Venture

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EVE University Database
 
Ship Database
Venture
Venture
Outer Ring Excavations
Outer Ring Excavations
ORE
Venture Class
Highlight
Large Ore Bay
HIGHLIGHTS
Highlight
Bonus to Mining and Gas Harvesting
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.

The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.

SHIP BONUSES

Traits:
Mining Frigate skill bonus per level:
5% bonus to mining yield
5% reduction to gas cloud harvesting duration per level

Role bonuses:
100% bonus to mining yield and gas cloud harvesting
+2 warp core strength

Required Skills
  • Mining Frigate I16m
    • Spaceship Command I8m
Training Time what's this?
0d 0h 24m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
45 MW
CPU
cpu output
240 tf
Capacitor
capacitor
250 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
medium slots
3
Low
low slots
1
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
335 m/s
Inertia Modifier
inertia modifier (agility)
3.6
Warp Speed
inertia modifier (agility)
6 AU/s
Base Time to Warp
base time to warp
4.04 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
10 m³
Drone Bandwidth
drone bandwidth
10 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
15 km
Max Locked Targets
max. locked targets
5
Magnetometric Sensor
Magnetometric sensor strength
4 points
Sig. Radius
signature radius
40 m
Scan Res.
scan resolution
750 mm
Structure
Structure Hitpoints
structure hitpoints
200 HP
Mass
ship mass
1,200,000 kg
Volume
ship volume
29,500 m³
Cargo Capacity
cargo capacity
50 m³
Armor
Armor Hitpoints
armor hitpoints
175 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
225 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

Designed as an entry mining frigate, the Venture provides a platform for the beginner miner. While it's mining rate isn't very impressive compared to Destroyers and bigger hulls, it's ore hold and bonus to gas mining make it an efficient miner that doesn't have to worry about thieves. The stabilized warp core makes it easier for the ship to escape pirates, although it should be mentioned, that most ships could just take the frigate down rather than trying to keep it from running first.

Skills

Further information about additional or recommended skills to pilot Venture for a specific or it's common role(s) can be written here.

Fitting

Basic Miner/Salvager
Venture: Basic Miner/Salvager
EFT
[Venture, Basic Miner/Salvager]
Miner I
Miner I
Salvager I

Small Shield Booster I
1MN Afterburner I
Survey Scanner I

Mining Laser Upgrade I


Hobgoblin I x2

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FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Basic mining setup, requiring nothing but a few basic skills.
  • Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind.
Wormhole Gas Harvester
Venture: Wormhole Gas Harvester
EFT
[Venture, Wormhole Gas Harvester]
Gas Cloud Harvester I
Gas Cloud Harvester I
Core Probe Launcher I

Adaptive Invulnerability Field II
1MN Afterburner I
Medium Shield Extender II

Damage Control II

Small Core Defense Field Extender I
Small Core Defense Field Extender I
Small Anti-EM Screen Reinforcer I


Hornet EC-300 x2

Core Scanner Probe I x8

Fitting template high slot label.png
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Fitting template drone slots label.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Basic wormhole gas harvester fit. Tech 2 modules can be replaced with Tech 1 but will reduce your tank.
  • Drones can be used against any attackers.


Ninja Gas Harvester
Venture: Ninja Gas Harvester
EFT
[Venture, Ninja Gas Harvester]
Gas Cloud Harvester II
Gas Cloud Harvester II
Core Probe Launcher I

Prototype ECCM Magnetometric Sensor Cluster
Medium Shield Extender II
Limited 1MN Microwarpdrive I

Warp Core Stabilizer I

Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I


Hornet EC-300 x2

Core Scanner Probe I x8

Fitting template high slot label.png
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Fitting template mid slots label.png
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Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • ECCM to to make you harder to probe down and hopefully give you time to see the combat probes on d-scan.
  • The warp core stab is to make it so that the enemy would need 4 points of warp disruption to pin you down.
  • MSE II is to let you survive one volley on your way out.
  • Gravity capacitor rigs to help you probe your way out to a new exit if needed.


Tactics

Despite being a frigate, the Venture is rather heavy (similar to Stealth Bombers), so aligning might take some time. If there's the possibility of a threat (e.g. war targets in systems nearby), it should fly prealigned like any mining vessel or any bigger ship.

Here is some information on how to harvest gas in W-space. The "Ninja Gas Harvesting" fitting above is the one used for this tactic.

Notes

The Venture can be obtained for free via completing the second mission given by Career Tutorial - Industry Agent, together with a free copy of the mining frigate skill book (which is required by and only benefit the Venture).


The built-in warp core stabilization has the same effect as two fitted Warp Core Stabilizers. As with the Deep Space Transports this means that the ship can't be kept from entering warp, unless there are several Warp Disruptors, Warp Scramblers or a Warp Disruption Field Generator involved.