Difference between revisions of "User:Roger Larkan"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 2020-04-15)
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  * SHIP ATTRIBUTES SECTION (last update : 12/9/2015)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
Line 7: Line 7:
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
  ------------------------------------------------------------->
  | shipid=000
+
  | shipid=0000
  | shipimg=Soltueur.jpg
+
  | shipimg=soltueur.jpg
  | shipname=Soltueur
+
  | shipname=Thukker Tribe Arrow
  | caption=Soltueur
+
  | caption=Thukker Tribe Arrow
  | class=Titan
+
  | class=Atmospheric Craft
  | grouping=Titans
+
  | grouping=Atmospheric Craft
  | hulltype=Soltueur Class
+
  | hulltype=Arrow Class
  | faction=Gallente Federation
+
  | faction=Thukker Tribe
  | race=Gallente
+
  | race=Minmatar
  | roles=Iapitan Titan
+
  | roles=Fast Attack
  | variations=None
+
  | variations=<i>none</i>
  | tech=
+
  | tech=F
  | ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
  | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=1,050,000 MW
+
  | powergrid=40 MW
  | cpu=950 tf
+
  | cpu=150 tf
  | capacitor=130,000 GJ
+
  | capacitor=280 GJ
  | highs=8
+
  | highs=1
  | turrets=6
+
  | turrets=1
 
  | launchers=0
 
  | launchers=0
  | mediums=6
+
  | mediums=2
  | lows=7
+
  | lows=2
  | mass=2,100,000,000 kg
+
  | mass=2,850 kg
  | volume=145,500,000 m&#179;
+
  | volume=16,500 m&#179;
  | cargohold=16,250 m&#179;
+
  | cargohold=135 m&#179;
  | extrahold=60,000 m&#179;
+
  | extrahold=
  | extraholdtype=Fuel
+
  | extraholdtype=
| extrahold2=5,000,000 m&#179;
+
  | dronebay=
| extrahold2type=Ship Maintenance Bay
+
  | bandwidth=
  | extrahold3=100,000 m&#179;
+
  | info=The Thukker variant of the Arrow fast attack fighter is modeled for speed and offensive power over defensive capability. While many of them could be said to lack technological innovation, Thukker Mix vessels are invariably the swiftest and most agile of their kind.  
  | extrahold3type=Fleet Hangar
+
  | bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>25% bonus to Small Projectile Turret damage<br>10% bonus to Small Projectile Turret tracking speed<br>
  | info=<i>During the Caldari-Gallente war, the Gallente envisioned a ship so powerful & intimidating that it's deployment alone would end the war. This class of ship was called the 'Soltueur' or 'Sun-Slayer' Titan. An apt name, as it was equipped with the most lethal weapon known to man, a singularity projector cannon.<br><br>It never came to be this ultimate weapon, as Caldari spies learned of its construction, and in response, the young State built their own Iapetan titans.<br><br>Aurora News</i><br><br>Dr. Jandice Ymladris<br><i>The Iapitan Titans</i><br><br>
+
  | structurehp=525 HP
  | bonuses=<b>Gallente Titan bonuses (per skill level):</b><br>180% bonus to Capital Hybrid Turret damage<br>5% bonus to Capital Hybrid Turret rate of fire<br>10+ bonus to ship warp core strength<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Doomsday devices<br>&bull;&nbsp;Can fit Jump Portal Generator<br>&bull;&nbsp;Can fit Clone Vat Bay<br>&bull;&nbsp;Can use three Command Burst modules<br>200% bonus to Command Burst area of effect range<br>300% bonus to Armor Plates and Shield Extenders<br>80% bonus to Sensor Dampener resistance<br>80% bonus to Weapon Disruption resistance<br>80% bonus to Stasis effect resistance<br>80% increase to Remote Electronic Assistance impedance<br>5x penalty to Entosis Link duration<br>&bull;&nbsp;Can fit one Phenomena Generator module
+
  | shieldhp=675 HP
  | structurehp=410,000 HP
 
  | shieldhp=270,000 HP
 
 
  | shieldem=0
 
  | shieldem=0
 
  | shieldexp=50
 
  | shieldexp=50
 
  | shieldkin=40
 
  | shieldkin=40
 
  | shieldtherm=20
 
  | shieldtherm=20
  | armorhp=600,000 HP
+
  | armorhp=675 HP
  | armorem=50
+
  | armorem=60
 
  | armorexp=10
 
  | armorexp=10
  | armorkin=35
+
  | armorkin=25
 
  | armortherm=35
 
  | armortherm=35
  | maxvelocity=70 m/sec
+
  | maxvelocity=410 m/sec
  | inertia=0.037
+
  | inertia=3.2
  | warpspeed=1.37 AU/s
+
  | warpspeed=0 AU/s
  | warptime=107.715 s
+
  | warptime=X s
  | targetrange=250.00 km
+
  | targetrange=35.00 km
  | sigradius=23,205 m
+
  | sigradius=35 m
  | maxlockedtargets=8
+
  | maxlockedtargets=2
  | sensortype=Magnetometric
+
  | sensortype=LADAR
  | sensorvalue=240 points
+
  | sensorvalue=10 points
  | scanres=65 mm
+
  | scanres=700 mm
  | reqskills=*{{RequiredSkill|Capital Ships|V}}
+
  | reqskills=*{{RequiredSkill|Minmatar Frigate|II}}
**{{RequiredSkill|Advanced Spaceship Command|V}}
+
**{{RequiredSkill|Spaceship Command|I}}
***{{RequiredSkill|Spaceship Command|V}}
 
*{{RequiredSkill|Gallente Titan|I}}
 
**{{RequiredSkill|Capital Ships|V}}
 
***{{RequiredSkill|Advanced Spaceship Command|V}}
 
****{{RequiredSkill|Spaceship Command|V}}
 
**{{RequiredSkill|Gallente Battleship|III}}
 
***{{RequiredSkill|Spaceship Command|IV}}
 
***{{RequiredSkill|Gallente Battlecruiser|III}}
 
****{{RequiredSkill|Spaceship Command|III}}
 
****{{RequiredSkill|Gallente Cruiser|III}}
 
*****{{RequiredSkill|Spaceship Command|II}}
 
*****{{RequiredSkill|Gallente Destroyer|III}}
 
******{{RequiredSkill|Gallente Frigate|III}}
 
*******{{RequiredSkill|Spaceship Command|I}}
 
**{{RequiredSkill|Leadership|V}}
 
**{{RequiredSkill|Jump Portal Generation|I}}
 
***{{RequiredSkill|Science|V}}
 
***{{RequiredSkill|Astrometrics|V}}
 
****{{RequiredSkill|Science|III}}
 
***{{RequiredSkill|Jump Drive Operation|V}}
 
****{{RequiredSkill|Navigation|V}}
 
****{{RequiredSkill|Warp Drive Operation|V}}
 
*****{{RequiredSkill|Navigation|I}}
 
****{{RequiredSkill|Science|V}}
 
  
  | totaltraintime=194d 6h 24m 16s
+
  | totaltraintime=1h 42m 40s
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
 
  | externallinks=
 
  | externallinks=
  | highlights1=High Amount of High Slots
+
  | highlights1=
  | highlights2=High Amount of Low Slots
+
  | highlights2=
  | highlights3=Has Large Cargohold
+
  | highlights3=
 
  | highlights4=
 
  | highlights4=
 
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==Summary==
 
==Summary==
The '''Soltueur''' is the Gallente Titan. Only one has ever been seen, the FNS Molyneux that Salvador Sarpati stole.  
+
The Thukker Tribe Arrow is a high speed long range sniper. Thanks to its speed and superior tracking it's a very interesting hull, even for more experienced pilots being able to fly more expensive ships.
  
==Skills==
+
==Tactics==
''Further information about additional or recommended skills to pilot Soltueur for a specific or it's common role(s) can be written here.''
+
* Don't get caught: As with all lighter tanked Minmatar ships, the Arrow can't sustain heavy hits and suffers greatly from speed impacting effects, such as Stasis Towers or Stasis Webifiers.
 +
==Notes==
 +
==Patch History==
 +
{{expansion past|
 +
'''Citadel
 +
Released on Wednesday, April 27, 2016'''
 +
 
 +
*Shifted texture positions on the Republic Fleet Firetail.
 +
 
 +
'''December v1.0 – Build: 995003 – 08.12.15'''
 +
 
 +
*Republic Fleet Firetail: Increased tracking bonus to 10% per level
 +
 
 +
'''Odyssey 1.0
 +
Released on Tuesday, June 4th, 2013'''
 +
 
 +
*All Navy Ships have had their Rig Calibration increased from 350 to 400
 +
 
 +
'''Odyssey 1.0 Released on Tuesday, June 4th, 2013'''
 +
 
 +
*Frigate skill bonuses: +25% (+5%) to small projectile turret damage and +7.5% to small projectile turret tracking per level.
 +
*Slot layout: 3H, 4M, 3L; 2 turrets, 1 launchers.
 +
*Fittings: 40 (+1) PWG, 150 (+10) CPU.
 +
*Defense (shields / armor / hull) : 675 (+89) / 675 (+149) / 525 (+21).
 +
*Capacitor (amount / recharge rate / cap per second): 280 (+30) / 140s (-47.5) / 2 (+0.667).
 +
*Mobility (max velocity / agility / mass / align time): 410 / 3.2 / 1098000 / 3.29s.
 +
*Drones (bandwidth / bay): 0 / 0.
 +
*Targeting (max targeting range / Scan Resolution / Max Locked targets): 35km (+5) / 700 (+40) / 5 (+1).
 +
*Sensor strength: 10 Ladar (+1).
 +
*Signature radius: 35.
 +
 
 +
'''Retribution 1.0 Released on Tuesday, December 4, 2012'''
 +
 
 +
*The Firetail engine thruster locations moved closer to the ship
  
==Patch History==
 
{{Expansion past|
 
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Patch Notes])
 
:''Surgical Strike will bring Capital survivability more in line with the rest of New Eden [...]'' -[https://www.eveonline.com/article/q8f2l8/surgical-strike-coming-15-april Surgical Strike Dev Blog]
 
  
* Bonus to Armor Plates and Shield Extenders reduced from 500% to 300% (-200%)
 
 
}}
 
}}
==Tactics==
 
''No sub-article about Soltueur roles or piloting tactics. You can write them here.''
 
 
==Notes==
 
Soltueur means Sun-Slayer.
 
  
{{ShipsMatrix}}
+
{{ShipsMatrix|expgroup=frigates}}

Revision as of 00:00, 8 June 2021

EVE University Database
 
Ship Database
Thukker Tribe Arrow
CornerTFh.png
Thukker Tribe Arrow
Thukker Tribe
Thukker Tribe
Atmospheric Craft
Arrow Class
RELATED UNI-WIKI REFERENCES

The Thukker variant of the Arrow fast attack fighter is modeled for speed and offensive power over defensive capability. While many of them could be said to lack technological innovation, Thukker Mix vessels are invariably the swiftest and most agile of their kind.

SHIP BONUSES

Minmatar Frigate bonuses (per skill level):
25% bonus to Small Projectile Turret damage
10% bonus to Small Projectile Turret tracking speed

Required Skills
Training Time what's this?
1h 42m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
40 MW
CPU
cpu output
150 tf
Capacitor
capacitor
280 GJ
High
high slots
1
Launchers
launcher slots
0
Turrets
turret slots
1
Medium
medium slots
2
Low
low slots
2
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
410 m/sec
Inertia Modifier
inertia modifier (agility)
3.2
Warp Speed
inertia modifier (agility)
0 AU/s
Base Time to Warp
base time to warp
X s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
35.00 km
Max Locked Targets
max. locked targets
2
LADAR Sensor
LADAR sensor strength
10 points
Sig. Radius
signature radius
35 m
Scan Res.
scan resolution
700 mm
Structure
Structure Hitpoints
structure hitpoints
525 HP
Mass
ship mass
2,850 kg
Volume
ship volume
16,500 m³
Cargo Capacity
cargo capacity
135 m³
Armor
Armor Hitpoints
armor hitpoints
675 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
675 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Thukker Tribe Arrow is a high speed long range sniper. Thanks to its speed and superior tracking it's a very interesting hull, even for more experienced pilots being able to fly more expensive ships.

Tactics

  • Don't get caught: As with all lighter tanked Minmatar ships, the Arrow can't sustain heavy hits and suffers greatly from speed impacting effects, such as Stasis Towers or Stasis Webifiers.

Notes

Patch History