Difference between revisions of "Claymore"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 2020-07-28) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/mistype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=22468 | |
− | + | | shipimg=Claymore.jpg | |
− | + | | shipname=Claymore | |
− | + | | class=Command Ship | |
− | + | | grouping=Command Ships | |
− | + | | hulltype=Cyclone Class | |
− | + | | faction=Minmatar Republic | |
− | + | | variations= {{Ship|Cyclone}}, {{Ship|Cyclone Fleet Issue}} | |
− | + | | tech=2 | |
− | + | | powergrid=1,100 MW | |
− | + | | cpu=525 tf | |
− | + | | capacitor=2,625 GJ | |
− | + | | highs=7 | |
− | + | | turrets=2 | |
− | + | | launchers=5 | |
− | + | | mediums=6 | |
− | + | | lows=4 | |
− | + | | mass=12,500,000 kg | |
− | + | | volume=216,000 m³ | |
− | + | | cargohold=575 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=75 m³ | |
− | + | | bandwidth=50 Mbit/sec | |
− | + | |quote=Swift and decisive. Resilient and responsive. This is leadership. | |
− | + | |quote_attribution=Sebiestor Chief Acassa Midular | |
− | + | | info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Core Complexion Inc.<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. | |
− | + | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>10% bonus to Heavy Missile and Heavy Assault Missile velocity<br>3% bonus to Shield Command and Skirmish Command burst strength and duration<br><b>Minmatar Battlecruiser bonuses (per skill level):</b><br>5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>• Can use 2 Command Burst modules<br>100% bonus to Command Burst area of effect range | |
− | + | | structurehp=3,400 HP | |
− | + | | shieldhp=4,700 HP | |
− | + | | shieldem=75 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=60 | |
− | + | | armorhp=3,800 HP | |
− | + | | armorem=90 | |
− | + | | armorexp=10 | |
− | + | | armorkin=25 | |
− | + | | armortherm=67.5 | |
− | + | | maxvelocity=170 m/sec | |
− | + | | inertia=0.7 | |
− | + | | warpspeed=4 AU/s | |
− | + | | warptime=12.13 s | |
− | + | | targetrange=75.00 km | |
− | + | | sigradius=240 m | |
− | + | | maxlockedtargets=7 | |
− | + | | sensortype=LADAR | |
− | + | | sensorvalue=22 points | |
− | + | | scanres=264 mm | |
− | + | | reqskills=*{{RequiredSkill|Minmatar Battlecruiser|V}} | |
− | + | ** {{RequiredSkill|Spaceship Command|III}} | |
− | + | ** {{RequiredSkill|Minmatar Cruiser|III}} | |
− | + | *** {{RequiredSkill|Spaceship Command|II}} | |
− | + | *** {{RequiredSkill|Minmatar Destroyer|III}} | |
− | **Spaceship Command III | + | **** {{RequiredSkill|Minmatar Frigate|III}} |
− | **Minmatar Cruiser III | + | ***** {{RequiredSkill|Spaceship Command|I}} |
− | ***Minmatar Destroyer III | + | * {{RequiredSkill|Command Ships|I}} |
− | ****Minmatar Frigate III | + | ** {{RequiredSkill|Command Burst Specialist|IV}} |
− | *Command | + | *** {{RequiredSkill|Leadership|V}} |
− | * | + | ** {{RequiredSkill|Wing Command|IV}} |
− | ** | + | *** {{RequiredSkill|Leadership|V}} |
− | ***Leadership V | + | ** {{RequiredSkill|Spaceship Command|V}} |
− | ** | ||
− | * | ||
− | ** | ||
− | ** | ||
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+ | | totaltraintime=104d 20h 51m 23s ? | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | highlights1=Can Use Command Burst modules | ||
+ | | highlights2=High Amount of High Slots | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
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− | ==Summary== | + | == Summary == |
− | The Claymore is the | + | The '''Claymore''' is the Minmatar fleet command ship, designed as a missile boat. It has lower damage capability than the [[Sleipnir]], but its extra mid and resist bonus allows for a better shield tank, making it the skirmish booster of choice for large shield fleets. The Claymore is also the fastest Command Ship, allowing it to more easily keep up with Heavy Assault Cruiser or tech 1 Battlecruiser fleets. |
− | + | == Skills == | |
+ | ''Further information about additional or recommended skills to pilot Claymore for a specific or its common role(s) can be written here.'' | ||
− | == | + | == Tactics == |
− | '' | + | ''No sub-article about Claymore roles or piloting tactics. You can write them here.'' |
− | == | + | == Notes == |
+ | ''You can write additional notes for Claymore here.'' | ||
− | + | == Patch History == | |
− | + | {{Expansion past| | |
− | + | 1= | |
− | + | '''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes]) | |
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− | + | :''[Every command ship] except the Sleipnir and Damnation is basically getting some kind of change to try and pull it into a higher amount of use.'' | |
− | '' | + | |
+ | :''We're going to try and split the two sets of command ships a little more deliberately. [...] The fleet variations are generally going to move to being even more survivable and more long range focused so they actually have a chance at staying on field if they're not a Damnation. [...] The Eos and Claymore are going to get a resist bonus instead of their active bonuses, which is a bit unusual. You know, we usually keep Minmatar and Gallente ships to [armor] rep and shield boosts, rather than armor and shield resists. But for a role that's meant to be a high priority, fleet support role, it's just not viable without that, so we're going to give that bonus to them instead.'' | ||
+ | :-CCP Rise, [https://youtu.be/6xl7hMpxI8I?t=2265 Talking In Stations - Zenith (CCP Devs)] (timestamped video link) | ||
+ | |||
+ | * Command ship HAM/HML explosion velocity bonus increased from 5%/level to 10%/level (+5%/level) | ||
+ | * 7.5% bonus to shield boost amount changed to 4% per level bonus to shield resistances | ||
+ | * Max targeting range increased from 65km to 75km (+10 km) | ||
+ | * Scan resolution increased from 220 mm to 264 mm (+44mm, +20%) | ||
+ | |||
+ | '''October 2019 Release - 2019-10-15.1''' | ||
+ | |||
+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
+ | |||
+ | * Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s) | ||
+ | }} | ||
− | = | + | {{ShipsMatrix|expgroup=battlecruisers}} |
− | |||
− | + | [[Category:Ship Database]] | |
− | + | [[Category:Command Ships]] |
Latest revision as of 05:11, 16 November 2024
RELATED UNI-WIKI REFERENCES
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Swift and decisive. Resilient and responsive. This is leadership.
SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
|
Summary
The Claymore is the Minmatar fleet command ship, designed as a missile boat. It has lower damage capability than the Sleipnir, but its extra mid and resist bonus allows for a better shield tank, making it the skirmish booster of choice for large shield fleets. The Claymore is also the fastest Command Ship, allowing it to more easily keep up with Heavy Assault Cruiser or tech 1 Battlecruiser fleets.
Skills
Further information about additional or recommended skills to pilot Claymore for a specific or its common role(s) can be written here.
Tactics
No sub-article about Claymore roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Claymore here.
Patch History
A long, long time ago... |
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Version 18.07 - Release 2020-07-28.1 - Build: 1777281 - Combat Command Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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