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| faction=Minmatar Republic | | faction=Minmatar Republic | ||
| variations= {{Ship|Cyclone}}, {{Ship|Cyclone Fleet Issue}} | | variations= {{Ship|Cyclone}}, {{Ship|Cyclone Fleet Issue}} | ||
| tech=2 | | tech=2 | ||
| powergrid=1,100 MW | | powergrid=1,100 MW | ||
| cpu=525 tf | | cpu=525 tf | ||
Revision as of 18:22, 4 April 2023
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RELATED UNI-WIKI REFERENCES
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Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
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Summary
The Claymore is the Minmatar fleet command ship, designed as a missile boat. It has lower damage capability than the Sleipnir, but its extra mid and resist bonus allows for a better shield tank, making it the skirmish booster of choice for large shield fleets. The Claymore is also the fastest Command Ship, allowing it to more easily keep up with Heavy Assault Cruiser or tech 1 Battlecruiser fleets.
Skills
Further information about additional or recommended skills to pilot Claymore for a specific or its common role(s) can be written here.
Tactics
No sub-article about Claymore roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Claymore here.
Patch History
| A long, long time ago... |
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Version 18.07 - Release 2020-07-28.1 - Build: 1777281 - Combat Command Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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