Difference between revisions of "Cheetah"

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Line 88: Line 88:
  
 
==Fitting==
 
==Fitting==
{{ShipFitting|
+
For more info on fittings, please click [[Chetah/Fittings|here]]
ship=Cheetah|
 
shipTypeID=11182|
 
fitName=Non-Cyno Scout|
 
fitID=Scout|
 
high1name=Covert Ops Cloaking Device II|
 
high1typeID=11578|
 
high2name=Expanded Probe Launcher I|
 
high2typeID=18639|
 
high3name=open|
 
mid1name=Limited 1MN Microwarpdrive I|
 
mid1typeID=5973|
 
mid2name=open|
 
mid3name=open|
 
mid4name=open|
 
low1name=Nanofiber Internal Structure II|
 
low1typeID=2605|
 
low2name=Nanofiber Internal Structure II|
 
low2typeID=2605|
 
low3name=Nanofiber Internal Structure II|
 
low3typeID=2605|
 
charge1name=Combat Scanner Probe I x1|
 
charge1typeID=30028|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Gravity Capacitor Upgrade I|
 
rig1typeID=31213|
 
rig2name=Small Gravity Capacitor Upgrade I|
 
rig2typeID=31213|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11182:11578;1:18639;1:5973;1:2605;3:31213;2:30028;1::|
 
skills=Astrometric Rangefinding IV</li><li>Astrometric Acquisition III</li><li>Astrometrics III</li><li>Cloaking IV</li><li>Covert Ops IV</li><li>Astrometric Acquisiton IV</li><li>Astrometrics IV|
 
notes=There is 1 remaining grid, allowing a single mid slot. A Multispectral ECM jammer ''might'' save you if you're caught decloaked. Alternatively a Warp Disruptor is occasionally useful if you bump in to a pod or freighter. An adaptive Invulnerability module might be useful if you get caught by smart bombs. None is really essential.}}{{ShipFitting|
 
ship=Cheetah|
 
shipTypeID=11182|
 
fitName=Cyno Scout|
 
fitID=Scout|
 
high1name=Covert Ops Cloaking Device II|
 
high1typeID=11578|
 
high2name=Expanded Probe Launcher I|
 
high2typeID=18639|
 
high3name=Cynosural Field Generator I|
 
high3typeID=21096|
 
mid1name=Limited 1MN Microwarpdrive I|
 
mid1typeID=5973|
 
mid2name=open|
 
mid3name=open|
 
mid4name=open|
 
low1name=Nanofiber Internal Structure II|
 
low1typeID=2605|
 
low2name=Micro Auxiliary Power Core I|
 
low2typeID=11563|
 
low3name=Micro Auxiliary Power Core I|
 
low3typeID=11563|
 
charge1name=Combat Scanner Probe I x1|
 
charge1typeID=30028|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Gravity Capacitor Upgrade I|
 
rig1typeID=31213|
 
rig2name=Small Gravity Capacitor Upgrade I|
 
rig2typeID=31213|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11182:11578;1:18639;1:380;1:438;1:5973;1:1403;1:2605;1:11563;1:31213;2:30028;1::|
 
skills=Astrometric Rangefinding IV</li><li>Astrometric Acquisition III</li><li>Astrometrics III</li><li>Cloaking IV</li><li>Covert Ops IV</li><li>Astrometric Acquisiton IV</li><li>Astrometrics IV|
 
notes=A basic cyno scout fit.}}{{ShipFitting|
 
ship=Cheetah|
 
shipTypeID=11182|
 
fitName=Utility Scout (Beginner)|
 
fitID=utility-scout---beginner|
 
high1name=Covert Ops Cloaking Device II|
 
high1typeID=11578|
 
high2name=Expanded Probe Launcher I|
 
high2typeID=18639|
 
high3name=open|
 
mid1name=Limited 1MN Microwarpdrive I|
 
mid1typeID=5973|
 
mid2name=Small Capacitor Battery II|
 
mid2typeID=3488|
 
mid3name=open|
 
mid4name=open|
 
low1name=Nanofiber Internal Structure II|
 
low1typeID=2605|
 
low2name=Nanofiber Internal Structure II|
 
low2typeID=2605|
 
low3name=Micro Auxiliary Power Core II|
 
low3typeID=4254|
 
charge1name=Sisters Core Scanner Probe x36|
 
charge1typeID=30488|
 
charge2name=Sisters Combat Scanner Probe x36|
 
charge2typeID=30486|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Gravity Capacitor Upgrade I|
 
rig1typeID=31213|
 
rig2name=Small Gravity Capacitor Upgrade I|
 
rig2typeID=31213|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11182:11578;1:18639;1:3488;1:5973;1:2605;2:4254;1:31213;2:30486;1::|
 
skills=Astrometric Acquisition III</li><li>Astrometric Pinpointing III</li><li>Astrometric Rangefinding III</li><li>Astrometrics IV</li><li>Covert Ops IV</li><li>CPU Management IV</li><li>High Speed Maneuvering III</li><li>Navigation IV</li><li>Warp Drive Operation IV|
 
notes=    Having empty slots on a covert ops ship is perfectly acceptable. This ship is not intended for any direct combat role.</li><li>    The MAPC in the low slot is needed to give the Cheetah pilot enough powergrid to fit a capacitor battery for long warps.</li><li>For those interested in exploration, a MAPC also allows a cheetah pilot to fit a codebreaker/analyzer/salvager in addition to the cap battery.</li><li>With max navigation skills, the maximum velocity of this Cheetah fit is 564 m/s, which is 76 m/s faster than a similarly fit Helios.</li><li>    Sisters Combat probes are definitely worth the extra ISK.}}{{ShipFitting|
 
ship=Cheetah|
 
shipTypeID=11182|
 
fitName=Standard Exploration Fit|
 
fitID=standard-exploration-fit|
 
high1name=Covert Ops Cloaking Device II|
 
high1typeID=11578|
 
high2name=Core Probe Launcher I|
 
high2typeID=17938|
 
high3name=open|
 
mid1name=5MN Y-T8 Compact Microwarpdrive|
 
mid1typeID=5973|
 
mid2name=Interior Type-E Cargo Identifier|
 
mid2typeID=6133|
 
mid3name=Data Analyzer II|
 
mid3typeID=30834|
 
mid4name=Relic Analyzer II|
 
mid4typeID=30832|
 
low1name=Micro Auxiliary Power Core I|
 
low1typeID=11563|
 
low2name=Nanofiber Internal Structure II|
 
low2typeID=2605|
 
low3name=Nanofiber Internal Structure II|
 
low3typeID=2605|
 
charge1name=Core Scanner Probe I x1|
 
charge1typeID=30013|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Gravity Capacitor Upgrade I|
 
rig1typeID=31213|
 
rig2name=Small Gravity Capacitor Upgrade I|
 
rig2typeID=31213|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=11182:11578;1:17938;1:5973;1:6133;1:30832;1:30834;1:2605;2:11563;1:31213;2:30013;1::|
 
skills=|
 
notes=}}
 
 
 
==Fleet-Up Fittings==
 
<wikifit>11182</wikifit>
 
  
 
==Tactics==
 
==Tactics==

Revision as of 17:55, 15 April 2016

EVE University Database
 
Ship Database
Cheetah
CornerT2h.png
Cheetah
Minmatar Republic
Minmatar Republic
Covert Ops
Probe Class
Highlight
Can Use Covert Ops Cloak
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Name: Cheetah
Hull: Probe Class
Role: Covert Ops Frigate

Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.

Developer: Thukker Mix

It is unclear how Thukker Mix could master the intricacies of cloaking technology so quickly after the fall of Crielere. According to Professor Oggand Viftuin, head of R&D, the tribe managed to recruit some senior Caldari scientist that used to work on the Mirage Project at Crielere. Ishukone has denied this, claiming that the Thukkers aquired the technology from prototypes stolen by the Guristas.

SHIP BONUSES

Minmatar Frigate bonuses (per skill level):
5% bonus to Small Projectile Turret damage
10% bonus to Small Projectile Turret optimal range
Covert Ops bonuses (per skill level):
20% reduction in Cloaking Devices CPU requirement
10% bonus to Core and Combat Scanner Probe strength
10% reduction in Survey Probe flight time
Role Bonus:
10+ bonus to Relic and Data Analyzer virus strength
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
• Cloak reactivation delay reduced to 5 seconds

Required Skills
Training Time what's this?
23d 23h 27m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Vherokior Probe
Vherokior probe.jpg
CornerTFs.png
Vherokior Probe
Special Edition Frigates Probe Class
Icon hi slot.png3 (2/2) Icon mid slot.png4 Icon low slot.png3
Icon powergrid.png25 MW Icon cpu.png240 tf
Icon velocity.png360 m/sec
Icon capacity.png400 m³
,Probe
Probe.jpg
Probe
Standard Frigates Probe Class
Icon hi slot.png3 (2/2) Icon mid slot.png4 Icon low slot.png3
Icon powergrid.png25 MW Icon cpu.png240 tf
Icon velocity.png360 m/sec
Icon capacity.png400 m³

Ship Attributes

Fittings
Powergrid
powergrid
15 MW
CPU
cpu output
275 tf
Capacitor
capacitor
187.5 GJ
High
high slots
3
Launchers
launcher slots
1
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
3
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
381 m/sec
Inertia Modifier
inertia modifier (agility)
3.77
Warp Speed
inertia modifier (agility)
8 AU/s
Base Time to Warp
base time to warp
7.47 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
37.50 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
20 points
Sig. Radius
signature radius
46 m
Scan Res.
scan resolution
450 mm
Structure
Structure Hitpoints
structure hitpoints
528 HP
Mass
ship mass
1,430,000 kg
Volume
ship volume
17,400 m³
Cargo Capacity
cargo capacity
200 m³
Armor
Armor Hitpoints
armor hitpoints
387 HP
Armor Resistances
EM
electromagnetic resistance
70
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
281 HP
Shield Resistances
EM
electromagnetic resistance
10
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The covert ops frigates have few differences, but the cheetah is slightly faster and more maneuverable than the rest, while having a below par capacitor. Its speed makes it the ideal covert ops frigate for creating tactical bookmarks and maneuvering behind enemies on grid for fleet warps and hotdrops. But the speed comes at a price. Its powergrid is lesser than that of the Anathema and Helios, its CPU and capacitor is the lowest of all four covert ops frigates, and it possesses four, instead of five, mid-slots. Consequently, a Cheetah needs more advanced fitting skills or an extra fitting module to achieve the same versatility as the other covert ops frigates.

Skills

Fitting

For more info on fittings, please click here

Tactics

No sub-article about Cheetah roles or piloting tactics. You can write them here.

Notes

The Cheetah (much like any covops) is cloak tanked. So despite rumors to the contrary, use of shields, or armor tank mods isn't needed. Rule #1: If you've been pointed in a cheetah, you've done something very wrong.