Difference between revisions of "Scorpion"

From EVE University Wiki
Jump to: navigation, search
(corrected bonuses)
Line 25: Line 25:
 
|powergrid=9,000 MW
 
|powergrid=9,000 MW
 
|cpu=750 tf
 
|cpu=750 tf
|capacitor=5,312.5 GJ
+
|capacitor=5,313 GJ
 
|highs=6
 
|highs=6
 
|turrets=4
 
|turrets=4
Line 41: Line 41:
 
|info=The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.
 
|info=The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.
 
 
|bonuses=<b>Caldari Battleship Skill Bonus:</b><br>15% bonus to ECM Target Jammer strength per level<br>20% bonus to ECM Target Jammer optimal and falloff range per level<br>20% Bonus to ECM Burst Range per level
+
|bonuses=<b>Caldari Battleship Skill Bonus:</b><br>15% bonus to ECM Target Jammer strength per level<br>25% bonus to ECM Target Jammer optimal and falloff range per level<br>25% Bonus to ECM Burst Range per level
 
 
 
|structurehp=5,469 HP
 
|structurehp=5,469 HP

Revision as of 11:13, 25 December 2012

EVE University Database
 
Ship Database
Scorpion
Scorpion
Caldari State
Caldari State
Standard Battleships
Scorpion Class
Highlight
High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.

SHIP BONUSES

Caldari Battleship Skill Bonus:
15% bonus to ECM Target Jammer strength per level
25% bonus to ECM Target Jammer optimal and falloff range per level
25% Bonus to ECM Burst Range per level

Required Skills
  • Caldari Battleship I1h 6m
    • Spaceship Command IV1d 1h 8m
    • Caldari Cruiser IV5d 5h 42m
Training Time what's this?
6d 7h 57m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Scorpion Ishukone Watch
Scorpion Ishukone Watch.jpg
CornerTFs.png
Scorpion Ishukone Watch
Special Edition Battleships Scorpion Ishukone Watch Class
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png6 (4/4) Icon mid slot.png8 Icon low slot.png4
Icon powergrid.png9,000 MW Icon cpu.png750 tf
Icon velocity.png94 m/sec
Icon capacity.png550 m³
, Widow
Widow.jpg
CornerT2s.png
Widow
Black Ops Scorpion Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png7 (5/0) Icon mid slot.png8 Icon low slot.png4
Icon powergrid.png9,800 MW Icon cpu.png800 tf
Icon velocity.png106 m/sec
Icon capacity.png750 m³
, Scorpion Navy Issue
Scorpion Navy Issue.jpg
CornerTFs.png
Scorpion Navy Issue
Faction Battleships Scorpion Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png7 (6/4) Icon mid slot.png8 Icon low slot.png5
Icon powergrid.png11,000 MW Icon cpu.png780 tf
Icon velocity.png103 m/sec
Icon capacity.png815 m³

Ship Attributes

Fittings
Powergrid
powergrid
9,000 MW
CPU
cpu output
750 tf
Capacitor
capacitor
5,313 GJ
High
high slots
6
Launchers
launcher slots
4
Turrets
turret slots
4
Medium
medium slots
8
Low
low slots
4
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
94 m/s
Inertia Modifier
inertia modifier (agility)
0.116
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
16.66 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
75 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
90 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
24 points
Sig. Radius
signature radius
480 m
Scan Res.
scan resolution
75 mm
Structure
Structure Hitpoints
structure hitpoints
5,469 HP
Mass
ship mass
103,600,000 kg
Volume
ship volume
468,000 m³
Cargo Capacity
cargo capacity
550 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
5,469 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
6,641 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The scorpion is the only EWAR battleship in Eve (excluding its t2 variants and pirate faction ships). It gets a bonus to jammer strength and a large bonus to range. The scorpion has 8 mid slots and 4 low slots, but because the mids are largely taken up by jammers it is usually armor tanked with its 4 lows, and as a result it has a comparatively weak tank for a battleship. Due to its unrivalled ECM abilities and its comparatively weak tank for its size it is almost always targeted first in any fleet engagement.

Skills

Further information about additional or recommended skills to pilot Scorpion for a specific or it's common role(s) can be written here.

Fitting

Template:Fittings

Tactics

No sub-article about Scorpion roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University PYOS and BYOM programs.