Difference between revisions of "Harpy"

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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 2019-11-08)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=11381
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| shipimg=Harpy.jpg
|shipid=11381
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| shipname=Harpy
|shipimg=Harpy.jpg
+
| class=Assault Frigate
|shipname=Harpy
+
| grouping=Assault Frigates
|caption=Harpy
+
| hulltype=Merlin Class
|class=Assault Ship
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| faction=Caldari State  
|grouping=Assault Ships
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| variations={{Ship|Hawk}},{{Ship|Worm}},{{Ship|Merlin}}
|hulltype=Merlin Class
+
| tech=2  
|faction=Caldari State
+
| powergrid=50 MW
|race=Caldari
+
| cpu=185 tf
|roles=unspecified
+
| capacitor=450 GJ
|variations={{Ship|Merlin}}, {{Ship|Hawk}}
+
| highs=5
|tech=2
+
| turrets=4
+
| launchers=1
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| mediums=4
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| lows=3
|powergrid=50 MW
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| mass=1,039,500 kg
|cpu=185 tf
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| volume=16,500
|capacitor=343.8 GJ
+
| cargohold=165
|highs=5
+
| extrahold=
|turrets=4
+
| extraholdtype=
|launchers=1
+
| dronebay=
|mediums=4
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| bandwidth=
|lows=3
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| info=Already possessing a reputation despite its limited initial circulation, the Harpy is a powerful railgun platform with long range capability and strong defensive systems.  Formidable both one-on-one and as a support ship, it was referred to as the "little Moa" by the pilots who participated in its safety and performance testing.<br><br>Developer: Ishukone<br><br>Ishukone created the Harpy as a long-range support frigate for defense of Ishukone holdings as well as increased muscle and visibility in the constantly shifting game of cold war the Caldari megacorps' police forces play amongst themselves.<br>
+
| bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to Small Hybrid Turret optimal range<br>4% bonus to all shield resistances<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus to Small Hybrid Turret optimal range<br>5% bonus to Small Hybrid Turret damage<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br>•&nbsp;Can fit Assault Damage Controls<br>
|mass=1,155,000 kg
+
| structurehp=534 HP
|volume=16,500 m&#179;
+
| shieldhp=1,079 HP
|cargohold=165 m&#179;
+
| shieldem=0
+
| shieldexp=50
|dronebay=0 m&#179;
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| shieldkin=70
|bandwidth=0 Mbit/sec
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| shieldtherm=80
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| armorhp=457 HP
|info=Already possessing a reputation despite its limited initial circulation, the Harpy is a powerful railgun platform with long range capability and strong defensive systems.  Formidable both one-on-one and as a support ship, it was referred to as the "little Moa" by the pilots who participated in its safety and performance testing.<br><br>Developer: Ishukone<br><br>Ishukone created the Harpy as a long-range support frigate for defense of Ishukone holdings as well as increased muscle and visibility in the constantly shifting game of cold war the Caldari megacorps' police forces play amongst themselves.
+
| armorem=50
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| armorexp=10
|bonuses=<b>Caldari Frigate Skill Bonus:</b><br>10% bonus to Small Hybrid Turret Optimal range per level<br>4% bonus to Shield Resistances per level<br><b>Assault Ships Skill Bonus:</b><br>10% bonus to Small Hybrid Turret Optimal Range per level<br>5% bonus to Small Hybrid Turret Damage per level<br><b>Role bonus:</b><br>50% reduction in MicroWarpdrive signature radius penalty
+
| armorkin=62.5
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| armortherm=86.25
|structurehp=534 HP
+
| maxvelocity=281 m/sec
|shieldhp=1,079 HP |shieldem=0 |shieldexp=50 |shieldkin=70 |shieldtherm=80
+
| inertia=3.633
|armorhp=457 HP |armorem=50 |armorexp=10 |armorkin=63 |armortherm=86
+
| warpspeed=5.5 AU/s
+
| warptime=5.82 s
|maxvelocity=264 m/s
+
| targetrange=50.00 km
|inertia=3.824
+
| sigradius=37 m
|warpspeed=6 AU/s
+
| maxlockedtargets=6
|warptime=6.12 s
+
| sensortype=Gravimetric
+
| sensorvalue=15 points
|targetrange=50 km
+
| scanres=500 mm
|sigradius=37 m
+
| reqskills=*{{RequiredSkill|Caldari Frigate|V}}
|maxlockedtargets=6
+
** {{RequiredSkill|Spaceship Command|I}}
|sensortype=Gravimetric
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* {{RequiredSkill|Assault Frigates|I}}
|sensorvalue=15 points
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** {{RequiredSkill|Spaceship Command|III}}
|scanres=500 mm
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** {{RequiredSkill|Power Grid Management|V}}
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** {{RequiredSkill|Mechanics|V}}
|reqskills=*Caldari Frigate V<small>11d 20h 26m</small>
 
**Spaceship Command I<small>8m</small>
 
*Assault Ships I<small>33m</small>
 
**Spaceship Command III<small>4h 26m</small>
 
**Mechanic V<small>5d 22h 13m</small>
 
**Engineering V<small>5d 22h 13m</small>
 
|totaltraintime=23d 22h 1m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Harpy Harpy on Eve Online Wiki]<br>
 
 
|highlights1=
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
 +
| totaltraintime=23d 21h 53m 20s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=
 +
| highlights1=
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| highlights2=
 +
| highlights3=
 +
| highlights4=
 
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==Summary==
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== Summary ==
The Harpy is a very specialist ship. Its dual bonus to optimal range of hybrids multiply together to give a whopping 125% increase in optimal range, which combined with the innate long range of railguns allows the Harpy to shoot out to 100k with T2 guns and ammunition, which is a ludicrous range for a frigate. On the down side it doesn't do a lot of damage even against frigates, so any enemy it fires upon will likely be able to warp away before being destroyed.
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The Harpy's dual bonus to optimal range of hybrids multiply together to give a whopping 125% increase in optimal range, which combined with the innate long range of railguns allows the Harpy to shoot out to 100k with T2 rails and ammunition, which is a ludicrous range for a frigate. On the down side when rail fit it doesn't do a lot of damage even against frigates, so any enemy it fires upon will likely be able to warp away before being destroyed.
  
Harpies can also be blaster fit for short range DPS, but they are not the best at this role (see [[Ishkur]] or [[Enyo]]).
+
The Harpy can also be blaster fit for short range high DPS, and by doing so it can apply damage at a longer range than other blaster assault frigates (see [[Ishkur]] or [[Enyo]]). Although the Harpy cannot put out as much DPS as the [[Enyo]] just by looking at the numbers, it can much more easily apply its full damage to opponents thanks to its 4 mid slots, making the prop/scram/web combo (for range dictation) possible with an additional shield tanking mod.
  
==Skills==
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== Skills ==
''Further information about additional or recommended skills to pilot Harpy for a specific or it's common role(s) can be written here.''
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''Further information about additional or recommended skills to pilot Harpy for a specific or its common role(s) can be written here.''
  
==Fitting==
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== Tactics ==
 +
Excellent close combat ship!
  
{{ShipFitting|
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== Patch History ==
ship=Harpy|
+
{{expansion past|
shipTypeID=11381|
 
fitName=Dual ASB Blarpy|
 
fitID=Dual-ASB-Blarpy|
 
high1name=Light Ion Blaster II|
 
high1typeID=3170|
 
high2name=Light Ion Blaster II|
 
high2typeID=3170|
 
high3name=Light Ion Blaster II|
 
high3typeID=3170|
 
high4name=Light Ion Blaster II|
 
high4typeID=3170|
 
high5name=Small Nosferatu II|
 
high5typeID=13001|
 
mid1name=Small Ancillary Shield Booster|
 
mid1typeID=32774|
 
mid2name=Small Ancillary Shield Booster|
 
mid2typeID=32774|
 
mid3name=J5b Phased Prototype Warp Scrambler I|
 
mid3typeID=5439|
 
mid4name=Limited 1MN Microwarpdrive I|
 
mid4typeID=5973|
 
low1name=Internal Force Field Array I|
 
low1typeID=5839|
 
low2name=Magnetic Field Stabilizer II|
 
low2typeID=10190|
 
low3name=Magnetic Field Stabilizer II|
 
low3typeID=10190|
 
charge1name=Cap Booster 25 x1|
 
charge1typeID=263|
 
charge2name=Void S x1|
 
charge2typeID=12612|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Anti-EM Screen Reinforcer I|
 
rig1typeID=31716|
 
rig2name=Small Core Defense Field Extender I|
 
rig2typeID=31788|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11381:3170;4:13001;1:5445;1:5973;1:32774;2:5839;1:10190;2:31716;1:31788;1:263;1:12612;1::|
 
skills=|
 
notes=Tank tested against a T2 firing drake, whilst sat still.</li><li>With all skills at V and before boost the damage is 294 dps with Void at 3.2 + 1.3 km, 8.5 K EHP, 53.5/86.7/80.1/66.8 resists, flies at 2200 m/s (3100 m/s overheated) and align in 5.6 s with MWD on (3.9 s off).</li><li>EFT does not show clearly the effect of the double ASB. They can be used together for a massive boost for a short time, or alternatively can be used in sequence, leaving only a short time where both are recharging. Keep moving and this thing is a MEAN beast against frigates and cruisers and a cunning bait ship against bigger ships!}}
 
  
{{ShipFitting|
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'''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update''
ship=Harpy|
 
shipTypeID=11381|
 
fitName=Fast Tackle|
 
fitID=Fast-Tackle|
 
high1name=Light Neutron Blaster II|
 
high1typeID=3178|
 
high2name=Light Neutron Blaster II|
 
high2typeID=3178|
 
high3name=Light Neutron Blaster II|
 
high3typeID=3178|
 
high4name=Light Neutron Blaster II|
 
high4typeID=3178|
 
high5name=open|
 
mid1name=Limited 1MN Microwarpdrive I|
 
mid1typeID=5973|
 
mid2name=Faint Epsilon Warp Scrambler I|
 
mid2typeID=5443|
 
mid3name=X5 Prototype Engine Enervator|
 
mid3typeID=4025|
 
mid4name=Small Shield Extender II|
 
mid4typeID=380|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=Magnetic Field Stabilizer II|
 
low2typeID=10190|
 
low3name=Nanofiber Internal Structure II|
 
low3typeID=2605|
 
charge1name=Void S x4|
 
charge1typeID=12612|
 
charge2name=Caldari Navy Lead Charge S x4|
 
charge2typeID=23017|
 
charge3name=Null S x4|
 
charge3typeID=12614|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Polycarbon Engine Housing I|
 
rig1typeID=31177|
 
rig2name=Small Hybrid Collision Accelerator I|
 
rig2typeID=31538|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11381:3178;4:380;1:4025;1:5443;1:5973;1:2048;1:2605;1:10190;1:31177;1:31538;1:12612;4:12614;4:23017;4::|
 
skills=|
 
notes=Designed to work as a fast tackle with a reasonable tank. DPS is not the highest priority here, speed and agility is.</li><li>This fit requires reasonable skills, but most Tech II modules can be replaced with a Meta version. There will be some loss of performance, but the ship will still work.</li><li>The scram (Faint Epsilon Warp Scrambler I) can be replaced by a point (any of the warp disruptor)</li><li>The small shield extender could also be replaced by a second web or a point.</li><li>As fitted, with all skills at V and before any boost, this ship has 6.7 K EHP, flies at 2520 m/s (3600 m/s overheated) and align in 4.4 s with MWD on (3 s off)</li><li>Damage varies between 285 dps at 3.8 + 1.6 km with Void and 200 dps at 7.1 + 4.4 km with Null</li><li>The cap will run out in 5 min 45, essentially cap stable for PvP fights}}
 
  
==Tactics==
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''The maximum velocity attribute has been decreased by 10% for all Assault Frigates''
''No sub-article about Harpy roles or piloting tactics. You can write them here.''
 
  
==Notes==
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* Max Velocity reduced from 312 m/s to 281 m/s (-31 m/s)
''You can write additional notes for Harpy here.''
 
  
{{ShipsMatrix}}
+
'''February Balance Update - 29.01.18'''
[[Category:Database]][[Category:Ship Database]][[Category:Assault Ships]]
+
 
 +
''We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.''
 +
 
 +
* All Assault Frigates:
 +
* +18% max velocity
 +
* -10% mass
 +
* +30% capacitor Capacity
 +
}}
 +
 
 +
== Notes ==
 +
* In February 2018, the Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Control, which can replace the Damage Control module for these.
 +
 
 +
 
 +
{{ShipsMatrix|expgroup=frigates}}
 +
 
 +
[[Category:Ship Database]]
 +
[[Category:Assault Frigates]]

Latest revision as of 18:25, 4 April 2023

EVE University Database
 
Ship Database
Harpy
CornerT2h.png
Harpy
Caldari State
Caldari State
Assault Frigates
Merlin Class
RELATED UNI-WIKI REFERENCES

Already possessing a reputation despite its limited initial circulation, the Harpy is a powerful railgun platform with long range capability and strong defensive systems. Formidable both one-on-one and as a support ship, it was referred to as the "little Moa" by the pilots who participated in its safety and performance testing.

Developer: Ishukone

Ishukone created the Harpy as a long-range support frigate for defense of Ishukone holdings as well as increased muscle and visibility in the constantly shifting game of cold war the Caldari megacorps' police forces play amongst themselves.

SHIP BONUSES

Caldari Frigate bonuses (per skill level):
10% bonus to Small Hybrid Turret optimal range
4% bonus to all shield resistances
Assault Frigates bonuses (per skill level):
10% bonus to Small Hybrid Turret optimal range
5% bonus to Small Hybrid Turret damage
Role Bonus:
50% reduction in Microwarpdrive signature radius penalty
• Can fit Assault Damage Controls

Required Skills
Training Time what's this?
23d 21h 53m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Hawk
Hawk.jpg
CornerT2s.png
Hawk
Assault Frigates Merlin Class
Icon hi slot.png5 (4/2) Icon mid slot.png5 Icon low slot.png2
Icon powergrid.png45 MW Icon cpu.png190 tf
Icon velocity.png290 m/sec
Icon capacity.png300 m³
,Worm
Worm.jpg
CornerTFs.png
Worm
Pirate Faction Frigates Merlin Class
Icon hi slot.png3 (3/0) Icon mid slot.png4 Icon low slot.png2
Icon powergrid.png40 MW Icon cpu.png160 tf
Icon velocity.png320 m/sec
Icon capacity.png130 m³
,Merlin
Merlin.jpg
Merlin
Standard Frigates Merlin Class
Icon hi slot.png3 (0/3) Icon mid slot.png4 Icon low slot.png3
Icon powergrid.png40 MW Icon cpu.png180 tf
Icon velocity.png310 m/sec
Icon capacity.png150 m³

Ship Attributes

Fittings
Powergrid
powergrid
50 MW
CPU
cpu output
185 tf
Capacitor
capacitor
450 GJ
High
high slots
5
Launchers
launcher slots
1
Turrets
turret slots
4
Medium
medium slots
4
Low
low slots
3
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
281 m/sec
Inertia Modifier
inertia modifier (agility)
3.633
Warp Speed
inertia modifier (agility)
5.5 AU/s
Base Time to Warp
base time to warp
5.82 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
50.00 km
Max Locked Targets
max. locked targets
6
Gravimetric Sensor
Gravimetric sensor strength
15 points
Sig. Radius
signature radius
37 m
Scan Res.
scan resolution
500 mm
Structure
Structure Hitpoints
structure hitpoints
534 HP
Mass
ship mass
1,039,500 kg
Volume
ship volume
16,500 m³
Cargo Capacity
cargo capacity
165 m³
Armor
Armor Hitpoints
armor hitpoints
457 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
86.25
KIN
kinetic resistance
62.5
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,079 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
80
KIN
kinetic resistance
70
EXP
explosive resistance
50


Summary

The Harpy's dual bonus to optimal range of hybrids multiply together to give a whopping 125% increase in optimal range, which combined with the innate long range of railguns allows the Harpy to shoot out to 100k with T2 rails and ammunition, which is a ludicrous range for a frigate. On the down side when rail fit it doesn't do a lot of damage even against frigates, so any enemy it fires upon will likely be able to warp away before being destroyed.

The Harpy can also be blaster fit for short range high DPS, and by doing so it can apply damage at a longer range than other blaster assault frigates (see Ishkur or Enyo). Although the Harpy cannot put out as much DPS as the Enyo just by looking at the numbers, it can much more easily apply its full damage to opponents thanks to its 4 mid slots, making the prop/scram/web combo (for range dictation) possible with an additional shield tanking mod.

Skills

Further information about additional or recommended skills to pilot Harpy for a specific or its common role(s) can be written here.

Tactics

Excellent close combat ship!

Patch History

Notes

  • In February 2018, the Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Control, which can replace the Damage Control module for these.