Difference between revisions of "Exequror"

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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 10/15/2019)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=634
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| shipimg=Exequror.jpg
|shipid=634
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| shipname=Exequror
|shipimg=Exequror.jpg
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| class=Cruiser
|shipname=Exequror
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| grouping=Standard Cruisers
|caption=Exequror
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| hulltype=Exequror Class
|class=Cruiser
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| faction=Gallente Federation  
|grouping=Standard Cruisers
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| variations={{Ship|Oneiros}},{{Ship|Exequror Navy Issue}}
|hulltype=Exequror Class
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| tech=  
|faction=Gallente Federation
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| powergrid=610 MW
|race=Gallente
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| cpu=275 tf
|roles=Logistics
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| capacitor=1,925 GJ
|variations={{Ship|Oneiros}}, {{Ship|Exequror Navy Issue}}
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| highs=3
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| turrets=3
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| launchers=0
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| mediums=4
|powergrid=610 MW
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| lows=6
|cpu=275 tf
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| mass=11,020,000 kg
|capacitor=1,375 GJ
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| volume=113,000
|highs=3
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| cargohold=495
|turrets=3
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| extrahold=
|launchers=0
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| extraholdtype=
|mediums=4
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| dronebay=50
|lows=6
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| bandwidth=50 Mbit/sec
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| info=In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.<br><br>The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.
|mass=11,020,000 kg
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| bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>12.5% bonus to Remote Armor Repairer amount<br>5% reduction in Remote Armor Repairer activation cost<br><b>Role Bonus:</b><br>430% bonus to Remote Armor Repairer optimal range and falloff<br>100% bonus to Logistic Drone transfer amount<br>
|volume=113,000 m&#179;
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| structurehp=1,600 HP
|cargohold=495 m&#179;
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| shieldhp=1,000 HP
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| shieldem=0
|dronebay=50 m&#179;
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| shieldexp=50
|bandwidth=50 Mbit/sec
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| shieldkin=40
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| shieldtherm=20
|info=The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.
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| armorhp=1,400 HP
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| armorem=50
|bonuses=<b>Gallente Cruiser Skill Bonus:</b><br>12.5% bonus to Remote Armor Repair System repair amount per level<br>5% reduction in Remote Armor Repair System capacitor use per level<br><b>Role Bonus:</b><br>1000% bonus to Remote Armor Repair System range<br>100% bonus to Logistic Drone repair amount
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| armorexp=10
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| armorkin=35
|structurehp=1,600 HP
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| armortherm=35
|shieldhp=1,000 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
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| maxvelocity=240 m/sec
|armorhp=1,400 HP |armorem=50 |armorexp=10 |armorkin=35 |armortherm=35
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| inertia=0.61
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| warpspeed=4 AU/s
|maxvelocity=240 m/s
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| warptime=9.32 s
|inertia=0.61
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| targetrange=55.00 km
|warpspeed=3 AU/s
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| sigradius=80 m
|warptime=9.32 s
+
| maxlockedtargets=8
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| sensortype=Magnetometric
|targetrange=55 km
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| sensorvalue=14 points
|sigradius=80 m
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| scanres=295 mm
|maxlockedtargets=8
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| reqskills=*{{RequiredSkill|Gallente Cruiser|I}}
|sensortype=Magnetometric
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** {{RequiredSkill|Spaceship Command|II}}
|sensorvalue=15 points
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** {{RequiredSkill|Gallente Destroyer|III}}
|scanres=365 mm
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*** {{RequiredSkill|Gallente Frigate|III}}
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**** {{RequiredSkill|Spaceship Command|I}}
|reqskills=*Gallente Cruiser I<small>41m</small>
 
**Spaceship Command III<small>4h 26m</small>
 
**Gallente Frigate IV<small>2d 2h 17m</small>
 
|totaltraintime=2d 7h 25m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Exequror Exequror on Eve Online Wiki]<br>
 
 
|highlights1=
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
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| totaltraintime=19h 15m 30s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=
 +
| highlights1=
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| highlights2=
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| highlights3=
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| highlights4=
 
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==Summary==
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== Summary ==
''No summary available.''
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The Exequror is a dedicated Tech 1 [[logistics]] cruiser, with bonuses to remote armor repair range and power. Like the Amarr [[Augoror]], the Exequror repairs armor; but unlike the Augoror and like the Minmatar [[Scythe]], it's designed to supply itself with capacitor locally. It is designed to fit 3 Medium Remote Armor Repairers in its highs and an armor tank in the lows. Getting the Exequror to be cap stable with 3 reppers and a good tank can be tricky with low character skills.
  
==Skills==
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The Exequror offers a good stepping-stone into logistics piloting. The same player (not character) skills of organisation, quick reactions and steadiness under fire are used in piloting its more powerful Tech 2 equivalent, the [[Oneiros]].
  
The recommended certificates under the ships description is an excellent starting point: <br>
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== Tactics ==
  
* Core Competency Basic [Certificate] <br>
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See the wiki's [[Logistics#Logistics organization and tactics|general discussion of logistics tactics]] for piloting advice.
* Armor Tanking Basic [Certificate] <br>
 
* Logistics Chief Basic [Certificate] - To enable it's remote repair features <br>
 
  
==Fitting==
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== Notes ==
 +
''You can add notes here.''
  
{{:Exequror/Fittings/Logistics}}
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== Patch History ==
 +
{{Expansion past|
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'''October 2019 Release - 2019-10-15.1'''
  
==Tactics==
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''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
* Mining minerals or gas and hauling should not require an explination. <br><br><br>
 
  
* PVP:<br> <br> As a remote rep ship your job is to keep your fellow pilots alive.  Add your Fleet commander, any other remote repair ships and a few of your friends to your watch list.  Open your fleet window and select the broadcast history tab.  Your job is to lock up and put reps on anyone that broadcasts "Need Armor" or if you see a big red block where the green shield block should be with someone on your watch list.  Ask your FC who your going to "anchor" on and make sure to orbit that person unless told "Get out there and save him!"  Use your ECM drones to jam out tackling frigates or anyone else the FC may designate as "bad". <br> <br> Be prepaired to get primaried and exploded when the other guys realize your a field medic.  That fact is universal for any type of logistics pilot. <br><br><br>
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* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
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}}
  
* A final note on the Exequror: <br><br>  This ship is a great stepping stone, and when utilized correctly it can give a lot of valued play to a new player.  It's even used by highly skilled players as a cheap logistics boat to rep posses or in high risk situations like null sec gas mining!  Just don't expect too much from it and keep in mind which ship you want to move onto next.
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{{ShipsMatrix}}
  
==Notes==
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[[Category:Ship Database]]
This vessel qualifies for the University [[PYOS]], and [[BYOM]].
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[[Category:Standard Cruisers]]
 
 
{{ShipsMatrix}}
 
[[Category:Database]][[Category:Ship Database]][[Category:Standard Cruisers]]
 

Latest revision as of 18:24, 4 April 2023

EVE University Database
 
Ship Database
Exequror
Exequror
Gallente Federation
Gallente Federation
Standard Cruisers
Exequror Class
RELATED UNI-WIKI REFERENCES

In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.

The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.

SHIP BONUSES

Gallente Cruiser bonuses (per skill level):
12.5% bonus to Remote Armor Repairer amount
5% reduction in Remote Armor Repairer activation cost
Role Bonus:
430% bonus to Remote Armor Repairer optimal range and falloff
100% bonus to Logistic Drone transfer amount

Required Skills
Training Time what's this?
19h 15m 30s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Oneiros
Oneiros.jpg
CornerT2s.png
Oneiros
Logistics Cruisers Exequror Class
Icon hi slot.png4 (0/2) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png1,050 MW Icon cpu.png370 tf
Icon velocity.png230 m/sec
Icon capacity.png600 m³
,Exequror Navy Issue
Exequror Navy Issue.jpg
CornerTFs.png
Exequror Navy Issue
Faction Cruisers Exequror Class
Icon hi slot.png5 (0/4) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png1,030 MW Icon cpu.png340 tf
Icon velocity.png280 m/sec
Icon capacity.png465 m³

Ship Attributes

Fittings
Powergrid
powergrid
610 MW
CPU
cpu output
275 tf
Capacitor
capacitor
1,925 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
240 m/sec
Inertia Modifier
inertia modifier (agility)
0.61
Warp Speed
inertia modifier (agility)
4 AU/s
Base Time to Warp
base time to warp
9.32 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
55.00 km
Max Locked Targets
max. locked targets
8
Magnetometric Sensor
Magnetometric sensor strength
14 points
Sig. Radius
signature radius
80 m
Scan Res.
scan resolution
295 mm
Structure
Structure Hitpoints
structure hitpoints
1,600 HP
Mass
ship mass
11,020,000 kg
Volume
ship volume
113,000 m³
Cargo Capacity
cargo capacity
495 m³
Armor
Armor Hitpoints
armor hitpoints
1,400 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Exequror is a dedicated Tech 1 logistics cruiser, with bonuses to remote armor repair range and power. Like the Amarr Augoror, the Exequror repairs armor; but unlike the Augoror and like the Minmatar Scythe, it's designed to supply itself with capacitor locally. It is designed to fit 3 Medium Remote Armor Repairers in its highs and an armor tank in the lows. Getting the Exequror to be cap stable with 3 reppers and a good tank can be tricky with low character skills.

The Exequror offers a good stepping-stone into logistics piloting. The same player (not character) skills of organisation, quick reactions and steadiness under fire are used in piloting its more powerful Tech 2 equivalent, the Oneiros.

Tactics

See the wiki's general discussion of logistics tactics for piloting advice.

Notes

You can add notes here.

Patch History