Difference between revisions of "Crusader"
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== Summary == | == Summary == | ||
− | Being the Amarr Combat Interceptor, the '''Crusader''' is a fierce ship to many other Frigates thanks to | + | Being the Amarr Combat Interceptor, the '''Crusader''' is a fierce ship to many other Frigates thanks to its incredible bonuses. Flown mostly as a Scram-kiter, the Crusader has the ability to keep an opponent at range, thanks to its raw speed, and plink away at the enemy's eHP with T2 Scorch ammo, or come in, orbit closely and fry them with IN Multifrequency or IN Gamma with little to no tracking problems. |
The Crusader is an excellent ship to fly, for those wishing to take a step up from a Pulse [[Imperial Navy Slicer]] or a Pulse [[Executioner]]. | The Crusader is an excellent ship to fly, for those wishing to take a step up from a Pulse [[Imperial Navy Slicer]] or a Pulse [[Executioner]]. | ||
== Skills == | == Skills == | ||
− | ''Further information about additional or recommended skills to pilot Crusader for a specific or | + | ''Further information about additional or recommended skills to pilot Crusader for a specific or its common role(s) can be written here.'' |
== Tactics == | == Tactics == | ||
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== Patch History == | == Patch History == | ||
{{expansion past| | {{expansion past| | ||
− | '''Version 18.10 - 2020-10-27.1 Release - Build: 1832008''' - ''"Howling Interdictors" Update'' ([https://www.eveonline.com/ | + | '''Version 18.10 - 2020-10-27.1 Release - Build: 1832008''' - ''"Howling Interdictors" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-10 Patch Notes]) |
* Role bonus added to Claw, Crusader, Taranis, Raptor: 100% bonus to the benefits of overheating Afterburners and Microwarpdrives | * Role bonus added to Claw, Crusader, Taranis, Raptor: 100% bonus to the benefits of overheating Afterburners and Microwarpdrives | ||
Revision as of 22:52, 9 November 2022
RELATED UNI-WIKI REFERENCES
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Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. SHIP BONUSES
Interceptors bonuses (per skill level):
Ship Attributes
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Summary
Being the Amarr Combat Interceptor, the Crusader is a fierce ship to many other Frigates thanks to its incredible bonuses. Flown mostly as a Scram-kiter, the Crusader has the ability to keep an opponent at range, thanks to its raw speed, and plink away at the enemy's eHP with T2 Scorch ammo, or come in, orbit closely and fry them with IN Multifrequency or IN Gamma with little to no tracking problems.
The Crusader is an excellent ship to fly, for those wishing to take a step up from a Pulse Imperial Navy Slicer or a Pulse Executioner.
Skills
Further information about additional or recommended skills to pilot Crusader for a specific or its common role(s) can be written here.
Tactics
No sub-article about Crusader roles or piloting tactics. You can write them here.
Patch History
A long, long time ago... |
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Version 18.10 - 2020-10-27.1 Release - Build: 1832008 - "Howling Interdictors" Update (Patch Notes)
October 2019 Release - 2019-10-30.1 - "Howling Interceptors" Update
October 2018 Release 1.0 - Released 2018-10-18
Rubicon v1.1 - Released 2014-01-28
Rubicon v1.0 - Released 2013-11-19 The Amarr Crusader's changes mainly revolve around fittings. Lots more powergrid and CPU allows a lot of options for more damage and tank. We're shaving a bit of HP off the top but the Crusader remains one of the beefiest interceptors (for all that's worth).
Trinity v1.1 - Released 2008-03-16
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Notes
You can write additional notes for Crusader here.