Nidhoggur

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EVE University Database
 
Ship Database
Nidhoggur
Nidhoggur
Minmatar Republic
Minmatar Republic
Carriers
Nidhoggur Class
RELATED UNI-WIKI REFERENCES

Essentially a pared-down version of its big brother the Hel, the Nidhoggur nonetheless displays the same austerity of vision evident in its sibling. Quite purposefully created for nothing less than all-out warfare, and quite comfortable with that fact, the Nidhoggur will no doubt find itself a mainstay on many a battlefield.

SHIP BONUSES

Minmatar Carrier Skill Bonuses:
50% bonus to Capital Shield and Armor transfer range per level
7.5% bonus to Capital Shield and Armor transfer amount per level
99% reduction in CPU need for Warfare Link modules
Can fit Tactical Logistics Reconfiguration modules
Can deploy 1 additional Fighter or Drone per level
200% bonus to Fighter control range

Required Skills
  • Capital Ships I1h 56m
    • Advanced Spaceship Command V29d 15h 6m
  • Minmatar Carrier I1h 56m
    • Minmatar Battleship V47d 9h 46m
    • Drone Interfacing V29d 15h 6m
    • Capital Ships III2d 14h 13m
  • Jump Drive Operation I41m
    • Science V5d 22h 13m
    • Navigation V5d 22h 13m
    • Warp Drive Operation V5d 22h 13m
Training Time what's this?
127d 5h 28m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
605,000 MW
CPU
cpu output
700 tf
Capacitor
capacitor
55,000 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
5
Low
low slots
6
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
90 m/s
Inertia Modifier
inertia modifier (agility)
0.046
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
64.01 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
90000 m³
Drone Bandwidth
drone bandwidth
375 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
87 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
68 points
Sig. Radius
signature radius
2,865 m
Scan Res.
scan resolution
60 mm
Structure
Structure Hitpoints
structure hitpoints
112,500 HP
Mass
ship mass
1,014,750,000 kg
Volume
ship volume
11,250,000 m³
Cargo Capacity
cargo capacity
845 m³
Armor
Armor Hitpoints
armor hitpoints
112,500 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
112,500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Nidhoggur is the minmatar carrier. It has bonuses to both shield and armor transfers and is the only carrier with a bonus to the shield and armor transfer amount, making it the best carrier at pure logistics. Unfortunately this also means if there are multiple carriers on the field, the Nidhoggur will be the first one the enemy shoots at. With a 5/6 mid/low slot layout the nidhoggur is normally armor tanked, but can be shield.

Skills

Further information about additional or recommended skills to pilot Nidhoggur for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Nidhoggur.

Tactics

No sub-article about Nidhoggur roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Nidhoggur here.