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Coercer: Difference between revisions

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m 1 revision: Standard Destroyers
Added new flavor quote and attribution
 
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 5/30/2014)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=16236
| shipimg=Coercer.jpg
|shipid=16236
| shipname=Coercer
|shipimg=Coercer.jpg
| class=Destroyer
|shipname=Coercer
| grouping=Standard Destroyers
|caption=Coercer
| hulltype=Coercer Class
|class=Destroyer
| faction=Amarr Empire  
|grouping=Standard Destroyers
| variations={{Ship|Coercer Navy Issue}}, {{Ship|Heretic}}
|hulltype=Coercer Class
| tech=  
|faction=Amarr Empire
| powergrid=85 MW
|race=Amarr
| cpu=168 tf
|roles=unspecified
| capacitor=700 GJ
|variations={{Ship|Heretic}}
| highs=8
| turrets=8
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| launchers=0
| mediums=2
|powergrid=75 MW
| lows=3
|cpu=160 tf
| mass=1,650,000 kg
|capacitor=562.5 GJ
| volume=47,000
|highs=8
| cargohold=375 m³
|turrets=8
| extrahold=
|launchers=0
| extraholdtype=
|mediums=1
| dronebay=
|lows=4
| bandwidth=
|quote=Faith is your fire and with it, burn away his evil.
|mass=1,665,000 kg
|quote_attribution=The Scriptures, Amarr Askura 10:3
|volume=47,000 m&#179;
| info=Noticing the alarming increase in Minmatar frigate fleets, the Imperial Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels.  
|cargohold=300 m&#179;
| bonuses=<b>Amarr Destroyer bonuses (per skill level):</b><br>10% bonus to Small Energy Turret tracking speed<br>10% reduction in Small Energy Turret activation cost<br><b>Role Bonus:</b><br>50% bonus to Small Energy Turret optimal range<br>
| structurehp=800 HP
|dronebay=0 m&#179;
| shieldhp=700 HP
|bandwidth=0 Mbit/sec
| shieldem=0
| shieldexp=50
|info=Noticing the alarming increase in Minmatar frigate fleets, the Royal Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels.
| shieldkin=40
| shieldtherm=20
|bonuses=<b>Destroyer Skill Bonus:</b><br>10% bonus to Small Energy Turret tracking speed per level<br>10% bonus to Small Energy Turret Capacitor usage per level<br><b>Role Bonuses:</b><br>-25% rate of fire for all turrets<br>50% bonus to optimal range for small energy turrets
| armorhp=900 HP
| armorem=50
|structurehp=730 HP
| armorexp=20
|shieldhp=625 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
| armorkin=25
|armorhp=782 HP |armorem=50 |armorexp=20 |armorkin=25 |armortherm=35
| armortherm=35
| maxvelocity=255 m/sec
|maxvelocity=252 m/s
| inertia=2.77
|inertia=2.899
| warpspeed=4.5 AU/s
|warpspeed=3 AU/s
| warptime=6.34 s
|warptime=6.69 s
| targetrange=30.00 km
| sigradius=62 m
|targetrange=30 km
| maxlockedtargets=6
|sigradius=83 m
| sensortype=RADAR
|maxlockedtargets=6
| sensorvalue=10 points
|sensortype=RADAR
| scanres=525 mm
|sensorvalue=10 points
| reqskills=*{{RequiredSkill|Amarr Destroyer|I}}
|scanres=525 mm
** {{RequiredSkill|Amarr Frigate|III}}
*** {{RequiredSkill|Spaceship Command|I}}
|reqskills=*Amarr Frigate III<small>8h 53m</small>
**Spaceship Command I<small>8m</small>
*Destroyers I<small>16m</small>
**Spaceship Command III<small>4h 26m</small>
|totaltraintime=0d 13h 45m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Coercer Coercer on Eve Online Wiki]<br>[http://www.google.com/search?sclient=psy-ab&hl=en&site=&source=hp&q=%22Coercer%22+site%3Aeve.battleclinic.com Battleclinic Coercer Fittings]
|highlights1=High Amount of High Slots
|highlights2=
|highlights3=
|highlights4=


| totaltraintime=9h 18m 20s
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=High Amount of High Slots
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
''You can write a summary for Coercer here.''
The Coercer is an Amarr T1 Destroyer. It uses lasers as its weapon system. With the Retribution patch, it gained a much needed 2nd mid slot and lost a low. The extra mid slot makes it better for kiting in solo/small gang PvP (before it could do it, but either someone needed to point the target, or they had to die before they realized they weren't pointed). The Coercer is great for applying ranged DPS in comparison to the other gun based destroyers, especially with T2 pulse. It can't do quite as much raw DPS as a Catalyst, for example, but it applies its damage at a much greater range. It doesn't have as high of alpha as a thrasher, but at the same range, it applies much higher DPS.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Coercer for a specific or it's common role(s) can be written here.''
Being a Tech 1 destroyer and potentially a pilot's first step up from frigate hulls, the Coercer is quite forgiving. Basic [[fitting skills]] and [[support skills]] are desirable.


==Fitting==
== Tactics ==
''No tagged fittings for Coercer.''
 
==Tactics==
''No sub-article about Coercer roles or piloting tactics. You can write them here.''
''No sub-article about Coercer roles or piloting tactics. You can write them here.''


==Notes==
== Notes ==
''You can write additional notes for Coercer here.''
''You can add notes here.''


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Destroyers]]
 
[[Category:Ship Database]]
[[Category:Standard Destroyers]]