Difference between revisions of "Flycatcher"

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==Summary==
 
==Summary==
''You can write a summary for Flycatcher here.''
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The Flycatcher is the Caldari interdictor. It's primary purpose is to drop warp disruption probes, which are instantly deployable bubbles that can only be used in null sec. Besides that the Flycatcher is a tech 2 destroyer and as such has good dps, especially against small ships, but is somewhat fragile. The flycatcher's high number of mids allows it to fit a strong shield tank or lots of extra tackle.
  
 
==Skills==
 
==Skills==

Revision as of 10:43, 19 March 2012

EVE University Database
 
Ship Database
Flycatcher
Flycatcher
Caldari State
Caldari State
Interdictors
Cormorant Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Developer: Kaalakiota

As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.

SHIP BONUSES

Destroyer Skill Bonus:
10% bonus to Rocket and Light Missile velocity per level
3% bonus to Light Missile effectiveness against faster moving targets per level
Interdictors Skill Bonus:
5% bonus to Rocket and Light Missile kinetic damage per level
10% bonus to Interdiction Sphere Launcher rate of fire per level
Special Ability:
Can fit Interdiction Sphere Launchers

Required Skills
  • Caldari Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Destroyers V11d 20h 26m
    • Spaceship Command III4h 26m
  • Interdictors I41m
    • Spaceship Command IV1d 1h 8m
    • Interceptors IV4d 4h 34m
Training Time what's this?
29d 3h 52m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Cormorant
Cormorant.jpg
Cormorant
Standard Destroyers Cormorant Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png8 (1/7) Icon mid slot.png3 Icon low slot.png2
Icon powergrid.png68 MW Icon cpu.png200 tf
Icon velocity.png250 m/sec
Icon capacity.png425 m³

Ship Attributes

Fittings
Powergrid
powergrid
56 MW
CPU
cpu output
265 tf
Capacitor
capacitor
500 GJ
High
high slots
8
Launchers
launcher slots
6
Turrets
turret slots
3
Medium
medium slots
5
Low
low slots
1
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
315 m/s
Inertia Modifier
inertia modifier (agility)
2.873
Warp Speed
inertia modifier (agility)
9 AU/s
Base Time to Warp
base time to warp
6.26 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
60 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
12 points
Sig. Radius
signature radius
90 m
Scan Res.
scan resolution
475 mm
Structure
Structure Hitpoints
structure hitpoints
651 HP
Mass
ship mass
1,572,000 kg
Volume
ship volume
52,000 m³
Cargo Capacity
cargo capacity
450 m³
Armor
Armor Hitpoints
armor hitpoints
600 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
55
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
751 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
30
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Flycatcher is the Caldari interdictor. It's primary purpose is to drop warp disruption probes, which are instantly deployable bubbles that can only be used in null sec. Besides that the Flycatcher is a tech 2 destroyer and as such has good dps, especially against small ships, but is somewhat fragile. The flycatcher's high number of mids allows it to fit a strong shield tank or lots of extra tackle.

Skills

Further information about additional or recommended skills to pilot Flycatcher for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Flycatcher.

Tactics

No sub-article about Flycatcher roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Flycatcher here.