Dramiel

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Dramiel
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Dramiel
Angel Cartel
Angel Cartel
Pirate Faction Ships
Dramiel Class
Highlight
Fast Target Locking Time
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault.

SHIP BONUSES

Gallente Frigate bonuses (per skill level):
7.5% bonus to Small Projectile Turret tracking speed
Minmatar Frigate bonuses (per skill level):
10% bonus to Small Projectile Turret falloff
Role Bonus:
100% bonus to Small Projectile Turret damage
50% bonus to warp speed and warp acceleration

Required Skills
Training Time what's this?
17h 55m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
37 MW
CPU
cpu output
133 tf
Capacitor
capacitor
370 GJ
High
high slots
3
Launchers
launcher slots
1
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
460 m/sec
Inertia Modifier
inertia modifier (agility)
3.1
Warp Speed
inertia modifier (agility)
7.5 AU/s
Base Time to Warp
base time to warp
4.08 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
20 m³
Drone Bandwidth
drone bandwidth
15 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
28.00 km
Max Locked Targets
max. locked targets
5
LADAR Sensor
LADAR sensor strength
11 points
Sig. Radius
signature radius
30 m
Scan Res.
scan resolution
750 mm
Structure
Structure Hitpoints
structure hitpoints
520 HP
Mass
ship mass
950,000 kg
Volume
ship volume
27,289 m³
Cargo Capacity
cargo capacity
130 m³
Armor
Armor Hitpoints
armor hitpoints
590 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
590 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Dramiel is the Angel Faction frigate. It is the fastest frigate available by quite some margin, even faster than interceptors, and is very popular because of that. While it can only fit two small projectile turrets, its role bonus effectively gives it the damage of four. The Dramiel makes an excellent tackler, but is rather expensive for that purpose, so is most often seen as a solo ship.

Skills

Further information about additional or recommended skills to pilot Dramiel for a specific or it's common role(s) can be written here.

Fitting

PvP Tackle Active Tank
Dramiel: PvP Tackle Active Tank
EFT
[Dramiel, PvP Tackle Active Tank]
200mm AutoCannon II
200mm AutoCannon II
Rocket Launcher II

1MN Afterburner II
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Small Capacitor Booster II

Small Armor Repairer II
Small Armor Repairer II
Energized Adaptive Nano Membrane II

Small Anti-Explosive Pump I
Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I


Hobgoblin II x4

Navy Cap Booster 200 x1
Republic Fleet EMP S x1
Mjolnir Rage Rocket x1

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FITTING DIFFICULTY
EVE VERSION
ODY 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • A tackle fit with active tank
  • As fitted, with all skills at V and before boosts, this ship has 3.2 K EHP, flies at 1500 m/s (1977 m/s overheated) and align in 4.2 s (2.8 s with AB off). The capacitor last 2 min 48 s.
  • The ship can repair 115 EHP/s. Damage is 194 dps with most of the damage being applied at 0.8 + 9 km from the AutoCannon.


PvP Brawler
Dramiel: PvP Brawler
EFT
[Dramiel, PvP Brawler]
200mm AutoCannon II, Barrage S
200mm AutoCannon II, Barrage S

Coreli C-Type 5MN Microwarpdrive
Coreli C-Type 1MN Afterburner
Republic Fleet Warp Scrambler
Medium Azeotropic Restrained Shield Extender

Micro Auxiliary Power Core I
Internal Force Field Array I
Gyrostabilizer II

Small Processor Overclocking Unit I
Small Polycarbon Engine Housing I
Small Polycarbon Engine Housing I


Hobgoblin II x4

Barrage S x481
Nanite Repair Paste x10

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FITTING DIFFICULTY
EVE VERSION
AEGIS 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Dual prop gives you the flexibility to dictate range.
  • Overheat your Afterburner if you are webbed to shrug off web.
  • Swap out the Warp Scrambler for a Warp Disruptor for a more truly kiting oriented fit.


Tactics

No sub-article about Dramiel roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Dramiel here.