Difference between revisions of "Probe Fleet Issue"
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− | < | + | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
+ | <!----------------------------------------------------------- | ||
+ | * SHIP ATTRIBUTES SECTION (last update : 2022-09-29) | ||
+ | ------------------------------------------------------------- | ||
+ | * on editing the attributes, please make sure that you don't | ||
+ | * leave/mistype any tags required. please follow the same | ||
+ | * format below and edit only the values (after the = sign). | ||
+ | -------------------------------------------------------------> | ||
+ | | shipid= 72903 | ||
+ | | shipimg= | ||
+ | | shipname= Probe Fleet Issue | ||
+ | | caption= Probe Fleet Issue | ||
+ | | class= Frigate | ||
+ | | grouping= Faction Frigates | ||
+ | | hulltype= Probe Class | ||
+ | | faction= Minmatar Republic | ||
+ | | race= Minmatar | ||
+ | | roles= Exploration | ||
+ | | variations= {{Ship|Probe}}, {{Ship|Cheetah}} | ||
+ | | tech= F | ||
+ | | ecmprio= <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
+ | | powergrid= 40 MW | ||
+ | | cpu= 200 tf | ||
+ | | capacitor= 235 GJ | ||
+ | | highs= 4 | ||
+ | | turrets= 0 | ||
+ | | launchers= 2 | ||
+ | | mediums= 4 | ||
+ | | lows= 3 | ||
+ | | mass= 1,123,000 kg | ||
+ | | volume= 19,500 m³ | ||
+ | | cargohold= 400 m³ | ||
+ | | extrahold= | ||
+ | | extraholdtype= | ||
+ | | dronebay= | ||
+ | | bandwidth= | ||
+ | | info= To satisfy a growing need for brute-force intelligence retrieval, the Minmatar sought a ship which was capable of hit and run operations – one which was capable of striking hard and fast against exposed targets and outrunning their defenders before they had a chance to react. | ||
+ | |||
+ | A solution was found in the commissioning of the Probe Fleet Issue: a ship which combined the delicate data extraction capabilities of the Probe, while abandoning superfluous salvager systems, with the firepower to make a ship as equally capable of cracking encryption codes as it is cracking open the hull of a diplomat's shuttle. | ||
+ | | bonuses= | ||
+ | <b>Minmatar Frigate bonuses (per skill level):</b><br> | ||
+ | 7.5% bonus to Core and Combat Scanner Probe strength<br> | ||
+ | 12.5% bonus to Light Missile and Rocket rate of fire<br> | ||
+ | <b>Role Bonus:</b><br> | ||
+ | 99% reduction in Scan Probe Launcher CPU requirement<br> | ||
+ | 5+ bonus to Relic and Data Analyzer virus strength<br> | ||
+ | |||
+ | | structurehp= 400 HP | ||
+ | | shieldhp= 525 HP | ||
+ | | shieldem= 0 | ||
+ | | shieldexp= 50 | ||
+ | | shieldkin= 40 | ||
+ | | shieldtherm= 20 | ||
+ | | armorhp= 525 HP | ||
+ | | armorem= 60 | ||
+ | | armorexp= 10 | ||
+ | | armorkin= 25 | ||
+ | | armortherm= 35 | ||
+ | | maxvelocity= 385 m/sec | ||
+ | | inertia= 3.58 | ||
+ | | warpspeed= 5 AU/s | ||
+ | | warptime= 5.57 s | ||
+ | | targetrange= 32.50 km | ||
+ | | sigradius= 38 m | ||
+ | | maxlockedtargets= 4 | ||
+ | | sensortype=Ladar | ||
+ | | sensorvalue= 10 points | ||
+ | | scanres= 465 mm | ||
+ | | reqskills=*{{RequiredSkill|Minmatar Frigate|I}} | ||
+ | **{{RequiredSkill|Spaceship Command|I}} | ||
+ | |||
+ | | totaltraintime= 25m 0s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks= | ||
+ | | highlights1= | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
+ | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
+ | |||
+ | <!----------------------------------------------------------------------------------------- | ||
+ | ***************** ARTICLE SECTION :: ANYTHING BELOW IS SAFELY EDITABLE ******************* | ||
+ | -------------------------------------------------------------------------------------------> | ||
+ | |||
+ | ==Summary== | ||
+ | ''Summary about {{PAGENAME}}.'' | ||
+ | |||
+ | == Skills == | ||
+ | ''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.'' | ||
+ | |||
+ | ==Tactics== | ||
+ | ''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ||
+ | |||
+ | ==Notes== | ||
+ | ''You can add notes here.'' | ||
+ | |||
+ | ==Patch History== | ||
+ | {{expansion past| | ||
+ | The {{PAGENAME}} was introduced with the Version 20.08 2022-09-29.1 update. | ||
+ | |||
+ | [https://www.eveonline.com/news/view/patch-notes-version-20-08#2022-09-29.1 Patchnotes] | ||
+ | }} | ||
+ | |||
+ | {{ShipsMatrix}} | ||
+ | [[Category:Ship Database]][[Category:Faction Frigates]] |
Revision as of 16:52, 29 September 2022
RELATED UNI-WIKI REFERENCES
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To satisfy a growing need for brute-force intelligence retrieval, the Minmatar sought a ship which was capable of hit and run operations – one which was capable of striking hard and fast against exposed targets and outrunning their defenders before they had a chance to react. A solution was found in the commissioning of the Probe Fleet Issue: a ship which combined the delicate data extraction capabilities of the Probe, while abandoning superfluous salvager systems, with the firepower to make a ship as equally capable of cracking encryption codes as it is cracking open the hull of a diplomat's shuttle. SHIP BONUSES
Minmatar Frigate bonuses (per skill level):
Ship Attributes
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Summary
Summary about Probe Fleet Issue.
Skills
Further information about additional or recommended skills to pilot Probe Fleet Issue for a specific or its common role(s) can be written here.
Tactics
No sub-article about Probe Fleet Issue roles or piloting tactics. You can write them here.
Notes
You can add notes here.
Patch History
A long, long time ago... |
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The Probe Fleet Issue was introduced with the Version 20.08 2022-09-29.1 update. |