.56
 
  | inertia=0.56
  | warpspeed=3.3 AU/s
+
  | warpspeed=4.5 AU/s
 
  | warptime=9.37 s
 
  | warptime=9.37 s
 
  | targetrange=140.00 km
 
  | targetrange=140.00 km
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  | scanres=270 mm
 
  | scanres=270 mm
 
  | reqskills=*{{RequiredSkill|Gallente Cruiser|V}}
 
  | reqskills=*{{RequiredSkill|Gallente Cruiser|V}}
**{{RequiredSkill|Spaceship Command|II}}
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** {{RequiredSkill|Spaceship Command|II}}
**{{RequiredSkill|Gallente Destroyer|III}}
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** {{RequiredSkill|Gallente Destroyer|III}}
***{{RequiredSkill|Gallente Frigate|III}}
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*** {{RequiredSkill|Gallente Frigate|III}}
****{{RequiredSkill|Spaceship Command|I}}
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**** {{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Recon Ships|I}}
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* {{RequiredSkill|Recon Ships|I}}
**{{RequiredSkill|Cloaking|IV}}
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** {{RequiredSkill|Cloaking|IV}}
***{{RequiredSkill|CPU Management|IV}}
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*** {{RequiredSkill|CPU Management|IV}}
**{{RequiredSkill|Signature Analysis|V}}
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** {{RequiredSkill|Signature Analysis|V}}
***{{RequiredSkill|CPU Management|I}}
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*** {{RequiredSkill|CPU Management|I}}
**{{RequiredSkill|Spaceship Command|V}}
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** {{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Electronics Upgrades|V}}
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** {{RequiredSkill|Electronics Upgrades|V}}
***{{RequiredSkill|CPU Management|II}}
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*** {{RequiredSkill|CPU Management|II}}
***{{RequiredSkill|Power Grid Management|II}}
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*** {{RequiredSkill|Power Grid Management|II}}
  
 
  | totaltraintime=61d 11h 23m 20s
 
  | totaltraintime=61d 11h 23m 20s
  | externallinks=[http://wiki.eveonline.com/en/wiki/Lachesis Lachesis on Eve Online Wiki]
+
  | externallinks=
 
  | highlights1=High Amount of Medium Slots
 
  | highlights1=High Amount of Medium Slots
 
  | rigs_size=Medium
 
  | rigs_size=Medium
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==Summary==
+
== Summary ==
The Lachesis is a T2 version of the [[Celestis]]. It retains the sensor damping bonus, but more importantly, it gains a large bonus to point range. It has the handicap of split weapons systems, which limits its damage dealing capability. For a ship whose main advantage over its cloaky variant the [[Arazu]] is its superior firepower, this is a major disadvantage, which means the Arazu is usually flown in preference to the Lachesis solo and in small gangs.
+
The '''Lachesis''' is a T2 version of the [[Celestis]]. It retains the sensor damping bonus, but more importantly, it gains a large bonus to point range. The Lachesis is used in larger fleets as a long range heavy tackler, where its sensor damping bonus is ignored and its high number of mid slots allow it to field a strong shield tank.
  
The Lachesis is used in larger fleets as a long range heavy tackler, where its sensor damping bonus is ignored and its high number of mid slots allow it to field a strong shield tank.
+
== Skills ==
 +
''Further information about additional or recommended skills to pilot Lachesis for a specific or its common role(s) can be written here.''
  
==Skills==
+
== Tactics ==
''Further information about additional or recommended skills to pilot Lachesis for a specific or it's common role(s) can be written here.''
+
''No sub-article about Lachesis roles or piloting tactics. You can write them here.''
  
==Fitting==
+
== Notes ==
{{ShipFitting|
 
ship=Lachesis|
 
shipTypeID=11971|
 
fitName=Shield Kiting 2013|
 
fitID=Shield-Kiting-2013|
 
high1name=Rapid Light Missile Launcher II|
 
high1typeID=1877|
 
high2name=Rapid Light Missile Launcher II|
 
high2typeID=1877|
 
high3name=Rapid Light Missile Launcher II|
 
high3typeID=1877|
 
high4name=Medium YF-12a Smartbomb|
 
high4typeID=9800|
 
high5name=Small YF-12a Smartbomb|
 
high5typeID=9784|
 
mid1name=Large Shield Extender II|
 
mid1typeID=3841|
 
mid2name=Large Shield Extender II|
 
mid2typeID=3841|
 
mid3name=Adaptive Invulnerability Field II|
 
mid3typeID=2281|
 
mid4name=EM Ward Field II|
 
mid4typeID=2301|
 
mid5name=Experimental 10MN Microwarpdrive I|
 
mid5typeID=5975|
 
mid6name=Medium Electrochemical Capacitor Booster I|
 
mid6typeID=4833|
 
mid7name=Republic Fleet Warp Disruptor|
 
mid7typeID=15891|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Nanofiber Internal Structure II|
 
low2typeID=2605|
 
low3name=Overdrive Injector System II|
 
low3typeID=1236|
 
drone1name=Vespa EC-600 x3|
 
drone1typeID=23705|
 
drone2name=Hornet EC-300 x2|
 
drone2typeID=23707|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Navy Cap Booster 800 x1|
 
charge1typeID=32014|
 
charge2name=Inferno Fury Light Missile x1|
 
charge2typeID=24499|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Anti-Thermal Screen Reinforcer II|
 
rig1typeID=31760|
 
rig2name=Medium Core Defense Field Extender I|
 
rig2typeID=31790|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=11971:1877;3:9784;1:9800;1:2281;1:2301;1:3841;2:4833;1:5975;1:15891;1:1236;1:2048;1:2605;1:31760;1:31790;1:23705;3:23707;2:24499;1:32014;1::|
 
skills=|
 
notes=Recons are squishy, don't overestimate them. Use them only in specific situations where your super-bonused system is effective.}}
 
  
 +
In ancient Greek mythology, Lachesis was one of the three fates, with a particular role in measuring out individuals' lifespans. The early poet Hesiod says she is the daughter of [[Erebus]] and [[Nyx]].
  
 +
== Patch History ==
 +
{{Expansion past|
 +
'''October 2019 Release - 2019-10-15.1'''
  
{{ShipFitting|
+
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
ship=Lachesis|
 
shipTypeID=11971|
 
fitName=Shield|
 
fitID=Shield|
 
high1name=250mm Railgun II|
 
high1typeID=3082|
 
high2name=250mm Railgun II|
 
high2typeID=3082|
 
high3name=250mm Railgun II|
 
high3typeID=3082|
 
high4name=Cynosural Field Generator I|
 
high4typeID=21096|
 
high5name=open|
 
mid1name=Experimental 10MN Microwarpdrive I|
 
mid1typeID=5975|
 
mid2name=Large Shield Extender II|
 
mid2typeID=3841|
 
mid3name=Adaptive Invulnerability Field II|
 
mid3typeID=2281|
 
mid4name=EM Ward Amplifier II|
 
mid4typeID=2553|
 
mid5name=Warp Disruptor II|
 
mid5typeID=3244|
 
mid6name=Phased Muon Sensor Disruptor I|
 
mid6typeID=5302|
 
mid7name=Phased Muon Sensor Disruptor I|
 
mid7typeID=5302|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Power Diagnostic System II|
 
low2typeID=1541|
 
low3name=Local Hull Conversion Nanofiber Structure I|
 
low3typeID=5561|
 
drone1name=Hammerhead II x4|
 
drone1typeID=2185|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Targeting Range Dampening Script x2|
 
charge1typeID=29015|
 
charge2name=Scan Resolution Dampening Script x2|
 
charge2typeID=29013|
 
charge3name=Caldari Navy Antimatter Charge M x1|
 
charge3typeID=23025|
 
charge4name=Caldari Navy Thorium Charge M x1|
 
charge4typeID=23031|
 
charge5name=Caldari Navy Iron Charge M x1|
 
charge5typeID=23039|
 
rig1name=Medium Ancillary Current Router I|
 
rig1typeID=31360|
 
rig2name=Medium Semiconductor Memory Cell I|
 
rig2typeID=31408|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11971:3082;3:21096;1:2281;1:2553;1:3244;1:3841;1:5302;2:5975;1:1541;1:2048;1:5561;1:31360;1:31408;1:2185;4:23025;1:23031;1:23039;1:29013;2:29015;2::|
 
skills=|
 
notes=A basic shield fit. Can point at 48 km (57.6 km when overheated) and with two sensor dampeners will make most ships unable to target it at that range. </li><li>The cyno generator can be dropped and replaced with missile if more appropriate</li><li>With all skills at V and before fleet boosts, this ship has 24.3 K EHP, flies at 1688 m/s (2402 m/s with MWD on overheat) and align in 8.1 s (5.8 s with MWD off).</li><li>The capacitor will last 1 min 22 s.</li><li>Scan res is 337 mm, allowing to target a capsule in 7.7 s.</li><li>Damage is 256 dps at 18 + 15 km with Caldari Navy Antimatter, and is split about half and half between drones and turrets.}}{{ShipFitting|
 
ship=Lachesis|
 
shipTypeID=11971|
 
fitName=Armor|
 
fitID=Armor|
 
high1name=Dual 150mm Railgun II|
 
high1typeID=3106|
 
high2name=Dual 150mm Railgun II|
 
high2typeID=3106|
 
high3name=Dual 150mm Railgun II|
 
high3typeID=3106|
 
high4name=Cynosural Field Generator I|
 
high4typeID=21096|
 
high5name=open|
 
mid1name=Experimental 10MN Microwarpdrive I|
 
mid1typeID=5975|
 
mid2name=Warp Disruptor II|
 
mid2typeID=3244|
 
mid3name=Faint Epsilon Warp Scrambler I|
 
mid3typeID=5443|
 
mid4name=Phased Muon Sensor Disruptor I|
 
mid4typeID=5302|
 
mid5name=Phased Muon Sensor Disruptor I|
 
mid5typeID=5302|
 
mid6name=Sensor Booster II|
 
mid6typeID=1952|
 
mid7name=Sensor Booster II|
 
mid7typeID=1952|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=1600mm Reinforced Steel Plates II|
 
low2typeID=20353|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
drone1name=Hammerhead II x4|
 
drone1typeID=2185|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Targeting Range Dampening Script x2|
 
charge1typeID=29015|
 
charge2name=Scan Resolution Dampening Script x2|
 
charge2typeID=29013|
 
charge3name=Scan Resolution Script x2|
 
charge3typeID=29011|
 
charge4name=Caldari Navy Antimatter Charge M x1|
 
charge4typeID=23025|
 
charge5name=Caldari Navy Thorium Charge M x1|
 
charge5typeID=23031|
 
charge6name=Caldari Navy Iron Charge M x1|
 
charge6typeID=23039|
 
rig1name=Medium Targeting System Subcontroller I|
 
rig1typeID=31324|
 
rig2name=Medium Anti-Explosive Pump I|
 
rig2typeID=31011|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11971:3106;3:21096;1:1952;2:3244;1:5302;2:5443;1:5975;1:2048;1:11269;1:20353;1:31011;1:31324;1:2185;4:23025;1:23031;1:23039;1:29011;2:29013;2:29015;2::|
 
skills=|
 
notes=A basic armor fit. Same point range as the shield, but also has a scram (18 km range, 21.6 overheated). Higher EHP, significantly slower, much faster locking than the shield fit. </li><li>The cyno generator can be dropped and replaced with missile if more appropriate.</li><li>With all skills at V and before fleet boosts, this ship has 32.4 K EHP, flies at 1296 m/s (1831 m/s with MWD on overheat) and align in 11.2 s (8.4 s with MWD off).</li><li>The capacitor will last 1 min 6 s.</li><li>Scan res is 915 mm, allowing to target a capsule in 2.9 s.</li><li>Damage is 242 dps at 9 + 7.5 km with Caldari Navy Antimatter, and is split about half and half between drones and turrets.}}
 
  
==Tactics==
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* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
''No sub-article about Lachesis roles or piloting tactics. You can write them here.''
+
}}
  
==Notes==
+
{{ShipsMatrix|expgroup=cruisers}}
''You can write additional notes for Lachesis here.''
 
  
{{ShipsMatrix}}
+
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Recon Ships]]
+
[[Category:Recon Ships]]

Latest revision as of 18:26, 4 April 2023

EVE University Database
 
Ship Database
Lachesis
CornerT2h.png
Lachesis
Gallente Federation
Gallente Federation
Recon Ships
Celestis Class
Highlight
High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Roden Shipyards

Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than that of their competitors'.

SHIP BONUSES

Gallente Cruiser bonuses (per skill level):
10% bonus to Medium Hybrid Turret tracking
7.5% bonus to Remote Sensor Dampener effectiveness
Recon Ships bonuses (per skill level):
20% bonus to Warp Scrambler and Warp Disruptor optimal range
10% bonus to Medium Hybrid Turret optimal range
Role Bonus:
• Cannot be detected by directional scanners

Required Skills
Training Time what's this?
61d 11h 23m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Arazu
Arazu.jpg
CornerT2s.png
Arazu
Recon Ships Celestis Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon hi slot.png4 (1/3) Icon mid slot.png6 Icon low slot.png4
Icon powergrid.png750 MW Icon cpu.png420 tf
Icon velocity.png207 m/sec
Icon capacity.png315 m³
,Celestis
Celestis.jpg
Celestis
Standard Cruisers Celestis Class
Icon hi slot.png3 (3/3) Icon mid slot.png5 Icon low slot.png5
Icon powergrid.png575 MW Icon cpu.png375 tf
Icon velocity.png210 m/sec
Icon capacity.png320 m³

Ship Attributes

Fittings
Powergrid
powergrid
850 MW
CPU
cpu output
450 tf
Capacitor
capacitor
1,315 GJ
High
high slots
4
Launchers
launcher slots
1
Turrets
turret slots
4
Medium
medium slots
7
Low
low slots
4
Rig
rigs
2
 
Medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
220 m/sec
Inertia Modifier
inertia modifier (agility)
0.56
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
9.37 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
140.00 km
Max Locked Targets
max. locked targets
10
Magnetometric Sensor
Magnetometric sensor strength
30 points
Sig. Radius
signature radius
150 m
Scan Res.
scan resolution
270 mm
Structure
Structure Hitpoints
structure hitpoints
1,120 HP
Mass
ship mass
12,070,000 kg
Volume
ship volume
116,000 m³
Cargo Capacity
cargo capacity
320 m³
Armor
Armor Hitpoints
armor hitpoints
1,500 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
59.375
KIN
kinetic resistance
75.625
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,350 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
50
KIN
kinetic resistance
77.5
EXP
explosive resistance
50


Summary

The Lachesis is a T2 version of the Celestis. It retains the sensor damping bonus, but more importantly, it gains a large bonus to point range. The Lachesis is used in larger fleets as a long range heavy tackler, where its sensor damping bonus is ignored and its high number of mid slots allow it to field a strong shield tank.

Skills

Further information about additional or recommended skills to pilot Lachesis for a specific or its common role(s) can be written here.

Tactics

No sub-article about Lachesis roles or piloting tactics. You can write them here.

Notes

In ancient Greek mythology, Lachesis was one of the three fates, with a particular role in measuring out individuals' lifespans. The early poet Hesiod says she is the daughter of Erebus and Nyx.

Patch History