Golem

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Eve University Database
 
Ship Database
Golem
Golem
Caldari State
Caldari State
ECM PRIORITY
NORMAL
Gravimetric
what's this?

NORMAL Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Marauders
Raven Class
first highlight
High Amount of High Slots
HIGHLIGHTS
structure hitpoints
High Amount of Medium Slots
HIGHLIGHTS

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.

SHIP BONUSES

Caldari Battleship Skill Bonus: 10% bonus to cruise missile and torpedo velocity and 5% bonus to cruise missile and torpedo explosion velocity per level
Marauders Skill Bonus: 7.5% bonus to shield boost amount and 7.5% bonus to effectiveness of target painters per level
Role Bonus: 100% bonus to cruise missile and torpedo damage, 100% bonus to range and velocity of tractor beams

Required Skills
  • Caldari Battleship V47d 9h 46m
    • Spaceship Command IV1d 1h 8m
    • Caldari Cruiser IV5d 5h 42m
  • Marauders I1h 23m
    • Spaceship Command V5d 22h 13m
    • Energy Grid Upgrades V11d 20h 26m
    • Advanced Weapon Upgrades V35d 13h 20m
Training Time what's this?
107d 2h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Raven State Issue
CornerTFs.png
Raven State Issue
Raven State Issue
Special Edition BattleshipsRaven Class
highlightsHigh Amount of High Slots
high slots8
(8/2)
middle slots6
low slots6
powergrid11,400 MW
cpu output770 tf
max. velocity94 m/sec
cargo capacity665 m³
,
Raven
Raven
Raven
Standard BattleshipsRaven Class
highlightsHigh Amount of High Slots
high slots7
(6/4)
middle slots7
low slots5
powergrid11,000 MW
cpu output750 tf
max. velocity113 m/sec
cargo capacity830 m³
,
Raven Navy Issue
CornerTFs.png
Raven Navy Issue
Raven Navy Issue
Faction BattleshipsRaven Class
highlightsHigh Amount of High Slots
high slots8
(8/0)
middle slots7
low slots5
powergrid12,000 MW
cpu output780 tf
max. velocity123 m/sec
cargo capacity800 m³

Ship Attributes

Fittings
Powergrid
powergrid
6,500 MW
CPU
cpu output
715 tf
Capacitor
capacitor
5,625 GJ
High
high slots
7
Launchers
launcher slots
4
Turrets
turret slots
0
Medium
middle slots
7
Low
low slots
4
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
105 m/s
Inertia Modifier
inertia modifier (agility)
0.12
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
17.5 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwith
drone bandwith
75 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
90 km
Max Locked Targets
max. locked targets
10
Gravimetric Sensor
Gravimetric sensor strength
14 points
Sig. Radius
ship signature radius
575 m
Scan Res.
scan resolution
73 mm
Structure
Structure Hitpoints
structure hitpoints
7,300 HP
Mass
ship mass
105,200,000 kg
Volume
ship volume
486,000 m³
Cargo Capacity
cargo capacity
1,225 m³
Shields
Shield Capacity
shields
8,200 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
40
KIN
shield kinetic resistance
48
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
7,300 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
59
KIN
armor kinetic resistance
34
EXP
armor explosive resistance
10


Summary

You can write a summary for Golem here.

Skills

Further information about additional or recommended skills to pilot Golem for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Golem.

Tactics

No sub-article about Golem roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Golem here.


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