Difference between revisions of "Omen"

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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 10/15/2019)
* SHIP ATTRIBUTES SECTION (last update : 02.22.2013)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=2006
+
| shipimg=Omen.jpg
|shipid=2006
+
| shipname=Omen
|shipimg=Omen.jpg
+
| class=Cruiser
|shipname=Omen
+
| grouping=Standard Cruisers
|caption=Omen
+
| hulltype=Omen Class
|class=Cruiser
+
| faction=Amarr Empire  
|grouping=Standard Cruisers
+
| variations={{Ship|Zealot}},{{Ship|Omen Navy Issue}}
|hulltype=Omen Class
+
| tech=  
|faction=Amarr Empire
+
| powergrid=1,000 MW
|race=Amarr
+
| cpu=330 tf
|roles=Attack Cruiser
+
| capacitor=1,600 GJ
|variations={{Ship|Zealot}}, {{Ship|Omen Navy Issue}}
+
| highs=5
+
| turrets=5
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| launchers=0
+
| mediums=3
|powergrid=925 MW
+
| lows=6
|cpu=315 tf
+
| mass=13,000,000 kg
|capacitor=1,475 GJ
+
| volume=118,000
|highs=5
+
| cargohold=400
|turrets=5
+
| extrahold=
|launchers=0
+
| extraholdtype=
|mediums=3
+
| dronebay=40
|lows=6
+
| bandwidth=40 Mbit/sec
+
| info=The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
|mass=11,050,000 kg
+
| bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>5% bonus to Medium Energy Turret rate of fire<br>
|volume=118,000 m&#179;
+
| structurehp=1,500 HP
|cargohold=400 m&#179;
+
| shieldhp=1,200 HP
+
| shieldem=0
|dronebay=40 m&#179;
+
| shieldexp=50
|bandwidth=40 Mbit/sec
+
| shieldkin=40
+
| shieldtherm=20
|info=The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
+
| armorhp=1,700 HP
+
| armorem=50
|bonuses=<b>Traits:</b><br><b>Amarr Cruiser skill bonus per level:</b><br>10% bonus to Medium Energy Turret capacitor use<br>5% bonus to Medium Energy Turret rate of fire
+
| armorexp=20
+
| armorkin=25
|structurehp=1,500 HP
+
| armortherm=35
|shieldhp=1,200 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
+
| maxvelocity=260 m/sec
|armorhp=1,700 HP |armorem=50 |armorexp=20 |armorkin=25 |armortherm=35
+
| inertia=0.43
+
| warpspeed=4 AU/s
|maxvelocity=235 m/s
+
| warptime=7.75 s
|inertia=0.51
+
| targetrange=55.00 km
|warpspeed=3 AU/s
+
| sigradius=115 m
|warptime=
+
| maxlockedtargets=6
+
| sensortype=RADAR
|targetrange=55 km
+
| sensorvalue=15 points
|sigradius=115 m
+
| scanres=300 mm
|maxlockedtargets=6
+
| reqskills=*{{RequiredSkill|Amarr Cruiser|I}}
|sensortype=RADAR
+
** {{RequiredSkill|Spaceship Command|II}}
|sensorvalue=15 points
+
** {{RequiredSkill|Amarr Destroyer|III}}
|scanres=300 mm
+
*** {{RequiredSkill|Amarr Frigate|III}}
+
**** {{RequiredSkill|Spaceship Command|I}}
|reqskills=*Amarr Cruiser I<small>41m</small>
 
**Spaceship Command II<small>47m</small>
 
**Amarr Destroyer III<small>8h 53m</small>
 
***Amarr Frigate III<small>8h 53m</small>
 
****Spaceship Command I<small>8m</small>
 
|totaltraintime=19h 22m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Omen Omen on Eve Online Wiki]<br>
 
 
|highlights1=
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
 +
| totaltraintime=19h 15m 30s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=
 +
| highlights1=
 +
| highlights2=
 +
| highlights3=
 +
| highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
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==Summary==
+
== Summary ==
The Omen is the [[Amarr]] Attack Cruiser, offering bonuses for Medium Energy Turret capacitor use and rate of fire. With 6 low slots and 3 mids, the Omen is a natural armor tanker. In PvP, the Omen is usually armor tank fit with either a 1600 mm plate and medium pulse lasers or 400 mm plate and a full rack of heavy pulse lasers. With its decent tank, an above average drone bandwidth and the ability to swap crystals on the fly, the Omen can adapt to combat at many ranges, but really excels at skirmishing range (20 - 30 km). The Omen also makes an excellent L2 / L3 security mission boat.
+
The Omen is the [[Amarr Empire|Amarr]] attack cruiser, with bonuses for medium energy turret capacitor use and rate of fire. With 6 low slots and 3 mids, it is a natural armor [[Tanking|tanker]].
  
In general, the [[Maller]] is used for brawling range combat instead of the Omen because of its greatly superior tank. The [[Omen Navy Issue]] is superior to the Omen for skirmishing, but its price is significantly greater, often making it a primary target in fights.  
+
The Omen makes an excellent Level 2 security mission ship and can cope with some Level 3 missions too. In PvP, the Omen is a reliable and balanced damage-dealer. With its decent tank, above-average drone bandwidth and the ability to swap laser crystals on the fly, it can adapt to combat at many ranges. However, at skirmishing ranges (20–30 km) it excels. In general, the [[Maller]] is preferred for brawling-range combat because of its superior tank. The [[Omen Navy Issue]] is even better at skirmishing, but costs considerably more, making it a choice for more experienced PvP pilots.
  
The Omen will benefit greatly from drone and navigation skills, on top of gunnery and tanking skills. Although it doesn't have stellar DPS, it has good damage application, making the Omen a good balance of tank, speed and firepower.
+
== Skills ==
  
==Skills==
+
The Omen is often one of an Amarr pilot's first steps into cruiser-sized hulls and can be basically functional with limited training. Its performance can still, though, be significantly boosted by training.
''Further information about additional or recommended skills to pilot Omen for a specific or it's common role(s) can be written here.''
 
  
==Fitting==
+
General [[support skills]] and [[fitting skills]] will be useful. Gunnery and capacitor support skills make a big difference to the Omen's capacity to deal damage, navigation skills help with skirmishing tactics, and armor tanking skills bolster the ship's defenses.
''In progress''
 
  
{{ShipFitting|
+
The Omen has a substantial drone capacity, and Amarr ships, in general, include some bonused drone platforms such as the [[Dragoon]] and [[Arbitrator]], so stepping into Amarr cruisers is a good point for a new pilot to think about drone skills. {{sk|Drones}} level V will require a little patience but will pay off in piloting many ships, and is a good medium-term goal. Other drone support skills will be useful.
ship=Omen|
 
shipTypeID=2006|
 
fitName=T1 PvE Mission Basic|
 
fitID=T1-PvE-Mission-Basic|
 
high1name=Focused Anode Medium Particle Stream I|
 
high1typeID=6865|
 
high2name=Focused Anode Medium Particle Stream I|
 
high2typeID=6865|
 
high3name=Focused Anode Medium Particle Stream I|
 
high3typeID=6865|
 
high4name=Focused Anode Medium Particle Stream I|
 
high4typeID=6865|
 
high5name=Focused Anode Medium Particle Stream I|
 
high5typeID=6865|
 
mid1name=Experimental 10MN Afterburner I|
 
mid1typeID=6005|
 
mid2name=Patterned Stasis Web I|
 
mid2typeID=4031|
 
mid3name=Optical Tracking Computer I|
 
mid3typeID=6173|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=800mm Reinforced Rolled Tungsten Plates I|
 
low2typeID=11317|
 
low3name=Prototype Energized Adaptive Nano Membrane I|
 
low3typeID=16391|
 
low4name=Prototype Energized Adaptive Nano Membrane I|
 
low4typeID=16391|
 
low5name=Small 'Accommodation' Vestment Reconstructer I|
 
low5typeID=4533|
 
low6name=Extruded Heat Sink I|
 
low6typeID=5849|
 
drone1name=Warrior I x5|
 
drone1typeID=2486|
 
drone2name=Warrior I x3|
 
drone2typeID=2486|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Optimal Range Script x1|
 
charge1typeID=28999|
 
charge2name=Imperial Navy Multifrequency M x5|
 
charge2typeID=23089|
 
charge3name=Imperial Navy Ultraviolet M x5|
 
charge3typeID=23095|
 
charge4name=Imperial Navy Infrared M x5|
 
charge4typeID=23099|
 
charge5name=Imperial Navy Radio M x5|
 
charge5typeID=23103|
 
rig1name=Medium Auxiliary Nano Pump I|
 
rig1typeID=31047|
 
rig2name=Medium Capacitor Control Circuit I|
 
rig2typeID=31372|
 
rig3name=Medium Anti-Explosive Pump I|
 
rig3typeID=31011|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=2006:6865;5:4031;1:6005;1:6173;1:2048;1:4533;1:5849;1:11317;1:16391;2:31011;1:31047;1:31372;1:2486;8:23089;5:23095;5:23099;5:23103;5:28999;1::|
 
skills=|
 
notes=An introduction fit for new Amarr pilots. Should be able to complete L2 missions easily, but the T2 version (below) is probably required to do L3 missions.</li><li>With all skills at V and before boosts, this ship has 20 K EHP, flies at 670 m/s (865 m/s with AB overheated) and align in 8.1 s (5.7 s with AB off).</li><li>The capacitor will last for 3 min 28 s with all modules on. It is stable at 70% with the AB and armor repair off.</li><li>Damage varies between 331 dps at 14 + 9.3 km with Imperial Navy Multifrequency to 173 dps at 45 + 9.3 km with IN Radio.</li><li>Peak repair rate is 58 EHP/s.}}
 
  
{{ShipFitting|
+
In the long term, a pilot flying the Omen often will want to consider training for Tech 2 medium lasers, which deal a little more damage and open up more tactical options through Tech 2 crystals. Tech 2 Scorch crystals, in particular, make pulse lasers able to project damage out further, helping the Omen skirmish well.
ship=Omen|
 
shipTypeID=2006|
 
fitName=PvE Focused Beam|
 
fitID=PvE-Focused-Beam|
 
high1name=Focused Medium Beam Laser II|
 
high1typeID=3009|
 
high2name=Focused Medium Beam Laser II|
 
high2typeID=3009|
 
high3name=Focused Medium Beam Laser II|
 
high3typeID=3009|
 
high4name=Focused Medium Beam Laser II|
 
high4typeID=3009|
 
high5name=Focused Medium Beam Laser II|
 
high5typeID=3009|
 
mid1name=Experimental 10MN Microwarpdrive I|
 
mid1typeID=5975|
 
mid2name=X5 Prototype Engine Enervator|
 
mid2typeID=4025|
 
mid3name=Conjunctive Radar ECCM Scanning Array I|
 
mid3typeID=20218|
 
low1name=800mm Reinforced Steel Plates II|
 
low1typeID=20351|
 
low2name=Damage Control II|
 
low2typeID=2048|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
low4name=Energized Adaptive Nano Membrane II|
 
low4typeID=11269|
 
low5name=Small Armor Repairer II|
 
low5typeID=1183|
 
low6name=Extruded Heat Sink I|
 
low6typeID=5849|
 
drone1name=Hobgoblin II x5|
 
drone1typeID=2456|
 
drone2name=Hobgoblin II x3|
 
drone2typeID=2456|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Imperial Navy Multifrequency M x5|
 
charge1typeID=23089|
 
charge2name=Imperial Navy Xray M x5|
 
charge2typeID=23093|
 
charge3name=Imperial Navy Infrared M x5|
 
charge3typeID=23099|
 
charge4name=Aurora M x5|
 
charge4typeID=12822|
 
charge5name=open|
 
rig1name=Medium Anti-Explosive Pump I|
 
rig1typeID=31011|
 
rig2name=Medium Energy Collision Accelerator I|
 
rig2typeID=31456|
 
rig3name=Medium Capacitor Control Circuit I|
 
rig3typeID=31372|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=2006:3009;5:4025;1:5975;1:20218;1:1183;1:2048;1:5849;1:11269;2:20351;1:31011;1:31372;1:31456;1:2456;8:12822;5:23089;5:23093;5:23099;5::|
 
skills=|
 
notes=A T2 mission fit. Should be able to complete L2 and L3 missions.</li><li>With all skills at V and before boosts, this ship has 23 K EHP, flies at 1802 m/s (2564 m/s with MWD overheated) and align in 8.2 s (5.8 s with MWD off).</li><li>The capacitor will last for 1 min 3 s with all modules on. It is stable at 53% with the MWD and armor repair off.</li><li>Damage varies between 436 dps at 13 + 9.3 km with Imperial Navy Multifrequency to 294 dps at 47 + 7.5 km with Aurora.</li><li>Peak repair rate is 65 EHP/s.</li><li>The ECCM module can be replaced by a Sensor Booster if dampening is expected or a Tracking Computer for higher range or tracking.}}
 
  
==Notes==
+
== Tactics ==
This vessel qualifies for the University [[Ship Replacement Program]], [[PYOS]], and [[BYOM]].
+
 
 +
In [[PvP]], the Omen is usually armor tanked, with either a 1600mm plate and focused medium pulse lasers or a 400mm plate and a full rack of heavy pulse lasers.
 +
 
 +
== Notes ==
 +
''You can add notes here.''
 +
 
 +
== Patch History ==
 +
{{expansion past|
 +
'''October 2019 Release - 2019-10-15.1'''
 +
 
 +
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 +
 
 +
* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
 +
 
 +
'''Lifeblood v. 1.0 - Build: 1203953 - 24.10.17'''
 +
* Powergrid increased from 925 MW to 1,000 MW (+75 MW)
 +
* CPU increased from 315 tf to 330 tf (+15 tf)
 +
* Capacitor increased from 1,475 GJ to 1,600 GJ (+125 GJ)
 +
* Capacitor recharge time increased by 39s (same capacitor/second)
 +
 
 +
'''Retribution v. 1.0 - Build: 476047 - 04.12.12'''
 +
 
 +
''The Omen has been a poster child for bad Cruisers until Retribution. It’s being rebuilt as an effective fast attack ship with the speed and fittings to take advantage of its laser bonuses and a significantly increased drone bay for added damage. The Omen also benefits greatly from the fitting reductions to medium lasers.''
 +
 
 +
* Cruiser skill bonuses (per level):
 +
* 10% bonus to Medium Energy Turret capacitor use
 +
* 5% bonus to Medium Energy Turret rate of fire
 +
* Slot layout: 5 H, 3 M, 6 L (+1), 5 turrets
 +
* Fittings: 925 PWG (+195), 315 CPU (+65)
 +
* Defense (shields / armor / hull) : 1200(+27) / 1700(+137) / 1500(-63)
 +
* Capacitor (amount / recharge rate / average cap per second): 1475(+225) / 526s(+79.75s) / 2.8
 +
* Mobility (max velocity / agility / mass / align time): 235(+54) / 0.51(-0.05) / 11650000 / 5.6s (-0.5)
 +
* Drones (bandwidth / bay): 40(+30) / 40(+30)
 +
* Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km(+10) / 300(+7) / 6(-1)
 +
* Sensor strength: 15 Radar (+2)
 +
* Signature radius: 115 (-10)
 +
* Cargo capacity: 400(-50)
 +
}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Cruisers]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Standard Cruisers]]

Latest revision as of 18:28, 4 April 2023

EVE University Database
 
Ship Database
Omen
Omen
Amarr Empire
Amarr Empire
Standard Cruisers
Omen Class
RELATED UNI-WIKI REFERENCES

The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.

SHIP BONUSES

Amarr Cruiser bonuses (per skill level):
10% reduction in Medium Energy Turret activation cost
5% bonus to Medium Energy Turret rate of fire

Required Skills
Training Time what's this?
19h 15m 30s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Zealot
Zealot.jpg
CornerT2s.png
Zealot
Heavy Assault Cruisers Omen Class
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png5 (0/5) Icon mid slot.png3 Icon low slot.png7
Icon powergrid.png1,180 MW Icon cpu.png340 tf
Icon velocity.png210 m/sec
Icon capacity.png440 m³
,Omen Navy Issue
Omen Navy Issue.jpg
CornerTFs.png
Omen Navy Issue
Faction Cruisers Omen Class
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png5 (0/4) Icon mid slot.png3 Icon low slot.png7
Icon powergrid.png960 MW Icon cpu.png335 tf
Icon velocity.png265 m/sec
Icon capacity.png400 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,000 MW
CPU
cpu output
330 tf
Capacitor
capacitor
1,600 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
5
Medium
medium slots
3
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
260 m/sec
Inertia Modifier
inertia modifier (agility)
0.43
Warp Speed
inertia modifier (agility)
4 AU/s
Base Time to Warp
base time to warp
7.75 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
40 m³
Drone Bandwidth
drone bandwidth
40 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
55.00 km
Max Locked Targets
max. locked targets
6
RADAR Sensor
RADAR sensor strength
15 points
Sig. Radius
signature radius
115 m
Scan Res.
scan resolution
300 mm
Structure
Structure Hitpoints
structure hitpoints
1,500 HP
Mass
ship mass
13,000,000 kg
Volume
ship volume
118,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
1,700 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
1,200 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Omen is the Amarr attack cruiser, with bonuses for medium energy turret capacitor use and rate of fire. With 6 low slots and 3 mids, it is a natural armor tanker.

The Omen makes an excellent Level 2 security mission ship and can cope with some Level 3 missions too. In PvP, the Omen is a reliable and balanced damage-dealer. With its decent tank, above-average drone bandwidth and the ability to swap laser crystals on the fly, it can adapt to combat at many ranges. However, at skirmishing ranges (20–30 km) it excels. In general, the Maller is preferred for brawling-range combat because of its superior tank. The Omen Navy Issue is even better at skirmishing, but costs considerably more, making it a choice for more experienced PvP pilots.

Skills

The Omen is often one of an Amarr pilot's first steps into cruiser-sized hulls and can be basically functional with limited training. Its performance can still, though, be significantly boosted by training.

General support skills and fitting skills will be useful. Gunnery and capacitor support skills make a big difference to the Omen's capacity to deal damage, navigation skills help with skirmishing tactics, and armor tanking skills bolster the ship's defenses.

The Omen has a substantial drone capacity, and Amarr ships, in general, include some bonused drone platforms such as the Dragoon and Arbitrator, so stepping into Amarr cruisers is a good point for a new pilot to think about drone skills. Drones level V will require a little patience but will pay off in piloting many ships, and is a good medium-term goal. Other drone support skills will be useful.

In the long term, a pilot flying the Omen often will want to consider training for Tech 2 medium lasers, which deal a little more damage and open up more tactical options through Tech 2 crystals. Tech 2 Scorch crystals, in particular, make pulse lasers able to project damage out further, helping the Omen skirmish well.

Tactics

In PvP, the Omen is usually armor tanked, with either a 1600mm plate and focused medium pulse lasers or a 400mm plate and a full rack of heavy pulse lasers.

Notes

You can add notes here.

Patch History