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Cyclone: Difference between revisions

From EVE University Wiki
m Changed bonus to match new skill
Added new flavor quote and attribution
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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* SHIP ATTRIBUTES SECTION (last update : 2019-10-16)
* SHIP ATTRIBUTES SECTION (last update : 01.04.2013)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=16231
| shipimg=Cyclone.jpg
|shipid=16231
| shipname=Cyclone
|shipimg=Cyclone.jpg
| class=Combat Battlecruiser
|shipname=Cyclone
| grouping=Standard Battlecruisers
|caption=Cyclone
| hulltype=Cyclone Class
|class=Battlecruiser
| faction=Minmatar Republic  
|grouping=Standard Battlecruisers
| variations= {{Ship|Claymore}}, {{Ship|Cyclone Fleet Issue}}
|hulltype=Cyclone Class
  | tech=  
|faction=Minmatar Republic
|race=Minmatar
|roles=unspecified
|variations={{Ship|Claymore}}, {{Ship|Sleipnir}}
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=1,100 MW
|cpu=525 tf
|capacitor=2,850 GJ
|highs=7
|turrets=2
|launchers=5
|mediums=5
|lows=5
|mass=12,500,000 kg
|volume=216,000 m&#179;
|cargohold=450 m&#179;
|dronebay=50 m&#179;
|bandwidth=50 Mbit/sec
|info=The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal.
|bonuses=<b>Traits:</b><br><b>Minmatar Battlecruisers skill bonus per level:</b><br>5% bonus to Heavy Missile and Heavy Assault Missile rate of fire<br>7.5% bonus to Shield Boost amount<br><br><b>Role Bonus:</b><br>Can fit Warfare Link modules
|structurehp=3,750 HP
|shieldhp=5,000 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=3,750 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
|maxvelocity=165 m/s
|inertia=0.704
|warpspeed=3 AU/s
|warptime=12.2 s
|targetrange=45 km
|sigradius=250 m
|maxlockedtargets=6
|sensortype=LADAR
|sensorvalue=17 points
|scanres=220 mm
|reqskills=*Minmatar Battlecruiser I<small>50m</small>
**Spaceship Command III<small>3h 39m</small>
**Minmatar Cruiser III<small>22h 13m</small>
***Spaceship Command II<small>38m</small>
***Minmatar Destroyer III<small>8h 53m</small>
****Minmatar Frigate III<small>8h 53m</small>
*****Spaceship Command I<small>8m</small>
|totaltraintime=1d 21h 14m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Cyclone Cyclone on Eve Online Wiki]<br>
|highlights1=Warfare Link Bonus
|highlights2=High Amount of High Slots
|highlights3=
|highlights4=


| powergrid=1,100 MW
| cpu=550 tf
| capacitor=2,900 GJ
| highs=7
| turrets=2
| launchers=5
| mediums=5
| lows=5
| mass=12,400,000 kg
| volume=216,000 m³
| cargohold=450 m³
| extraholdtype=
| extrahold=
| dronebay=50 m³
| bandwidth=50 Mbit/sec
|quote=We can be the light in the storm, and lead our people through it.
|quote_attribution=Sebiestor Anur-Chief Karin Midular
| info=The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship.  To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal.
| bonuses= <b>Minmatar Battlecruiser bonuses (per skill level):</b><br>
7.5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>
7.5% bonus to Shield Booster amount<br>
'''Role Bonus:'''<br>
•&nbsp;Can use one Command Burst module<br>
25% bonus to Missile velocity<br>
50% bonus to Command Burst area of effect range
| structurehp=3,750 HP
| armorhp=3,750 HP
| armorem=60
| armortherm=35
| armorkin=25
| armorexp=10
| shieldhp=5,250 HP
| shieldem=0
| shieldtherm=20
| shieldkin=40
| shieldexp=50
| maxvelocity=180 m/sec
| inertia=0.68
| warpspeed=3.5 AU/s
| warptime=11.69 s
| targetrange=50 km
| maxlockedtargets=6
| sigradius=250 m
| scanres=220 mm
| sensortype=LADAR
| sensorvalue=17 points
| reqskills= * {{RequiredSkill|Minmatar Battlecruiser|I}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Minmatar Cruiser|III}}
*** {{RequiredSkill|Spaceship Command|II}}
*** {{RequiredSkill|Minmatar Destroyer|III}}
**** {{RequiredSkill|Minmatar Frigate|III}}
***** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=1d 21h 16m 40s
| forumlinks=
| wikireferences=
| externallinks=
| highlights1= Can use Command Burst module
| highlights2= High Amount of High Slots
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Cyclone is a Minmatar Battlecruiser and, unlike its brother the [[Hurricane]] and most other Minmatar ships, the Cyclone is bonused towards missiles rather than projectile turrets. Unlike the Drake, which is designed to mount a large buffer tank and deal most of its damage with kinetic missiles, the Cyclone is bonused to take advantage of shield boosters to mount a massive active tank, albeit for a only limited period of time, while its rate of fire bonus allows the Cyclone greater flexibility in terms of the damage types it can use. The Cyclone also has a decent dronebay and bandwidth 50m<sup>3</sup>, allowing it to field a full flight of medium drones for extra DPS, or two flights of small drones instead.  
The '''Cyclone''' is a Minmatar Battlecruiser and, unlike its brother the [[Hurricane]] and most other Minmatar ships, the Cyclone is bonused towards missiles rather than projectile turrets. Unlike the Drake, which is designed to mount a large buffer tank and deal most of its damage with kinetic missiles, the Cyclone is bonused to take advantage of shield boosters to mount a massive active tank, albeit for a only limited period of time, while its rate of fire bonus allows the Cyclone greater flexibility in terms of the damage types it can use. The Cyclone also has a decent dronebay and bandwidth 50{{m3}}, allowing it to field a full flight of medium drones for extra DPS, or two flights of small drones instead.
 
== Skills ==
Like many Minmatar ships, the Cyclone is very skill intensive. A player looking to fly a Cyclone should have strong missile skills. Energy neutralizers or vampires are often equipped in the extra high slots for PvP, although this is not a very long train. Cyclones are shield tanked more often than not in order to take advantage of the ship's bonuses, so good active shield tanking skills are also recommended.
 
== Tactics ==
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.''
 
== Notes ==
''You can add notes here.''
 
== Patch History ==
{{expansion past|
'''October 2019 Release - 2019-10-15.1'''
 
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
* Warp Speed increased from 2.7 AU/s to 3.5 AU/s (+0.8 AU/s)


==Skills==
'''APRIL 2019 RELEASE APRIL 9TH 2019'''
Like many Minamatar ships, the Cyclone is very skill intensive. A player looking to fly a Cyclone should have strong missile skills. Energy neutralizers or vampires are often equiped in the extra high slots for PvP, although this is not a very long train. Cylones are shield tanked more often than not in order to take advantage of the ships bonuses, so good active shield tanking skills are also recommended.
* CPU increased to 550 (was 525)


==Fitting==
'''March 2018 v.1.0 - Released March 20th, 2018'''
{{ShipFitting|
ship=Cyclone|
shipTypeID=16231|
fitName=PvP Kiting|
fitID=PvP-Kiting|
high1name=Medium Energy Neutralizer II|
high1typeID=12267|
high2name=Medium Energy Neutralizer II|
high2typeID=12267|
high3name=Heavy Missile Launcher II|
high3typeID=2410|
high4name=Heavy Missile Launcher II|
high4typeID=2410|
high5name=Heavy Missile Launcher II|
high5typeID=2410|
high6name=Heavy Missile Launcher II|
high6typeID=2410|
high7name=Heavy Missile Launcher II|
high7typeID=2410|
mid1name=Adaptive Invulnerability Field II|
mid1typeID=2281|
mid2name=Warp Disruptor II|
mid2typeID=3244|
mid3name=Experimental 10MN Microwarpdrive I|
mid3typeID=5975|
mid4name=Large Shield Extender II|
mid4typeID=3841|
mid5name=Large Shield Extender II|
mid5typeID=3841|
low1name=Ballistic Control System II|
low1typeID=22291|
low2name=Ballistic Control System II|
low2typeID=22291|
low3name=Ballistic Control System II|
low3typeID=22291|
low4name=Capacitor Power Relay II|
low4typeID=1447|
low5name=Damage Control II|
low5typeID=2048|
drone1name=Hornet EC-300 x5|
drone1typeID=23707|
drone2name=Warrior II x5|
drone2typeID=2488|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Nova Heavy Missile x1000|
charge1typeID=27453|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Capacitor Control Circuit I|
rig1typeID=31372|
rig2name=Medium Capacitor Control Circuit I|
rig2typeID=31372|
rig3name=Medium Core Defense Field Extender I|
rig3typeID=31790|
difficulty=1|
warsop=A|
warsopReason=|
version=RET 1.1|
shipDNA=16231:2410;5:12267;2:2281;1:3244;1:3841;2:5975;1:1447;1:2048;1:22291;3:31372;2:31790;1:2488;5:23707;5:27453;1000::|
skills=|
notes=}}


==Tactics==
''A simple buff here to nudge an already decent ship towards competitive viability.''
''No sub-article about Cyclone roles or piloting tactics. You can write them here.''


==Notes==
*Minmatar Battlecruiser bonus per level: 7.5% to Heavy Missile Launcher and Heavy Assault Missile Launcher rate of fire (was 5%)
This vessel qualifies for the University [[PYOS]] and [[BYOM]] programs.
 
'''YC119.2 Release 1.0
Published on Tuesday, February 14th, 2017'''
* Re-positioned the turret hard points on the Minmatar Battlecruiser Cyclone.
 
'''Vanguard 1.0 Released on September 29th, 2015'''
* Minmatar Battlecruiser skill bonuses:
* 5% bonus to Heavy Missile and Heavy Assault Missile rate of fire
* 7.5% bonus to shield boosting amount
* Role Bonus:
* 25% bonus to missile velocity
* Can fit Warfare Link modules
* Slot layout: 7H, 5M, 5L, 2 turrets, 5 Launchers
* Fittings: 1100 PWG, 525 CPU
* Defense (shields / armor / hull) : 5250 (+250) / 3750 / 3750
* Capacitor (amount / recharge rate / average cap per second): 2900 (+50) / 725s (-25) / 4 (+0.2)
* Mobility (max velocity / agility / mass / align time): 180 (+15) / 0.68 (-0.024) / 12,400,000 (-100,000) / 11.69s (-0.51s)
* Drones (bandwidth / bay): 50 / 50
* Targeting (max targeting range / Scan Resolution / Max Locked targets): 50km (+5) / 220 / 6
* Sensor strength: 17 Ladar
* Signature radius: 250
* Cargo capacity: 450
 
'''Rhea 1.0
Release on Tuesday December 9, 2014'''
* Front glass panels adjusted on Cyclone
 
'''Hyperion 1.6
Released on Wednesday, September 9th, 2014'''
* Fixed sails on the Cyclone Thukker Edition.
 
'''Hyperion 1.3 Released on Tuesday, September 2nd, 2014'''
* Fixed solar fins on all other variants of the Thrasher and Cyclone.
 
'''Hyperion 1.2
Released on Thursday, August 28th, 2014'''
* Fixed the invisible sails on the Thrasher and Cyclone
 
'''Retribution 1.1 Deployed on Tuesday, 19th of February 2013.'''
* Battlecruiser skill bonuses: 5% bonus to Heavy Missile/Heavy Assault Missile rate of fire and 7.5% bonus to shield boosting amount
* Fixed Bonus: Can fit Warfare Link modules
* Slot layout: 7 H, 5 M, 5 L, 2 turrets, 5 Launchers
* Fittings: 1100 PWG, 525 CPU
* Defense (shields / armor / hull): 5000 / 3750 / 3750
* Capacitor (amount / recharge rate / average cap per second): 2850 / 750s / 3.8
* Mobility (max velocity / agility / mass / align time): 165 / 0.704 / 12500000 / 8.2s
* Drones (bandwidth / bay): 50 / 50
* Targeting (max targeting range / Scan Resolution / Max Locked targets): 45km / 220 / 6
* Sensor strength: 17 Ladar
* Signature radius: 250
* Cargo capacity: 450
 
'''Retribution 1.0
Released on Tuesday, December 4, 2012'''
* Fixed some leaking glow on the boosters of the cyclone
 
'''Inferno 1.1
Deployed on Monday, June 25, 2012.'''
* Minmatar booster locators for the Cyclone and its variants have been moved closer to the engine exhaust.
}}


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Battlecruisers]]
 
[[Category:Ship Database]]
[[Category:Standard Battlecruisers]]