Difference between revisions of "Nomad"

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Revision as of 16:38, 8 October 2011

EVE University Database
 
Ship Database
Nomad
Nomad
Minmatar Republic
Minmatar Republic
Jump Freighters
Fenrir Class
Highlight
Has Huge Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans.

Developer : Thukker Mix

Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.

SHIP BONUSES

Minmatar Freighter Skill Bonus: 5% bonus to cargo hold capacity and 5% bonus to agility per level
Jump Freighters Skill Bonus: 10% bonus to shield, armor and hull hitpoints and 10% reduction in jump fuel need per level

Required Skills
  • Minmatar Freighter IV10d 11h 25m
    • Minmatar Industrial V23d 16h 53m
    • Advanced Spaceship Command I41m
  • Jump Freighters I1h 56m
    • Industry V5d 22h 13m
    • Advanced Spaceship Command IV5d 5h 42m
  • Jump Drive Calibration I1h 15m
    • Jump Drive Operation V29d 15h 6m
Training Time what's this?
75d 3h 14m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Fenrir
Fenrir.jpg
Fenrir
Freighters Fenrir Class
Icon highlights.pngHas Huge Cargohold
Icon hi slot.png0 (0/0) Icon mid slot.png0 Icon low slot.png3
Icon powergrid.png3 MW Icon cpu.png1 tf
Icon velocity.png80 m/sec
Icon capacity.png435,000 m³

Ship Attributes

Fittings
Powergrid
powergrid
01 MW
CPU
cpu output
01 tf
Capacitor
capacitor
30,000 GJ
High
high slots
0
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
0
Low
low slots
0
Rig
rigs
0
 
Calibration
calibration
0
Navigation
Max Velocity
max. velocity
96 m/s
Inertia Modifier
inertia modifier (agility)
0.05
Warp Speed
inertia modifier (agility)
0.8 AU/s
Base Time to Warp
base time to warp
56.84 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
0 km
Max Locked Targets
max. locked targets
0
LADAR Sensor
LADAR sensor strength
82 points
Sig. Radius
signature radius
2,708 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
120,000 HP
Mass
ship mass
820,000,000 kg
Volume
ship volume
15,500,000 m³
Cargo Capacity
cargo capacity
270,000 m³
Armor
Armor Hitpoints
armor hitpoints
25,500 HP
Armor Resistances
EM
electromagnetic resistance
64
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
6,750 HP
Shield Resistances
EM
electromagnetic resistance
10
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

You can write a summary for Nomad here.

Skills

Further information about additional or recommended skills to pilot Nomad for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Nomad.

Tactics

No sub-article about Nomad roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Nomad here.