Difference between revisions of "Wolf"

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==Summary==
 
==Summary==
With 5 highs and 4 lows the Wolf is a brute of a frigate, though its 2 mid slots means it is not well suited to tackling. The Wolf's lows are usually filled with armor tank and damage modules.
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With 5 highs and 5 lows the Wolf is a brute of a frigate, though its 2 mid slots means it is not well suited to tackling. The Wolf's lows are usually filled with armor tank and damage modules.
  
 
When compared to its brother the [[Jaguar]], the Wolf has more firepower but less speed and is less suited to tackling and more for damage dealing.
 
When compared to its brother the [[Jaguar]], the Wolf has more firepower but less speed and is less suited to tackling and more for damage dealing.

Revision as of 11:40, 2 January 2013

EVE University Database
 
Ship Database
Wolf
CornerT2h.png
Wolf
Minmatar Republic
Minmatar Republic
Assault Ships
Rifter Class
RELATED UNI-WIKI REFERENCES

Named after a mythical beast renowned for its voraciousness, the Wolf is one of the most potentially destructive frigates currently in existence. While hardier than its brother the Jaguar it has less in the way of shield systems, and the capabilities of its onboard computer leave something to be desired. Nevertheless, the mere sight of a locked and loaded Wolf should be enough to make most pilots turn tail and flee.

Developer: Boundless Creation

Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.

SHIP BONUSES

Minmatar Frigate Skill Bonus:
5% bonus to Small Projectile Turret Damage per level
7.5% bonus to Small Projectile Turret Tracking per level
Assault Ships Skill Bonus:
5% bonus to Small Projectile Turret Damage per level
10% bonus to Small Projectile Falloff Range per level
Role bonus:
50% reduction in MicroWarpdrive signature radius penalty

Required Skills
  • Minmatar Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Assault Ships I33m
    • Spaceship Command III4h 26m
    • Mechanic V5d 22h 13m
    • Engineering V5d 22h 13m
Training Time what's this?
23d 22h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Rifter
Rifter.jpg
Rifter
Standard Frigates Rifter Class
Icon hi slot.png3 (2/3) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png41 MW Icon cpu.png130 tf
Icon velocity.png365 m/sec
Icon capacity.png140 m³
, Jaguar
Jaguar.jpg
CornerT2s.png
Jaguar
Assault Frigates Rifter Class
Icon hi slot.png4 (3/1) Icon mid slot.png5 Icon low slot.png3
Icon powergrid.png39 MW Icon cpu.png180 tf
Icon velocity.png368 m/sec
Icon capacity.png130 m³

Ship Attributes

Fittings
Powergrid
powergrid
48 MW
CPU
cpu output
135 tf
Capacitor
capacitor
275 GJ
High
high slots
5
Launchers
launcher slots
1
Turrets
turret slots
4
Medium
medium slots
2
Low
low slots
5
Rig
rigs
2
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
329 m/s
Inertia Modifier
inertia modifier (agility)
3.456
Warp Speed
inertia modifier (agility)
6 AU/s
Base Time to Warp
base time to warp
6.27 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
40 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
10 points
Sig. Radius
signature radius
33 m
Scan Res.
scan resolution
700 mm
Structure
Structure Hitpoints
structure hitpoints
774 HP
Mass
ship mass
1,309,000 kg
Volume
ship volume
27,289 m³
Cargo Capacity
cargo capacity
165 m³
Armor
Armor Hitpoints
armor hitpoints
903 HP
Armor Resistances
EM
electromagnetic resistance
90
THR
thermal resistance
68
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
422 HP
Shield Resistances
EM
electromagnetic resistance
75
THR
thermal resistance
60
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

With 5 highs and 5 lows the Wolf is a brute of a frigate, though its 2 mid slots means it is not well suited to tackling. The Wolf's lows are usually filled with armor tank and damage modules.

When compared to its brother the Jaguar, the Wolf has more firepower but less speed and is less suited to tackling and more for damage dealing.

Skills

Further information about additional or recommended skills to pilot Wolf for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Wolf.

Tactics

No sub-article about Wolf roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Wolf here.