Difference between revisions of "Revenant"

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(→‎Summary: Removed the sentence about the slot layout as the Revenant actually has another slot layout. Yes, Revenant is usually shield tanked. But in regard of fittings usually AB + Overdrives are more important aspects. While it is a rare and expensive ship, the article describes the state from at least 5 years ago. Nowadays more of them accumulated.)
m (misstype to mistype; cosmetic changes)
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  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
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  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
  ------------------------------------------------------------->
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  | lows=6
 
  | lows=6
 
  | mass=1,600,000,000 kg
 
  | mass=1,600,000,000 kg
  | volume=62,000,000 m³
+
  | volume=62,000,000
  | cargohold=1,740 m³
+
  | cargohold=1,740
  | extrahold=5,000 m³
+
  | extrahold=5,000
 
  | extraholdtype=Fuel
 
  | extraholdtype=Fuel
  | extrahold2=2,500,000 m³
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  | extrahold2=2,500,000
 
  | extrahold2type=Ship Maintenance Bay
 
  | extrahold2type=Ship Maintenance Bay
  | extrahold3=50,000 m³
+
  | extrahold3=50,000
 
  | extrahold3type=Fleet Hangar
 
  | extrahold3type=Fleet Hangar
  | fighterbay=100,000 m³
+
  | fighterbay=100,000
 
  | fightertubes=5
 
  | fightertubes=5
 
  | lightfightersquadlimit=3
 
  | lightfightersquadlimit=3
 
  | heavyfightersquadlimit=4
 
  | heavyfightersquadlimit=4
 
  | info=Do you know what you are, capsuleer? The truth will not comfort you.<br>You are a frightened child running headfirst towards oblivion.<br><br>And I?<br>I am the only one who tried to stop you.<br>I am the Messiah that you turned against.<br><br>You persecuted me, hunted my children.<br>Vowed to burn my Promised Land to ash.<br><br><br>Now I have returned, and I know you better than you know yourself.<br><br>I will vanquish your fear, and commute your flesh to dust.<br><br><i>- Sansha Kuvakei</i>
 
  | info=Do you know what you are, capsuleer? The truth will not comfort you.<br>You are a frightened child running headfirst towards oblivion.<br><br>And I?<br>I am the only one who tried to stop you.<br>I am the Messiah that you turned against.<br><br>You persecuted me, hunted my children.<br>Vowed to burn my Promised Land to ash.<br><br><br>Now I have returned, and I know you better than you know yourself.<br><br>I will vanquish your fear, and commute your flesh to dust.<br><br><i>- Sansha Kuvakei</i>
  | bonuses=<b>Amarr Carrier bonuses (per skill level):</b><br>5% bonus to Fighter damage<br>5% bonus to Fighter weapon explosion radius and explosion velocity<br>3+ bonus to ship warp core strength<br><b>Caldari Carrier bonuses (per skill level):</b><br>5% bonus to Fighter damage<br>20% bonus to Afterburner velocity bonus<br>3+ bonus to ship warp core strength<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Networked Sensor Array<br>&bull;&nbsp;Can fit Burst Projectors<br>&bull;&nbsp;Can use two Command Burst modules<br>200% bonus to Command Burst area of effect range<br>&bull;&nbsp;Can launch Light, Support and Heavy Fighters<br>&bull;&nbsp;Can lock at extended ranges<br>200% bonus to Armor Plates and Shield Extenders<br>50% bonus to Remote Sensor Dampener resistance<br>50% bonus to Stasis effect resistance<br>50% increase to Remote Electronic Assistance impedance<br>5x penalty to Entosis Link duration<br>
+
  | bonuses=<b>Amarr Carrier bonuses (per skill level):</b><br>5% bonus to Fighter damage<br>5% bonus to Fighter weapon explosion radius and explosion velocity<br>3+ bonus to ship warp core strength<br><b>Caldari Carrier bonuses (per skill level):</b><br>5% bonus to Fighter damage<br>20% bonus to Afterburner velocity bonus<br>3+ bonus to ship warp core strength<br><b>Role Bonus:</b><br>&nbsp;Can fit Networked Sensor Array<br>&nbsp;Can fit Burst Projectors<br>&nbsp;Can use two Command Burst modules<br>200% bonus to Command Burst area of effect range<br>&nbsp;Can launch Light, Support and Heavy Fighters<br>&nbsp;Can lock at extended ranges<br>200% bonus to Armor Plates and Shield Extenders<br>50% bonus to Remote Sensor Dampener resistance<br>50% bonus to Stasis effect resistance<br>50% increase to Remote Electronic Assistance impedance<br>5x penalty to Entosis Link duration<br>
 
  | structurehp=405,000 HP
 
  | structurehp=405,000 HP
 
  | shieldhp=750,000 HP
 
  | shieldhp=750,000 HP
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  | scanres=75 mm
 
  | scanres=75 mm
 
  | reqskills=*{{RequiredSkill|Capital Ships|I}}
 
  | reqskills=*{{RequiredSkill|Capital Ships|I}}
**{{RequiredSkill|Advanced Spaceship Command|V}}
+
** {{RequiredSkill|Advanced Spaceship Command|V}}
***{{RequiredSkill|Spaceship Command|V}}
+
*** {{RequiredSkill|Spaceship Command|V}}
*{{RequiredSkill|Amarr Carrier|I}}
+
* {{RequiredSkill|Amarr Carrier|I}}
**{{RequiredSkill|Capital Ships|IV}}
+
** {{RequiredSkill|Capital Ships|IV}}
***{{RequiredSkill|Advanced Spaceship Command|V}}
+
*** {{RequiredSkill|Advanced Spaceship Command|V}}
****{{RequiredSkill|Spaceship Command|V}}
+
**** {{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Amarr Battleship|III}}
+
** {{RequiredSkill|Amarr Battleship|III}}
***{{RequiredSkill|Spaceship Command|IV}}
+
*** {{RequiredSkill|Spaceship Command|IV}}
***{{RequiredSkill|Amarr Battlecruiser|III}}
+
*** {{RequiredSkill|Amarr Battlecruiser|III}}
****{{RequiredSkill|Spaceship Command|III}}
+
**** {{RequiredSkill|Spaceship Command|III}}
****{{RequiredSkill|Amarr Cruiser|III}}
+
**** {{RequiredSkill|Amarr Cruiser|III}}
*****{{RequiredSkill|Spaceship Command|II}}
+
***** {{RequiredSkill|Spaceship Command|II}}
*****{{RequiredSkill|Amarr Destroyer|III}}
+
***** {{RequiredSkill|Amarr Destroyer|III}}
******{{RequiredSkill|Amarr Frigate|III}}
+
****** {{RequiredSkill|Amarr Frigate|III}}
*******{{RequiredSkill|Spaceship Command|I}}
+
******* {{RequiredSkill|Spaceship Command|I}}
**{{RequiredSkill|Drone Interfacing|V}}
+
** {{RequiredSkill|Drone Interfacing|V}}
***{{RequiredSkill|Drones|V}}
+
*** {{RequiredSkill|Drones|V}}
**{{RequiredSkill|Jump Fuel Conservation|IV}}
+
** {{RequiredSkill|Jump Fuel Conservation|IV}}
***{{RequiredSkill|Jump Drive Operation|III}}
+
*** {{RequiredSkill|Jump Drive Operation|III}}
****{{RequiredSkill|Navigation|V}}
+
**** {{RequiredSkill|Navigation|V}}
****{{RequiredSkill|Warp Drive Operation|V}}
+
**** {{RequiredSkill|Warp Drive Operation|V}}
*****{{RequiredSkill|Navigation|I}}
+
***** {{RequiredSkill|Navigation|I}}
****{{RequiredSkill|Science|V}}
+
**** {{RequiredSkill|Science|V}}
**{{RequiredSkill|Jump Drive Calibration|III}}
+
** {{RequiredSkill|Jump Drive Calibration|III}}
***{{RequiredSkill|Jump Drive Operation|V}}
+
*** {{RequiredSkill|Jump Drive Operation|V}}
****{{RequiredSkill|Navigation|V}}
+
**** {{RequiredSkill|Navigation|V}}
****{{RequiredSkill|Warp Drive Operation|V}}
+
**** {{RequiredSkill|Warp Drive Operation|V}}
*****{{RequiredSkill|Navigation|I}}
+
***** {{RequiredSkill|Navigation|I}}
****{{RequiredSkill|Science|V}}
+
**** {{RequiredSkill|Science|V}}
*{{RequiredSkill|Caldari Carrier|I}}
+
* {{RequiredSkill|Caldari Carrier|I}}
**{{RequiredSkill|Capital Ships|IV}}
+
** {{RequiredSkill|Capital Ships|IV}}
***{{RequiredSkill|Advanced Spaceship Command|V}}
+
*** {{RequiredSkill|Advanced Spaceship Command|V}}
****{{RequiredSkill|Spaceship Command|V}}
+
**** {{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Caldari Battleship|III}}
+
** {{RequiredSkill|Caldari Battleship|III}}
***{{RequiredSkill|Spaceship Command|IV}}
+
*** {{RequiredSkill|Spaceship Command|IV}}
***{{RequiredSkill|Caldari Battlecruiser|III}}
+
*** {{RequiredSkill|Caldari Battlecruiser|III}}
****{{RequiredSkill|Spaceship Command|III}}
+
**** {{RequiredSkill|Spaceship Command|III}}
****{{RequiredSkill|Caldari Cruiser|III}}
+
**** {{RequiredSkill|Caldari Cruiser|III}}
*****{{RequiredSkill|Spaceship Command|II}}
+
***** {{RequiredSkill|Spaceship Command|II}}
*****{{RequiredSkill|Caldari Destroyer|III}}
+
***** {{RequiredSkill|Caldari Destroyer|III}}
******{{RequiredSkill|Caldari Frigate|III}}
+
****** {{RequiredSkill|Caldari Frigate|III}}
*******{{RequiredSkill|Spaceship Command|I}}
+
******* {{RequiredSkill|Spaceship Command|I}}
**{{RequiredSkill|Drone Interfacing|V}}
+
** {{RequiredSkill|Drone Interfacing|V}}
***{{RequiredSkill|Drones|V}}
+
*** {{RequiredSkill|Drones|V}}
**{{RequiredSkill|Jump Fuel Conservation|IV}}
+
** {{RequiredSkill|Jump Fuel Conservation|IV}}
***{{RequiredSkill|Jump Drive Operation|III}}
+
*** {{RequiredSkill|Jump Drive Operation|III}}
****{{RequiredSkill|Navigation|V}}
+
**** {{RequiredSkill|Navigation|V}}
****{{RequiredSkill|Warp Drive Operation|V}}
+
**** {{RequiredSkill|Warp Drive Operation|V}}
*****{{RequiredSkill|Navigation|I}}
+
***** {{RequiredSkill|Navigation|I}}
****{{RequiredSkill|Science|V}}
+
**** {{RequiredSkill|Science|V}}
**{{RequiredSkill|Jump Drive Calibration|III}}
+
** {{RequiredSkill|Jump Drive Calibration|III}}
***{{RequiredSkill|Jump Drive Operation|V}}
+
*** {{RequiredSkill|Jump Drive Operation|V}}
****{{RequiredSkill|Navigation|V}}
+
**** {{RequiredSkill|Navigation|V}}
****{{RequiredSkill|Warp Drive Operation|V}}
+
**** {{RequiredSkill|Warp Drive Operation|V}}
*****{{RequiredSkill|Navigation|I}}
+
***** {{RequiredSkill|Navigation|I}}
****{{RequiredSkill|Science|V}}
+
**** {{RequiredSkill|Science|V}}
  
 
  | totaltraintime=151d 21h 53m 40s
 
  | totaltraintime=151d 21h 53m 40s
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==Summary==
+
== Summary ==
 
The '''Revenant''' is a Sansha's Nation supercarrier. It is only available from very rare BPC drops from [[Uroborus|Sansha's Nation motherships in incursions in low security space]]. It requires both Caldari and Amarr carrier skills to fly.
 
The '''Revenant''' is a Sansha's Nation supercarrier. It is only available from very rare BPC drops from [[Uroborus|Sansha's Nation motherships in incursions in low security space]]. It requires both Caldari and Amarr carrier skills to fly.
  
 
Due to the rarity of the blueprint and the effort required to construct them, Revenants are one of the scarcest type of supercapital ship, and rank highly among the rarest non-limited edition ships in the game. Throughout the history of New Eden, only [https://zkillboard.com/ship/3514/losses/ a few] Revenants have ever been destroyed - with the first being killed by Black Legion on the 8th of July 2013, and the sacrifice of a second being the focal point of a player event hosted on the 5th of September 2014. The third was killed by a Pandemic Legion drive-by Doomsday on the 1st of March 2015. The fourth Revenant was destroyed on the 8th of July 2015, and was piloted by an alt of TinkerHell of Cynosural Field Theory, who lost it to Snuffed Out.
 
Due to the rarity of the blueprint and the effort required to construct them, Revenants are one of the scarcest type of supercapital ship, and rank highly among the rarest non-limited edition ships in the game. Throughout the history of New Eden, only [https://zkillboard.com/ship/3514/losses/ a few] Revenants have ever been destroyed - with the first being killed by Black Legion on the 8th of July 2013, and the sacrifice of a second being the focal point of a player event hosted on the 5th of September 2014. The third was killed by a Pandemic Legion drive-by Doomsday on the 1st of March 2015. The fourth Revenant was destroyed on the 8th of July 2015, and was piloted by an alt of TinkerHell of Cynosural Field Theory, who lost it to Snuffed Out.
  
==Skills==
+
== Skills ==
 
''Further information about additional or recommended skills to pilot Revenant for a specific or it's common role(s) can be written here.''
 
''Further information about additional or recommended skills to pilot Revenant for a specific or it's common role(s) can be written here.''
  
==Tactics==
+
== Tactics ==
 
''No sub-article about Revenant roles or piloting tactics. You can write them here.''
 
''No sub-article about Revenant roles or piloting tactics. You can write them here.''
  
==Patch History==
+
== Patch History ==
 
{{Expansion past|
 
{{Expansion past|
 
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Patch Notes])
 
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Patch Notes])
Line 149: Line 149:
 
}}
 
}}
  
==Notes==
+
== Notes ==
 
''You can write additional notes for Revenant here.''
 
''You can write additional notes for Revenant here.''
  
 
{{ShipsMatrix|expgroup=pirates}}
 
{{ShipsMatrix|expgroup=pirates}}
[[Category:Ship Database]][[Category:Pirate Faction Ships]][[Category:Supercarriers]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Pirate Faction Ships]]
 +
[[Category:Supercarriers]]

Revision as of 21:45, 9 November 2022

EVE University Database
 
Ship Database
Revenant
CornerTFh.png
Revenant
Sansha's Nation
Sansha's Nation
Pirate Faction Ships
Revenant Class
Highlight
High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Do you know what you are, capsuleer? The truth will not comfort you.
You are a frightened child running headfirst towards oblivion.

And I?
I am the only one who tried to stop you.
I am the Messiah that you turned against.

You persecuted me, hunted my children.
Vowed to burn my Promised Land to ash.


Now I have returned, and I know you better than you know yourself.

I will vanquish your fear, and commute your flesh to dust.

- Sansha Kuvakei

SHIP BONUSES

Amarr Carrier bonuses (per skill level):
5% bonus to Fighter damage
5% bonus to Fighter weapon explosion radius and explosion velocity
3+ bonus to ship warp core strength
Caldari Carrier bonuses (per skill level):
5% bonus to Fighter damage
20% bonus to Afterburner velocity bonus
3+ bonus to ship warp core strength
Role Bonus:
• Can fit Networked Sensor Array
• Can fit Burst Projectors
• Can use two Command Burst modules
200% bonus to Command Burst area of effect range
• Can launch Light, Support and Heavy Fighters
• Can lock at extended ranges
200% bonus to Armor Plates and Shield Extenders
50% bonus to Remote Sensor Dampener resistance
50% bonus to Stasis effect resistance
50% increase to Remote Electronic Assistance impedance
5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
151d 21h 53m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
625,000 MW
CPU
cpu output
950 tf
Capacitor
capacitor
90,000 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
7
Low
low slots
6
Rig
rigs
3
 
capital
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
80 m/sec
Inertia Modifier
inertia modifier (agility)
0.035
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
77.632 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Fighters
Fighter Bay Capacity
fighter bay capacity
100,000 m³
Fighter Squad Tubes
fighter squad tubes
5
Light Fighter Squad Limit
light fighter squad limit
3
Heavy Fighter Squad Limit
heavy fighter squad limit
4
Targeting
Max Tgt. Range
max. targeting range
5,800.00 km
Max Locked Targets
max. locked targets
14
RADAR Sensor
RADAR sensor strength
175 points
Sig. Radius
signature radius
18,870 m
Scan Res.
scan resolution
75 mm
Structure
Structure Hitpoints
structure hitpoints
405,000 HP
Mass
ship mass
1,600,000,000 kg
Volume
ship volume
62,000,000 m³
Cargo Capacity
cargo capacity
1,740 m³
Fuel Capacity
capacity
5,000 m³
Ship Maintenance Bay Capacity
capacity
2,500,000 m³
Fleet Hangar Capacity
capacity
50,000 m³
Armor
Armor Hitpoints
armor hitpoints
330,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
750,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Revenant is a Sansha's Nation supercarrier. It is only available from very rare BPC drops from Sansha's Nation motherships in incursions in low security space. It requires both Caldari and Amarr carrier skills to fly.

Due to the rarity of the blueprint and the effort required to construct them, Revenants are one of the scarcest type of supercapital ship, and rank highly among the rarest non-limited edition ships in the game. Throughout the history of New Eden, only a few Revenants have ever been destroyed - with the first being killed by Black Legion on the 8th of July 2013, and the sacrifice of a second being the focal point of a player event hosted on the 5th of September 2014. The third was killed by a Pandemic Legion drive-by Doomsday on the 1st of March 2015. The fourth Revenant was destroyed on the 8th of July 2015, and was piloted by an alt of TinkerHell of Cynosural Field Theory, who lost it to Snuffed Out.

Skills

Further information about additional or recommended skills to pilot Revenant for a specific or it's common role(s) can be written here.

Tactics

No sub-article about Revenant roles or piloting tactics. You can write them here.

Patch History

Notes

You can write additional notes for Revenant here.