Difference between revisions of "Prophecy Navy Issue"

From EVE University Wiki
Jump to: navigation, search
(Created page with "{{Work in progress|This WIP banner is to avoid editing conflicts. Editing right now ~~~~ }}")
 
m (Create base page.)
Line 1: Line 1:
{{Work in progress|This WIP banner is to avoid editing conflicts. Editing right now [[User:Evon R'al|Evon R'al]] ([[User talk:Evon R'al|talk]]) 16:08, 29 September 2022 (UTC) }}
+
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 +
<!-----------------------------------------------------------
 +
* SHIP ATTRIBUTES SECTION (last update : 2019-10-16)
 +
-------------------------------------------------------------
 +
* on editing the attributes, please make sure that you don't
 +
* leave/mistype any tags required. please follow the same
 +
* format below and edit only the values (after the = sign).
 +
------------------------------------------------------------->
 +
| shipid= 72872
 +
| shipimg=
 +
| shipname= Prophecy Navy Issue
 +
| caption= Prophecy Navy Issue
 +
| class= Combat Battlecruiser
 +
| grouping= Faction Battlecruisers
 +
| hulltype= Prophecy Class
 +
| faction= Amarr Empire
 +
| race= Amarr
 +
| roles= Droneboat
 +
| variations= {{Ship|Prophecy}}, {{Ship|Damnation}}
 +
| tech= F
 +
| ecmprio=  <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 +
| powergrid= 1,300 MW
 +
| cpu= 440 tf
 +
| capacitor= 4,000 GJ
 +
| highs= 6
 +
| turrets= 5
 +
| launchers= 1
 +
| mediums= 4
 +
| lows= 7
 +
| mass= 15,300,000 kg
 +
| volume= 234,000 m&#179;
 +
| cargohold= 400 m&#179;
 +
| extrahold=
 +
| extraholdtype=
 +
| dronebay= 125 m&#179;
 +
| bandwidth= 50 Mbit/sec
 +
| info= The latest iteration of an ancient and venerable warship design, the Prophecy Navy Issue is a return to the tried and true Amarr doctrine of super-heavy armor and powerful energy weapons. Capitalizing on the success of the Prophecy as a sturdy mainline doctrine, onboard drone control systems have also been streamlined, creating additional space to allow for more advanced crystal focusing technology.
 +
 
 +
To the Amarr there is little more beautiful than to witness the moment purifying fire streams through the heavens to smite the heretic and the unbeliever.
 +
| bonuses=
 +
<b>Amarr Battlecruiser bonuses (per skill level):</b><br>
 +
10% bonus to Medium Energy Turret damage<br>
 +
10% bonus to Drone hitpoints and damage<br>
 +
10% bonus to ship armor hitpoints<br>
 +
<b>Role Bonus:</b><br>
 +
&bull;&nbsp;Can use one Command Burst module<br>
 +
50% bonus to Command Burst area of effect range<br>
 +
12.5% bonus to Drone microwarp velocity<br>
 +
25% bonus to Medium Energy Turret optimal range and falloff
 +
| structurehp= 6,000 HP
 +
| shieldhp= 4,500 HP
 +
| shieldem= 0
 +
| shieldexp= 50
 +
| shieldkin= 40
 +
| shieldtherm= 20
 +
| armorhp= 8,250 HP
 +
| armorem= 50
 +
| armorexp= 20
 +
| armorkin= 25
 +
| armortherm= 35
 +
| maxvelocity= 170 m/sec
 +
| inertia= 0.57
 +
| warpspeed= 3.5 AU/s
 +
| warptime= 12.09 s
 +
| targetrange= 65 km
 +
| sigradius= 270 m
 +
| maxlockedtargets= 7
 +
| sensortype= Radar
 +
| sensorvalue= 18 points
 +
| scanres= 210 mm
 +
| reqskills=*{{RequiredSkill|Amarr Battlecruiser|I}}
 +
**{{RequiredSkill|Amarr Cruiser|III}}
 +
***{{RequiredSkill|Amarr Destroyer|III}}
 +
****{{RequiredSkill|Amarr Frigate|III}}
 +
*****{{RequiredSkill|Spaceship Command|I}}
 +
***{{RequiredSkill|Spaceship Command|II}}
 +
**{{RequiredSkill|Spaceship Command|III}}
 +
 
 +
| totaltraintime= 1d 21h 16m 40s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=
 +
| highlights1= Can use Command Burst module
 +
| highlights2=
 +
| highlights3=
 +
| highlights4=
 +
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 +
 
 +
<!-----------------------------------------------------------------------------------------
 +
***************** ARTICLE SECTION :: ANYTHING BELOW IS SAFELY EDITABLE *******************
 +
------------------------------------------------------------------------------------------->
 +
 
 +
==Summary==
 +
''Summary about {{PAGENAME}}.''
 +
 
 +
==Skills==
 +
''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.''
 +
 
 +
==Tactics==
 +
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.''
 +
 
 +
==Notes==
 +
''You can add notes here.''
 +
 
 +
==Patch History==
 +
{{Expansion past|
 +
The {{PAGENAME}} was introduced with the Version 20.08 2022-09-29.1 update.
 +
 
 +
[https://www.eveonline.com/news/view/patch-notes-version-20-08#2022-09-29.1 Patchnotes]
 +
}}
 +
 
 +
{{ShipsMatrix}}
 +
 
 +
[[Category:Ship Database]][[Category:Faction Battlecruisers]]

Revision as of 16:28, 29 September 2022

EVE University Database
 
Ship Database
Prophecy Navy Issue
CornerTFh.png
?size=256&.png
Amarr Empire
Amarr Empire
Faction Battlecruisers
Prophecy Class
Highlight
Can use Command Burst module
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

The latest iteration of an ancient and venerable warship design, the Prophecy Navy Issue is a return to the tried and true Amarr doctrine of super-heavy armor and powerful energy weapons. Capitalizing on the success of the Prophecy as a sturdy mainline doctrine, onboard drone control systems have also been streamlined, creating additional space to allow for more advanced crystal focusing technology.

To the Amarr there is little more beautiful than to witness the moment purifying fire streams through the heavens to smite the heretic and the unbeliever.

SHIP BONUSES

Amarr Battlecruiser bonuses (per skill level):
10% bonus to Medium Energy Turret damage
10% bonus to Drone hitpoints and damage
10% bonus to ship armor hitpoints
Role Bonus:
• Can use one Command Burst module
50% bonus to Command Burst area of effect range
12.5% bonus to Drone microwarp velocity
25% bonus to Medium Energy Turret optimal range and falloff

Required Skills
Training Time what's this?
1d 21h 16m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Prophecy
Prophecy.jpg
Prophecy
Standard Battlecruisers Prophecy Class
Icon highlights.pngCan use Command Burst module
Icon hi slot.png5 (4/4) Icon mid slot.png4 Icon low slot.png7
Icon powergrid.png1,100 MW Icon cpu.png415 tf
Icon velocity.png170 m/sec
Icon capacity.png400 m³
, Damnation
Damnation.jpg
CornerT2s.png
Damnation
Command Ships Prophecy Class
Icon highlights.pngCan use Command Burst module
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png7 (5/2) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png1,300 MW Icon cpu.png500 tf
Icon velocity.png150 m/sec
Icon capacity.png645 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,300 MW
CPU
cpu output
440 tf
Capacitor
capacitor
4,000 GJ
High
high slots
6
Launchers
launcher slots
1
Turrets
turret slots
5
Medium
medium slots
4
Low
low slots
7
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
170 m/sec
Inertia Modifier
inertia modifier (agility)
0.57
Warp Speed
inertia modifier (agility)
3.5 AU/s
Base Time to Warp
base time to warp
12.09 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
125 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
65 km
Max Locked Targets
max. locked targets
7
Radar Sensor
RADAR sensor strength
18 points
Sig. Radius
signature radius
270 m
Scan Res.
scan resolution
210 mm
Structure
Structure Hitpoints
structure hitpoints
6,000 HP
Mass
ship mass
15,300,000 kg
Volume
ship volume
234,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
8,250 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
4,500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

Summary about Prophecy Navy Issue.

Skills

Further information about additional or recommended skills to pilot Prophecy Navy Issue for a specific or its common role(s) can be written here.

Tactics

No sub-article about Prophecy Navy Issue roles or piloting tactics. You can write them here.

Notes

You can add notes here.

Patch History