Difference between revisions of "Heron Navy Issue"
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| shipid= 72904 | | shipid= 72904 | ||
− | | shipimg= | + | | shipimg= Heron Navy Issue.jpg |
| shipname= Heron Navy Issue | | shipname= Heron Navy Issue | ||
− | |||
| class= Frigate | | class= Frigate | ||
− | | grouping= | + | | grouping= Faction Frigates |
| hulltype= Heron Class | | hulltype= Heron Class | ||
| faction= Caldari State | | faction= Caldari State | ||
− | |||
− | |||
| variations= {{Ship|Heron}}, {{Ship|Buzzard}} | | variations= {{Ship|Heron}}, {{Ship|Buzzard}} | ||
| tech= F | | tech= F | ||
− | + | ||
| powergrid= 38 MW | | powergrid= 38 MW | ||
| cpu= 220 tf | | cpu= 220 tf | ||
| capacitor= 245 GJ | | capacitor= 245 GJ | ||
+ | |||
| highs= 4 | | highs= 4 | ||
| turrets= 0 | | turrets= 0 | ||
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| mediums= 5 | | mediums= 5 | ||
| lows= 2 | | lows= 2 | ||
+ | |||
| mass= 1,150,000 kg | | mass= 1,150,000 kg | ||
− | | volume= 18,900 | + | | volume= 18,900 m³ |
− | | cargohold= 400 | + | |
+ | | cargohold= 400 m³ | ||
+ | | extraholdtype= | ||
| extrahold= | | extrahold= | ||
− | + | ||
| dronebay= | | dronebay= | ||
| bandwidth= | | bandwidth= | ||
+ | |||
| info= The basic Heron hull design has always served the Caldari well as a scout, survey and exploration ship but the Caldari Navy wished to optimize its upgraded Herons with enhanced missile systems and dedicated processing to support combat probing. The trade-off meant stripping out the specialized salvaging systems to make room for the Heron Navy Issue's combat upgrades. | | info= The basic Heron hull design has always served the Caldari well as a scout, survey and exploration ship but the Caldari Navy wished to optimize its upgraded Herons with enhanced missile systems and dedicated processing to support combat probing. The trade-off meant stripping out the specialized salvaging systems to make room for the Heron Navy Issue's combat upgrades. | ||
The security of the State requires that its scouting and exploration capabilities be accompanied by sufficient firepower to seize and hold any new discovery or destroy interlopers at the fringes of Caldari space. | The security of the State requires that its scouting and exploration capabilities be accompanied by sufficient firepower to seize and hold any new discovery or destroy interlopers at the fringes of Caldari space. | ||
| bonuses= | | bonuses= | ||
− | + | '''Caldari Frigate bonuses (per skill level):'''<br> | |
7.5% bonus to Core and Combat Scanner Probe strength<br> | 7.5% bonus to Core and Combat Scanner Probe strength<br> | ||
30% bonus to Light Missile and Rocket damage<br> | 30% bonus to Light Missile and Rocket damage<br> | ||
− | + | '''Role Bonus:'''<br> | |
99% reduction in Scan Probe Launcher CPU requirement<br> | 99% reduction in Scan Probe Launcher CPU requirement<br> | ||
5+ bonus to Relic and Data Analyzer virus strength<br> | 5+ bonus to Relic and Data Analyzer virus strength<br> | ||
| structurehp= 350 HP | | structurehp= 350 HP | ||
+ | |||
+ | | armorhp= 350 HP | ||
+ | | armorem= 50 | ||
+ | | armortherm= 45 | ||
+ | | armorkin= 25 | ||
+ | | armorexp= 10 | ||
+ | |||
| shieldhp= 700 HP | | shieldhp= 700 HP | ||
| shieldem= 0 | | shieldem= 0 | ||
+ | | shieldtherm= 20 | ||
+ | | shieldkin= 40 | ||
| shieldexp= 50 | | shieldexp= 50 | ||
− | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| maxvelocity= 345 m/sec | | maxvelocity= 345 m/sec | ||
| inertia= 3.57 | | inertia= 3.57 | ||
| warpspeed= 5 AU/s | | warpspeed= 5 AU/s | ||
| warptime= 5.69 s | | warptime= 5.69 s | ||
+ | |||
| targetrange= 37.5 km | | targetrange= 37.5 km | ||
+ | | maxlockedtargets= 4 | ||
| sigradius= 40 m | | sigradius= 40 m | ||
− | | | + | | scanres= 430 mm |
| sensortype= Gravimetric | | sensortype= Gravimetric | ||
| sensorvalue= 12 points | | sensorvalue= 12 points | ||
− | |||
− | |||
− | |||
+ | | reqskills= * {{RequiredSkill|Caldari Frigate|I}} | ||
+ | ** {{RequiredSkill|Spaceship Command|I}} | ||
| totaltraintime= 25m 0s | | totaltraintime= 25m 0s | ||
+ | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
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− | ==Summary== | + | == Summary == |
''Summary about {{PAGENAME}}.'' | ''Summary about {{PAGENAME}}.'' | ||
− | ==Skills== | + | == Skills == |
''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.'' | ||
− | ==Tactics== | + | == Tactics == |
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
''You can add notes here.'' | ''You can add notes here.'' | ||
− | ==Patch History== | + | == Patch History == |
{{expansion past| | {{expansion past| | ||
The {{PAGENAME}} was introduced with the Version 20.08 2022-09-29.1 update. | The {{PAGENAME}} was introduced with the Version 20.08 2022-09-29.1 update. | ||
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}} | }} | ||
− | {{ShipsMatrix}} | + | {{ShipsMatrix|expgroup= frigates}} |
− | [[Category:Ship Database]][[Category:Faction Frigates]] | + | [[Category:Ship Database]] |
+ | [[Category:Faction Frigates]] |
Latest revision as of 09:27, 6 April 2024
RELATED UNI-WIKI REFERENCES
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The basic Heron hull design has always served the Caldari well as a scout, survey and exploration ship but the Caldari Navy wished to optimize its upgraded Herons with enhanced missile systems and dedicated processing to support combat probing. The trade-off meant stripping out the specialized salvaging systems to make room for the Heron Navy Issue's combat upgrades. The security of the State requires that its scouting and exploration capabilities be accompanied by sufficient firepower to seize and hold any new discovery or destroy interlopers at the fringes of Caldari space. SHIP BONUSES
Caldari Frigate bonuses (per skill level):
Ship Attributes
|
Summary
Summary about Heron Navy Issue.
Skills
Further information about additional or recommended skills to pilot Heron Navy Issue for a specific or its common role(s) can be written here.
Tactics
No sub-article about Heron Navy Issue roles or piloting tactics. You can write them here.
Notes
You can add notes here.
Patch History
A long, long time ago... |
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The Heron Navy Issue was introduced with the Version 20.08 2022-09-29.1 update. |