Difference between revisions of "Ferox Navy Issue"
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| shipimg= | | shipimg= | ||
| shipname= Ferox Navy Issue | | shipname= Ferox Navy Issue | ||
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| class= Combat Battlecruiser | | class= Combat Battlecruiser | ||
| grouping= Faction Battlecruisers | | grouping= Faction Battlecruisers | ||
| hulltype= Ferox Class | | hulltype= Ferox Class | ||
| faction= Caldari State | | faction= Caldari State | ||
− | |||
| roles= unspecified | | roles= unspecified | ||
| variations= {{Ship|Ferox}}, {{Ship|Vulture}} | | variations= {{Ship|Ferox}}, {{Ship|Vulture}} | ||
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| lows= 4 | | lows= 4 | ||
| mass= 14,250,000 kg | | mass= 14,250,000 kg | ||
− | | volume= 252,000 | + | | volume= 252,000 m³ |
− | | cargohold= 475 | + | | cargohold= 475 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay= 25 | + | | dronebay= 25 m³ |
| bandwidth= 25 Mbit/sec | | bandwidth= 25 Mbit/sec | ||
| info= While the Ferox had long been a key ship in Caldari Navy fleets, new ambush tactics were beginning to expose weaknesses in the standard doctrines. The navy needed a ship capable of withstanding a surprise assault from multiple vessels, with firepower to match. This time, the Caldari weren't designing an elegant hunter that could kill at range – they needed a monster with heavy defenses and claws sharp enough to fend off closing attackers. | | info= While the Ferox had long been a key ship in Caldari Navy fleets, new ambush tactics were beginning to expose weaknesses in the standard doctrines. The navy needed a ship capable of withstanding a surprise assault from multiple vessels, with firepower to match. This time, the Caldari weren't designing an elegant hunter that could kill at range – they needed a monster with heavy defenses and claws sharp enough to fend off closing attackers. | ||
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With advanced hybrid tracking systems and highly classified shield energy injection systems, the Ferox Navy Issue is capable of reducing entire squadrons to smoking wreckage single-handedly. This great beast fears not the buzzing of flies. | With advanced hybrid tracking systems and highly classified shield energy injection systems, the Ferox Navy Issue is capable of reducing entire squadrons to smoking wreckage single-handedly. This great beast fears not the buzzing of flies. | ||
| bonuses= | | bonuses= | ||
− | + | '''Caldari Battlecruiser bonuses (per skill level):'''<br> | |
10% bonus to Medium Hybrid Turret damage<br> | 10% bonus to Medium Hybrid Turret damage<br> | ||
7.5% bonus to Medium Hybrid Turret tracking speed<br> | 7.5% bonus to Medium Hybrid Turret tracking speed<br> | ||
7.5% bonus to Shield Booster activation cost<br> | 7.5% bonus to Shield Booster activation cost<br> | ||
7.5% reduction in Shield Booster power and CPU requirements<br> | 7.5% reduction in Shield Booster power and CPU requirements<br> | ||
− | + | '''Role Bonus:'''<br> | |
− | + | • Can use one Command Burst module<br> | |
50% bonus to Command Burst area of effect range<br> | 50% bonus to Command Burst area of effect range<br> | ||
25% bonus to Medium Hybrid Turret optimal range and falloff | 25% bonus to Medium Hybrid Turret optimal range and falloff | ||
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| scanres= 195 mm | | scanres= 195 mm | ||
| reqskills=*{{RequiredSkill|Caldari Battlecruiser|I}} | | reqskills=*{{RequiredSkill|Caldari Battlecruiser|I}} | ||
− | **{{RequiredSkill|Caldari Cruiser|III}} | + | ** {{RequiredSkill|Caldari Cruiser|III}} |
− | ***{{RequiredSkill|Caldari Destroyer|III}} | + | *** {{RequiredSkill|Caldari Destroyer|III}} |
− | ****{{RequiredSkill|Caldari Frigate|III}} | + | **** {{RequiredSkill|Caldari Frigate|III}} |
− | *****{{RequiredSkill|Spaceship Command|I}} | + | ***** {{RequiredSkill|Spaceship Command|I}} |
− | ***{{RequiredSkill|Spaceship Command|II}} | + | *** {{RequiredSkill|Spaceship Command|II}} |
− | **{{RequiredSkill|Spaceship Command|III}} | + | ** {{RequiredSkill|Spaceship Command|III}} |
| totaltraintime= 1d 21h 16m 40s | | totaltraintime= 1d 21h 16m 40s | ||
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-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
The Ferox Navy Issue is an interesting navy-issue rework of the regular Ferox. In stark contrast to its t1 sibling, which has a long history of being the backbone of fleets, the Ferox Navy Issue is built more towards being a heavily-shielded blaster brawler, like its armored cousin the [[Brutix Navy Issue]]. With its active tank bonus and hybrid turret damage/tracking bonus, a Ferox Navy Issue can unleash devastating damage onto targets big and small while still being able to absorb plenty of enemy fire. | The Ferox Navy Issue is an interesting navy-issue rework of the regular Ferox. In stark contrast to its t1 sibling, which has a long history of being the backbone of fleets, the Ferox Navy Issue is built more towards being a heavily-shielded blaster brawler, like its armored cousin the [[Brutix Navy Issue]]. With its active tank bonus and hybrid turret damage/tracking bonus, a Ferox Navy Issue can unleash devastating damage onto targets big and small while still being able to absorb plenty of enemy fire. | ||
On top of that, it still reaps the bonuses from being a Navy Issue hull, having one more mid slot, more EHP, and better fitting room. | On top of that, it still reaps the bonuses from being a Navy Issue hull, having one more mid slot, more EHP, and better fitting room. | ||
− | ==Skills== | + | == Skills == |
''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.'' | ||
− | ==Tactics== | + | == Tactics == |
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
''You can add notes about {{PAGENAME}} here.'' | ''You can add notes about {{PAGENAME}} here.'' | ||
− | ==Patch History== | + | == Patch History == |
{{Expansion past| | {{Expansion past| | ||
The {{PAGENAME}} was introduced with the Version 20.08 2022-09-29.1 update. | The {{PAGENAME}} was introduced with the Version 20.08 2022-09-29.1 update. | ||
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{{ShipsMatrix|expgroup= battlecruisers}} | {{ShipsMatrix|expgroup= battlecruisers}} | ||
− | [[Category:Ship Database]][[Category:Faction Battlecruisers]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Faction Battlecruisers]] |
Revision as of 17:01, 15 January 2023
RELATED UNI-WIKI REFERENCES
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While the Ferox had long been a key ship in Caldari Navy fleets, new ambush tactics were beginning to expose weaknesses in the standard doctrines. The navy needed a ship capable of withstanding a surprise assault from multiple vessels, with firepower to match. This time, the Caldari weren't designing an elegant hunter that could kill at range – they needed a monster with heavy defenses and claws sharp enough to fend off closing attackers. With advanced hybrid tracking systems and highly classified shield energy injection systems, the Ferox Navy Issue is capable of reducing entire squadrons to smoking wreckage single-handedly. This great beast fears not the buzzing of flies. SHIP BONUSES
Caldari Battlecruiser bonuses (per skill level):
Ship Attributes
|
Summary
The Ferox Navy Issue is an interesting navy-issue rework of the regular Ferox. In stark contrast to its t1 sibling, which has a long history of being the backbone of fleets, the Ferox Navy Issue is built more towards being a heavily-shielded blaster brawler, like its armored cousin the Brutix Navy Issue. With its active tank bonus and hybrid turret damage/tracking bonus, a Ferox Navy Issue can unleash devastating damage onto targets big and small while still being able to absorb plenty of enemy fire.
On top of that, it still reaps the bonuses from being a Navy Issue hull, having one more mid slot, more EHP, and better fitting room.
Skills
Further information about additional or recommended skills to pilot Ferox Navy Issue for a specific or its common role(s) can be written here.
Tactics
No sub-article about Ferox Navy Issue roles or piloting tactics. You can write them here.
Notes
You can add notes about Ferox Navy Issue here.
Patch History
A long, long time ago... |
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The Ferox Navy Issue was introduced with the Version 20.08 2022-09-29.1 update. |