High Amount of High Slots
HIGHLIGHTS
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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The mighty Armageddon class is the main warship of the Amarr Empire. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor.
SHIP BONUSES
Amarr Battleship Skill Bonus: 10% bonus to Large Energy Turret capacitor use and 5% Large Energy Turret rate of fire per level.
Required Skills
- Amarr Battleship I1h 6m
- Spaceship Command IV1d 1h 8m
- Amarr Cruiser IV5d 5h 42m
Training Time what's this?6d 7h 57m
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Grouping
▪ Variations Redeemer
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![Icon highlights.png](/images/thumb/b/b8/Icon_highlights.png/10px-Icon_highlights.png) High Amount of High Slots ![Icon highlights.png](/images/thumb/b/b8/Icon_highlights.png/10px-Icon_highlights.png) High Amount of Low Slots
![Icon powergrid.png](/images/thumb/3/37/Icon_powergrid.png/15px-Icon_powergrid.png) 17,000 MW ![Icon cpu.png](/images/thumb/c/c5/Icon_cpu.png/15px-Icon_cpu.png) 505 tf
![Icon velocity.png](/images/thumb/a/a1/Icon_velocity.png/15px-Icon_velocity.png) 117 m/sec
![Icon capacity.png](/images/thumb/8/82/Icon_capacity.png/15px-Icon_capacity.png) 800 m³
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, Armageddon Navy Issue
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![Icon highlights.png](/images/thumb/b/b8/Icon_highlights.png/10px-Icon_highlights.png) High Amount of High Slots ![Icon highlights.png](/images/thumb/b/b8/Icon_highlights.png/10px-Icon_highlights.png) High Amount of Low Slots
![Icon powergrid.png](/images/thumb/3/37/Icon_powergrid.png/15px-Icon_powergrid.png) 16,000 MW ![Icon cpu.png](/images/thumb/c/c5/Icon_cpu.png/15px-Icon_cpu.png) 560 tf
![Icon velocity.png](/images/thumb/a/a1/Icon_velocity.png/15px-Icon_velocity.png) 105 m/sec
![Icon capacity.png](/images/thumb/8/82/Icon_capacity.png/15px-Icon_capacity.png) 875 m³
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, Armageddon Imperial Issue
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![Icon highlights.png](/images/thumb/b/b8/Icon_highlights.png/10px-Icon_highlights.png) High Amount of High Slots ![Icon highlights.png](/images/thumb/b/b8/Icon_highlights.png/10px-Icon_highlights.png) High Amount of Low Slots
![Icon powergrid.png](/images/thumb/3/37/Icon_powergrid.png/15px-Icon_powergrid.png) 21,000 MW ![Icon cpu.png](/images/thumb/c/c5/Icon_cpu.png/15px-Icon_cpu.png) 550 tf
![Icon velocity.png](/images/thumb/a/a1/Icon_velocity.png/15px-Icon_velocity.png) 94 m/sec
![Icon capacity.png](/images/thumb/8/82/Icon_capacity.png/15px-Icon_capacity.png) 600 m³
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Ship Attributes
Fittings |
High 8
Launchers 0
Turrets 7
Rig
3
large
Calibration 400
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Navigation |
Base Time to Warp 18.67 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 125 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 6,211 HP
Frigate Escape Bay 1 Frigate
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Armor |
Armor Hitpoints 6,641 HP
Armor Resistances
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Shields |
Shield Capacity 5,469 HP
Shield Resistances
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Summary
The Armageddon is the lowest tier Amarr battleship. It can have 7 laser turrets and has a 125mb drone bandwidth and 125m3 bay, allowing it to field heavy or sentry drones if desired. The Armageddon's lower number of turret slots makes it easier on the capacitor than the Apocalypse. This along with the low price tag and extra low for more tank makes it a decent first battleship for new Amarr level 4 mission runners.
Skills
Further information about additional or recommended skills to pilot Armageddon for a specific or it's common role(s) can be written here.
Fitting
Template:Fittings
Tactics
No sub-article about Armageddon roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University PYOS and BYOM programs.
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