Difference between revisions of "Osprey"

From EVE University Wiki
Jump to: navigation, search
(→‎Fitting: remove miner)
Line 86: Line 86:
  
 
==Fitting==
 
==Fitting==
{{Fittings
+
{{:Osprey/Fittings/Logistics}}{{Fittings
|name=Osprey, High Sec, Low Skill Miner
 
|high= Miner II <br> Miner II <br> Miner II <br> Small Tractor Beam I
 
|mid= Survey Scanner I <br> Large Shield Extender I <br> Civilian Shield Booster I <br> [empty mid slot]
 
|low= Mining Laser Upgrade I <br> Co-Processor I <br> Co-Processor I
 
|charges=
 
|drones= Hobgoblin I <br> Hobgoblin I <br> Hobgoblin I <br> Hobgoblin I <br>
 
|rigs=
 
[empty rig slot] <br> [empty rig slot] <br> [empty rig slot]
 
|recommended1= Caldari Cruiser I <br> Electronics Upgrades I <br> Science III
 
|recommended2= Drones IV <br> Mining IV <br> Scout Drone Operation I
 
|recommended3= Electronics III <br> Mining Upgrades I <br> Shield Upgrades I
 
|notes=
 
*Since the Osprey's cargohold is relatively small, you will most likely have to do Jetcan mining. The Small Tractor Beam allows you to drag your jetcan around while you mine.
 
*Unless you are extremely unfortunate, you are unlikely to be a target of suicide gank. Therefore you are more likely to worry about those annoying and pesky belt rats. Large Shield Extender I provides a buffer to your shield and the Civilian Shield Booster I gives you a small shield repair when your shield is damaged by belt rats. And no, unless you have Electronics V you will be unable to fit a Small Shield Booster.
 
*Hobgoblins to take care of belt rats. You can have a mixture of Mining Drones and Combat Drones if you wish, just remember to recall your mining drones when belt rats comes or you might find your mining drones under attack.
 
}} {{:Osprey/Fittings/Logistics}}{{Fittings
 
 
|name=Osprey, Battle Osprey
 
|name=Osprey, Battle Osprey
 
|high=
 
|high=

Revision as of 17:34, 21 January 2013

EVE University Database
 
Ship Database
Osprey
Osprey
Caldari State
Caldari State
Standard Cruisers
Osprey Class
RELATED UNI-WIKI REFERENCES

The Osprey originally offered excellent versatility and power for what was considered a comparably low price. After its redesign, its inbuilt mining technology - now a little creaky and long in the tooth - was gutted from the Osprey and replaced in its entirety with tech of a different type, capable of high energy and shield transfers.

SHIP BONUSES

Caldari Cruiser Skill Bonus:
12.5% bonus to Shield Transporter boost amount per level
5% reduction in Shield Transporter capacitor use per level
Role Bonus:
1000% bonus to Shield Transporter and Energy Transfer Array Range
200% bonus to Energy Transfer Array transfer amount

Required Skills
  • Caldari Cruiser I41m
    • Spaceship Command III4h 26m
    • Caldari Frigate IV2d 2h 17m
Training Time what's this?
2d 7h 25m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Basilisk
Basilisk.jpg
CornerT2s.png
Basilisk
Logistics Cruisers Osprey Class
Icon hi slot.png6 (2/1) Icon mid slot.png5 Icon low slot.png2
Icon powergrid.png1,050 MW Icon cpu.png460 tf
Icon velocity.png192 m/sec
Icon capacity.png485 m³
, Osprey Navy Issue
Osprey Navy Issue.jpg
CornerTFs.png
Osprey Navy Issue
Faction Cruisers Osprey Class
Icon hi slot.png5 (3/2) Icon mid slot.png6 Icon low slot.png4
Icon powergrid.png730 MW Icon cpu.png450 tf
Icon velocity.png260 m/sec
Icon capacity.png460 m³

Ship Attributes

Fittings
Powergrid
powergrid
425 MW
CPU
cpu output
410 tf
Capacitor
capacitor
1,375 GJ
High
high slots
5
Launchers
launcher slots
2
Turrets
turret slots
1
Medium
medium slots
5
Low
low slots
3
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
200 m/s
Inertia Modifier
inertia modifier (agility)
0.59
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
7.86 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
20 m³
Drone Bandwidth
drone bandwidth
20 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
65 km
Max Locked Targets
max. locked targets
8
Gravimetric Sensor
Gravimetric sensor strength
16 points
Sig. Radius
signature radius
95 m
Scan Res.
scan resolution
350 mm
Structure
Structure Hitpoints
structure hitpoints
1,450 HP
Mass
ship mass
11,230,000 kg
Volume
ship volume
107,000 m³
Cargo Capacity
cargo capacity
485 m³
Armor
Armor Hitpoints
armor hitpoints
1,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,650 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Osprey is a T1 logistics ship, with bonuses to shield transfers and energy transfers. The Osprey is not designed to be cap stable on its own, but instead to trade capacitor with other Ospreys. Because of the 200% bonus to energy transfer amount, Ospreys trading energy transfers to each other effectively creates a large amount of capacitor out of nothing. This allows Ospreys to be cap stable with lower skills than its sister ship the Scythe, and makes it resistant to energy neuts. On the down side this makes it more vulnerable to jams, because a jammed osprey not only can't rep but also can't give capacitor, reducing its partners' ability to rep.

Skills

Further information about additional or recommended skills to pilot Osprey for a specific or it's common role(s) can be written here.

Fitting

Osprey/Fittings/LogisticsTemplate:Fittings

Tactics

No sub-article about Osprey roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University PYOS, BYOM, and Mining Loaner Fleet programs.