Difference between revisions of "Bane"

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| shipname= Bane
 
| shipname= Bane
 
| class= Dreadnought
 
| class= Dreadnought
| grouping= Lancer Dreadnought
+
| grouping= Lancer Dreadnoughts
 
| hulltype= Revelation Class <!-- Most likely -->
 
| hulltype= Revelation Class <!-- Most likely -->
 
| faction= Amarr Empire
 
| faction= Amarr Empire
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[[Category:Ship Database]]
 
[[Category:Ship Database]]
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[[Category:Lancer Dreadnoughts]]

Revision as of 13:27, 13 June 2023

Sneak preview Viridian expansion. Based on Viridian: Expansion Notes and New Lancer Dreadnoughts


EVE University Database
 
Ship Database
Bane
CornerT2h.png
Bane
Amarr Empire
Amarr Empire
Lancer Dreadnoughts
Revelation Class
RELATED UNI-WIKI REFERENCES
EXTERNAL LINKS

The Amarr Empire lancer is a Tech II version of the Revelation-class dreadnought, designed by Khanid Innovations. It uses the same hull design as the Revelation Navy Issue and its main offensive systems are missiles – a first for an Amarr capital ship – and the Azmaru electromagnetic disruptive lance weapon.

SHIP BONUSES

Amarr Dreadnought bonuses (per skill level):
5% to XL Torpedo, XL Cruise and Torpedo Damage
5% Reduction to XL Torpedo, XL Cruise and Torpedo Explosion Radius
Lancer Dreadnought bonuses (per skill level):
10% Bonus to Disruptive Lance damage
20% Bonus to Disruptive Lance maximum range
Role Bonus:
• Can fit a Siege module
• Can fit a Disruptor Lance
• 5x penalty to Entosis Link duration

Required Skills

none

Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
710,000 MW
CPU
cpu output
850 tf
Capacitor
capacitor
65,000 GJ
High
high slots
6
Launchers
launcher slots
3
Turrets
turret slots
0
Medium
medium slots
4
Low
low slots
8
Rig
rigs
2
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
75 m/s
Inertia Modifier
inertia modifier (agility)
0.04
Warp Speed
inertia modifier (agility)
2 AU/s
Base Time to Warp
base time to warp
71.53 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
97.5 km
Max Locked Targets
max. locked targets
7
Multi Sensor
Multitype sensor strength
41
Sig. Radius
signature radius
11,900 m
Scan Res.
scan resolution
90 mm
Structure
Structure Hitpoints
structure hitpoints
110,000
Mass
ship mass
1,290,000,000,kg
Volume
ship volume
18,500,000 m3
Cargo Capacity
cargo capacity
2,925 m3
Fuel Capacity
capacity
20,000 m3
Ship Maintenance Bay Capacity
capacity
1,000,000 m3
Fleet Hangar Capacity
capacity
10,000 m3
Armor
Armor Hitpoints
armor hitpoints
120,000
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
34.38
EXP
explosive resistance
40
Shields
Shield Capacity
shield hitpoints
75,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
47.5
EXP
explosive resistance
62.5


Summary

TBA

Skills

Further information about additional or recommended skills to pilot Bane for a specific or its common role(s) can be written here.

Tactics

No sub-article about Bane roles or piloting tactics. You can write them here.

Notes

You can add notes about Bane here.

Patch History