Difference between revisions of "Eos"

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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 2020-07-28)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=22442
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| shipimg=Eos.jpg
|shipid=22442
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| shipname=Eos
|shipimg=Eos.jpg
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| class=Command Ship
|shipname=Eos
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| grouping=Command Ships
|caption=Eos
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| hulltype=Myrmidon Class
|class=Command Ship
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| faction=Gallente Federation  
|grouping=Command Ships
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| variations= {{Ship|Myrmidon}}, {{Ship|Myrmidon Navy Issue}}
|hulltype=Brutix Class
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| tech=2  
|faction=Gallente Federation
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| powergrid=1,200 MW
|race=Gallente
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| cpu=425 tf
|roles=unspecified
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| capacitor=2,812.5 GJ
|variations={{Ship|Brutix}}, {{Ship|Astarte}}
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| highs=5
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| turrets=4
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| launchers=0
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| mediums=4
|powergrid=1,425 MW
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| lows=7
|cpu=450 tf
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| mass=12,500,000 kg
|capacitor=2,812.5 GJ
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| volume=270,000
|highs=7
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| cargohold=400
|turrets=5
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| extrahold=
|launchers=0
+
| extraholdtype=
|mediums=4
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| dronebay=300 m³
|lows=6
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| bandwidth=125 Mbit/sec
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| info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: CreoDron<br><br>As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers.  While sacrificing relatively little in the way of defensive capability, the Eos can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.
|mass=13,250,000 kg
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| bonuses=<b>Command Ships bonuses (per skill level):</b><br>7.5% bonus to Drone tracking speed<br>10% bonus to Drone optimal range<br>3% bonus to Armored Command and Skirmish Command burst strength and duration<br><b>Gallente Battlecruiser bonuses (per skill level):</b><br>10% bonus to Drone hitpoints and damage<br>4% bonus to all armor resistances<br><b>Role Bonus:</b><br>•&nbsp;Can use 2 Command Burst modules<br>100% bonus to Command Burst area of effect range
|volume=270,000 m&#179;
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| structurehp=4,900 HP
|cargohold=400 m&#179;
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| shieldhp=3,300 HP
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| shieldem=0
|dronebay=150 m&#179;
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| shieldexp=50
|bandwidth=75 Mbit/sec
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| shieldkin=85
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| shieldtherm=60
|info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: CreoDron<br><br>As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers.  While sacrificing relatively little in the way of defensive capability, the Eos can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.
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| armorhp=5,100 HP
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| armorem=50
|bonuses=<b>Battlecruiser Skill Bonus:</b><br>5% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level<br><b>Command Ships Skill Bonus:</b><br>+15 m3 extra Drone Bay space and 3% bonus to effectiveness of Information Warfare Links per level<br><b>Role Bonus: 99% reduction in Warfare Link module CPU need.</b><br>Can use 3 Warfare Link modules simultaneously.
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| armorexp=10
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| armorkin=83.75
|structurehp=4,805 HP
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| armortherm=67.5
|shieldhp=3,844 HP |shieldem=0 |shieldexp=50 |shieldkin=85 |shieldtherm=60
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| maxvelocity=150 m/sec
|armorhp=4,324 HP |armorem=50 |armorexp=10 |armorkin=84 |armortherm=68
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| inertia=0.704
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| warpspeed=4 AU/s
|maxvelocity=145 m/s
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| warptime=12.20 s
|inertia=0.704
+
| targetrange=75.00 km
|warpspeed=3 AU/s
+
| sigradius=300 m
|warptime=12.93 s
+
| maxlockedtargets=8
+
| sensortype=Magnetometric
|targetrange=55 km
+
| sensorvalue=22 points
|sigradius=300 m
+
| scanres=240 mm
|maxlockedtargets=7
+
| reqskills=*{{RequiredSkill|Gallente Battlecruiser|V}}
|sensortype=Magnetometric
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** {{RequiredSkill|Spaceship Command|III}}
|sensorvalue=18 points
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** {{RequiredSkill|Gallente Cruiser|III}}
|scanres=200 mm
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*** {{RequiredSkill|Spaceship Command|II}}
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*** {{RequiredSkill|Gallente Destroyer|III}}
|reqskills=*Gallente Cruiser V<small>29d 15h 6m</small>
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**** {{RequiredSkill|Gallente Frigate|III}}
**Spaceship Command III<small>4h 26m</small>
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***** {{RequiredSkill|Spaceship Command|I}}
**Gallente Frigate IV<small>2d 2h 17m</small>
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* {{RequiredSkill|Command Ships|I}}
*Command Ships I<small>1h 6m</small>
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** {{RequiredSkill|Command Burst Specialist|IV}}
**Spaceship Command V<small>5d 22h 13m</small>
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*** {{RequiredSkill|Leadership|V}}
**Warfare Link Specialist IV<small>6d 12h 3m</small>
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** {{RequiredSkill|Wing Command|IV}}
**Battlecruisers V<small>35d 13h 20m</small>
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*** {{RequiredSkill|Leadership|V}}
*Logistics IV<small>6d 6h 51m</small>
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** {{RequiredSkill|Spaceship Command|V}}
**Spaceship Command III<small>4h 26m</small>
 
**Long Range Targeting V<small>11d 20h 26m</small>
 
**Signature Analysis V<small>5d 22h 13m</small>
 
|totaltraintime=104d 4h 31m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Eos Eos on Eve Online Wiki]<br>
 
 
|highlights1=High Amount of High Slots
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
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| totaltraintime=104d 20h 51m 23s ?
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| forumlinks=
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| wikireferences=
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| highlights1=High Amount of Low Slots
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| highlights2=
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| highlights3=
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| highlights4=
 
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==Summary==
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== Summary ==
The Eos is the Gallente Fleet Command ship. While it isn't quite the beast it's brother the Astarte is famed for, the Eos can still provide a good deal of fire support while also keeping multiple gang links up. It has a considerably larger drone bay than expected on a Command Ship, and it gets even larger with its ship bonus. The Eos can field a mixed flight of heavy and medium drones, and still have room for light and utility drones.
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The '''Eos''' is a Gallente fleet command ship, designed primarily as a drone boat. It has the 125mb drone bandwidth required to field a flight of sentry or heavy drones, and a respectable-sized drone bay, though not quite the equal to the Dominix or Ishtar.
  
==Skills==
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The Eos finds use in advanced PvP fleets and gangs, where its resistance-bonused tank and capacity to boost both armor tanks and (for instance) tackle range are valued. It also brings considerable drone DPS, though given its cost it's a bit of a waste to use the ship for DPS alone.
''Further information about additional or recommended skills to pilot Eos for a specific or it's common role(s) can be written here.''
 
  
==Fitting==
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== Skills ==
''No tagged fittings for Eos.''
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As the Eos is a drone boat, it is highly recommended that the following skills be trained before a pilot attempts to fly the ship:
 +
* Drones V
 +
* Gallente Drone Specialization IV
 +
* Light Drone Operation IV
 +
* Medium Drone Operation IV
 +
* Scout Drone Operation V
 +
* Drone Interfacing V
 +
* Drone Navigation V
 +
* Drone Sharpshooting V
 +
* Drone Durability IV
 +
* Sentry Drone Interfacing V
 +
* Heavy Drone Operation V
  
==Tactics==
+
 
 +
Additionally, as the Eos is a (rather expensive) T2 ship, the pilot should be able to fit a full T2 armor tank. The armor compensations skills listed below are highly recommended but not required:
 +
 
 +
* Hull Upgrades V
 +
* Mechanics V
 +
* Repair Systems IV (for active armor tanking)
 +
* Armor Rigging IV (for T2 armor rigs)
 +
 
 +
* EM Armor Compensation IV
 +
* Explosive Armor Compensation IV
 +
* Kinetic Armor Compensation IV
 +
* Thermal Armor Compensation IV
 +
 
 +
== Tactics ==
 
''No sub-article about Eos roles or piloting tactics. You can write them here.''
 
''No sub-article about Eos roles or piloting tactics. You can write them here.''
  
==Notes==
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== Notes ==
''You can write additional notes for Eos here.''
+
In ancient Greek mythology, Eos was goddess of the dawn.
 +
 
 +
== Patch History ==
 +
{{Expansion past|1=
 +
'''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/article/qdgh0e/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes])
 +
 
 +
:''[We're] trying to fix up the particularly underused [command ships], especially ones like the Nighthawk and Eos. [...]''
 +
 
 +
:''We're going to try and split the two sets of command ships a little more deliberately. [...] The fleet variations are generally going to move to being even more survivable and more long range focused so they actually have a chance at staying on field if they're not a Damnation. [...] The Eos and Claymore are going to get a resist bonus instead of their active bonuses, which is a bit unusual. You know, we usually keep Minmatar and Gallente ships to [armor] rep and shield boosts, rather than armor and shield resists. But for a role that's meant to be a high priority, fleet support role, it's just not viable without that, so we're going to give that bonus to them instead. And then the Eos is making a switch to being more of a sentry platform rather than the sort of mixed heavy drone platform it is right now.''
 +
:-CCP Rise, [https://youtu.be/6xl7hMpxI8I?t=2265 Talking In Stations - Zenith (CCP Devs)] (timestamped video link)
 +
* Command ship bonuses changed from
 +
:7.5% bonus to Heavy Drone max velocity and tracking speed
 +
:7.5% bonus to Medium Hybrid Turret tracking speed
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:3% bonus to Armored Command and Skirmish Command burst strength and duration
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:to
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:7.5% bonus to Drone Tracking speed
 +
:10% bonus to Drone Optimal range
 +
:3% bonus to Armored Command and Skirmish Command burst strength and duration
 +
* Gallente Battlecruiser armor repairer amount bonus (7.5%/level) replaced with a 4% bonus to armor resistances
 +
* Max targeting range increased from 65km to 75km (+10 km)
 +
* Max velocity increased from 145 m/s to 150 m/s (+5 m/s)
 +
* Mass decreased from 13,000,000 kg to 12,500,000 kg (-500,000 kg)
 +
**Base align time reduced from 12.69 s to 12.20 s (-0.49 s)
 +
* Drone bay increased from 250m³ to 300m³ (+50 m³)
 +
* High slots decreased from 6 to 5 (-1)
 +
* Low slots increased from 6 to 7 (+1)
 +
* Scan resolution increased from 200 mm to 240 mm (+40 mm, +20%)
 +
 
 +
'''October 2019 Release - 2019-10-15.1'''
 +
 
 +
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 +
 
 +
* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
 +
}}
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 +
{{ShipsMatrix|expgroup=battlecruisers}}
  
{{ShipsMatrix}}
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[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Command Ships]]
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[[Category:Command Ships]]

Latest revision as of 18:24, 4 April 2023

EVE University Database
 
Ship Database
Eos
CornerT2h.png
Eos
Gallente Federation
Gallente Federation
Command Ships
Myrmidon Class
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: CreoDron

As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Eos can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.

SHIP BONUSES

Command Ships bonuses (per skill level):
7.5% bonus to Drone tracking speed
10% bonus to Drone optimal range
3% bonus to Armored Command and Skirmish Command burst strength and duration
Gallente Battlecruiser bonuses (per skill level):
10% bonus to Drone hitpoints and damage
4% bonus to all armor resistances
Role Bonus:
• Can use 2 Command Burst modules
100% bonus to Command Burst area of effect range

Required Skills
Training Time what's this?
104d 20h 51m 23s ?
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Myrmidon
Myrmidon.jpg
Myrmidon
Standard Battlecruisers Myrmidon Class
Icon highlights.pngCan use Command Burst module
Icon hi slot.png5 (0/5) Icon mid slot.png5 Icon low slot.png6
Icon powergrid.png1,050 MW Icon cpu.png400 tf
Icon velocity.png145 m/sec
Icon capacity.png400 m³
, Myrmidon Navy Issue
?size=128&.png
CornerTFs.png
Myrmidon Navy Issue
Faction Battlecruisers Myrmidon Class
Icon highlights.pngCan use Command Burst module
Icon hi slot.png6 (0/4) Icon mid slot.png5 Icon low slot.png6
Icon powergrid.png1,100 MW Icon cpu.png400 tf
Icon velocity.png155 m/sec
Icon capacity.png400 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,200 MW
CPU
cpu output
425 tf
Capacitor
capacitor
2,812.5 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
4
Low
low slots
7
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
150 m/sec
Inertia Modifier
inertia modifier (agility)
0.704
Warp Speed
inertia modifier (agility)
4 AU/s
Base Time to Warp
base time to warp
12.20 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
300 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
75.00 km
Max Locked Targets
max. locked targets
8
Magnetometric Sensor
Magnetometric sensor strength
22 points
Sig. Radius
signature radius
300 m
Scan Res.
scan resolution
240 mm
Structure
Structure Hitpoints
structure hitpoints
4,900 HP
Mass
ship mass
12,500,000 kg
Volume
ship volume
270,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
5,100 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
67.5
KIN
kinetic resistance
83.75
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
3,300 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
60
KIN
kinetic resistance
85
EXP
explosive resistance
50


Summary

The Eos is a Gallente fleet command ship, designed primarily as a drone boat. It has the 125mb drone bandwidth required to field a flight of sentry or heavy drones, and a respectable-sized drone bay, though not quite the equal to the Dominix or Ishtar.

The Eos finds use in advanced PvP fleets and gangs, where its resistance-bonused tank and capacity to boost both armor tanks and (for instance) tackle range are valued. It also brings considerable drone DPS, though given its cost it's a bit of a waste to use the ship for DPS alone.

Skills

As the Eos is a drone boat, it is highly recommended that the following skills be trained before a pilot attempts to fly the ship:

  • Drones V
  • Gallente Drone Specialization IV
  • Light Drone Operation IV
  • Medium Drone Operation IV
  • Scout Drone Operation V
  • Drone Interfacing V
  • Drone Navigation V
  • Drone Sharpshooting V
  • Drone Durability IV
  • Sentry Drone Interfacing V
  • Heavy Drone Operation V


Additionally, as the Eos is a (rather expensive) T2 ship, the pilot should be able to fit a full T2 armor tank. The armor compensations skills listed below are highly recommended but not required:

  • Hull Upgrades V
  • Mechanics V
  • Repair Systems IV (for active armor tanking)
  • Armor Rigging IV (for T2 armor rigs)
  • EM Armor Compensation IV
  • Explosive Armor Compensation IV
  • Kinetic Armor Compensation IV
  • Thermal Armor Compensation IV

Tactics

No sub-article about Eos roles or piloting tactics. You can write them here.

Notes

In ancient Greek mythology, Eos was goddess of the dawn.

Patch History