Difference between revisions of "Crow"
m (Remove parameters caption and race; cosmetic changes) |
m (Add Patch History, Version 19.06 Release 2021-07-13.1) |
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| tech=2 | | tech=2 | ||
| ecmprio=1 | | ecmprio=1 | ||
+ | |||
| powergrid=35 MW | | powergrid=35 MW | ||
| cpu=165 tf | | cpu=165 tf | ||
| capacitor=315 GJ | | capacitor=315 GJ | ||
+ | |||
| highs=4 | | highs=4 | ||
| turrets=0 | | turrets=0 | ||
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| mediums=4 | | mediums=4 | ||
| lows=2 | | lows=2 | ||
+ | |||
| mass=1,065,000 kg | | mass=1,065,000 kg | ||
| volume=18,000 m³ | | volume=18,000 m³ | ||
+ | |||
| cargohold=98 m³ | | cargohold=98 m³ | ||
+ | |||
| dronebay= | | dronebay= | ||
| bandwidth= | | bandwidth= | ||
+ | |||
| info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.<br> <br> | | info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.<br> <br> | ||
| bonuses= <b>Interceptors bonuses (per skill level):</b><br> | | bonuses= <b>Interceptors bonuses (per skill level):</b><br> | ||
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80% reduction in Interdiction Nullifier reactivation delay and max lock range penalty<br> | 80% reduction in Interdiction Nullifier reactivation delay and max lock range penalty<br> | ||
100% bonus to Interdiction Nullifier duration | 100% bonus to Interdiction Nullifier duration | ||
+ | |||
| structurehp=375 HP | | structurehp=375 HP | ||
+ | |||
+ | | armorhp= 325 HP | ||
+ | | armorem=50 | ||
+ | | armortherm=55 | ||
+ | | armorkin=25 | ||
+ | | armorexp=10 | ||
+ | |||
| shieldhp= 550 HP | | shieldhp= 550 HP | ||
| shieldem=0 | | shieldem=0 | ||
+ | | shieldtherm=30 | ||
+ | | shieldkin=40 | ||
| shieldexp=50 | | shieldexp=50 | ||
− | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| maxvelocity=430 m/sec | | maxvelocity=430 m/sec | ||
| inertia=3.25 | | inertia=3.25 | ||
| warpspeed=8 AU/s | | warpspeed=8 AU/s | ||
| warptime=5.46 s | | warptime=5.46 s | ||
− | | targetrange=32. | + | |
+ | | targetrange=32.5 km | ||
+ | | maxlockedtargets=5 | ||
| sigradius=35 m | | sigradius=35 m | ||
− | | | + | | scanres=860 mm |
| sensortype=Gravimetric | | sensortype=Gravimetric | ||
| sensorvalue=12 points | | sensorvalue=12 points | ||
− | + | ||
| reqskills=*{{RequiredSkill|Caldari Frigate|V}} | | reqskills=*{{RequiredSkill|Caldari Frigate|V}} | ||
** {{RequiredSkill|Spaceship Command|I}} | ** {{RequiredSkill|Spaceship Command|I}} | ||
* {{RequiredSkill|Interceptors|I}} | * {{RequiredSkill|Interceptors|I}} | ||
− | |||
** {{RequiredSkill|Evasive Maneuvering|V}} | ** {{RequiredSkill|Evasive Maneuvering|V}} | ||
*** {{RequiredSkill|Navigation|II}} | *** {{RequiredSkill|Navigation|II}} | ||
+ | ** {{RequiredSkill|Spaceship Command|III}} | ||
+ | | totaltraintime=23d 22h 40m 30s | ||
− | |||
| externallinks= | | externallinks= | ||
| highlights1=Fast Target Locking Time | | highlights1=Fast Target Locking Time | ||
Line 95: | Line 107: | ||
== Patch History == | == Patch History == | ||
{{expansion past | {{expansion past | ||
− | |'''2022-11-08''' [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] | + | |'''Version 20.10 Release 2022-11-08.1''' [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] |
− | + | ||
+ | ''Additional ship balance pass'' | ||
+ | * Crow | ||
+ | ** Removed 5% bonus to Missile Explosion Radius | ||
+ | ** Updated Caldari Frigate Bonuses per skill level | ||
+ | *** 10% bonus to shield hitpoints per level. | ||
+ | |||
+ | '''Version 19.06 Release 2021-07-13.1''' [https://www.eveonline.com/news/view/patch-notes-version-19-06#2021-07-13.1 Patch notes] | ||
+ | |||
+ | ''Ship balance:'' | ||
+ | * Role bonus for fleet interceptors (Ares, Crow, Malediction, Stiletto) has been changed to include a reduction in scan resolution penalty while using Interdiction Nullifiers, the role bonus is now: | ||
+ | ** 80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty, and scan resolution penalty. | ||
+ | |||
}} | }} | ||
Revision as of 15:44, 16 January 2023
RELATED UNI-WIKI REFERENCES
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Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. SHIP BONUSES
Interceptors bonuses (per skill level):
Ship Attributes
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Summary
The Crow is the Caldari fleet interceptor, repurposed from the combat interceptor role in Rubicon 1.0, and as such has a bonus to warp disruptor and scrambler range, as well as the MWD signature radius bonus and bubble immunity common to all interceptors. Oceanus 1.0 removed a low slot and added a high slot and a launcher hardpoint, as well as switching its kinetic damage bonus for a explosion radius bonus.
The Crow has 4 mid slots like the Stiletto, allowing it to fit both Point and Scram.
Skills
Further information about additional or recommended skills to pilot Crow for a specific or its common role(s) can be written here.
Tactics
No sub-article about Crow roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Crow here.
Patch History
A long, long time ago... |
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Version 20.10 Release 2022-11-08.1 Patch notes News: Uprising Expansion
Additional ship balance pass
Version 19.06 Release 2021-07-13.1 Patch notes Ship balance:
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