Difference between revisions of "Devoter"

From EVE University Wiki
Jump to: navigation, search
Line 84: Line 84:
  
 
==Summary==
 
==Summary==
''You can write a summary for Devoter here.''
+
The Devoter is the Amarr Heavy Interdictor. It is designed to be heavily armor tanked, and has a large number of low slots to help this. The main purpose of the Devoter is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.
 +
 
 +
The Devoter is the heavy interdictor able to fit the largest raw buffer tank, because it is armor tanked and has more low slots than the Gallente Phobos. Because of this it the preferred armor HIC for tackling capitals in null sec.
  
 
==Skills==
 
==Skills==

Revision as of 12:33, 5 January 2012

EVE University Database
 
Ship Database
Devoter
Devoter
Amarr Empire
Amarr Empire
Heavy Interdictors
Maller Class
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.

Developer: Viziam

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.

SHIP BONUSES

Amarr Cruiser Skill Bonus: 10% reduction in medium energy turret capacitor use and 5% bonus to armor resistances per level
Heavy Interdictors Skill Bonus: 5% bonus to medium energy turret rate of fire and 5% bonus to range of warp disruption fields per level
Note: can fit warp disruption field generators

Required Skills
  • Amarr Cruiser V29d 15h 6m
    • Spaceship Command III4h 26m
    • Amarr Frigate IV2d 2h 17m
  • Heavy Interdictors I50m
    • Weapon Upgrades V11d 20h 26m
    • Spaceship Command V5d 22h 13m
    • Propulsion Jamming V17d 18h 40m
Training Time what's this?
67d 12h 0m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Maller
Maller.jpg
Maller
Standard Cruisers Maller Class
Icon hi slot.png5 (0/5) Icon mid slot.png3 Icon low slot.png6
Icon powergrid.png1,150 MW Icon cpu.png300 tf
Icon velocity.png205 m/sec
Icon capacity.png480 m³
, Sacrilege
Sacrilege.jpg
CornerT2s.png
Sacrilege
Heavy Assault Cruisers Maller Class
Icon hi slot.png6 (5/1) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png1,100 MW Icon cpu.png420 tf
Icon velocity.png200 m/sec
Icon capacity.png615 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,265 MW
CPU
cpu output
368 tf
Capacitor
capacitor
1,625 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
3
Low
low slots
7
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
203 m/s
Inertia Modifier
inertia modifier (agility)
0.594
Warp Speed
inertia modifier (agility)
3.8 AU/s
Base Time to Warp
base time to warp
12.52 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
50 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
15 points
Sig. Radius
signature radius
140 m
Scan Res.
scan resolution
260 mm
Structure
Structure Hitpoints
structure hitpoints
1,688 HP
Mass
ship mass
15,200,000 kg
Volume
ship volume
118,000 m³
Cargo Capacity
cargo capacity
280 m³
Armor
Armor Hitpoints
armor hitpoints
2,088 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
63
EXP
explosive resistance
80
Shields
Shield Capacity
shield hitpoints
1,393 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
70
EXP
explosive resistance
88


Summary

The Devoter is the Amarr Heavy Interdictor. It is designed to be heavily armor tanked, and has a large number of low slots to help this. The main purpose of the Devoter is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.

The Devoter is the heavy interdictor able to fit the largest raw buffer tank, because it is armor tanked and has more low slots than the Gallente Phobos. Because of this it the preferred armor HIC for tackling capitals in null sec.

Skills

Further information about additional or recommended skills to pilot Devoter for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Devoter.

Tactics

No sub-article about Devoter roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Devoter here.