Difference between revisions of "Nomad"

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m (clean up, replaced: |warpspeed=0.8 AU/s → |warpspeed=1.5 AU/s)
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* SHIP ATTRIBUTES SECTION (last update : 6/3/2014)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=28846
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| shipimg=Nomad.jpg
|shipid=28846
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| shipname=Nomad
|shipimg=Nomad.jpg
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| caption=Nomad
|shipname=Nomad
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| class=Jump Freighter
|caption=Nomad
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| grouping=Jump Freighters
|class=Jump Freighter
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| hulltype=Fenrir Class
|grouping=Jump Freighters
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| faction=Minmatar Republic
|hulltype=Fenrir Class
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| race=Minmatar
|faction=Minmatar Republic
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| roles=unspecified
|race=Minmatar
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| variations={{Ship|Fenrir}}
|roles=unspecified
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| tech=2
|variations={{Ship|Fenrir}}
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| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|tech=2
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| powergrid=3 MW
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| cpu=5 tf
|ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| capacitor=30,000 GJ
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| highs=0
|powergrid=01 MW
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| turrets=0
|cpu=01 tf
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| launchers=0
|capacitor=30,000 GJ
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| mediums=0
|highs=0
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| lows=3
|turrets=0
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| mass=820,000,000 kg
|launchers=0
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| volume=15,500,000 m&#179;
|mediums=0
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| cargohold=132,000 m&#179;
|lows=0
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| extrahold=10,000 m&#179;
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| extraholdtype=Fuel
|mass=820,000,000 kg
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| dronebay=0 m&#179;
|volume=15,500,000 m&#179;
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| bandwidth=0 Mbit/sec
|cargohold=270,000 m&#179;
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| info=Name: Nomad<br>Hull: Fenrir<br>Role: Jump Freighter<br><br>There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad.  Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans.<br><br>Developer : Thukker Mix<br><br>Thukkers spend their entire lives forever wandering the infinite in their vast caravans.  As such their technology is based as much upon necessity as their ingenious ability to tinker.  Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs. <br>
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| bonuses=<b>Minmatar Freighter bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship inertia modifier<br><b>Jump Freighters bonuses (per skill level):</b><br>10% bonus to ship shield and hull hitpoints<br>10% reduction in jump fuel requirement<br><b>Role Bonus:</b><br>100% reduction in Reinforced Bulkhead CPU requirements<br>
|dronebay=0 m&#179;
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| structurehp=78,000 HP
|bandwidth=0 Mbit/sec
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| shieldhp=57,600 HP
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| shieldem=25
|info=There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad.  Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans.<br><br>Developer : Thukker Mix<br><br>Thukkers spend their entire lives forever wandering the infinite in their vast caravans.  As such their technology is based as much upon necessity as their ingenious ability to tinker.  Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.
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| shieldexp=50
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| shieldkin=40
|bonuses=<b>Minmatar Freighter Skill Bonus:</b><br>5% bonus to cargo hold capacity and 5% bonus to agility per level<br><b>Jump Freighters Skill Bonus:</b><br>10% bonus to shield, armor and hull hitpoints and 10% reduction in jump fuel need per level
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| shieldtherm=30
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| armorhp=26,400 HP
|structurehp=120,000 HP
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| armorem=70
|shieldhp=6,750 HP |shieldem=10 |shieldexp=50 |shieldkin=40 |shieldtherm=20
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| armorexp=10
|armorhp=25,500 HP |armorem=64 |armorexp=10 |armorkin=25 |armortherm=35
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| armorkin=25
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| armortherm=43.125
|maxvelocity=96 m/s
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| maxvelocity=96 m/sec
|inertia=0.05
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| inertia=0.055
|warpspeed=1.5 AU/s
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| warpspeed=1.5 AU/s
|warptime=56.84 s
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| warptime=62.52 s
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| targetrange=0.00 km
|targetrange=0 km
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| sigradius=2,700 m
|sigradius=2,708 m
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| maxlockedtargets=0
|maxlockedtargets=0
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| sensortype=LADAR
|sensortype=LADAR
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| sensorvalue=82 points
|sensorvalue=82 points
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| scanres=0 mm
|scanres=0 mm
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| reqskills=*{{RequiredSkill|Minmatar Freighter|IV}}
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**{{RequiredSkill|Advanced Spaceship Command|V}}
|reqskills=*Minmatar Freighter IV<small>10d 11h 25m</small>
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***{{RequiredSkill|Spaceship Command|V}}
**Minmatar Industrial V<small>23d 16h 53m</small>
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**{{RequiredSkill|Minmatar Industrial|III}}
**Advanced Spaceship Command I<small>41m</small>
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***{{RequiredSkill|Spaceship Command|III}}
*Jump Freighters I<small>1h 56m</small>
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*{{RequiredSkill|Jump Freighters|I}}
**Industry V<small>5d 22h 13m</small>
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**{{RequiredSkill|Industry|V}}
**Advanced Spaceship Command IV<small>5d 5h 42m</small>
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**{{RequiredSkill|Advanced Spaceship Command|IV}}
*Jump Drive Calibration I<small>1h 15m</small>
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***{{RequiredSkill|Spaceship Command|V}}
**Jump Drive Operation V<small>29d 15h 6m</small>
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*{{RequiredSkill|Jump Drive Calibration|I}}
|totaltraintime=75d 3h 14m
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**{{RequiredSkill|Jump Drive Operation|V}}
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***{{RequiredSkill|Navigation|V}}
|forumlinks=
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***{{RequiredSkill|Warp Drive Operation|V}}
|wikireferences=
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****{{RequiredSkill|Navigation|I}}
|externallinks=[http://wiki.eveonline.com/en/wiki/Nomad Nomad on Eve Online Wiki]<br>
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***{{RequiredSkill|Science|V}}
 
|highlights1=Has Huge Cargohold
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
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| totaltraintime=100d 5h 43m 20s
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| forumlinks=
 +
| wikireferences=
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| externallinks=[http://wiki.eveonline.com/en/wiki/Nomad Nomad on Eve Online Wiki]
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| highlights1=Has Huge Cargohold
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| highlights2=
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| highlights3=
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| highlights4=
 
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Revision as of 08:46, 3 June 2014

EVE University Database
 
Ship Database
Nomad
CornerT2h.png
Nomad
Minmatar Republic
Minmatar Republic
Jump Freighters
Fenrir Class
Highlight
Has Huge Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Name: Nomad
Hull: Fenrir
Role: Jump Freighter

There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans.

Developer : Thukker Mix

Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.

SHIP BONUSES

Minmatar Freighter bonuses (per skill level):
5% bonus to ship cargo capacity
5% bonus to ship inertia modifier
Jump Freighters bonuses (per skill level):
10% bonus to ship shield and hull hitpoints
10% reduction in jump fuel requirement
Role Bonus:
100% reduction in Reinforced Bulkhead CPU requirements

Required Skills
Training Time what's this?
100d 5h 43m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Fenrir
Fenrir.jpg
Fenrir
Freighters Fenrir Class
Icon highlights.pngHas Huge Cargohold
Icon hi slot.png0 (0/0) Icon mid slot.png0 Icon low slot.png3
Icon powergrid.png3 MW Icon cpu.png1 tf
Icon velocity.png80 m/sec
Icon capacity.png435,000 m³

Ship Attributes

Fittings
Powergrid
powergrid
3 MW
CPU
cpu output
5 tf
Capacitor
capacitor
30,000 GJ
High
high slots
0
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
0
Low
low slots
3
Rig
rigs
0
 
Calibration
calibration
0
Navigation
Max Velocity
max. velocity
96 m/sec
Inertia Modifier
inertia modifier (agility)
0.055
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
62.52 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
0.00 km
Max Locked Targets
max. locked targets
0
LADAR Sensor
LADAR sensor strength
82 points
Sig. Radius
signature radius
2,700 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
78,000 HP
Mass
ship mass
820,000,000 kg
Volume
ship volume
15,500,000 m³
Cargo Capacity
cargo capacity
132,000 m³
Fuel Capacity
capacity
10,000 m³
Armor
Armor Hitpoints
armor hitpoints
26,400 HP
Armor Resistances
EM
electromagnetic resistance
70
THR
thermal resistance
43.125
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
57,600 HP
Shield Resistances
EM
electromagnetic resistance
25
THR
thermal resistance
30
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

You can write a summary for Nomad here.

Skills

Further information about additional or recommended skills to pilot Nomad for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Nomad.

Tactics

No sub-article about Nomad roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Nomad here.