Difference between revisions of "Stabber"
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==Summary== | ==Summary== | ||
− | The Stabber is the fastest T1 cruiser. | + | The Stabber is the fastest T1 cruiser, with a bonus that significantly boosts the range of projectile weapons. This is a good ship for pilots interested in "speed tanking" and/or in kiting tactics. |
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+ | In PvP fleets the Stabber can be fitted as a large tackler or an anti-frigate, anti-destroyer platform, or as mobile DPS. For solo and small-gang PvP the Stabber can be fitted to kite around the edge of warp disruption range, outrunning and outranging anything it can't out-damage. | ||
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+ | A competently-piloted Stabber can cope with light PvE, such as Level 2 combat missions, but the [[Rupture]] is more durable and is likely to be a more optimal and forgiving choice for PvE. | ||
==Skills== | ==Skills== |
Revision as of 12:57, 27 October 2021
RELATED UNI-WIKI REFERENCES
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The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space. SHIP BONUSES
Minmatar Cruiser bonuses (per skill level):
Ship Attributes
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Summary
The Stabber is the fastest T1 cruiser, with a bonus that significantly boosts the range of projectile weapons. This is a good ship for pilots interested in "speed tanking" and/or in kiting tactics.
In PvP fleets the Stabber can be fitted as a large tackler or an anti-frigate, anti-destroyer platform, or as mobile DPS. For solo and small-gang PvP the Stabber can be fitted to kite around the edge of warp disruption range, outrunning and outranging anything it can't out-damage.
A competently-piloted Stabber can cope with light PvE, such as Level 2 combat missions, but the Rupture is more durable and is likely to be a more optimal and forgiving choice for PvE.
Skills
Further information about additional or recommended skills to pilot Stabber for a specific or it's common role(s) can be written here.
Tactics
Compared to its sibling the Rupture, the Stabber trades out some durability and one projectile DPS bonus in return for a higher base speed and an unusual bonus to projectile turret falloff. The falloff bonus pushes the falloff range on 425mm autocannon out to about 26km with close-range ammo when a pilot has Minmatar Cruiser V. T2 425mm autocannon loaded with the special T2 ammo Barrage can achieve a falloff of about 40km.
The practical upshot of this combination of range and speed is that an autocannon-fit Stabber can kite effectively at the edge of warp disruptor range (24km); it doesn't have the highest on-paper DPS, but—especially with Barrage—it can apply meaningful DPS at a range where other ships with medium-sized close-range weapons will struggle. Since it has autocannon, the kiting Stabber can easily switch to short-range, high-damage ammo to close in on frigates and destroyers, or to fly in "under the guns" of larger opponents with larger, slow-tracking weapons.
Alongside autocannon, a typical kiting Stabber mounts a light shield buffer tank, a long point, a MWD, and some combination of modules to enhance speed, agility, range, and damage in the low slots. Flying one can provide some practice in kiting and manual piloting, skills which transfer well to more powerful (and more expensive) versions of the same archetype, the Vagabond and the Cynabal.
The Stabber also sees niche use, fitted with an oversized afterburner, as an ideal cheap, fast ship for stealing from ESS banks in sovereign nullsec.
Notes
You can add notes here.
Patch History
A long, long time ago... |
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October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
Lifeblood 1.0 Released on Tuesday, October 24th, 2017
Rubicon 1.3.6 Released on Thursday, March 27th, 2014
Odyssey 1.0 Released on Tuesday, June 4th, 2013
Retribution 1.1 Deployed on Tuesday, 19th of February 2013.
Retribution 1.0 Released on Tuesday, December 4, 2012
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