Difference between revisions of "Venture"

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* SHIP ATTRIBUTES SECTION (last update : 2021-12-11)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=32880
+
| shipimg=Venture.jpg
|shipid=2998
+
| shipname=Venture
|shipimg=Ore Frigate.jpg
+
| class=Frigate
|shipname=Venture
+
| grouping=Mining Frigates
|caption=Venture
+
| hulltype=Venture Class
|class=Industrial
+
| faction=Outer Ring Excavations  
|grouping=ORE
+
| variations= {{Ship|Prospect}}, {{Ship|Endurance}}
|hulltype=Venture Class
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| tech=  
|faction=Outer Ring Excavations
 
|race=Gallente
 
|roles=Miner
 
|variations=none
 
 
|ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
|powergrid=45 MW
 
|cpu=240 tf
 
|capacitor=250 GJ
 
|highs=3
 
|turrets=2
 
|launchers=0
 
|mediums=3
 
|lows=1
 
 
|mass=1,200,000 kg
 
|volume=29500 m&#179;
 
|cargohold=50 m&#179;
 
|orehold=5000 m&#179;
 
 
|dronebay=10 m&#179;
 
|bandwidth=10 Mbit/sec
 
 
|info=The Venture is a Frigate designed for mining in hostile environments.<br><br>'''Development'''<br>Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.<br><br>The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.
 
 
|bonuses=<b>Mining Frigate skill bonuses:</b><br>5% bonus to mining output per level<br>5% reduction to gas cloud harvesting duration per level<br><b>Role bonuses:</b><br>100% bonus to mining yield and gas cloud harvesting<br>+2 warp core strength
 
 
|structurehp=200 HP
 
|shieldhp=225 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
 
|armorhp=175 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
 
 
|maxvelocity=335 m/s
 
|inertia=3.6
 
|warpspeed=3 AU/s
 
|warptime=4.04 s
 
 
|targetrange=15 km
 
|sigradius=40 m
 
|maxlockedtargets=5
 
|sensortype=Magnetometric
 
|sensorvalue=5 points
 
|scanres=750 mm
 
 
|reqskills=*Mining Frigate I<small>16m</small>
 
**Spaceship Command I<small>8m</small>
 
|totaltraintime=0d 0h 24m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=
 
 
|highlights1=Large Ore Bay
 
|highlights2=Bonus to Mining and Gas Harvesting
 
|highlights3=
 
|highlights4=
 
  
 +
| powergrid=45 MW
 +
| cpu=240 tf
 +
| capacitor=250 GJ
 +
 +
| highs=3
 +
| turrets=2
 +
| launchers=0
 +
| mediums=3
 +
| lows=1
 +
 +
| mass=1,200,000 kg
 +
| volume=29,500 m³
 +
 +
| cargohold=50 m³
 +
| extraholdtype= Mining
 +
| extrahold=5,000 m³
 +
 +
| dronebay=10 m³
 +
| bandwidth=10 Mbit/sec
 +
 +
| info=Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.
 +
 +
The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.
 +
| bonuses= <b>Mining Frigate bonuses (per skill level):</b><br>
 +
5% bonus to Mining yield<br>
 +
5% reduction in Gas Cloud Scoop duration<br>
 +
'''Role Bonus:'''<br>
 +
100% bonus to Mining and Gas Cloud Scoop yield<br>
 +
2+ bonus to ship warp core strength<br>
 +
50% reduction in Industrial Cynosural Field Generator liquid ozone consumption
 +
 +
| structurehp=200 HP
 +
 +
| armorhp=175 HP
 +
| armorem=60
 +
| armortherm=35
 +
| armorkin=25
 +
| armorexp=10
 +
 +
| shieldhp=225 HP
 +
| shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 +
| shieldexp=50
 +
 +
| maxvelocity=335 m/sec
 +
| inertia=3.6
 +
| warpspeed=5 AU/s
 +
| warptime=5.99 s
 +
 +
| targetrange=15 km
 +
| maxlockedtargets=5
 +
| sigradius=40 m
 +
| scanres=750 mm
 +
| sensortype=Magnetometric
 +
| sensorvalue=4 points
 +
 +
| reqskills= * {{RequiredSkill|Mining Frigate|I}}
 +
** {{RequiredSkill|Spaceship Command|I}}
 +
| totaltraintime=25m 0s
 +
 +
| forumlinks=
 +
| wikireferences=
 +
| highlights1=Bonus to Mining and Gas Harvesting
 +
| highlights2=Has Large Mining Hold
 +
| highlights3=
 +
| highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
==Summary==
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== Summary ==
Designed as an entry mining frigate, the Venture provides a platform for the beginner miner. While it's mining rate isn't very impressive compared to [[Destroyer]]s and bigger hulls, it's ore hold and bonus to gas mining make it an efficient miner that doesn't have to worry about thieves. The stabilized warp core makes it easier for the ship to escape pirates, although it should be mentioned, that most ships could just take the frigate down rather than trying to keep it from running first.
+
Designed as an entry level [[mining]] ship, the Venture provides a platform for the beginner miner. Its mining hold and bonuses to yield make it an efficient miner that doesn't have to return to station every couple minutes. The stabilized warp core makes it easier for the ship to escape attackers, although it won't survive long against any decent attacker. It is also one of the only ships with bonuses to [[gas cloud harvesting]], the other being the [[Prospect]].
 +
 
 +
== Skills ==
 +
A Venture can be used with the starting skills on day one.
 +
 
 +
'''To improve yield'''
 +
* {{sk|Mining}}: Improves mining laser yield by 5% per skill level.
 +
* {{sk|Mining Frigate}}: Improves mining yield by 5% per skill level (Hull bonus).
 +
* {{sk|Mining Upgrades|I}}: Allows use of Mining Upgrade low slot module, boosting yield. Only need at I.
 +
'''To improve tank and survivability'''
 +
* {{sk|Hull Upgrades}}: Grants a 5% bonus to armor hit points per skill level.
 +
* {{sk|Shield Management}}: Grants a 5% bonus to shield hit points per skill level.
 +
* {{sk|Shield Upgrades}}: Reduces shield upgrade powergrid needs by 5% reduction, and allows better shield extenders to be attached.
 +
* {{sk|Jury Rigging|III}}: Required for Shield Rigging.
 +
* {{sk|Shield Rigging}}: Reduces shield rig drawback by 10% per skill level.
 +
* See also [[Shield Tanking]]
 +
'''To use drones for some self defense against [[belt rat]]s'''
 +
* {{sk|Drones|II}}: To be able to operate 2 drones. Level I required for Light Drone Operation.
 +
* {{sk|Light Drone Operation|I}}: Allows use of light combat drones and gives a 5% damage bonus per level.
 +
'''To harvest gas'''
 +
* {{sk|Gas Cloud Harvesting|II}}: Allows use of gas cloud harvesters.
 +
 
 +
== Tactics ==
 +
Despite being a frigate, the Venture is rather heavy (similar to [[Stealth Bomber]]s), so aligning might take some time. If there's the possibility of a threat (e.g. war targets in systems nearby), it should fly prealigned like any mining vessel or any bigger ship.
 +
 
 +
When mining in high security space (the usual activity for new miners), you are a potential target for [[suicide ganking]]. Even though Ventures are relatively cheaper (and less desirable) targets than mining barges, you may still be attacked. It is therefore ideal to orbit an asteroid nearby but not the one you are mining (once an asteroid you were orbiting becomes depleted, you will continue moving in a straight line, a big problem if you're tabbed out of EVE or AFK) and begin aligning when a threat enters your belt (e.g., a destroyer such as a [[Catalyst]] or [[Thrasher]]). By continually moving, you make it more difficult to be struck by an aggressor. If you are using an [[Afterburner]] as opposed to a [[Microwarpdrive]], you should have this active when orbiting the asteroid and inactive when you are aligning to warp out. This tactic, along with being suitably tanked (See [[Fitting ships]] for info on fitting), makes you a less attractive target for suicide ganking.
 +
 
 +
The Venture is ideal for gas cloud harvesting in both known and wormhole space.
 +
 
 +
== Notes ==
 +
A Venture can be obtained for free via completing the second mission given by the career agent: [[Industrialist (Producer)]].
  
==Skills==
+
The built-in warp core stabilization has the same effect as two fitted Warp Core Stabilizers. As with the [[Deep Space Transport]]s this means that the ship can't be kept from entering warp, unless there are several Warp Disruptors, Warp Scramblers or a Warp Disruption Field Generator (i.e. bubbles) involved. This makes the ship somewhat safer to travel in through lowsec, nullsec or even war target infested highsec, though definitely not invulnerable to gangs of gate campers which often have multiple tackles or who will blow up the ship in a single volley.
''Further information about additional or recommended skills to pilot Venture for a specific or it's common role(s) can be written here.''
 
  
==Fitting==
+
== Patch History ==
''No tagged fittings for Venture.''
+
{{Expansion past|
 +
'''Version 21.02 release 2023-02-14.1. [https://www.eveonline.com/news/view/patch-notes-version-21-02 Patch notes]
 +
* reworded traits from 'Bonuses to Gas Harvester Amount' to 'Gas Scoop Amount'
  
==Tactics==
+
'''November 2019 Release - 2019-11-13''' [https://www.eveonline.com/news/view/patch-notes-for-november-2019-release Patch notes]
Despite being a frigate, the '''Venture''' is rather heavy (similar to [[Stealth Bomber]]s), so aligning might take some time. If there's the possibility of a threat (e.g. war targets in systems nearby), it should fly prealigned like any mining vessel or any bigger ship. To avoid getting too far off asteroids, the speed can be reduced to a minimum. This way the ship still has to accelerate to 75 % maximum speed, but it won't have to align first, which can speed up an escape significantly.
+
* ''Added Fuel Consumption Bonus to Venture for Industrial Cynosural Fitting''
  
Due to only having a single low slot, a [[Damage Control]] module should be considered mandatory. Dropping that last bit of survivability for more mining isn't feasible, unless there are no possible threats (e.g. being not in any war) and being not alone.
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* The Venture can now fit Industrial Cynosural Field Generators
 +
* Received a 50% reduction bonus to Industrial Cynosural Field Generator Liquid Ozone consumption
 +
}}
  
==Notes==
+
{{ShipsMatrix|expgroup= ore}}
The built-in warp core stabilization has the same effect as two fitted Warp Core Stabilizers. As with the [[Deep Space Transport]]s this means that the ship can't be kept from entering warp, unless there are several Warp Disruptors and/or Warp Scramblers or one scripted Warp Disruption Field Generator involved.
 
  
{{ShipsMatrix}}
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[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:ORE]][[Category:WikiContest]]
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[[Category:Mining Frigates]]

Latest revision as of 15:57, 31 January 2024

EVE University Database
 
Ship Database
Venture
Venture
Outer Ring Excavations
Outer Ring Excavations
Mining Frigates
Venture Class
Highlight
Bonus to Mining and Gas Harvesting
HIGHLIGHTS
Highlight
Has Large Mining Hold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.

The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.

SHIP BONUSES

Mining Frigate bonuses (per skill level):
5% bonus to Mining yield
5% reduction in Gas Cloud Scoop duration
Role Bonus:
100% bonus to Mining and Gas Cloud Scoop yield
2+ bonus to ship warp core strength
50% reduction in Industrial Cynosural Field Generator liquid ozone consumption

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Prospect
Prospect.jpg
CornerT2s.png
Prospect
Expedition Frigates Venture Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon highlights.pngBonus to Mining and Gas Harvesting
Icon highlights.pngHas Large Mining Hold
Icon hi slot.png3 (0/2) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png45 MW Icon cpu.png290 tf
Icon velocity.png380 m/sec
Icon capacity.png150 m³
, Endurance
Endurance.jpg
CornerT2s.png
Endurance
Expedition Frigates Venture Class
Icon highlights.pngBonuses when using Cloaking Devices
Icon highlights.pngBonus to Mining and Ice Harvesting
Icon highlights.pngHas Large Mining Hold
Icon hi slot.png3 (0/1) Icon mid slot.png4 Icon low slot.png3
Icon powergrid.png40 MW Icon cpu.png280 tf
Icon velocity.png420 m/sec
Icon capacity.png200 m³

Ship Attributes

Fittings
Powergrid
powergrid
45 MW
CPU
cpu output
240 tf
Capacitor
capacitor
250 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
medium slots
3
Low
low slots
1
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
335 m/sec
Inertia Modifier
inertia modifier (agility)
3.6
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
5.99 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
10 m³
Drone Bandwidth
drone bandwidth
10 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
15 km
Max Locked Targets
max. locked targets
5
Magnetometric Sensor
Magnetometric sensor strength
4 points
Sig. Radius
signature radius
40 m
Scan Res.
scan resolution
750 mm
Structure
Structure Hitpoints
structure hitpoints
200 HP
Mass
ship mass
1,200,000 kg
Volume
ship volume
29,500 m³
Cargo Capacity
cargo capacity
50 m³
Mining Capacity
capacity
5,000 m³
Armor
Armor Hitpoints
armor hitpoints
175 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
225 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

Designed as an entry level mining ship, the Venture provides a platform for the beginner miner. Its mining hold and bonuses to yield make it an efficient miner that doesn't have to return to station every couple minutes. The stabilized warp core makes it easier for the ship to escape attackers, although it won't survive long against any decent attacker. It is also one of the only ships with bonuses to gas cloud harvesting, the other being the Prospect.

Skills

A Venture can be used with the starting skills on day one.

To improve yield

  • Mining: Improves mining laser yield by 5% per skill level.
  • Mining Frigate: Improves mining yield by 5% per skill level (Hull bonus).
  • Mining Upgrades I: Allows use of Mining Upgrade low slot module, boosting yield. Only need at I.

To improve tank and survivability

To use drones for some self defense against belt rats

  • Drones II: To be able to operate 2 drones. Level I required for Light Drone Operation.
  • Light Drone Operation I: Allows use of light combat drones and gives a 5% damage bonus per level.

To harvest gas

Tactics

Despite being a frigate, the Venture is rather heavy (similar to Stealth Bombers), so aligning might take some time. If there's the possibility of a threat (e.g. war targets in systems nearby), it should fly prealigned like any mining vessel or any bigger ship.

When mining in high security space (the usual activity for new miners), you are a potential target for suicide ganking. Even though Ventures are relatively cheaper (and less desirable) targets than mining barges, you may still be attacked. It is therefore ideal to orbit an asteroid nearby but not the one you are mining (once an asteroid you were orbiting becomes depleted, you will continue moving in a straight line, a big problem if you're tabbed out of EVE or AFK) and begin aligning when a threat enters your belt (e.g., a destroyer such as a Catalyst or Thrasher). By continually moving, you make it more difficult to be struck by an aggressor. If you are using an Afterburner as opposed to a Microwarpdrive, you should have this active when orbiting the asteroid and inactive when you are aligning to warp out. This tactic, along with being suitably tanked (See Fitting ships for info on fitting), makes you a less attractive target for suicide ganking.

The Venture is ideal for gas cloud harvesting in both known and wormhole space.

Notes

A Venture can be obtained for free via completing the second mission given by the career agent: Industrialist (Producer).

The built-in warp core stabilization has the same effect as two fitted Warp Core Stabilizers. As with the Deep Space Transports this means that the ship can't be kept from entering warp, unless there are several Warp Disruptors, Warp Scramblers or a Warp Disruption Field Generator (i.e. bubbles) involved. This makes the ship somewhat safer to travel in through lowsec, nullsec or even war target infested highsec, though definitely not invulnerable to gangs of gate campers which often have multiple tackles or who will blow up the ship in a single volley.

Patch History