Difference between revisions of "Stiletto"

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==Patch History==
 
==Patch History==
 
{{expansion past|
 
{{expansion past|
 +
'''Release 119.5 Released on Tuesday, May 9th, 2017'''
 +
*Reoriented Stiletto and Claw shield ellipsoids to accommodate warp configurations.
  
 +
'''YC118.8 v.1.0 – Build: 1077233 – 13.09.16'''
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*Slasher, Stiletto & Claw Ship Model Redesign
 +
 +
'''Oceanus 1.0 Released on Tuesday September 30th, 2014'''
 +
 +
*Stiletto: -10000 Mass
 +
 +
'''Rubicon 1.1 Released on Tuesday, January 28th 2014'''
 +
 +
*Stiletto: Mobility (agility / align time): 3.5 (+0.4) / 4.95 (+0.57)
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'''Rubicon 1.0 Released on Tuesday, November 19th 2013'''
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*Stiletto
 +
*Minmatar Frigate Bonuses: 5% bonus to Small Projectile Turret Damage per level, 7.5% Small Projectile Turret tracking speed per level
 +
*Interceptors Bonuses: 15% reduction in MicroWarpdrive signature radius penalty per level, 5% bonus to Warp Scrambler and Warp Disruptor range per level
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*Role bonuses: 80% reduction in Propulsion Jamming systems activation cost, Immunity to non-targeted interdiction
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*Slot layout: 3H, 4M, 3L; 2 turrets, 1 launchers
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*Fittings: 30 PWG, 150 CPU
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*Defense (shields / armor / hull) : 400(+13) / 400(-22) / 500(-28)
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*Capacitor (amount / recharge rate / cap/s) : 250 / 187.5s / 1.33
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*Mobility (max velocity / agility / mass / align time): 435 / 3.1 / 1020000(-80000) / 4.38s(-0.35)
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*Drones (bandwidth / bay): 0 / 0
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*Targeting (max targeting range / Scan Resolution / Max Locked targets): 29.5km(+4.5) / 970(+45) / 5(+1)
 +
*Sensor strength: 10(+1) Ladar
 +
*Signature radius: 31
 +
*Cargo Capacity: 92(-28)
  
  

Revision as of 12:33, 2 June 2017

EVE University Database
 
Ship Database
Stiletto
CornerT2h.png
?size=256&.png
Minmatar Republic
Minmatar Republic
Interceptors
Slasher Class
Highlight
Fast Target Locking Time
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

Developer: Core Complexion Inc.

Core Complexion's ships are unusual in that they favor electronics and defense over the "Lots of guns" approach traditionally favored by the Minmatar.

SHIP BONUSES

Minmatar Frigate bonuses (per skill level):
5% bonus to Small Projectile Turret damage
7.5% bonus to Small Projectile Turret tracking speed
Interceptors bonuses (per skill level):
15% reduction in Microwarpdrive signature radius penalty
5% bonus to Warp Scrambler and Warp Disruptor optimal range
Role Bonus:
80% reduction in Propulsion Jamming systems activation cost
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor

Required Skills
Training Time what's this?
23d 22h 40m 30s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Claw
Claw.jpg
CornerT2s.png
Claw
Interceptors Slasher Class
Icon highlights.pngFast Target Locking Time
Icon hi slot.png4 (1/3) Icon mid slot.png2 Icon low slot.png4
Icon powergrid.png45 MW Icon cpu.png125 tf
Icon velocity.png480 m/sec
Icon capacity.png94 m³
,Slasher
Slasher.jpg
Slasher
Standard Frigates Slasher Class
Icon hi slot.png4 (0/3) Icon mid slot.png4 Icon low slot.png2
Icon powergrid.png36 MW Icon cpu.png140 tf
Icon velocity.png430 m/s
Icon capacity.png120 m³

Ship Attributes

Fittings
Powergrid
powergrid
30 MW
CPU
cpu output
150 tf
Capacitor
capacitor
250 GJ
High
high slots
3
Launchers
launcher slots
1
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
3
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
435 m/sec
Inertia Modifier
inertia modifier (agility)
3.5
Warp Speed
inertia modifier (agility)
8 AU/s
Base Time to Warp
base time to warp
4.9 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
29.50 km
Max Locked Targets
max. locked targets
5
LADAR Sensor
LADAR sensor strength
10 points
Sig. Radius
signature radius
31 m
Scan Res.
scan resolution
970 mm
Structure
Structure Hitpoints
structure hitpoints
500 HP
Mass
ship mass
1,010,000 kg
Volume
ship volume
17,400 m³
Cargo Capacity
cargo capacity
92 m³
Armor
Armor Hitpoints
armor hitpoints
400 HP
Armor Resistances
EM
electromagnetic resistance
70
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
400 HP
Shield Resistances
EM
electromagnetic resistance
10
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Stiletto is a popular interceptor; its 4 mids make it preferred by many over the Malediction and Ares, and it has a slightly better speed and agility than the Crow, making it superior for some fits.

Skills

Recommended/Helpful Skills

The Stiletto has tight fitting so you are going to want high fitting skills either 4's or 5's

Fitting

For more info on fittings, please click here


Tactics

No sub-article about Stiletto roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Stiletto here.

Patch History