Difference between revisions of "Thrasher"

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(updated from template tool)
(Removed the wolfpack and crappy artillery gatecamp fit. Added a solid gatecamp fit.)
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==Fitting==
 
==Fitting==
===PvE===
+
{{ShipFitting
{{ShipFitting|
+
| ship=Thrasher
ship=Thrasher|
+
| shipTypeID=16242
shipTypeID=16242|
+
| fitName=PvE Mission Basic
fitName=PvE Basic|
+
| fitID=PvE-Mission-Basic
fitID=PvE-Basic|
+
| low1name=Emergency Damage Control I
high1name=200mm AutoCannon I|
+
| low1typeID=5841
high1typeID=486|
+
| low2name=Gyrostabilizer I
high2name=200mm AutoCannon I|
+
| low2typeID=520
high2typeID=486|
+
| mid1name=Limited 1MN Afterburner I
high3name=200mm AutoCannon I|
+
| mid1typeID=6001
high3typeID=486|
+
| mid2name=Limited Adaptive Invulnerability Field I
high4name=200mm AutoCannon I|
+
| mid2typeID=9632
high4typeID=486|
+
| mid3name=Medium C5-L Emergency Shield Overload I
high5name=200mm AutoCannon I|
+
| mid3typeID=10872
high5typeID=486|
+
| high1name=200mm Light Gallium Machine Gun, EMP S
high6name=200mm AutoCannon I|
+
| high1typeID=8867
high6typeID=486|
+
| charge1name=EMP S x2
high7name=200mm AutoCannon I|
+
| charge1typeID=185
high7typeID=486|
+
| high2name=200mm Light Gallium Machine Gun, EMP S
high8name=open|
+
| high2typeID=8867
mid1name=1MN Afterburner I|
+
| high3name=200mm Light Gallium Machine Gun, EMP S
mid1typeID=439|
+
| high3typeID=8867
mid2name=Adaptive Invulnerability Field I|
+
| high4name=200mm Light Gallium Machine Gun, EMP S
mid2typeID=578|
+
| high4typeID=8867
mid3name=Medium Shield Booster I|
+
| high5name=200mm Light Gallium Machine Gun, EMP S
mid3typeID=10836|
+
| high5typeID=8867
low1name=Damage Control I|
+
| high6name=200mm Light Gallium Machine Gun, EMP S
low1typeID=2046|
+
| high6typeID=8867
low2name=Overdrive Injector System I|
+
| high7name=200mm Light Gallium Machine Gun, EMP S
low2typeID=1244|
+
| high7typeID=8867
charge1name=EMP S x1|
+
| high8name=open
charge1typeID=185|
+
| rig1name=open
charge2name=open|
+
| rig2name=open
charge3name=open|
+
| rig3name=open
charge4name=open|
+
| charge2name=open
charge5name=open|
+
| charge3name=open
rig1name=open|
+
| charge4name=open
rig2name=open|
+
| charge5name=open
rig3name=open|
+
| drone1name=open
difficulty=0|
+
| drone2name=open
warsop=A|
+
| drone3name=open
warsopReason=|
+
| drone4name=open
version=RET 1.0|
+
| drone5name=open
shipDNA=16242:486;7:439;1:578;1:10836;1:1244;1:2046;1:185;1::|
+
| skills=
skills=Minmatar Frigate III</li><li>Minmatar Destroyer I</li><li>Afterburner I</li><li>Tactical Shield Manipulation I</li><li>Hull Upgrades I|
+
| showSKILLS=N
notes=If you have high CPU Management, you may be able to replace the Overdrive Injector with a Gyrostabilizer.}}     {{ShipFitting|
+
| notes=Pulse the Shield Booster to conserve cap.
 +
| showNOTES=N
 +
| difficulty=0
 +
| warsop=A
 +
| warsopReason=
 +
| version=PHOEBE 1.0
 +
| showTOC=Y
 +
| shipDNA=16242:5841;1:520;1:6001;1:9632;1:10872;1:8867;7:185;2::
 +
| fleetup=
 +
}}{{ShipFitting|
 
ship=Thrasher|
 
ship=Thrasher|
 
shipTypeID=16242|
 
shipTypeID=16242|
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shipDNA=16242:24348;4:25861;4:439;1:1195;2:1317;2:31083;3::|
 
shipDNA=16242:24348;4:25861;4:439;1:1195;2:1317;2:31083;3::|
 
skills=Minmatar Frigate III</li><li>Minmatar Destroyer I</li><li>Mechanics III</li><li>Survey III</li><li>Salvaging III</li><li>Afterburner I</li><li>Energy Grid Upgrades II</li><li>Hull Upgrades I</li><li>Jury Rigging III</li><li>Armor Rigging I|
 
skills=Minmatar Frigate III</li><li>Minmatar Destroyer I</li><li>Mechanics III</li><li>Survey III</li><li>Salvaging III</li><li>Afterburner I</li><li>Energy Grid Upgrades II</li><li>Hull Upgrades I</li><li>Jury Rigging III</li><li>Armor Rigging I|
notes=If you bookmark each pocket of a mission and complete the mission, the wrecks will be sent into normal space. This will allow you to warp to each pocket bookmark and salvage without letting the bonus timer run out. If you desire, swap the Afterburner for a MicroWarpdrive.}}
+
notes=If you bookmark each pocket of a mission and complete the mission, the wrecks will be sent into normal space. This will allow you to warp to each pocket bookmark and salvage without letting the bonus timer run out. If you desire, swap the Afterburner for a MicroWarpdrive.}}{{ShipFitting|
 
 
===PvP===
 
{{ShipFitting|
 
 
ship=Thrasher|
 
ship=Thrasher|
 
shipTypeID=16242|
 
shipTypeID=16242|
fitName=Brawler Thrasher|
+
fitName=Shield Fleet Brawler|
fitID=Brawler-Thrasher|
+
fitID=Shield-Fleet-Brawler|
 
high1name=200mm AutoCannon II|
 
high1name=200mm AutoCannon II|
 
high1typeID=2889|
 
high1typeID=2889|
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warsop=A|
 
warsop=A|
 
warsopReason=|
 
warsopReason=|
version=ODY 1.0|
+
version=PHOEBE 1.0|
 
shipDNA=16242:2889;7:10631;1:3831;1:5439;1:5973;1:519;1:2048;1:31668;1:31680;1:21924;840::|
 
shipDNA=16242:2889;7:10631;1:3831;1:5439;1:5973;1:519;1:2048;1:31668;1:31680;1:21924;840::|
 
skills=|
 
skills=|
notes=}}{{ShipFitting|
+
notes=Great for Frig/dessie roams and solo work. Have faction EMP, Fusion, Phased Plasma and Barrage.}}{{ShipFitting
ship=Thrasher|
+
| ship=Thrasher
shipTypeID=16242|
+
| shipTypeID=16242
fitName=Artillery Thrasher|
+
| fitName=Gatecamp
fitID=Artillery-Thrasher|
+
| fitID=Gatecamp
high1name=250mm Light Artillery Cannon II|
+
| low1name=Gyrostabilizer II
high1typeID=2905|
+
| low1typeID=519
high2name=250mm Light Artillery Cannon II|
+
| low2name=Gyrostabilizer II
high2typeID=2905|
+
| low2typeID=519
high3name=250mm Light Artillery Cannon II|
+
| mid1name=Faint Warp Disruptor I
high3typeID=2905|
+
| mid1typeID=5403
high4name=250mm Light Artillery Cannon II|
+
| mid2name=Limited 1MN Afterburner I
high4typeID=2905|
+
| mid2typeID=6001
high5name=250mm Light Artillery Cannon II|
+
| mid3name=Sensor Booster II, Scan Resolution Script
high5typeID=2905|
+
| mid3typeID=1952
high6name=250mm Light Artillery Cannon II|
+
| charge1name=Scan Resolution Script x1
high6typeID=2905|
+
| charge1typeID=29011
high7name=250mm Light Artillery Cannon II|
+
| high1name=280mm Howitzer Artillery II, Republic Fleet EMP S
high7typeID=2905|
+
| high1typeID=2977
high8name=open|
+
| charge2name=Republic Fleet EMP S x1
mid1name=Medium Azeotropic Ward Salubrity I|
+
| charge2typeID=21898
mid1typeID=8433|
+
| high2name=280mm Howitzer Artillery II, Republic Fleet EMP S
mid2name=Tracking Computer II|
+
| high2typeID=2977
mid2typeID=1978|
+
| high3name=280mm Howitzer Artillery II, Republic Fleet EMP S
mid3name=Limited 1MN Microwarpdrive I|
+
| high3typeID=2977
mid3typeID=5973|
+
| high4name=280mm Howitzer Artillery II, Republic Fleet EMP S
low1name=Gyrostabilizer II|
+
| high4typeID=2977
low1typeID=519|
+
| high5name=280mm Howitzer Artillery II, Republic Fleet EMP S
low2name=Gyrostabilizer II|
+
| high5typeID=2977
low2typeID=519|
+
| high6name=280mm Howitzer Artillery II, Republic Fleet EMP S
charge1name=Republic Fleet Phased Plasma S x560|
+
| high6typeID=2977
charge1typeID=21924|
+
| high7name=280mm Howitzer Artillery II, Republic Fleet EMP S
charge2name=open|
+
| high7typeID=2977
charge3name=open|
+
| rig1name=Small Ancillary Current Router I
charge4name=open|
+
| rig1typeID=31358
charge5name=open|
+
| rig2name=Small Targeting System Subcontroller I
rig1name=Small Projectile Collision Accelerator I|
+
| rig2typeID=31322
rig1typeID=31680|
+
| rig3name=Small Targeting System Subcontroller I
rig2name=Small Ancillary Current Router I|
+
| rig3typeID=31322
rig2typeID=31358|
+
| high8name=open
rig3name=Small Ancillary Current Router I|
+
| charge3name=open
rig3typeID=31358|
+
| charge4name=open
difficulty=1|
+
| charge5name=open
warsop=A|
+
| drone1name=open
warsopReason=|
+
| drone2name=open
version=ODY 1.0|
+
| drone3name=open
shipDNA=16242:2905;7:1978;1:5973;1:8433;1:519;2:31358;2:31680;1:21924;560::|
+
| drone4name=open
skills=|
+
| drone5name=open
notes=}}{{ShipFitting|
+
| skills=
ship=Thrasher|
+
| showSKILLS=N
shipTypeID=16242|
+
| notes=Get a bunch of your friends together in these, have eyes on the other side of the gate and pop flashies as they jump into you.</li><li>Downgrade the guns to 280mm Prototype Siege Cannon if you can't fit this, it's still just as effective.</li>
fitName=Wolfpack Thrasher|
+
| showNOTES=N
fitID=Wolfpack-Thrasher|
+
| difficulty=2
high1name=250mm Light Artillery Cannon II|
+
| warsop=A
high1typeID=2905|
+
| warsopReason=
high2name=250mm Light Artillery Cannon II|
+
| version=PHOEBE 1.0
high2typeID=2905|
+
| showTOC=Y
high3name=250mm Light Artillery Cannon II|
+
| shipDNA=16242:519;2:5403;1:6001;1:1952;1:29011;1:2977;7:21898;1:31358;1:31322;2::
high3typeID=2905|
+
| fleetup=
high4name=250mm Light Artillery Cannon II|
+
}}
high4typeID=2905|
 
high5name=250mm Light Artillery Cannon II|
 
high5typeID=2905|
 
high6name=250mm Light Artillery Cannon II|
 
high6typeID=2905|
 
high7name=250mm Light Artillery Cannon II|
 
high7typeID=2905|
 
high8name=open|
 
mid1name=Limited 1MN Microwarpdrive I|
 
mid1typeID=5973|
 
mid2name=Low Frequency Sensor Suppressor I|
 
mid2typeID=5299|
 
mid3name=Warp Disruptor II|
 
mid3typeID=3244|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Gyrostabilizer II|
 
low2typeID=519|
 
charge1name=Republic Fleet Depleted Uranium S x1|
 
charge1typeID=28336|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Anti-Explosive Pump I|
 
rig1typeID=31009|
 
rig2name=Small Processor Overclocking Unit I|
 
rig2typeID=26929|
 
rig3name=Small Projectile Collision Accelerator I|
 
rig3typeID=31680|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=16242:2905;7:3244;1:5299;1:5973;1:519;1:2048;1:26929;1:31009;1:31680;1:28336;1::|
 
skills=|
 
notes=Light on the tank. Fight aligned and warp if things start to look bad</li><li>Has a soft falloff slope but try to stay within 20</li><li>With all skills at V this fit has 5735 EHP and flies at 1752 m/s</li><li>154 DPS with Republic Fleet Depleted Uranium S at 18.1 + 10.9 km </li><li>Ammo: Faction DU + Ti Sabot. Bring a load of faction Phased Plasma/Fusion and Tremor</li><li>}}
 
  
 
==Tactics==
 
==Tactics==

Revision as of 20:46, 5 November 2014

EVE University Database
 
Ship Database
Thrasher
Thrasher
Minmatar Republic
Minmatar Republic
Standard Destroyers
Thrasher Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Development
Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces.

SHIP BONUSES

Minmatar Destroyer bonuses (per skill level):
5% bonus to Small Projectile Turret damage
10% bonus to Small Projectile Turret tracking speed
Role Bonus:
50% bonus to Small Projectile Turret optimal range

Required Skills
Training Time what's this?
9h 18m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Sabre
Sabre.jpg
CornerT2s.png
Sabre
Interdictors Thrasher Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png8 (1/7) Icon mid slot.png4 Icon low slot.png2
Icon powergrid.png58 MW Icon cpu.png230 tf
Icon velocity.png320 m/sec
Icon capacity.png400 m³
,Nefantar Thrasher
Nefantar Thrasher.jpg
Nefantar Thrasher
Special Edition Destroyers Thrasher Class
Icon hi slot.png8 (1/7) Icon mid slot.png3 Icon low slot.png2
Icon powergrid.png70 MW Icon cpu.png170 tf
Icon velocity.png270 m/sec
Icon capacity.png400 m³

Ship Attributes

Fittings
Powergrid
powergrid
70 MW
CPU
cpu output
170 tf
Capacitor
capacitor
550 GJ
High
high slots
8
Launchers
launcher slots
1
Turrets
turret slots
7
Medium
medium slots
3
Low
low slots
2
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
270 m/sec
Inertia Modifier
inertia modifier (agility)
2.8
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
6.21 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
27.00 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
9 points
Sig. Radius
signature radius
56 m
Scan Res.
scan resolution
550 mm
Structure
Structure Hitpoints
structure hitpoints
750 HP
Mass
ship mass
1,600,000 kg
Volume
ship volume
43,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
750 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
800 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Thrasher can be an effective anti-frigate platform in PvE (L1 missions) or PvP. It is rarely seen in fleet combat, but its cheap cost makes it popular with suicide gankers.

The Thrasher's balanced mid and low slot layout makes it generally the most flexible destroyer, able to fit some tackle and an armour tank, or damage and a shield tank.

Skills

Further information about additional or recommended skills to pilot Thrasher for a specific or it's common role(s) can be written here.

Fitting

PvE Mission Basic
Thrasher: PvE Mission Basic
EFT
[Thrasher, PvE Mission Basic]
200mm Light Gallium Machine Gun, EMP S
200mm Light Gallium Machine Gun, EMP S
200mm Light Gallium Machine Gun, EMP S
200mm Light Gallium Machine Gun, EMP S
200mm Light Gallium Machine Gun, EMP S
200mm Light Gallium Machine Gun, EMP S
200mm Light Gallium Machine Gun, EMP S

Limited 1MN Afterburner I
Limited Adaptive Invulnerability Field I
Medium C5-L Emergency Shield Overload I

Emergency Damage Control I
Gyrostabilizer I



EMP S x2

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Icon fit drone.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
Icon rigs.png
Icon rigs.png
Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
PHOEBE 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Pulse the Shield Booster to conserve cap.
AB Salvager
Thrasher: AB Salvager
EFT
[Thrasher, AB Salvager]
Salvager I
Salvager I
Salvager I
Salvager I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I

1MN Afterburner I
Cap Recharger I
Cap Recharger I

Expanded Cargohold I
Expanded Cargohold I

Small Salvage Tackle I
Small Salvage Tackle I
Small Salvage Tackle I



Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Minmatar Frigate III
  • Minmatar Destroyer I
  • Mechanics III
  • Survey III
  • Salvaging III
  • Afterburner I
  • Energy Grid Upgrades II
  • Hull Upgrades I
  • Jury Rigging III
  • Armor Rigging I
NOTES
  • If you bookmark each pocket of a mission and complete the mission, the wrecks will be sent into normal space. This will allow you to warp to each pocket bookmark and salvage without letting the bonus timer run out. If you desire, swap the Afterburner for a MicroWarpdrive.
Shield Fleet Brawler
Thrasher: Shield Fleet Brawler
EFT
[Thrasher, Shield Fleet Brawler]
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
Rocket Launcher II

Medium Shield Extender II
J5b Phased Prototype Warp Scrambler I
Limited 1MN Microwarpdrive I

Gyrostabilizer II
Damage Control II

Small Projectile Burst Aerator I
Small Projectile Collision Accelerator I



Republic Fleet Phased Plasma S x1680

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
PHOEBE 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Great for Frig/dessie roams and solo work. Have faction EMP, Fusion, Phased Plasma and Barrage.
Gatecamp
Thrasher: Gatecamp
EFT
[Thrasher, Gatecamp]
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S

Faint Warp Disruptor I
Limited 1MN Afterburner I
Sensor Booster II, Scan Resolution Script

Gyrostabilizer II
Gyrostabilizer II

Small Ancillary Current Router I
Small Targeting System Subcontroller I
Small Targeting System Subcontroller I



Scan Resolution Script x1
Republic Fleet EMP S x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Icon fit drone.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
PHOEBE 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Get a bunch of your friends together in these, have eyes on the other side of the gate and pop flashies as they jump into you.
  • Downgrade the guns to 280mm Prototype Siege Cannon if you can't fit this, it's still just as effective.


Tactics

A fantastic Level 1 Security Mission ship. To speed through missions as quickly as possible, linking the auto-cannons together in a group of 3/2/2 allows the simultaneous and near instant destruction of 3 Frigates at a time. Along with an afterburner or micro-warp drive will enable the pilot to quickly and efficiently work their way through getting the standings to move forward to Level 2 Security Missions.

The Salvaging fit for a Thrasher will easily keep up with the wrecks popped from Level 1-3 missions, a great addition to a player's isk productivity. Having a salvaging Thrasher will significantly increase the isk earned from mission running.

Notes

This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.