Difference between revisions of "Avatar"

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==Fitting==
 
==Fitting==
 
''No tagged fittings for Avatar.''
 
''No tagged fittings for Avatar.''
 +
 +
==Fleet Up Fittings==
 +
<wikifit>11567</wikifit>
  
 
==Tactics==
 
==Tactics==

Revision as of 10:41, 13 March 2016

EVE University Database
 
Ship Database
Avatar
Avatar
Amarr Empire
Amarr Empire
Titans
Avatar Class
Highlight
High Amount of High Slots
HIGHLIGHTS
Highlight
High Amount of Low Slots
HIGHLIGHTS
Highlight
Has Large Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Casting his sight on his realm, the Lord witnessed
The cascade of evil, the torrents of war.
Burning with wrath, He stepped
down from the Heavens
To judge the unworthy,
To redeem the pure.

-The Scriptures, Revelation Verses 2:12

SHIP BONUSES

Amarr Titan bonuses (per skill level):
100% bonus to Capital Energy Turret damage
7.5% bonus to fleet members' capacitor recharge rate
• Can fit 1 additional Warfare Link module
Role Bonus:
• Can fit Judgement doomsday device
• Can fit Jump Portal Generator
• Can fit Clone Vat Bay
• Immune to all forms of Electronic Warfare
• Turrets fitted to this ship will do reduced damage to small targets

Required Skills
Training Time what's this?
194d 6h 24m 16s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
1,250,000 MW
CPU
cpu output
815 tf
Capacitor
capacitor
112,500 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
6
Medium
medium slots
5
Low
low slots
8
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
60 m/sec
Inertia Modifier
inertia modifier (agility)
0.037
Warp Speed
inertia modifier (agility)
1.37 AU/s
Base Time to Warp
base time to warp
116.85 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
250.00 km
Max Locked Targets
max. locked targets
3
RADAR Sensor
RADAR sensor strength
200 points
Sig. Radius
signature radius
15,760 m
Scan Res.
scan resolution
45 mm
Structure
Structure Hitpoints
structure hitpoints
600,000 HP
Mass
ship mass
2,278,125,000 kg
Volume
ship volume
155,000,000 m³
Cargo Capacity
cargo capacity
11,250 m³
Fuel Capacity
capacity
60,000 m³
Armor
Armor Hitpoints
armor hitpoints
1,120,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
464,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Avatar is the Amarr Titan. The Avatar is a popular choice for Titan pilots due to it having 8 low slots, allowing it to fit the heaviest armor tank in its class.

Skills

Further information about additional or recommended skills to pilot Avatar for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Avatar.

Fleet Up Fittings

There are currently no FleetUp fits available

Tactics

No sub-article about Avatar roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Avatar here.