Difference between revisions of "Pontifex"

From EVE University Wiki
Jump to: navigation, search
Line 1: Line 1:
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 12/10/2015)
+
  * SHIP ATTRIBUTES SECTION (last update : 11th December 2015)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't

Revision as of 19:33, 11 December 2015

Eve University Database
 
Ship Database
Pontifex
CornerT2h.png
Pontifex
Amarr Empire
Amarr Empire
ECM PRIORITY
LOW
RADAR
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Command Destroyers
Dragoon Class
first highlight
Can fit warfare links
Can fit a Micro Jump Field Generator
HIGHLIGHTS

TEXT.

Developer: Carthum Conglomerate

TEXT.

SHIP BONUSES

Command Destroyers bonuses (per skill level):
2% to Armor and Information Warfare link effectiveness
5% reduction in MJFG spool up time
Amarr Destroyer bonuses (per skill level):
10% Bonus to Drone Damage
4% bonus to Armor Resistances
Role Bonus:
95% Reduction in Powergrid Requirements for Warfare Links
50% Reduction in MWD Penalty Signature Bloom
Can fit Micro Jump Field Generators
Can fit one Warfare Link

Required Skills
Training Time what's this?
60d 12h 56m 12s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Dragoon
Dragoon
Dragoon
Standard DestroyersDragoon Class
high slots5
(3/3)
middle slots3
low slots4
powergrid58 MW
cpu output155 tf
max. velocity240 m/sec
cargo capacity300 m³

Ship Attributes

Fittings
Powergrid
powergrid
55 MW
CPU
cpu output
220 tf
Capacitor
capacitor
750 GJ
High
high slots
5
Launchers
launcher slots
3
Turrets
turret slots
3
Medium
middle slots
3
Low
low slots
5
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
330 m/sec
Inertia Modifier
inertia modifier (agility)
3.4
Warp Speed
inertia modifier (agility)
5.50 AU/s
Base Time to Warp
base time to warp
6.49 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwith
drone bandwith
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
50.00 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
12 points
Sig. Radius
ship signature radius
64 m
Scan Res.
scan resolution
525 mm
Structure
Structure Hitpoints
structure hitpoints
780 HP
Mass
ship mass
1,250,000 kg
Volume
ship volume
47,000 m³
Cargo Capacity
cargo capacity
380 m³
Shields
Shield Capacity
shields
625 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
55
EXP
shield explosive resistance
75
Armor
Armor Hitpoints
armor
850 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
43.75
EXP
armor explosive resistance
60


Summary

Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform manoeuvres that rapidly reposition other ships, be they friend or foe.

Skills

Further information about additional or recommended skills to pilot Heretic for a specific or it's common role(s) can be written here.

Fitting

Tactics

As with other ships in this class, the micro jump field generator can jump all ships within its target range 100km in the direction they are facing.
This could be used to great effect in large scale battles against enemy logistics wings, scattering them across the grid and significantly hampering their ability to repair.

Notes

show advanced ships
Isis amarr.png
Amarr
Isis caldari.png
Caldari
Isis gallente.png
Gallente
Isis minmatar.png
Minmatar
Corvettes Impairor Ibis Velator Reaper
Dreadnoughts Revelation Phoenix Moros Naglfar
Force Auxiliaries Apostle Minokawa Ninazu Lif
Titans Avatar Leviathan Erebus Ragnarok
Shuttles Amarr Shuttle Caldari Shuttle Gallente Shuttle Minmatar Shuttle