Difference between revisions of "Tiamat"

From EVE University Wiki
Jump to: navigation, search
m (Change word, collective to collector's. Synchronize ship info with in-game.)
m (Update for Version 21.06 Release 2024-0220.1)
Line 45: Line 45:
 
'''Recon Ship bonuses (per skill level):'''<br>
 
'''Recon Ship bonuses (per skill level):'''<br>
 
20% bonus in Reduction in Cloaking Devices CPU Requirement<br>
 
20% bonus in Reduction in Cloaking Devices CPU Requirement<br>
0.5% additional bonus to Heavy Entropic Disintegrator damage multiplier bonus per cycle<br>
+
0.75% additional bonus to Heavy Entropic Disintegrator damage multiplier bonus per cycle<br>
 
10% bonus to Core and Combat Scanner Probe strength<br>
 
10% bonus to Core and Combat Scanner Probe strength<br>
 
'''Precursor Cruiser bonuses (per skill level):'''<br>
 
'''Precursor Cruiser bonuses (per skill level):'''<br>

Revision as of 13:19, 20 February 2024

EVE University Database
 
Ship Database
Tiamat
CornerT2h.png
Tiamat
Society of Conscious Thought
Society of Conscious Thought
Special Edition Recon Ships
Vedmak Class
Highlight
Can Use Covert Ops Cloak
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Based on the Triglavian Vedmak-class cruiser, the Tiamat is an experimental vessel from the Society of Conscious Thought that melds elements of Society technology and design philosophy, with the underlying hull and unique Triglavian systems. In particular, support for covert ops cloaking and scan probe technology was added to the ship's already formidable array of capabilities.


In mid YC120, the SoCT provided limited numbers of blueprints for the experimental Tiamat design as part of their sponsorship of the capsuleer Alliance Tournament XVI.

SHIP BONUSES

Recon Ship bonuses (per skill level):
20% bonus in Reduction in Cloaking Devices CPU Requirement
0.75% additional bonus to Heavy Entropic Disintegrator damage multiplier bonus per cycle
10% bonus to Core and Combat Scanner Probe strength
Precursor Cruiser bonuses (per skill level):
7.5% bonus to Heavy Entropic Disintegrator damage
5% bonus to Heavy Entropic Disintegrator tracking speed
Role Bonus:
100% bonus to Remote Armor Repairer range
50% reduced Energy Neutralizer capacitor need
50% reduced Remote Armor Repairer capacitor need
50% redduced Smart Bomb capacitor need
• Can Fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
• Cloak Reactivation delay reduced to 5 seconds
50% reduction in Cynosural Field Generator duration
80% reduction in Cynosural Field Generator liquid ozone consumption

Required Skills
Training Time what's this?
60d 10h 54m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
1,310 MW
CPU
cpu output
450 tf
Capacitor
capacitor
1,800 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
1
Medium
medium slots
5
Low
low slots
5
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
265 m/sec
Inertia Modifier
inertia modifier (agility)
0.48
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
6.34 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
100 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
80 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
24 points
Sig. Radius
signature radius
115 m
Scan Res.
scan resolution
320 mm
Structure
Structure Hitpoints
structure hitpoints
2,200 HP
Mass
ship mass
9,530,000 kg
Volume
ship volume
118,000 m³
Cargo Capacity
cargo capacity
533 m³
Armor
Armor Hitpoints
armor hitpoints
3,800 HP
Armor Resistances
EM
electromagnetic resistance
45
THR
thermal resistance
45
KIN
kinetic resistance
45
EXP
explosive resistance
45
Shields
Shield Capacity
shield hitpoints
2,600 HP
Shield Resistances
EM
electromagnetic resistance
35
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
35


Summary

The Tiamat was given out to the winner of the Alliance Tournament XVI, along with the Hydra. Only 50 of each were given out, so it is a rare collector's item.

Tactics

No sub-article about Tiamat roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Tiamat here.

Patch History